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Commit Graph

9683 Commits

Author SHA1 Message Date
smoogipoo
fabf1bf60a Make the captured objects not update for now
Since this is not the intended functionality.
2017-12-18 19:31:03 +09:00
smoogipoo
5493493f82 FinishCapture -> FinishDrag from Handles 2017-12-18 19:24:41 +09:00
smoogipoo
09c51df2bd Marker* -> Handle 2017-12-18 19:21:26 +09:00
smoogipoo
3999940538 DragSelector -> HitObjectSelectionBox 2017-12-18 19:17:26 +09:00
FreezyLemon
ba614883ea used Any() instead of manually checking count == 0 (CI) 2017-12-18 11:16:57 +01:00
FreezyLemon
f898481523 Changed existing implementations to have a custom CompletionText 2017-12-18 11:14:07 +01:00
smoogipoo
f90e3346c1 Add automated test cases 2017-12-18 19:13:40 +09:00
smoogipoo
5e111e14db Make it possible to change the overlay actions beyond instantiation 2017-12-18 19:13:25 +09:00
smoogipoo
a17b2e4c18 Expose buttons for test cases 2017-12-18 19:13:08 +09:00
FreezyLemon
7c9d11756e Add the ability to change what text is displayed when a ProgressNotification finishes its task. 2017-12-18 10:59:25 +01:00
FreezyLemon
d2b80fdbfc Moved "undelete all" logic to BeatmapManager and added a progress notification 2017-12-18 10:55:07 +01:00
smoogipoo
918e7c9a4b MenuOverlay -> GameplayMenuOverlay 2017-12-18 16:40:50 +09:00
smoogipoo
cf640d084e Use using 2017-12-18 16:38:15 +09:00
smoogipoo
846750a190 Remove unnecessary flag 2017-12-18 16:36:11 +09:00
smoogipoo
5f538f03ea Comments 2017-12-18 16:34:25 +09:00
smoogipoo
59365bbdce Make MenuOverlay support key selections 2017-12-18 16:34:17 +09:00
Dean Herbert
4c45102d61
Merge branch 'master' into undelete-button-add 2017-12-18 16:28:32 +09:00
smoogipoo
1e4cad900d Fix up incorrect RequiredTypes 2017-12-18 16:04:51 +09:00
smoogipoo
9fb3d3704a TestCaseMenuOverlays -> TestCaseMenuOverlay 2017-12-18 15:42:11 +09:00
smoogipoo
8fdaf6f8f4 Restructure DialogButton to support selection 2017-12-18 14:47:17 +09:00
Dan Balasescu
812181190e
Update SelectionLayer.cs 2017-12-18 14:10:14 +09:00
smoogipoo
f3a5258c5b Reorder file (ctor + bdl) 2017-12-18 14:05:12 +09:00
Dan Balasescu
17c58678cf
Update SelectionInfo.cs 2017-12-18 13:59:46 +09:00
Dan Balasescu
35b6114d01
Merge branch 'master' into editor-selection-tool 2017-12-18 13:57:32 +09:00
Dan Balasescu
57e5b2debe
Merge branch 'master' into add-deselect-mods-button 2017-12-18 13:48:35 +09:00
Dan Balasescu
dd5e082105
Merge pull request #1697 from peppy/song-select-state-simplification
Rewrite BeatmapCarousel with ModelView implementation
2017-12-18 12:57:07 +09:00
Dean Herbert
6121cd3b67 Remove animating skipping and reorder file a bit 2017-12-18 12:30:39 +09:00
Dean Herbert
23e014b52d Simplify drawable removal logic 2017-12-18 12:05:49 +09:00
Dean Herbert
b2cd32eb95 Move children to CarouselGroup 2017-12-18 11:57:13 +09:00
Dean Herbert
7173829896 Add filter checks to difficulty selection 2017-12-18 11:43:10 +09:00
Dean Herbert
4c1f00567b Fix incorrect flush logic when starting play from non-selected difficulty using context menu 2017-12-18 11:31:38 +09:00
Dean Herbert
4e46565f6e Remove todo 2017-12-18 11:25:02 +09:00
Dean Herbert
5bfb6d1f58 Remove unused variable 2017-12-18 11:13:51 +09:00
Dean Herbert
b21c22085d Make more things private 2017-12-18 11:13:16 +09:00
Dean Herbert
d6ba53acb3 Update framework 2017-12-18 09:47:53 +09:00
Dean Herbert
954bc77a71 Indicate unused variable 2017-12-18 08:05:57 +09:00
Dean Herbert
dfd7787b15 Move more overhead from ctor to BDL 2017-12-18 07:58:48 +09:00
Dean Herbert
c10288541c Avoid redundant IndexOf calls 2017-12-18 07:58:34 +09:00
Dean Herbert
482941b333 Preload drawables to force asynchronous construction 2017-12-18 06:59:32 +09:00
Dean Herbert
3759c39f00 Update test case to handle scheduled removal 2017-12-18 02:51:09 +09:00
Dean Herbert
30a15729ec Fix event handling from outside carousel being scheduled at the wrong level
Was causing BeatmapSet's Set to run *after* newer events were received.
2017-12-18 02:46:53 +09:00
Dean Herbert
942054a30f Re-fix null selection 2017-12-18 02:26:40 +09:00
Dean Herbert
19643ba5e6 Resolve scroll animation/position issues 2017-12-18 02:23:03 +09:00
Dean Herbert
54cc6fadf9 Greatly improve performance when many hidden panels are on-screen 2017-12-17 05:57:50 +09:00
Dean Herbert
5d7413f19c Improve performance with large numbers of panels visible 2017-12-17 04:30:56 +09:00
Dean Herbert
c02ce16f47 Remove unnecessary capture 2017-12-17 03:04:57 +09:00
Dean Herbert
d27047f94d Remove logging 2017-12-17 03:04:37 +09:00
Dean Herbert
e2710a309c Fix panel animation and depth 2017-12-17 02:43:24 +09:00
Aergwyn
5fbe7dfd8c added Deselect All button to ModSelectOverlay 2017-12-16 17:53:22 +01:00
Dean Herbert
29a8ade59f Rename "Hidden" to "Collapsed" 2017-12-16 23:56:14 +09:00