Naxess
b37cb3bdbe
Change interpreted difficulty from bindable to regular value
...
There's no reason for why checks would need this to be bindable. A 1-directional binding is more appropriate.
2021-05-13 09:00:30 +02:00
Naxess
4eeeaf6a1a
Keep track of local bound copy
2021-05-13 07:57:32 +02:00
Naxess
e7c7786db3
Merge branch 'master' into beatmap-verifier-context
2021-05-13 07:40:33 +02:00
Dean Herbert
5b71d8ca37
Merge pull request #12758 from Naxesss/verify-settings-ui
...
Add setting UI components to the verify screen
2021-05-13 14:35:35 +09:00
Dean Herbert
b81f86bd4d
Move DI resolution to inside BDL parameters
2021-05-13 13:54:06 +09:00
Dean Herbert
c6648112e5
Simplify binding flow in InterpretationSection
2021-05-13 13:51:41 +09:00
Dean Herbert
cdcbaf4291
Tidy up specification of SettingsSection
2021-05-13 13:45:10 +09:00
Naxess
47948d7b34
Set default for bindable in object initializer
...
Fixes the CI failure.
2021-05-13 06:08:48 +02:00
Naxess
fb305130de
Also refresh when interpreted difficulty changes
2021-05-13 06:00:21 +02:00
Naxess
ee0a6ba93e
Use local bound copy in InterpretationSection
as well
...
Else we're relying on the `VerifyScreen`'s bindable instance, and by extension the `VerifyScreen` instance itself.
2021-05-13 05:59:49 +02:00
Naxess
e80d8f6922
Keep track of local bound copy
2021-05-13 05:46:47 +02:00
Naxess
04c1585eb2
Use more consistent lambda discards
2021-05-13 05:38:45 +02:00
Naxess
e86834b740
Use local bound copy for HiddenIssueTypes
2021-05-13 05:25:20 +02:00
Naxess
c8d21f2c3f
Isolate refreshing to IssueList
2021-05-13 05:25:02 +02:00
Naxess
fbb76ba598
Split ShowIssueTypes
dict into hidden and configurable lists
...
This way `VerifyScreen` is decoupled from which options `VisibilitySection` provides.
Bindings are a bit less neat, though.
2021-05-13 04:50:32 +02:00
Naxess
dd8423c4c4
Set interpreted difficulty to correct default
2021-05-13 04:36:20 +02:00
Naxess
6806e40ad9
Remove unnecessary local variable
...
This now exists in `VerifyScreen`, which we can access from here.
2021-05-13 04:30:40 +02:00
Naxess
56bd897666
Move ShowIssueTypes
to VerifyScreen
2021-05-13 04:29:27 +02:00
Dan Balasescu
4e7c079560
Merge pull request #12753 from peppy/health-bar-hud-overlay-dependency
...
Remove downwards dependency from `HUDOverlay` to `HealthDisplay`
2021-05-12 19:27:02 +09:00
Dean Herbert
c6f0a6aed3
Merge pull request #12538 from smoogipoo/multiplayer-spectator-screen
...
Implement the multiplayer spectator screen
2021-05-12 17:24:35 +09:00
Dean Herbert
d2e0e8ad94
Reverse direction of binding to allow for better abstract class definitions
2021-05-12 16:53:58 +09:00
Dean Herbert
17e3764576
Rename Settings
to have a more localised name
2021-05-12 16:38:04 +09:00
Dean Herbert
184dbaf202
Improve safety of bindings in HealthDisplay
2021-05-12 12:53:30 +09:00
Naxess
64d96b06a6
Add interpreted difficulty info to BeatmapVerifierContext
...
Enables checks to make use of the difficulty level as shown in the settings UI.
2021-05-12 02:30:21 +02:00
Naxess
c13b93e6f1
Replace IWorkingBeatmap
arg with BeatmapVerifierContext
in checks
...
This simplifies passing of contextual information by enabling addition without needing to refactor lots of classes.
See next commit for example.
2021-05-12 02:29:18 +02:00
Naxess
4aeaec6ecc
Add InterpretationSection
and its bindable in IssueList
...
We'll eventually connect that bindable so that checks can access it.
2021-05-12 01:32:18 +02:00
Naxess
ad78aec1ef
Refresh IssueList
on changes in VisibilitySection
2021-05-12 01:30:45 +02:00
Naxess
1bb7d412da
Add IssueList
filtering based on those bindables
2021-05-12 01:29:46 +02:00
Naxess
2e4399f0c1
Add VisibilitySection
and its bindables in IssueList
2021-05-12 01:27:21 +02:00
Naxess
01b8794757
Add abstract Section
class
...
Similar to `Section` in the timing screen, but does not make use of checkboxes, nor specific to control points.
So there's a lot of things that differ, hence new class instead of factoring that out.
2021-05-12 01:26:12 +02:00
Naxess
1de35f880b
Separate IssueList
into own class
2021-05-12 01:23:31 +02:00
Naxess
d3c1ec55ee
Take IssueList
in IssueSettings
constructor
...
We'll be using this for bindables later.
2021-05-12 01:22:32 +02:00
Naxess
97bd482d4d
Factor out load
from settings into new Settings
class
2021-05-12 01:21:38 +02:00
Dean Herbert
8e226319e2
Remove downwards dependency from HUDOverlay
to HealthDisplay
2021-05-11 23:18:23 +09:00
Dean Herbert
048677846b
Change HealthDisplay
to be a CompositeDrawable
2021-05-11 23:10:30 +09:00
smoogipoo
9ad1e5067e
Fix spectate being entered while not having the beatmap
2021-05-11 19:22:09 +09:00
smoogipoo
10a4a5decb
Merge branch 'master' into multiplayer-spectator-screen
2021-05-11 17:33:09 +09:00
Dan Balasescu
7d9cdd3bc2
Merge branch 'master' into skin-components-list
2021-05-11 17:27:48 +09:00
smoogipoo
0f00ee8640
Change failure text
...
Although this is not visible anywhere.
2021-05-11 11:35:08 +09:00
smoogipoo
8c9390dc75
Remove replay condition
2021-05-11 11:33:21 +09:00
smoogipoo
6db9e26d48
Fix score submission failures with autoplay
2021-05-11 11:28:09 +09:00
smoogipoo
32f7691349
Fix token failure preventing base.LoadAsyncComplete()
2021-05-11 11:24:35 +09:00
Dean Herbert
6bb52ebcf8
Merge pull request #12570 from frenzibyte/corner-rotation-controls
...
Add rotation controls to editor selection box corners
2021-05-10 23:09:44 +09:00
Dean Herbert
2ecd638f7f
Merge branch 'master' into skin-components-list
2021-05-10 18:13:10 +09:00
smoogipoo
fa872858b5
Remove unnecessary check
2021-05-10 16:40:06 +09:00
Dean Herbert
97e72849af
Fix regressed HitErrorDisplay
behaviour (and localise binding to meter implementations)
2021-05-10 15:24:13 +09:00
Dan Balasescu
78952c07b0
Merge branch 'master' into remove-hud-overlay-unused-pieces
2021-05-10 14:39:32 +09:00
smoogipoo
35a7226cd8
Add newline
2021-05-10 13:41:04 +09:00
Dean Herbert
3c3500d070
Merge branch 'skin-components-bind-outwards-health' into remove-hud-overlay-unused-pieces
2021-05-10 12:23:18 +09:00
Dean Herbert
1bbbe80420
Fix missing instances of HealthProcessor
caching
2021-05-10 12:22:24 +09:00