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mirror of https://github.com/ppy/osu.git synced 2024-11-12 06:47:25 +08:00
Commit Graph

417 Commits

Author SHA1 Message Date
Dean Herbert
18bb61897f
Update overlay containers in lines with framework changes.
Allows closing the MusicController using escape.
2017-02-09 13:57:44 +09:00
Dean Herbert
f6956fc51c
Fix MusicController doing work in the background when not visible. 2017-02-09 11:36:45 +09:00
Dean Herbert
b6398a1c77
Centralise toolbar size variables and adjust to design. 2017-02-08 20:30:45 +09:00
Dean Herbert
143cfae93a
Login overlay should disappear when toolbar is hidden. 2017-02-08 20:30:45 +09:00
Dean Herbert
a7dac15d05
Toolbar is now toggled by the main menu. 2017-02-08 20:30:45 +09:00
Dean Herbert
2e119cd74f
Handle toolbar offsets better. 2017-02-08 20:30:45 +09:00
Dean Herbert
5eb3ef3948
Make LoginOverlay and OptionsOverlay focused containers. 2017-02-08 15:13:32 +09:00
Dean Herbert
a6f02106a4
Use new placeholder logic. 2017-02-08 14:08:01 +09:00
Dean Herbert
446b277972
Don't allow clicks/hover events to pass through the options overlay. 2017-02-07 20:29:40 +09:00
Dean Herbert
6b011a50d2
Naming standardisation and enforcing. 2017-02-07 16:20:36 +09:00
Dean Herbert
50bd80cb0c
Update and standardise license headers. 2017-02-07 14:27:41 +09:00
Dean Herbert
756fd78a88
Fix incorrect line endings. 2017-02-07 13:52:19 +09:00
Danil Yarancev
c222ce4403 Fix name 2017-02-06 21:19:27 +03:00
Dean Herbert
9b9ed32245
Remove all @2x references, updates resource and framework. 2017-02-06 22:19:47 +09:00
default0
6add77c30b Rename Standard device option to Default
Changed the name of the option for using the default audio device
to "Default" for consistency with english windows. Also changed
the "" value to string.Empty for consistency with the Frameworks
treatment of this special value.
2017-02-06 12:26:32 +01:00
default0
ae03ef0787 Allow audio device selection in settings 2017-02-06 01:22:37 +01:00
default0
b4f30dd417 Rework OptionDropdowns to be more versatile
The existing OptionDropdown only supported enums and was thus renamed
to OptionEnumDropDown. A new OptionDropdown has been created in its
place to allow binding to arbitrary values, with a set of user-provided
items.
2017-02-06 01:21:26 +01:00
Thomas Müller
91f0951255 Handle OnMouseDown in PauseOverlay such that players can not click circles through the overlay while paused. 2017-02-05 20:17:29 +01:00
Thomas Müller
0f72ef7dc2 Make pause buttons OnClick and not OnMouseDown. 2017-02-05 20:17:02 +01:00
Thomas Müller
c56478e154 Add missing license header. 2017-02-05 20:16:40 +01:00
Thomas Müller
d291103d22 Avoid triangle bleeding by masking the triangle container without smoothness. 2017-02-05 16:34:47 +01:00
Thomas Müller
a69c306334 Merge branch 'master' of github.com:ppy/osu into fix-login-button 2017-02-05 15:28:44 +01:00
Thomas Müller
ba38a27274 Fix incorrect sizing of login button.
When logging in or out the size of the login button would not correctly update,
resulting in a messed-up flow of toolbar buttons. This branch fixes the problem
by avoiding an invalidation-chain-breaking override of Size. Instead, the loginOverlay
bypasses auto sizing by using a new framework feature.
