Fix crash on attempting to load some old beatmaps which specify background images incorrectly
Introduce common structure for key counters
Remove left/right click based placement in taiko editor and respect sample selection
Ensure replays don't enter a failed state when exiting gameplay
Fix abysmal debug performance due to try-catch logic in `DrawableRulesetDependencies`
Fix attempting to show overlay during game intro playing hide sound effects
#nullable disable
May as well that we're here...
DrawableRulesetDependencies
Fix beatmap listing sort direction not resetting when changing criteria
Allow AR and CS values below 1.0 for osu!catch Difficulty Adjust mod
Fix beatmap listing filter control being blocked by loading layer
Closes #23104.
Update comment vote pill in line with web
Fix window mode dropdown not showing
Fix stutters during gameplay due to shaders not correctly using cache
SupportedWindowModes
Fix circle-size based scale being applied twice to caught fruit
Always use `LocalisableString` fallbacks when deploying debug and viewing english
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
Fix game incorrectly reaching results screen when saving failed replay on beatmap with video
checkScoreCompleted
scoreCompleted
Fix localisation for audio device error containing incorrect newline escaping
Closes #22968.