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Commit Graph

4495 Commits

Author SHA1 Message Date
Maximilian Kruse
f3522c4162 change bindable seekToHitObject to private 2023-02-19 10:18:02 +01:00
Maximilian Kruse
ddd37bb319 Add setting to disable automatic seeking after object placement 2023-02-18 19:43:45 +01:00
Dean Herbert
19d5293ad1 Change early return to also find the earliest nested object 2023-02-17 18:59:31 +09:00
Bartłomiej Dach
3ee046000e
Merge branch 'master' into revert-result-in-playfield 2023-02-16 21:54:29 +01:00
Bartłomiej Dach
b8084a15eb
Revert ResumeOverlay setter accessibility change 2023-02-16 21:26:01 +01:00
Dean Herbert
affa9507a1 Fix GameplaySampleTriggerSource not considering nested objects when determining the best sample to play 2023-02-16 18:21:33 +09:00
Dean Herbert
ce9ef3bc3c Always create ResumeOverlay, with UseResumeOverlay flag only affecting whether it is displayed or not 2023-02-16 15:47:20 +09:00
Dean Herbert
7afdcb9383 Merge branch 'master' into hide-resume-overlay 2023-02-16 15:42:14 +09:00
tsrk
076eb81b21
refactor: rename trigger classes
Makes it better to understand their purpose
2023-02-15 21:46:13 +00:00
tsrk
157bba7830
refactor: rename Trigger class to InputTrigger 2023-02-15 21:41:36 +00:00
Dean Herbert
da8ab7143b
Merge branch 'master' into maximum-judgement-offset-in-hit-object 2023-02-15 14:48:15 +09:00
Dean Herbert
5024838f3a Merge branch 'master' into bubble_mod_implementation_clean 2023-02-15 13:47:18 +09:00
Dean Herbert
5ec5222d8a Expose and consume OsuInputManager explicitly 2023-02-14 17:36:07 +09:00
Dean Herbert
b42b5f97cf Use Overlays container rather than KeyBindingInputManager for flashlight 2023-02-14 17:36:07 +09:00
Dean Herbert
970388d4e2 Move Overlays container to accept input and be frame-stable 2023-02-14 17:35:12 +09:00
Dean Herbert
7aaaf7fca2 Combine and attempt to simplify the score import / preparation process further 2023-02-14 16:55:35 +09:00
Dean Herbert
63f3498762 Restructure UseResumeOverlay to correctly handle a value change before BDL load 2023-02-14 15:11:33 +09:00
Pasi4K5
e4b84ebd0b Add UseResumeOverlay and use it for hiding the ResumeOverlay 2023-02-13 23:51:39 +01:00
tsrk
74a58fb674
refactor: separate things in KeyCounter
To implement different different sources of input for KeyCounter, it
is now possible to create a Trigger class (to inherit) instead of
inheriting KeyCounter. This eases the creation of more input sources
(like for tests) while allowing to implement different UI variants.

That way, if another variant of the key counter needs to implemented
(for whathever reason), this can be done by only inheriting KeyCounter
and changing how things are arranged visually.
2023-02-13 01:24:27 +00:00
Dean Herbert
9d09141ab7 Move taiko-specific property out of DrawableHitObject 2023-02-12 16:09:28 +09:00
Dean Herbert
ad8b01b478
Merge pull request #22589 from sw1tchbl4d3r/file_hitsample_additions
Always add to additions soundbank in `convertSoundType`
2023-02-10 17:14:29 +09:00
Dean Herbert
eccde923e5
Merge pull request #22554 from Walavouchey/ranking-accuracycircle-readability
Improve readability of `AccuracyCircle`
2023-02-10 17:03:46 +09:00
Dean Herbert
1df6fc6311 Use if statements rather than conditional case 2023-02-10 17:03:27 +09:00
Bartłomiej Dach
96c1832af4
Fix grammar in xmldoc
Co-authored-by: Walavouchey <36758269+Walavouchey@users.noreply.github.com>
2023-02-10 00:07:24 +01:00
sw1tchbl4d3
f0d11f44fc Always add to additions soundbank in convertSoundType 2023-02-09 22:27:52 +01:00
Dean Herbert
34d1890f1c Change snapping to only apply to classic mod 2023-02-09 18:22:14 +09:00
ekrctb
258de3b2d8 Store RawTime in JudgementResult 2023-02-09 17:15:37 +09:00