2017-02-05 15:17:54 +01:00
Andrey Zavadskiy
43dcf0bbc1 PauseButton Triangles 2017-02-05 13:47:37 +03:00
Dean Herbert
714c94b7a8 Fix toolbar sizing hackiness. 2017-02-04 22:27:05 +09:00
Dean Herbert
57d97ba2e9 Make triangles look better in many cases. 2017-02-04 22:09:44 +09:00
Dean Herbert
0fefa50b54 Add padding beneath sliders in options. 2017-02-04 20:57:08 +09:00
Thomas Müller
1913ec659a Merge branch 'master' of github.com:ppy/osu into better-option-sliders 2017-02-04 12:07:21 +01:00
Thomas Müller
6db70f8850 Use MaskingSmoothness to make masked diagonal edges smoother. 2017-02-04 11:06:26 +01:00
Thomas Müller
0edc64a08c Re-use checkbox nub for option sliders and slightly re-structure. 2017-02-04 09:50:58 +01:00
Dean Herbert
4504440f80 Fix much dropdown shit. 2017-02-03 19:13:10 +09:00
Dean Herbert
fc9badf20f Fix autosize issues. 2017-02-03 15:22:00 +09:00
Dean Herbert
16a01abc4d Merge remote-tracking branch 'upstream/master' into options-refactor
# Conflicts:
#	osu.Game/Beatmaps/Drawables/BeatmapPanel.cs
#	osu.Game/Graphics/UserInterface/BackButton.cs
#	osu.Game/Screens/Play/KeyCounter.cs
2017-02-03 13:16:07 +09:00
Dean Herbert
a6fd7f46c3 Merge remote-tracking branch 'upstream/master' into login-updates 2017-02-03 12:48:52 +09:00
Drew DeVault
52fb345e79 Merge branch 'master' into song-select-filtering 2017-02-02 09:25:27 -08:00
Dean Herbert
aec84ae725 Fix laggy animations, incorrect hiding logic. 2017-02-02 19:24:14 +09:00
Dean Herbert
90fd9d9132 Merge branch 'master' into options-refactor 2017-02-01 14:07:49 +09:00
Dean Herbert
e94c92b920 Merge branch 'master' into login-updates 2017-02-01 13:23:22 +09:00
DrabWeb
0d53d3c4ff Fixed quitting not working 2017-01-31 22:33:28 -04:00
Dean Herbert
ea204ad606 Merge pull request #301 from DrabWeb/pause-overlay
Pause overlay
2017-02-01 10:07:12 +09:00
DrabWeb
91a5d0b3cf Made requested changes 2017-01-31 09:17:47 -04:00
DrabWeb
bf54ae86ea Added flash when clicking a PauseButton 2017-01-31 08:07:05 -04:00
Dean Herbert
6803b1a8db Sidebar button style pass. 2017-01-31 19:58:38 +09:00
Dean Herbert
86b61cab8e Pink -> Yellow. 2017-01-31 19:58:22 +09:00
Dean Herbert
a2cd829a2c Colour conformity pass. 2017-01-31 19:40:02 +09:00
Dean Herbert
0d529cb636 General tidy-ups. 2017-01-31 19:23:52 +09:00
Dean Herbert
a723e6ee9c Chevron size adjustment for dropdown items. 2017-01-31 19:19:11 +09:00
Dean Herbert
a2dd5f09d3 Fix subsection headers not being displayed in many cases. + spacing tweaks. 2017-01-31 19:19:01 +09:00
Dean Herbert
6b66ecc131 Global shadows and more sane font size setting. 2017-01-31 18:53:52 +09:00
Dean Herbert
9e5000d448 Remove (soon-to-be) redundant labels. 2017-01-31 18:40:18 +09:00
Dean Herbert
6ca974bf0c Re-namespace options, adjust font sizes + more. 2017-01-31 18:37:11 +09:00
Dean Herbert
20ee1872b4 Broaden invalidation. 2017-01-31 17:15:46 +09:00
Dean Herbert
6cd9f93fb5 Adjust transitions slightly. 2017-01-31 17:05:42 +09:00
Dean Herbert
62c5ad907a Merge remote-tracking branch 'upstream/master' into login-updates
# Conflicts:
#	osu.Game/Overlays/Options/General/LoginOptions.cs
2017-01-31 17:05:33 +09:00
Dean Herbert
22ef576c64 Make LoginOverlay mask better. 2017-01-31 16:59:38 +09:00
Dean Herbert
3476abc38b Add proper masking support to the login overlay. 2017-01-31 16:42:46 +09:00
DrabWeb
fe09bab78f Removed empty ctor in PauseProgressGraph 2017-01-30 16:18:34 -04:00
DrabWeb
9d4a14074f Woops forgot to add PauseButton 2017-01-30 16:18:11 -04:00
Dean Herbert
4cf2993db1 Fix lack of visibility check causing weird hover regions. 2017-01-30 23:25:37 +09:00
Dean Herbert
2aa924c104 Fix global hover regression. 2017-01-30 23:24:30 +09:00
Dean Herbert
74366c620b Move login screen to toolbar and update design (still not fully implemented).
