Dean Herbert
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4cad55cee6
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Move hit windows lookup to DrawableRuleset
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2019-09-03 13:05:03 +09:00 |
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smoogipoo
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0a89603e79
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Fix hit error potentially not displaying with null hitwindows
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2019-09-02 16:07:16 +09:00 |
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Dean Herbert
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f1db6c7039
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Fix likely nullref
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2019-08-30 20:18:21 +09:00 |
|
Dean Herbert
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665fc95d49
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Handle no hitobjects / no hitwindows (osu!catch)
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2019-08-30 19:37:20 +09:00 |
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Dean Herbert
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8fc177b743
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Fix namespacing and hitwindow source
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2019-08-30 18:46:42 +09:00 |
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Dean Herbert
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bdbfa7bd2f
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Fix class naming
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2019-08-30 15:32:47 +09:00 |
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Andrei Zavatski
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9f64e09625
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Move HitErrorDisplayOverlay back to the HUD
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2019-08-20 08:45:51 +03:00 |
|
Andrei Zavatski
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1bff103d32
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CI fixes
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2019-08-19 21:25:14 +03:00 |
|
Andrei Zavatski
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70084b5553
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Move HitErrorDisplay outside of the HUD
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2019-08-19 20:28:03 +03:00 |
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Andrei Zavatski
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4c817b18b7
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Use direct cast
|
2019-08-18 17:03:11 +03:00 |
|
Andrei Zavatski
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dd6351b8ca
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Apply suggested changes
|
2019-08-18 16:51:16 +03:00 |
|
Andrei Zavatski
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8740ebd13f
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Simplify layout
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2019-08-18 15:45:18 +03:00 |
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Andrei Zavatski
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177a317a48
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rename AccuracyBar to HitErrorDisplay
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2019-08-11 18:11:49 +03:00 |
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Andrei Zavatski
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2a35c3c3e2
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Calculate real position for judgement lines
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2019-08-11 18:04:54 +03:00 |
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Andrei Zavatski
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ed409d113b
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Add judgement lines generator
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2019-08-11 15:53:15 +03:00 |
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Andrei Zavatski
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fd334e0319
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Implement basic layout for AccuracyBar
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2019-08-11 14:57:21 +03:00 |
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Dean Herbert
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8f2ec73626
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Move logic inside of HUDOverlay
Add vertical offset adjust.
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2019-07-07 05:30:53 +09:00 |
|
Salman Ahmed
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8b4ef52c13
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Revert unnecessary changes
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2019-07-03 07:27:24 +03:00 |
|
Salman Ahmed
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6a79349f4a
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Move health display out of the visibility container
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2019-07-02 02:19:59 +03:00 |
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smoogipoo
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bde2d552b6
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Merge remote-tracking branch 'origin/master' into fix-more-pause-cases
# Conflicts:
# osu.Game.Tests/Visual/Gameplay/TestCasePause.cs
|
2019-05-10 22:16:59 +09:00 |
|
smoogipoo
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01eb1a34a9
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Remove unused variable
|
2019-05-10 22:15:33 +09:00 |
|
smoogipoo
|
6a957ad27f
|
Fix pause triggered when already paused
|
2019-05-10 15:51:12 +09:00 |
|
smoogipoo
|
7c105fd99f
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Fix testcase players pausing on window unfocus
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2019-05-10 15:39:25 +09:00 |
|
Dean Herbert
|
9248e6290c
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Use FrameStabilityClock to denote current position on song progress
|
2019-05-09 18:09:26 +09:00 |
|
Dean Herbert
|
9457a6128e
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Fix game pausing when made inactive while watching a replay
|
2019-05-09 10:57:55 +09:00 |
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smoogipoo
|
0222424aef
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Make mods IReadOnlyList<Mod> gamewide
Prevents potential multiple evaluations of enumerable.
|
2019-04-10 17:20:36 +09:00 |
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smoogipoo
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c584967eb1
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Remove mods from workingbeatmap
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2019-04-09 12:59:32 +09:00 |
|
Dean Herbert
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8658de5108
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Rename KeyCounterCollection -> KeyCounterDisplay
Also fix not working
|
2019-03-26 13:52:48 +09:00 |
|
Dean Herbert
|
5f288650bf
|
Fix misses/typos
|
2019-03-20 14:49:33 +09:00 |
|
Dean Herbert
|
baea7230bc
|
Rename RulesetContainer to DrawableRuleset
|
2019-03-19 23:47:31 +09:00 |
|
Dean Herbert
|
68f28326a2
|
Refactor RulesetContainer for readability
|
2019-03-19 20:21:31 +09:00 |
|
Dean Herbert
|
58ef397f4f
|
Move all clock related gameplay logic inside GameplayClockContainer
|
2019-03-07 16:02:24 +09:00 |
|
Dean Herbert
|
01f1018d02
|
Tidy up clock logic using DI and a GameplayClock
|
2019-03-05 13:37:51 +09:00 |
|
Dean Herbert
|
e2c6a8bc07
|
Use pattern matching wherever possible
|
2019-02-28 14:35:00 +09:00 |
|
Dean Herbert
|
3fe4b8fd1c
|
Update variable names
Also cleans up some weird code
|
2019-02-22 17:51:39 +09:00 |
|
smoogipoo
|
d8c55bc729
|
Adjust namespaces
|
2019-02-21 19:05:52 +09:00 |
|
smoogipoo
|
bca347427f
|
Update with framework bindable changes
|
2019-02-21 18:56:34 +09:00 |
|
Dean Herbert
|
8617aaa2a7
|
Update licence header (and remove year)
|
2019-01-24 17:43:03 +09:00 |
|
Dean Herbert
|
c18ce2c23a
|
Formatting fixes
|
2019-01-23 14:51:25 +09:00 |
|
chrisny286
|
12503b4d07
|
revert and make VisibilityContainer not AlwaysPresent
|
2019-01-23 02:37:17 +01:00 |
|
chrisny286
|
cabcfffdeb
|
Fix autoplay rewind/skip usable when UI hidden
|
2019-01-23 01:16:37 +01:00 |
|
Dean Herbert
|
b373d78143
|
Add slight easing
|
2019-01-22 09:47:51 +09:00 |
|
Dean Herbert
|
25b5bbcd8f
|
Merge branch 'master' into score-panel-layout
|
2019-01-22 09:43:37 +09:00 |
|
chrisny286
|
d7d2e2fe44
|
trimmed whitespace
|
2019-01-21 19:22:19 +01:00 |
|
chrisny286
|
65fd69c817
|
Update HUDOverlay.cs
separate PlayerSettingsOverlay from the other HUD elements in the Visibility Container
|
2019-01-21 19:10:29 +01:00 |
|
ekrctb
|
e74f0057bd
|
Automatically layout based on score display width
|
2019-01-21 17:07:56 +09:00 |
|
ekrctb
|
f982b6da55
|
Don't hide 'hold for menu' even hud is hidden
|
2019-01-17 16:49:04 +09:00 |
|
smoogipoo
|
ca91dfa091
|
Make hudoverlay always present
|
2018-12-04 19:20:32 +09:00 |
|
smoogipoo
|
f27bd3ef3e
|
OpenTK -> osuTK
|
2018-11-20 17:14:59 +09:00 |
|
Roman Kapustin
|
ecf8a89f26
|
Set AccentColour and GlowColour in StandardHealthDisplay
|
2018-11-16 19:30:58 +03:00 |
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