DrabWeb
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d4216eb539
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Made resume not call until double the time of the fade animation
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2017-01-28 20:45:10 -04:00 |
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DrabWeb
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6b57456681
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Removed depth setting from PauseOverlay, removed shadow offset on PauseButton color(why was that even there?), fixed the triangles on PauseButton not masking to the sheared container, made PauseButton call it's action on MouseUp instead of MouseDown to match stable
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2017-01-28 20:30:37 -04:00 |
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DrabWeb
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582599a8de
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Made PauseButton more visually responsive, added force option to Player.Pause, added very basic implementation of the progress bar
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2017-01-28 16:55:42 -04:00 |
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DrabWeb
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feba3f35ba
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Changed the roles of PauseOverlay and player in pausing, PauseOverlay is now only the UI portion and doesn't do things like actually pause the game, and only calls actions and hides itself, whereas Player actually pauses the game and brings up the pause overlay in the first place
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2017-01-27 15:28:39 -04:00 |
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DrabWeb
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490feac030
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Working on design
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2017-01-27 14:18:57 -04:00 |
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DrabWeb
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e115120543
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Renamed pauseDisableTime to pauseCooldown
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2017-01-27 08:13:39 -04:00 |
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DrabWeb
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8c6d9bdf2e
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Added commas to the end of UI creation to match how the rest of the project does, moved PauseButton audio loading to PauseOverlay, much more reliable(still using placeholder assets), made it so the player can't spam pause, cools down to one second
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2017-01-27 08:03:32 -04:00 |
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DrabWeb
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3ed88ea043
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Added PauseOverlay.TogglePaused, renamed OnPlay and similar to OnResume, made Pause and Play public, added proper testing for the visual test(pause button instead of auto-pause, logging actions), made PauseOverlay's fade duration a constant instead of statically typed
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2017-01-27 07:11:22 -04:00 |
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DrabWeb
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81de5a2097
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Made the pause overlay be at -1 depth so it renders on top of everything(used to allow circles to draw on top)
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2017-01-27 06:36:43 -04:00 |
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DrabWeb
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f35974021a
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Set actions for retry/quit, moved setting paused to PopIn and PopOut, added null propogation for the sound samples for PauseButton(sometimes in the visual tests the audio doesn't load for whatever reason), added a gradient to the background of the PauseOverlay visual test(same as the one in the menu button system test), wired up the retry and quit actions in Player, made the quit action quit the map, retry still does nothing
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2017-01-27 06:19:52 -04:00 |
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DrabWeb
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dedd6a4bcf
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Small cleanups
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2017-01-27 05:39:15 -04:00 |
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DrabWeb
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fe265c01cb
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Added current work on pause overlay
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2017-01-27 05:24:49 -04:00 |
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Dean Herbert
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7ee6a50404
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Fix checkbox design regressions.
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2017-01-27 00:16:02 +09:00 |
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Dean Herbert
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25da8a53dc
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Fix incorrect configuration retrievals.
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2017-01-26 23:08:39 +09:00 |
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Dean Herbert
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1853bbdda8
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Move window/volume configuration to framework level.
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2017-01-25 18:44:51 +09:00 |
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Drew DeVault
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f5f545df62
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Refactor OsuColour into injected instance class
Which should allow you to change the color palette in the future for
skinning purposes.
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2017-01-12 23:49:05 -05:00 |
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Drew DeVault
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fa007e632d
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Refactor colors to palette based design
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2017-01-12 16:38:27 -05:00 |
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Drew DeVault
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c222be05c0
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Add Color4.Opacity and OsuColor.Gray
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2017-01-10 13:44:40 -05:00 |
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Drew DeVault
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70ecf48ca7
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Add central color class
I didn't move _every_ color here, but most of them. The ones I left
behind are mostly just shades of gray.
