Dean Herbert
cebfeb5220
Merge pull request #16045 from smoogipoo/multiplayer-local-beatmap-query
...
Rework multiplayer's current item tracking
2021-12-14 18:33:30 +09:00
Dean Herbert
f9a2db5ec6
Add accessibility to realm factory via IStorageResourceProvider
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We might need to rename this class..
2021-12-14 14:19:49 +09:00
Dan Balasescu
750bfae909
Fix TestMultiplayerClient not handling all users bailing from gameplay
2021-12-14 11:35:56 +09:00
Dan Balasescu
2f1dc91211
Add AbortLoad() method to abort gameplay loads
2021-12-14 11:30:42 +09:00
Dean Herbert
b0d14526ea
Move test ScoreInfo
creation to TestResources
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The main goal here is to remove the inheritance, since realm doesn't
like that. Unfortunate that we can't use object initialisers in a few of
these places, but no real way around that.
2021-12-13 16:34:50 +09:00
Dan Balasescu
6057037e35
Move playlist item beatmap population to MatchSubScreen
2021-12-10 20:08:59 +09:00
Dan Balasescu
de0f37b08d
Separate editing and adding playlist items
2021-12-10 15:26:48 +09:00
Dan Balasescu
4d1c06c061
Add support for host enqueueing in TestMultiplayerClient
2021-12-10 01:03:36 +09:00
Dan Balasescu
80b2768a5f
Mirror recent server-side changes
2021-12-09 04:18:54 +09:00
Dan Balasescu
4df2047a58
Prevent removal of expired items in TestMultiplayerClient
2021-12-09 04:12:24 +09:00
Dan Balasescu
c34c580ad4
Add client-side + interface implementation
2021-12-09 03:08:59 +09:00
Dan Balasescu
52230a6f00
Merge branch 'master' into multiplayer-delayed-playlist-load-broken
2021-12-07 22:45:05 +09:00
Dan Balasescu
d5cdb1bb87
Update test multiplayer client implementation
2021-12-07 00:01:07 +09:00
Dan Balasescu
991becdfa7
Merge branch 'master' into realm-integration/skins-rebase
2021-12-06 16:34:31 +09:00
Dean Herbert
452fa93444
Merge branch 'master' into realm-integration/skins-rebase
2021-12-06 15:21:02 +09:00
Dan Balasescu
fae41b2182
Remove one more piece of code
2021-12-06 15:17:33 +09:00
Dan Balasescu
5be74af8fe
Update addItem() implementation
2021-12-06 15:09:06 +09:00
Dan Balasescu
85d3b70d8c
Update test multiplayer client to match server-side
2021-12-04 22:34:38 +09:00
Dan Balasescu
d5803e541b
Give playlist items a PlayedAt date
2021-12-03 20:25:51 +09:00
Dan Balasescu
9d6fe558c2
Update TestMultiplayerClient with expired item ordering
2021-12-03 17:01:33 +09:00
Dan Balasescu
0a1304b92a
Remove gameplay_order, use existing playlist_order
2021-12-03 15:45:13 +09:00
Dan Balasescu
806ca5d4de
Update TestMultiplayerClient implementation to match server
2021-12-02 22:58:12 +09:00
Dan Balasescu
c00684a2f7
Merge branch 'master' into new-multiplayer-playlist
2021-12-02 16:19:34 +09:00
Dean Herbert
bdddaba352
Remove unnecessary test request handling
2021-12-02 14:33:56 +09:00
Dean Herbert
65f0a80c97
Merge branch 'master' into realm-integration/skins-rebase
2021-12-02 13:37:20 +09:00
Dean Herbert
caa88950da
Merge pull request #15889 from smoogipoo/fix-multi-test-ids
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Fix testable online IDs starting at 0
2021-12-01 22:51:24 +09:00
Dan Balasescu
89c47708a1
Merge branch 'master' into new-multiplayer-playlist
2021-12-01 21:35:23 +09:00
Dan Balasescu
fc8c8685b8
Add playlist queue tests
2021-12-01 21:35:22 +09:00
Dan Balasescu
7224f6bac5
Fix testable online IDs starting at 0
2021-12-01 20:00:31 +09:00
Dean Herbert
0fae10500a
Fix failing tests
2021-11-30 20:09:45 +09:00
Dean Herbert
01bc330d1c
Rename method to match new purpose
2021-11-30 19:42:46 +09:00
Dean Herbert
f58c5cd9c0
Update MultiplayerClient
to use BeatmapLookupCache
2021-11-30 19:36:25 +09:00
Dean Herbert
23146d59d1
Use ILive
for current skin
2021-11-29 18:28:25 +09:00
Dean Herbert
2a9c7c00c8
Update tests and file access code
2021-11-29 18:28:25 +09:00
Dan Balasescu
e9a19aacd7
Fix tests by requiring host
2021-11-26 17:23:50 +09:00
Dan Balasescu
8541db1e85
Merge branch 'master' into playlist-item-add-owner
2021-11-26 17:13:23 +09:00
Dan Balasescu
7c91cd674e
Update test classes to set owner ids
2021-11-25 22:17:18 +09:00
Dan Balasescu
ce8500a732
Merge branch 'master' into remove-model-file-list-inits
2021-11-24 19:46:42 +09:00
Dean Herbert
183b95cbc2
Rename BeatmapSetOnlineStatus
to BeatmapOnlineStatus
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This variable is used at more than just a set level.
