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osu-lazer/osu.Game.Rulesets.Taiko/Objects/Drawables
Bartłomiej Dach e3b6eaa390 Implement swell application
Also removes a weird sizing application that seems to have no effect
(introduced in 27e63eb; compare removals for other taiko DHO types in
9d00e5b and 58bf288).
2020-12-20 16:26:39 +01:00
..
DrawableBarLine.cs Ensure correct initial state of taiko bar lines 2020-12-14 21:58:17 +01:00
DrawableDrumRoll.cs Implement drum roll application 2020-12-20 16:26:16 +01:00
DrawableDrumRollTick.cs Rename DrawableTaikoStrong{-> able}HitObject 2020-12-14 21:47:31 +01:00
DrawableFlyingHit.cs Fix rim flying hits changing colour 2020-09-26 20:59:55 +02:00
DrawableHit.cs Implement hit application 2020-12-20 16:26:16 +01:00
DrawableStrongNestedHit.cs Rename DrawableTaikoStrong{-> able}HitObject 2020-12-14 21:47:31 +01:00
DrawableSwell.cs Implement swell application 2020-12-20 16:26:39 +01:00
DrawableSwellTick.cs Adjust namespace 2020-12-07 12:30:25 +09:00
DrawableTaikoHitObject.cs Prepare base DHO for HO application 2020-12-20 15:42:24 +01:00
DrawableTaikoStrongableHitObject.cs Prepare strongable DHO for HO application 2020-12-20 15:42:24 +01:00