ekrctb
5f0636c330 Merge branch 'maximum-judgement-offset-in-hit-object' into revert-result-in-playfield 2023-02-09 16:47:58 +09:00
Dean Herbert
cf009432cc Centralise accuracy cutoff constants and add lookup helper methods 2023-02-09 15:41:58 +09:00
Dean Herbert
c691a0d3af
Merge branch 'master' into sheared_slider_implementation_clean_ii 2023-02-06 17:49:33 +09:00
Dean Herbert
a67d5d2a14 Merge branch 'master' into bubble_mod_implementation_clean 2023-02-06 17:24:20 +09:00
Joseph Madamba
191259c050 Use equals instead and update other usage 2023-02-04 19:58:48 -08:00
mk56-spn
3f0ce75bf5 Rename NormalSliderBar.cs to RoundedSliderBar.cs 2023-02-02 17:24:45 +01:00
Dean Herbert
b792dc3af0
Merge pull request #22281 from cdwcgt/editor-check-previewtime
Add preview time setting check
2023-02-02 15:10:06 +09:00
Dean Herbert
5b3d7a8f26 Fix typo in missing-preview-point message 2023-02-02 14:34:59 +09:00
Dean Herbert
c2cde8361a Fix message not reading well 2023-02-02 14:33:41 +09:00
Dean Herbert
3a861fd943 Remove multiple cases of excess braces 2023-02-02 14:28:21 +09:00
Dean Herbert
10df64467a
Merge pull request #22430 from peppy/skin-editor-nrt
Apply NRT to all skin editor classes
2023-02-02 13:57:57 +09:00
cdwcgt
76296eb35a Consistent with BeatmapsetVerifier 2023-02-01 11:52:14 +08:00
Bartłomiej Dach
c5e1f54185
Fix sample store creation mutating shared resource store 2023-01-30 20:48:52 +01:00
MK56
c50604f701
Merge branch 'master' into bubble_mod_implementation_clean 2023-01-27 11:58:56 +01:00
ekrctb
27578c48f5 Remove JudgementResultEntry
It is not needed anymore as TimeAbsolute is stored raw.
2023-01-27 19:35:44 +09:00
Dean Herbert
74ab036f3e Refactor SkinnableSound.Samples to be non-nullable 2023-01-27 19:32:30 +09:00
mk56-spn
3988131475 Rename OsuSliderBar.cs as NormalSliderBar.cs 2023-01-26 12:12:56 +01:00
Dean Herbert
f0406c34fd Merge branch 'master' into revert-result-in-playfield 2023-01-25 17:35:33 +09:00
Dean Herbert
a966d6c330
Merge pull request #18402 from ggliv/mod-accuracy-challenge
Add accuracy challenge mod
2023-01-24 16:00:55 +09:00
ekrctb
e1702a8ee9 Fix inspection issue 2023-01-24 15:43:57 +09:00
ekrctb
efef97d5be Store Result.TimeAbsolute separately from offset
Calculating from TimeOffset is bad because it loses precision.
The result time won't change anymore
even If `HitObject.GetEndTime()` changes later.
2023-01-24 15:35:06 +09:00
Gabe Livengood
b46ef67a14 increase min minimum accuracy to 60% 2023-01-24 00:31:46 -05:00
ekrctb
cc87923179 Fix OnRevertResult timing 2023-01-24 14:19:24 +09:00
ekrctb
e66e43e17c Remove unused code 2023-01-24 14:15:17 +09:00
Pasi4K5
8b47af6503 Remove HidesResumeOverlay and set ResumeOverlay to null in OsuModAutopilot 2023-01-24 00:49:09 +01:00
Bartłomiej Dach
7483967157
Merge branch 'master' into SliderEnd-Snap 2023-01-23 21:33:16 +01:00
Bartłomiej Dach
1f40b2daf6
Clean up xmldocs 2023-01-23 21:22:18 +01:00
cdwcgt
5afb733fb2
change IssueTemplatePreviewTimeConflict's text 2023-01-23 15:26:28 +09:00
Dean Herbert
73f083a316 Refactor how additional points are provided to avoid confusion 2023-01-23 14:13:46 +09:00
Pasi4K5
75a1a2ec2f Hide ResumeOverlay when OsuModAutopilot is enabled 2023-01-22 03:44:59 +01:00
ekrctb
d8f9b7d02f Use MaximumJudgementOffset for lifetime 2023-01-19 21:25:21 +09:00
ekrctb
11e1b22bf5 Move MaximumJudgementOffset to HitObject
We want to access this property for computing lifetime
2023-01-19 21:23:55 +09:00
ekrctb
812a4b412a Move judgement result revert logic to Playfield
Previously, some judgement results were not reverted
when the source DHO is not alive (e.g. frames skipped in editor).
Now, all results are reverted in the exact reverse order.