2021-11-24 18:42:49 +09:00
Dean Herbert
ddbd4f9473
Merge branch 'master' into remove-model-file-list-inits
2021-11-24 18:39:01 +09:00
Dan Balasescu
5ff62a8e04
Merge pull request #15779 from peppy/remaining-misc-fixes
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Apply some various code quality fixes that don't fit elsewhere
2021-11-24 16:59:49 +09:00
Dean Herbert
2dabedebff
Remove unnecessary user assign in HitObjectSampleTest
2021-11-24 16:30:00 +09:00
Dean Herbert
cb093e1e01
Remove reundant self-sets of metadata
2021-11-24 15:08:04 +09:00
Dean Herbert
c2f8d9f677
Update tests which set Files
lists directly
2021-11-24 14:00:14 +09:00
Dean Herbert
8c60f37508
Fix cases of dynamically assigning Beatmap
s to BeatmapSetInfo
using list assignment
2021-11-24 13:27:37 +09:00
Dean Herbert
049f25a133
Merge pull request #15757 from smoogipoo/fix-multiplayer-tests
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Fix several intermittent multiplayer test failures
2021-11-24 09:32:01 +09:00
Dan Balasescu
69a9fc9732
Fix a few more multiplayer test timeouts
...
These can be tested by adding a `Task.Delay(3000);` at the end of the
`MultiplayerClient.JoinRoom` task. The reason is typically that
`Client.Room` becomes not-null but the join task still hasn't completed
yet, so e.g. the ready button is still disabled.
2021-11-23 16:07:03 +09:00
Dean Herbert
473f6b0347
Add more xmldoc
2021-11-23 14:17:24 +09:00
Dean Herbert
55f7d120e6
Rename and reorder fields in OsuTestScene
2021-11-23 14:13:14 +09:00
Dean Herbert
5631e75f16
Restructure how the headless storage is used / documented to hopefully make more sense
2021-11-23 14:11:27 +09:00
Dean Herbert
49e2a8afa3
Don't directly reset the database when running tests
...
The containing storage is destroyed anyway, so this is redundant.
2021-11-23 14:08:04 +09:00
Dan Balasescu
f3ba62d2c2
Add xmldoc to serverSidePlaylist
2021-11-22 11:26:41 +09:00
Dan Balasescu
10dc08a855
Store server-side playlist instead of mutating client-side version
2021-11-22 11:18:21 +09:00
Dan Balasescu
6420971660
Adjust test client with new queue-changing logic
2021-11-22 11:10:10 +09:00
Dan Balasescu
4c8c34b43f
Use full name for round robin
2021-11-19 18:42:34 +09:00
Dan Balasescu
4e625b78e2
Update queue mode names
2021-11-19 18:28:43 +09:00
Dean Herbert
0c289bf8e5
Remove pointless namespace
2021-11-19 14:46:53 +09:00
Dan Balasescu
1dacc50ecb
Merge branch 'master' into multi-queueing-modes
2021-11-18 15:16:27 +09:00
Dan Balasescu
29d0d5badf
Rename QueueModes -> QueueMode
2021-11-16 14:53:10 +09:00
Dan Balasescu
41e46f158f
Fix tests following playlist changes
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Also more closely follows the server implementation.
