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Remove unused code
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@ -1,12 +1,11 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using osu.Game.Rulesets.Objects;
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namespace osu.Game.Rulesets.Judgements
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{
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internal class JudgementResultEntry : IComparable<JudgementResultEntry>
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internal class JudgementResultEntry
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{
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public readonly double Time;
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@ -20,7 +19,5 @@ namespace osu.Game.Rulesets.Judgements
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HitObjectEntry = hitObjectEntry;
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Result = result;
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}
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public int CompareTo(JudgementResultEntry? other) => Time.CompareTo(other?.Time);
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}
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}
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