Closes #126
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2017-01-09 17:20:31 -05:00 |
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Drew DeVault
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4899d88d19
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Update framework
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2017-01-05 02:10:05 -05:00 |
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Drew DeVault
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b27139c2bd
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Simplify layout of dropdown menu item
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2017-01-05 00:57:19 -05:00 |
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Drew DeVault
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af4aeeab09
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Update following framework changes
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2017-01-04 01:14:25 -05:00 |
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Drew DeVault
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a1f8c0df64
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Style dropdown to match osu!stable
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2017-01-03 23:00:28 -05:00 |
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Huo Yaoyuan
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6690d1bd72
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Move logic into updateDisplay.
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2017-01-04 02:12:18 +08:00 |
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Huo Yaoyuan
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794e4663d8
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Fix PreferUnicode changing when nothing to play.
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2017-01-04 01:00:08 +08:00 |
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Andrey Zavadskiy
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e23a1b8e92
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Remove unnecessary items from OptionsOverlay
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2016-12-19 19:17:04 +03:00 |
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Drew DeVault
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67d748f677
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Adjust padding on sliders
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2016-12-16 01:27:57 -05:00 |
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Drew DeVault
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796858f86f
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Fix transparency issues
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2016-12-16 00:37:37 -05:00 |
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Drew DeVault
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96a6e30a21
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Drop complicated type constraints
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2016-12-16 00:27:06 -05:00 |
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Drew DeVault
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80574423cb
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Drop SliderBarEventSource
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2016-12-16 00:27:06 -05:00 |
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Drew DeVault
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abc6db18b3
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Add license header
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2016-12-16 00:27:06 -05:00 |
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Drew DeVault
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a751cfcba3
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Update SliderOption implementation
Per @Tom94's suggestion, the bars track the nub in Update instead of
animating seperately. Also only animates when the event source is the
keyboard.
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2016-12-16 00:27:06 -05:00 |
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Drew DeVault
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10cc6f7885
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Move where clause to next line
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2016-12-16 00:27:06 -05:00 |
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Drew DeVault
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9e75ecab4f
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Fix up slider bugs
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2016-12-16 00:27:06 -05:00 |
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Drew DeVault
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22c2a4757c
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Play slider sample as the value changes in 1/10ths
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2016-12-16 00:27:06 -05:00 |
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Drew DeVault
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c642f6c34f
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Add sliderbar L+F
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2016-12-16 00:27:06 -05:00 |
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Dean Herbert
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0538681f3b
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Merge branch 'refs/heads/master' into general-fixes
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2016-12-08 13:29:59 +09:00 |
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Drew DeVault
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bf7ec397dd
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Wire dropdowns back to bindables
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2016-12-07 09:42:53 -05:00 |
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Drew DeVault
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bf33bded24
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Update star min/max type, just use sliders for now
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2016-12-07 09:42:53 -05:00 |
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Drew DeVault
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b06f412ffb
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Use styled dropdown
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2016-12-07 09:42:53 -05:00 |
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Drew DeVault
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0e07ce26bc
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Remove Height from dropdown
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2016-12-07 09:42:53 -05:00 |
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Drew DeVault
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cf60c52f00
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Switch to System.ComponentModel.Description
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2016-12-07 09:42:53 -05:00 |
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Drew DeVault
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5456e0102c
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s/OptionsDropdown/DropdownOption/g
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2016-12-07 09:42:52 -05:00 |
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Drew DeVault
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4757a1c433
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Wire up enum-backed dropdowns
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2016-12-07 09:42:52 -05:00 |
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Drew DeVault
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0378de8346
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Add DisplayName
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2016-12-07 09:42:37 -05:00 |
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Drew DeVault
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9daf524120
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Add OptionsDropdown<T> and wire up one example
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2016-12-07 09:42:37 -05:00 |
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Drew DeVault
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ff7ec88e66
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s/OptionsSlider/SliderOption/g
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2016-12-07 09:42:37 -05:00 |
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Drew DeVault
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b97902d006
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Add missing sliders
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2016-12-07 09:42:37 -05:00 |
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Drew DeVault
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92cf841589
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Add and wire up all sliderbar-based options
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2016-12-07 09:42:37 -05:00 |
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Drew DeVault
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3aefa4d6a5
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Wire up remaining sliders, except for ints
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2016-12-07 09:42:37 -05:00 |
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