Sebastian Krajewski
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cf76d77762
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Fix osu!classic skin elements not showing up in storyboards
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2020-10-09 17:34:01 +02:00 |
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Sebastian Krajewski
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e0b5ead223
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Merge branch 'master' into storyboard-skin-sprites
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2020-10-09 16:55:45 +02:00 |
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Dean Herbert
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367b35bb10
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Merge branch 'master' into fix-storyboard-sample-pausing
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2020-09-30 22:42:26 +09:00 |
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Dean Herbert
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136843c8e4
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Make DrawableStoryboardSample a SkinnableSound
Allows sharing pause logic with gameplay samples.
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2020-09-29 14:25:39 +09:00 |
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Dean Herbert
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69cb9f3091
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Fix potential crash if disposing a DrawableStoryboardSample twice
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2020-08-21 18:19:47 +09:00 |
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Sebastian Krajewski
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7cf225520f
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Change from BDL to Resolved
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2020-08-08 02:43:39 +02:00 |
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Sebastian Krajewski
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e0ae2b3ebf
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Switch to SkinReloadableDrawable
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2020-08-06 17:07:36 +02:00 |
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Sebastian Krajewski
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19a0eaade9
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Allow storyboard sprites to load textures from skins
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2020-08-06 04:41:44 +02:00 |
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Dean Herbert
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0a1e6a8273
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Fix storyboard video playback when not starting at beginning of beatmap
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2020-07-16 14:25:45 +09:00 |
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Ronnie Moir
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f2a48a339e
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Remove unused usings
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2020-06-24 16:33:19 +01:00 |
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Ronnie Moir
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992ada4670
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Revert UserPlaybackRate changes
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2020-06-24 16:18:46 +01:00 |
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Ronnie Moir
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4c28347686
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Adjust sample rate by UserPlaybackRate
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2020-06-24 15:34:20 +01:00 |
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Bartłomiej Dach
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470d5bfce3
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Invert if to reduce nesting
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2020-06-19 20:15:14 +02:00 |
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Bartłomiej Dach
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53861cdde8
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Privatise setter
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2020-06-19 20:13:43 +02:00 |
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Ronnie Moir
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f04f2d2175
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Add test scene
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2020-06-18 21:46:32 +01:00 |
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Ronnie Moir
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9f4f3ce2cc
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Handle IApplicableToSample mods
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2020-06-16 14:54:50 +01:00 |
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Dean Herbert
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978636b90c
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Fix storyboard sample playback failing when expected to play at 0ms
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2020-06-15 09:38:33 +09:00 |
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Bartłomiej Dach
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2398f2e537
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Expose drawable overlay layer
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2020-05-19 19:47:50 +02:00 |
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Dean Herbert
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b7308f5ed4
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Fix storyboard videos being offset incorrectly
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2020-04-07 00:26:38 +09:00 |
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Dean Herbert
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51db361c32
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Update usages of Animation and Video in line with framework changes
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2020-04-03 16:00:06 +09:00 |
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Bartłomiej Dach
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522bbc1e9c
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Support widescreen per-layer storyboard masking
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2020-03-30 21:51:39 +02:00 |
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Lucas A
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01c9112f82
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Add a null check to prevent NRE when playing the "no video" version of a beatmap.
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2020-03-26 17:09:22 +01:00 |
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Dean Herbert
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6d81da5419
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Merge branch 'master' into video-offset
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2020-03-25 11:28:59 +09:00 |
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Dean Herbert
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368bf58521
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Rename and make fields readonly
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2020-03-25 11:08:08 +09:00 |
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voidedWarranties
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4bb15a8b93
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Allow individual storyboard layers to disable masking
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2020-03-23 22:51:37 -07:00 |
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smoogipoo
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424f9afbf4
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Fix incorrect offset with custom clock
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2020-03-11 17:55:20 +09:00 |
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smoogipoo
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ae7245a51b
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Refactor + fix fade in too late
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2020-03-11 15:11:54 +09:00 |
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voidedWarranties
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6de244389b
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Use OffsetClock instead of ManualClock
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2020-03-10 22:50:20 -07:00 |
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voidedWarranties
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4624582703
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Revert position offset change for separate pull
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2020-03-08 14:40:36 -07:00 |
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voidedWarranties
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22dd93a4f6
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Code quality, read position offsets
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2020-03-08 14:02:39 -07:00 |
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voidedWarranties
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48282dea8b
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Remove individual setting to disable videos, fix tests
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2020-03-07 22:08:38 -08:00 |
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voidedWarranties
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76c832518f
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Render video as a part of the storyboard
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2020-03-07 21:32:03 -08:00 |
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Dean Herbert
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cd5290b030
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Enforce using get-only auto property where possible
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2020-01-20 13:50:27 +09:00 |
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smoogipoo
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91735ff367
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Update MathUtils namespace usages
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2020-01-09 13:43:44 +09:00 |
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Dean Herbert
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69f888fc49
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Fix storyboard flipping potentially not having an effect (#7260)
Fix storyboard flipping potentially not having an effect
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2019-12-18 17:48:41 +09:00 |
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smoogipoo
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5aca523d35
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Fix storyboard flipping potentially not having an effect
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2019-12-18 17:27:13 +09:00 |
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smoogipoo
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602ce698d5
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Fix storyboard vectorscale and scale cross-pollution
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2019-12-18 17:21:38 +09:00 |
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Huo Yaoyuan
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caf3f774ba
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CA1309: compare strings correctly.