2023-01-19 19:57:13 +09:00
Wleter
f8d8a627b8 change property name 2023-01-18 22:00:39 +01:00
Wleter
ab78dd0436 add collection of selection points. 2023-01-18 21:34:23 +01:00
Gabe Livengood
150195b887 use extension method to check accuracy impact 2023-01-18 12:24:41 -05:00
Gabe Livengood
e0f3fa1af6 remove this in ruleset assignment 2023-01-18 12:22:27 -05:00
cdwcgt
e5eab72aeb
add check for preview time setting 2023-01-19 01:08:37 +09:00
Dean Herbert
522bb8bcca Use ComputeAccuracy to get imminent accuracy 2023-01-18 18:08:58 +09:00
Gabe Livengood
0b1e5c0f53 lambdaify function 2023-01-17 10:23:57 -05:00
Dean Herbert
23ea77cb74 Use ScoreProcessor to fetch accuracy rather than calculating manually 2023-01-17 17:03:04 +09:00
Dean Herbert
70cb23bbc9
Merge branch 'master' into mod-accuracy-challenge 2023-01-17 16:46:54 +09:00
Andrei Zavatski
d74a5ef9e6 Use property instead of ctor parameter 2023-01-12 23:26:29 +03:00
Andrei Zavatski
a7ac31fa34 Use IsLegacyRuleset extension method 2023-01-12 23:21:33 +03:00
Andrei Zavatski
a9915d6a64 Make OverlayRulesetSelector display only legacy rulesets 2023-01-12 22:44:41 +03:00
Dan Balasescu
bbec42c00e Fix incorrect max combo after watching imported legacy replays 2023-01-12 14:18:21 +09:00
MK56
f9b42161e3
Merge branch 'master' into bubble_mod_implementation_clean 2023-01-11 14:56:21 +01:00
Dean Herbert
d1ca4ebd40
Merge pull request #21559 from OliBomby/stream-tool-1
Add segment end completions list to SliderPath
2023-01-11 15:31:04 +09:00
Dan Balasescu
d9a6e4b862 Ensure drain lenience of 1.0 completly removes drain 2023-01-11 13:01:11 +09:00
Wleter
98ffcd33c7
Merge branch 'ppy:master' into SliderEnd-Snap 2023-01-10 21:22:13 +01:00
Wleter
e5863fbaf1 add ScreenSpaceEndPoint field 2023-01-10 21:20:09 +01:00
Bartłomiej Dach
6ed474d4fb
Rearrange formula for maximum accuracy
Feels like it's easier to understand this way. The difference of the
maximum scoring values for the entire beatmap and the max values for the
part of the beatmap that has already been played represents the act of
filling the rest of the unjudged objects with maximum results.
2022-12-30 20:56:54 +01:00
Bartłomiej Dach
8ace635249
Adjust minimum values 2022-12-30 20:55:51 +01:00
Bartłomiej Dach
bb2822a175
xmldoc pass 2022-12-30 20:55:48 +01:00
Bartłomiej Dach
6d42cc5a36
Naming pass 2022-12-30 20:30:58 +01:00
cdwcgt
3c32a50c12
add new accuracy counter display 2022-12-30 21:19:46 +09:00
Berkan Diler
c7ca4bbba5 Use generic Enum methods 2022-12-26 20:36:39 +01:00
mk56-spn
bbb22479a8 Add "ModBubbles" for the osu ruleset. 2022-12-25 23:09:52 +01:00
Bartłomiej Dach
80de5dac66
Fix judgement text never being added to hierarchy 2022-12-24 09:37:40 +01:00
Bartłomiej Dach
f973befcd4
Remove unused resolved member 2022-12-24 09:34:30 +01:00
Dean Herbert
5e9fb1063a Move judgement text creation to base class and tidy things up 2022-12-24 12:22:36 +08:00
Dean Herbert
727ac00f6d Combine base class for JudgementPiece 2022-12-24 03:32:13 +08:00
Berkan Diler
08d2fbeb8e Use new ArgumentNullException.ThrowIfNull throw-helper API 2022-12-22 21:27:59 +01:00
Dean Herbert
4a7d7c6ed9 Use MaxBy in all locations that can and update inspection level to match dotnet-build 2022-12-19 16:47:10 +09:00
Dean Herbert
877413524f Cherry-picked android changes from #17462 2022-12-19 15:46:54 +09:00
Dean Herbert
27c497145f Fix the MOTHERLOAD of undetected issues that are now visible thanks to net6.0 2022-12-16 18:16:26 +09:00
Dean Herbert
5800734589
Merge pull request #21587 from smoogipoo/spectatorstate-maximum-statistics
Store maximum statistics to spectator state
2022-12-12 20:00:52 +09:00
Dean Herbert
df94af4495 Inline ScoringValues and make some more methods private inside ScoreProcessor 2022-12-12 19:22:09 +09:00
Dan Balasescu
7a54bcac57 Remove unused using 2022-12-12 11:41:07 +09:00
Dan Balasescu
6e41efede8 Simplify dictionary construction 2022-12-12 11:40:47 +09:00
Dan Balasescu
5e8d75bbbf Remove unused overload 2022-12-12 11:39:03 +09:00
Dean Herbert
85039209f8 Fix parsing of ruleset configuration values being incorrect on some locales
Closes #21611.
2022-12-12 01:56:36 +09:00
Dan Balasescu
e9998f1690 Store maximum statistics to spectator state 2022-12-09 20:15:07 +09:00