# Conflicts:
#	osu.Game/Overlays/Options/General/LoginOptions.cs
#	osu.Game/Overlays/Toolbar/Toolbar.cs
2017-01-30 22:55:35 +09:00
Dean Herbert
b2ec3508d5 Add shadow to opaque toolbar elements. 2017-01-30 22:54:36 +09:00
Dean Herbert
cbd6fe3f36 Move definition of MusicController's position out of itself. 2017-01-30 22:54:33 +09:00
DrabWeb
2f2f0ed9a3 Fixed an issue with PauseButton's glow not fading in 2017-01-30 09:26:24 -04:00
DrabWeb
740f6e5595 Moved delaying resuming to Player 2017-01-30 09:06:26 -04:00
Dean Herbert
bdbe8501d3 Merge branch 'master' into add-flash-effects
# Conflicts:
#	osu.Game/Overlays/Options/General/LoginOptions.cs
2017-01-30 21:47:05 +09:00
DrabWeb
af8294f02c Renamed/removed various private constants 2017-01-30 08:45:10 -04:00
DrabWeb
dbb9078e30 Fixed glow on PauseButton not updating 2017-01-30 08:19:44 -04:00
DrabWeb
ed3ed8251f Made styling PauseButtons public, Resume/Retry/Quit buttons changed to subclasses 2017-01-30 08:04:39 -04:00
Dean Herbert
26e9533ff0 Add custom implementation of TextBox. 2017-01-30 20:29:04 +09:00
DrabWeb
dcb02eff65 Cleared out PauseProgressGraph 2017-01-30 07:19:14 -04:00
DrabWeb
015832f242 Changed PauseOverlay to layout with FlowContainers and not positioning, made the retry counter in PauseOverlay have the number bolded, made it so if the player presses escape before the clock is started in Player then Exit is called instead of Pause 2017-01-30 06:14:28 -04:00
DrabWeb
62282076c7 Changes on PauseButton to match design closer 2017-01-30 05:04:57 -04:00
DrabWeb
f8cbc35f8e Small cleanups 2017-01-30 04:43:06 -04:00
DrabWeb
d70cbd37dd Made the pause progress graph it's own class, to be implemented, made it so the user couldn't double click the pause buttons and made it so the action wasn't called a second time when the mouse button was released, made PopIn and PopOut in PauseOverlay one line each, made Player.IsPaused a public getter with a private getter/setter, implemented restarting in Player 2017-01-30 04:08:14 -04:00
Dean Herbert
578b33dc64 Merge pull request #300 from peppy/more-beatmap-info
Beatmap details
2017-01-30 16:23:30 +09:00
Dean Herbert
2ed5cf7c91 Hook up icons better. 2017-01-30 13:35:40 +09:00
DrabWeb
28967cf77a Renamed Player.isPaused to IsPaused, did a small patch suggested for how the player can click through the pause menu onto the Playfield(only partially works, upstream changes need to be made for full functionality), made Retry default to Resume until retrying is implemented, minor cleanups 2017-01-29 05:04:48 -04:00
DrabWeb
c75b234b1a Adjusted the fade time of the pause overlay, put a fill behind the colour of PauseButton to fix an issue where the background gray is visible when the pause overlay is fading out 2017-01-28 21:50:06 -04:00
DrabWeb
d0a22bfdd4 Added PauseOverlay.SetRetries for updating the retry indicator 2017-01-28 20:56:23 -04:00
DrabWeb
d4216eb539 Made resume not call until double the time of the fade animation 2017-01-28 20:45:10 -04:00
DrabWeb