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2019-12-17 13:00:15 +08:00 |
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Huo Yaoyuan
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40a5c1fd96
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Constrain transformable with class.
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2019-12-09 17:45:26 +08:00 |
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Huo Yaoyuan
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c0fe91a84c
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Merge branch 'master' into sharpen
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2019-11-26 18:21:50 +08:00 |
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Dean Herbert
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8d1b11d4bd
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Add storyboard lead-in tests
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2019-11-21 18:50:54 +09:00 |
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Huo Yaoyuan
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bbeab6fa76
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Use auto property.
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2019-11-12 19:53:25 +08:00 |
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Dean Herbert
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4b2cb8854e
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Fix storyboard samples not stopping on exit
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2019-09-03 19:28:10 +09:00 |
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iiSaLMaN
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7b04fb1690
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StoryboardSample -> StoryboardSampleInfo
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2019-08-23 14:54:39 +03:00 |
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Dean Herbert
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48716f8f2b
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Update framework
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2019-08-21 13:29:50 +09:00 |
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smoogipoo
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93b26cd026
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Reduce unnecessary allocations
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2019-05-14 13:04:49 +09:00 |
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smoogipoo
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ad4b4f3422
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Use nullable cancellation tokens
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2019-05-10 17:42:45 +09:00 |
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smoogipoo
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d25d39b315
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Add cancellation to storyboard/hitobject loading
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2019-05-10 16:31:09 +09:00 |
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Dean Herbert
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612db31c38
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Apply newline additions
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2019-04-01 12:16:32 +09:00 |
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Dean Herbert
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92184adef5
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Add stable sorting of storyboard elements
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2019-03-26 16:37:52 +09:00 |
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David Zhao
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acc133896b
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Correct null check
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2019-03-18 18:19:59 +09:00 |
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David Zhao
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05147768d3
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Permit nulls
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2019-03-18 15:50:34 +09:00 |
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David Zhao
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6a26972284
|
DI gameplay clock for Storyboards
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2019-03-18 15:25:54 +09:00 |
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Dean Herbert
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0788a7e9f1
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Merge branch 'master' into more-inspections
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2019-02-28 14:32:57 +09:00 |
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Dean Herbert
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42be7857d1
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Use expression body for property get/set where possible
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2019-02-28 13:58:19 +09:00 |
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Dean Herbert
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26d53d06a9
|
Fix remaining issues
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2019-02-28 13:31:40 +09:00 |
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smoogipoo
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a07d797d75
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Merge remote-tracking branch 'Joehuu/master' into use-lifetime-optimization
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2019-02-27 12:08:43 +09:00 |
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smoogipoo
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d8c55bc729
|
Adjust namespaces
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2019-02-21 19:05:52 +09:00 |
|
Dan Balasescu
|
c9c8cccd68
|
Merge branch 'master' into use-lifetime-optimization
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2019-02-18 15:22:34 +09:00 |
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Dean Herbert
|
ca5c8d37d1
|
Use leased bindables
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2019-02-01 16:44:06 +09:00 |
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ekrctb
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504e79b968
|
Merge branch 'master' into use-lifetime-optimization
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2019-01-29 12:15:02 +09:00 |
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Dean Herbert
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8617aaa2a7
|
Update licence header (and remove year)
|
2019-01-24 17:43:03 +09:00 |
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Roman Kapustin
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4b5fc85875
|
Use Find instead of FirstOrDefault
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2019-01-05 19:35:33 +03:00 |
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ekrctb
|
6f8a2e6ff2
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Use LifetimeManagementContainer
This is a significant performance boost for gameplay,
especially for long or stroyboard-heavy maps.