2021-11-16 14:37:33 +09:00
Dan Balasescu
9076519710
Give MultiplayerRoom a playlist, remove RequestAllPlaylistItems()
2021-11-16 14:13:43 +09:00
Dan Balasescu
f0593115b2
Remove RemovePlaylistItem() server method for the time being
2021-11-16 12:08:53 +09:00
Dan Balasescu
f743a3647f
Rename APIPlaylistItem -> MultiplayerPlaylistItem
2021-11-15 23:14:27 +09:00
Dean Herbert
fabf253381
Update difficulty calculator tests to also use IWorkingBeatmap
2021-11-15 19:16:49 +09:00
Dan Balasescu
ce47f456ec
Change API for retrieving playlist items on join
2021-11-13 04:42:14 +09:00
Dan Balasescu
4aaf412ac9
Ensure one non-expired item when switching to host-only
2021-11-13 03:35:41 +09:00
Dan Balasescu
dbc23e224f
Fix further test failures
2021-11-13 03:34:45 +09:00
Dan Balasescu
e31d7e8ad7
Fix new failing test
2021-11-13 02:32:20 +09:00
Dan Balasescu
867403d947
Update TestMultiplayerClient to be more in line with server
2021-11-13 01:42:54 +09:00
Dan Balasescu
3b24ec3643
Merge branch 'master' into multi-queueing-modes
2021-11-12 22:16:04 +09:00
Dean Herbert
692e846acd
Rename BeatmapSetInfo.OnlineBeatmapSetID
to OnlineID
to match interface
2021-11-12 17:52:44 +09:00
Dean Herbert
6a098a8634
Rename BeatmapInfo.OnlineBeatmapID
to OnlineID
to match interface
2021-11-12 17:46:24 +09:00
Dan Balasescu
5c8c121446
Update behaviour to match server (removing playlist items) + tests
2021-11-11 23:39:15 +09:00
Dan Balasescu
07a7b4bcdc
Merge branch 'master' into multi-queueing-modes
2021-11-11 22:19:30 +09:00
Dan Balasescu
4db2ad1cb3
Merge branch 'master' into rename-ef-model-properties
2021-11-11 19:12:54 +09:00
Dean Herbert
51a353e12d
Rename BeatmapInfo.Version
to DifficultyName
to match underlying interface
2021-11-11 17:20:53 +09:00
Dean Herbert
ebe58cee11
Rename BeatmapInfo.StarDifficulty
to StarRating
to match underlying interface
2021-11-11 17:19:46 +09:00
Bartłomiej Dach
f38d6ef8db
Add failing test steps
2021-11-11 09:01:50 +01:00
Dan Balasescu
c51cb62315
Adjust TestMultiplayerClient for correctness
2021-11-10 21:31:13 +09:00
Dan Balasescu
78793d8624
Update interface to remove items
2021-11-10 19:58:25 +09:00
smoogipoo
35a5182ebf
Merge branch 'master' into multi-queueing-modes
2021-11-10 15:01:13 +09:00
Dean Herbert
3b485b5f37
Rewrite PreviewTrackManager
to avoid constructing TrackBass
locally
...
This paves the way for the framework code quality change
(https://github.com/ppy/osu-framework/pull/4873 ) which stops exposing
the constructor.
Most of the restructuring here is required to give `PreviewTrackManager`
an adjustable target to apply the global mute.
2021-11-09 17:38:12 +09:00
smoogipoo
c716051530
Merge branch 'master' into multi-queueing-modes
2021-11-08 19:19:50 +09:00
smoogipoo
e6deb0c873
Merge branch 'master' into multi-queueing-modes
2021-11-05 15:57:25 +09:00
Dean Herbert
ed07ee8c61
Update all existing usages of AuthorString
/AuthorId
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Unfortunately the getters need to be left in place else EF breaks.
2021-11-04 18:59:37 +09:00
Dean Herbert
b9983add15
Rename User
to APIUser
and move to correct namespace
2021-11-04 18:21:31 +09:00
Dean Herbert
8f459e6ce8
Fix APIBeatmapSet.Beatmaps
being IEnumerable
, causing stupid issues
2021-11-04 16:44:17 +09:00
Dean Herbert
9c926e5514
Remove BeatmapSetInfo.OnlineInfo
and all usages
2021-11-04 15:23:04 +09:00
Dean Herbert
66f4516eee
Allow creating sample API models without specifying a ruleset
2021-11-04 15:23:04 +09:00
Dean Herbert
e3a9fbecfe
Add method to create sample APIBeatmap
(with BeatmapSet
populated)
2021-11-04 15:23:04 +09:00
Dean Herbert
3453160a8b
Change PlaylistItem.Beatmap
to be an IBeatmapInfo
2021-11-04 13:16:56 +09:00
Dean Herbert
1bfa1365a0
Rename "null user" tests to better explain purpose
2021-11-02 17:13:37 +09:00
smoogipoo
f076b72fbe
Merge branch 'master' into multi-queueing-modes
2021-10-29 10:48:16 +09:00
smoogipoo
2b3e63470d
Merge branch 'master' into always-unique-test-online-ids
2021-10-28 18:23:45 +09:00
Dean Herbert
d8d4839e43
Merge pull request #15339 from smoogipoo/fix-test-crash
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Fix playlists room creation test crash
2021-10-28 17:28:46 +09:00
Dean Herbert
b096bf6cd1
Ensure all test beatmaps have unique OnlineIDs to avoid import conflicts
...
The order of operation of imports means that the already-imported
instances are considered most correct (they have usually been populated
using an online source, although that is skipped in tests), so on two
consecutive test imports in a test scene, the second will lose its
online IDs completely.
This aims to ensure that all test beatmaps will have online IDs, which
is the general expected behaviour.
2021-10-28 16:56:31 +09:00
smoogipoo
bacaa9d201
Fix playlists test crash
2021-10-28 16:48:17 +09:00
smoogipoo
0e293471c2
Clean up multiplayer-screen tests by removing intermediate screen
2021-10-28 14:29:49 +09:00
Dean Herbert
aaabaaa5dd
Merge pull request #15320 from smoogipoo/fix-online-play-request-handling
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Fix online play request handling in tests
2021-10-28 14:24:00 +09:00
Dean Herbert
add39fbd4f
Merge branch 'master' into fix-skin-layout-editor-crash
2021-10-28 06:24:24 +09:00