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osu-lazer/osu.Game/Tests
Dean Herbert b096bf6cd1 Ensure all test beatmaps have unique OnlineIDs to avoid import conflicts
The order of operation of imports means that the already-imported
instances are considered most correct (they have usually been populated
using an online source, although that is skipped in tests), so on two
consecutive test imports in a test scene, the second will lose its
online IDs completely.

This aims to ensure that all test beatmaps will have online IDs, which
is the general expected behaviour.
2021-10-28 16:56:31 +09:00
..
Beatmaps Ensure all test beatmaps have unique OnlineIDs to avoid import conflicts 2021-10-28 16:56:31 +09:00
Visual Merge pull request #15320 from smoogipoo/fix-online-play-request-handling 2021-10-28 14:24:00 +09:00
CleanRunHeadlessGameHost.cs Update scenarios to use new TestRunHeadlessGameHost where feasible 2021-08-18 16:01:56 +09:00
OsuTestBrowser.cs Fix TestCaseEditor as well 2019-03-12 17:45:16 +09:00
TestScoreInfo.cs Rename last remaining BeatmapInfo Beatmap usage 2021-10-04 17:35:53 +09:00
VisualTestRunner.cs Update licence header (and remove year) 2019-01-24 17:43:03 +09:00