|
2018-12-13 15:23:06 +09:00 |
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smoogipoo
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f27bd3ef3e
|
OpenTK -> osuTK
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2018-11-20 17:14:59 +09:00 |
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Dean Herbert
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841b2e8692
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Merge branch 'master' into consistent-terminology-format
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2018-10-10 19:19:36 +09:00 |
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ekrctb
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68980fc477
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Adjust usage of Handle(Non)PositionalInput to follow framework update
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2018-10-02 14:45:33 +09:00 |
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smoogipoo
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a8f156584b
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Update framework with positional/non-positional changes
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2018-09-26 14:01:15 +09:00 |
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Joehu
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f99eff1192
|
Use consistent terminology format
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2018-09-15 07:30:11 -07:00 |
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Dean Herbert
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7cca990be4
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Merge remote-tracking branch 'upstream/master' into framework-image-changes
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2018-09-07 18:56:00 +09:00 |
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Dean Herbert
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4e012042ab
|
Fix renaming variables too eagerly
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2018-09-06 17:57:09 +09:00 |
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Dean Herbert
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29b0d62f21
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Changes in line with framework refcount changes
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2018-09-06 13:29:57 +09:00 |
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Dean Herbert
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c160a61fb7
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Merge branch 'master' into storyboard-samples
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2018-07-13 18:34:51 +09:00 |
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Dean Herbert
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2d602c0e3c
|
Add todo regarding playback skip logic
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2018-07-13 18:23:12 +09:00 |
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Dean Herbert
|
fbc5250bf1
|
Update framework
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2018-07-11 17:12:01 +09:00 |
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smoogipoo
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d879b96d9f
|
Implement storyboard samples
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2018-06-28 13:43:56 +09:00 |
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smoogipoo
|
72cc53aded
|
Rename GameBeatmap -> BindableBeatmap
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2018-06-06 20:16:20 +09:00 |
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smoogipoo
|
8004b8af4d
|
Privatise the OsuGame beatmap, add local beatmap to OsuTestCase
|
2018-05-23 17:38:02 +09:00 |
|
Dean Herbert
|
32a74f95a5
|
Normalize all the line endings
|
2018-04-13 18:26:38 +09:00 |
|
Dean Herbert
|
659578e8fa
|
Add rewind support for storyboards
|
2018-03-04 01:48:31 +09:00 |
|
Dean Herbert
|
21b641b302
|
Give storyboards a BeatmapInfo to reduce weird method calls
Also removes unnecessary background texture (the actual storyboard background spec wasn't implemented correctly anyway).
|
2018-02-16 12:09:23 +09:00 |
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TocoToucan
|
ae032cbf23
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Support HandleKeyboardInput, HandleMouseInput, CanReceiveKeyboardInput, CanReceiveMouseInput properties
|
2018-01-07 23:40:00 +03:00 |
|
Dean Herbert
|
37d393bca0
|
Update licence headers
|
2018-01-05 20:21:19 +09:00 |
|
Damnae
|
291486a4d1
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Only create drawables for storyboard elements that will be visible.
|
2017-09-15 14:31:59 +02:00 |
|
Damnae
|
757a159516
|
Display a non-parallax background at the appropriate size when storyboards do not replace it.
|
2017-09-15 14:31:54 +02:00 |
|
Damnae
|
ddaf28d7f6
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Integrate storyboards with gameplay.
|
2017-09-15 09:16:56 +02:00 |
|
Damnae
|
bab3ef0669
|
Rename storyboard classes.
|
2017-09-13 11:22:24 +02:00 |
|
Damnae
|
2fb203159f
|
CI fixes.
|
2017-09-11 12:39:50 +02:00 |
|
Damnae
|
47cd1d486b
|
Merge branch 'master' into storyboards
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2017-09-11 12:29:19 +02:00 |
|
Damnae
|
cd15cfc864
|
Use case insensitive paths to find storyboard textures.
|
2017-09-11 12:06:13 +02:00 |
|
Damnae
|
59d9dc5ee7
|
Ignore storyboard sprites with invalid positions.
|
2017-09-10 20:08:56 +02:00 |
|
Damnae
|
bc01d9a1b0
|
Animate Additive / FlipH and FlipV.
|
2017-09-09 15:41:56 +02:00 |
|
Damnae
|
e4a2ad5eb5
|
Fix storyboard sprite flipping.
|
2017-09-08 20:39:17 +02:00 |
|
Damnae
|
e63fb5720c
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Make CI happy.
|
2017-09-08 13:04:53 +02:00 |
|
Damnae
|
e02b481c69
|
An attempt at implementing storyboard loops.
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2017-09-08 12:11:57 +02:00 |
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Damnae
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e547416193
|
Storyboards implementation.
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2017-09-08 09:08:52 +02:00 |
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