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h1or4dme8
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osu-lazer
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https://github.com/ppy/osu.git
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2026-05-25 22:00:51 +08:00
Code
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Wiki
Activity
33,493
Commits
4
Branches
797
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d74c19e2d703f6e57139727692a3473ea7bd55fc
Commit Graph
385 Commits
Use centre origin/anchors
Dean Herbert
·
2020-01-27 18:09:54 +09:00
d5fda053f4
Rename class to TimelineTickDisplay
Dean Herbert
·
2020-01-27 18:08:01 +09:00
493390b750
Add timeline beat display
Dean Herbert
·
2020-01-27 17:38:50 +09:00
084fa2f04a
Adjust zoom defaults for timeline to be more useful
Dean Herbert
·
2020-01-27 17:34:40 +09:00
e24c4ab901
Move beat index colour retrieval to static function
Dean Herbert
·
2020-01-27 17:34:40 +09:00
df665c3a3c
General refactoring
smoogipoo
·
2020-01-24 17:50:36 +09:00
811ddb02a4
Fix crash when deselecting via ctrl+click
smoogipoo
·
2020-01-24 17:30:37 +09:00
28727bbafd
Add comment about custom SelectionHandler
Dean Herbert
·
2020-01-23 16:23:42 +09:00
5646f7777e
Move timeline blueprint to own class
Dean Herbert
·
2020-01-23 16:22:43 +09:00
5cadbb1ffb
Remove useless container
Dean Herbert
·
2020-01-23 16:20:42 +09:00
9d90799447
Merge branch 'i-beat-snapping' into timeline-maybe
Dean Herbert
·
2020-01-23 15:45:33 +09:00
289be7a17b
Move beat snapping to its own interface
Dean Herbert
·
2020-01-23 14:30:25 +09:00
56c044c44a
Add support for dragging outside visible extents
Dean Herbert
·
2020-01-23 14:30:25 +09:00
cb09c2e144
Rename TimelineHitObjectDisplay to TimelineBlueprintContainer
Dean Herbert
·
2020-01-23 14:30:25 +09:00
477e1b7d27
Add beat snapping to timeline movement
Dean Herbert
·
2020-01-23 14:30:25 +09:00
9d2a46df89
Fix being able to drag out of the blueprint intending to be moved
Dean Herbert
·
2020-01-23 14:30:25 +09:00
c76f76e5aa
Remove unused ScreenSpaceStartPosition field
Dean Herbert
·
2020-01-23 14:30:25 +09:00
aa1a226ab7
Allow basic timeline selection temporal movement
Dean Herbert
·
2020-01-23 14:30:25 +09:00
53bdf72592
Make dragbox stateful to fix blueprint movement
Dean Herbert
·
2020-01-23 14:30:25 +09:00
cb6e7425ae
Follow start time and duration changes
Dean Herbert
·
2020-01-23 14:30:08 +09:00
f0d810fe20
Rename nested classes to be more appropriate
Dean Herbert
·
2020-01-23 14:30:08 +09:00
63cef8b8b7
Fix drag not updating until mouse is moved while scrolling timeline
Dean Herbert
·
2020-01-23 14:30:07 +09:00
89d90fdfa0
Fix selections while scrolling timeline
Dean Herbert
·
2020-01-23 14:27:21 +09:00
a8ec4907c4
Clean up nested class implementations
Dean Herbert
·
2020-01-23 14:27:20 +09:00
c4395b1cea
Colour extension bars of long objects
Dean Herbert
·
2020-01-23 14:26:33 +09:00
482409e776
Implement custom drag box and allow drag seeking once again
Dean Herbert
·
2020-01-23 14:26:33 +09:00
a6775d1bd3
Merge remote-tracking branch 'smoogipoo/void-key-up-returns' into update-framework
Dean Herbert
·
2020-01-22 22:57:56 +09:00
8a7f7c5e46
Merge remote-tracking branch 'smoogipoo/void-mouse-up-returns' into update-framework
Dean Herbert
·
2020-01-22 22:57:52 +09:00
7c62cc3ac3
Apply OnRelease method signature refactorings
smoogipoo
·
2020-01-22 13:22:34 +09:00
7b2f58eb30
Fix SelectionHandler visibility on remote selection
Dean Herbert
·
2020-01-22 01:32:11 +09:00
e3a2b20f63
Move circle size to a constant
Dean Herbert
·
2020-01-21 22:24:04 +09:00
83fa4a9bb3
Mark readonly
Dean Herbert
·
2020-01-21 20:54:50 +09:00
a963d652bc
Share selected hitobjects across multiple blueprint containers
Dean Herbert
·
2020-01-21 20:46:39 +09:00
c88bdbd4a0
Disable y offset for now
Dean Herbert
·
2020-01-21 19:51:44 +09:00
1ce78afa98
Perform deletion directly via EditorBeatmap
Dean Herbert
·
2020-01-21 18:56:09 +09:00
f582c42bbd
Remove remaining cast
Dean Herbert
·
2020-01-21 18:01:10 +09:00
a888d148b6
Implement IDistanceSnapProvider in timeline for now
Dean Herbert
·
2020-01-21 18:00:36 +09:00
6187b2e77c
Handle selection events in timeline
Dean Herbert
·
2020-01-21 17:37:35 +09:00
353b74b04a
Add non-hiding selection state
Dean Herbert
·
2020-01-21 14:21:00 +09:00
8f16c1cb04
Use AliveChildren
Dean Herbert
·
2020-01-21 14:20:52 +09:00
53fe0ce790
Begin refactoring SelectionBlueprint to handle non-drawable HitObjects
Dean Herbert
·
2020-01-21 12:47:14 +09:00
bd96cf94a6
Apply input method signature refactorings
smoogipoo
·
2020-01-20 19:35:37 +09:00
40f502c6d1
Apply input method signature refactorings
smoogipoo
·
2020-01-20 18:17:21 +09:00
bfb056c612
Merge remote-tracking branch 'upstream/master' into decouple-blueprint-container
Dean Herbert
·
2020-01-20 17:08:59 +09:00
25aff5d96e
Fix possible nullref on blueprint removal
smoogipoo
·
2020-01-16 12:00:36 +09:00
9535b3eeba
General refactorings
smoogipoo
·
2020-01-16 11:54:03 +09:00
5f178b7755
Apply remaining changes required to restore previous functionality
Dean Herbert
·
2020-01-15 19:09:49 +09:00
d57f55f053
Update MathUtils namespace usages
smoogipoo
·
2020-01-09 13:43:44 +09:00
91735ff367
wip: Move more functionality into ComposeBlueprintContainer
Dean Herbert
·
2020-01-02 19:09:37 +09:00
d8d12cbbdd
Split out BlueprintContainer functionality further
Dean Herbert
·
2020-01-02 18:21:16 +09:00
ee332e0d42
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