6b57456681 Removed depth setting from PauseOverlay, removed shadow offset on PauseButton color(why was that even there?), fixed the triangles on PauseButton not masking to the sheared container, made PauseButton call it's action on MouseUp instead of MouseDown to match stable 2017-01-28 20:30:37 -04:00
DrabWeb
582599a8de Made PauseButton more visually responsive, added force option to Player.Pause, added very basic implementation of the progress bar 2017-01-28 16:55:42 -04:00
Andrey Zavadskiy
f12a8ace3f Moved Config logic to OsuConfigManager 2017-01-28 13:10:05 +03:00
EVAST9919
ac7feafe9a Merge branch 'master' into login_fix 2017-01-28 11:24:08 +02:00
DrabWeb
feba3f35ba Changed the roles of PauseOverlay and player in pausing, PauseOverlay is now only the UI portion and doesn't do things like actually pause the game, and only calls actions and hides itself, whereas Player actually pauses the game and brings up the pause overlay in the first place 2017-01-27 15:28:39 -04:00
DrabWeb
490feac030 Working on design 2017-01-27 14:18:57 -04:00
DrabWeb
e115120543 Renamed pauseDisableTime to pauseCooldown 2017-01-27 08:13:39 -04:00
DrabWeb
8c6d9bdf2e Added commas to the end of UI creation to match how the rest of the project does, moved PauseButton audio loading to PauseOverlay, much more reliable(still using placeholder assets), made it so the player can't spam pause, cools down to one second 2017-01-27 08:03:32 -04:00
DrabWeb
3ed88ea043 Added PauseOverlay.TogglePaused, renamed OnPlay and similar to OnResume, made Pause and Play public, added proper testing for the visual test(pause button instead of auto-pause, logging actions), made PauseOverlay's fade duration a constant instead of statically typed 2017-01-27 07:11:22 -04:00
DrabWeb
81de5a2097 Made the pause overlay be at -1 depth so it renders on top of everything(used to allow circles to draw on top) 2017-01-27 06:36:43 -04:00
DrabWeb
f35974021a Set actions for retry/quit, moved setting paused to PopIn and PopOut, added null propogation for the sound samples for PauseButton(sometimes in the visual tests the audio doesn't load for whatever reason), added a gradient to the background of the PauseOverlay visual test(same as the one in the menu button system test), wired up the retry and quit actions in Player, made the quit action quit the map, retry still does nothing 2017-01-27 06:19:52 -04:00
DrabWeb
dedd6a4bcf Small cleanups 2017-01-27 05:39:15 -04:00
DrabWeb
fe265c01cb Added current work on pause overlay 2017-01-27 05:24:49 -04:00
Dean Herbert
7ee6a50404 Fix checkbox design regressions. 2017-01-27 00:16:02 +09:00
Dean Herbert
25da8a53dc Fix incorrect configuration retrievals. 2017-01-26 23:08:39 +09:00
Dean Herbert
1853bbdda8 Move window/volume configuration to framework level. 2017-01-25 18:44:51 +09:00
Drew DeVault
f5f545df62 Refactor OsuColour into injected instance class
Which should allow you to change the color palette in the future for
skinning purposes.
2017-01-12 23:49:05 -05:00
Drew DeVault
fa007e632d Refactor colors to palette based design 2017-01-12 16:38:27 -05:00
Andrey Zavadskiy
63fcfdbbde Fixed checkboxes state and better code 2017-01-11 10:28:24 +03:00