DrawableHitObject
We want to access this property for computing lifetime
Move major barline portion to default implementation to allow for further customisation
Skinnable class naming pass
ISkinComponent
ISkinLookup
DrawableHit
TickPiece
Of note, this removes the "major" barline triangles from legacy skins. I think this is more correct, as they did not display in stable.
LifetimeStart
HitObject
Remove
RemoveRange
RemoveAll
OkResult
Classic
var
RecreatePieces
AddOnce
IsStrong
Also removes a weird sizing application that seems to have no effect (introduced in 27e63eb; compare removals for other taiko DHO types in 9d00e5b and 58bf288).
9d00e5b
58bf288