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Adjust minimum values

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Bartłomiej Dach 2022-12-30 20:43:47 +01:00
parent bb2822a175
commit 8ace635249
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@ -43,13 +43,13 @@ namespace osu.Game.Rulesets.Scoring
/// The minimum achievable accuracy for the whole beatmap at this stage of gameplay.
/// Assumes that all objects that have not been judged yet will receive the minimum hit result.
/// </summary>
public readonly BindableDouble MinimumAccuracy = new BindableDouble(0) { MinValue = 0, MaxValue = 1 };
public readonly BindableDouble MinimumAccuracy = new BindableDouble { MinValue = 0, MaxValue = 1 };
/// <summary>
/// The maximum achievable accuracy for the whole beatmap at this stage of gameplay.
/// Assumes that all objects that have not been judged yet will receive the maximum hit result.
/// </summary>
public readonly BindableDouble MaximumAccuracy = new BindableDouble(0) { MinValue = 0, MaxValue = 1 };
public readonly BindableDouble MaximumAccuracy = new BindableDouble(1) { MinValue = 0, MaxValue = 1 };
/// <summary>
/// The current combo.