Dean Herbert
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d4aeb3d00b
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Fix BeatmapCarousel's flush not correctly applying selection changes
They may have been delayed until the next Update, which is too late in this case.
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2018-03-23 12:10:13 +09:00 |
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naoey
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2c0488b1f1
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Invert bool, add test, and handle ruleset change.
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2018-03-09 19:39:28 +05:30 |
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naoey
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d04f47718f
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Make song select choose random when initial selection fails.
- Revert TestCasePlaySongSelect to master
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2018-03-09 17:36:55 +05:30 |
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naoey
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25fb527cc7
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Remove previous fix and move filtered logic to carousel.
- Add an optional bool parameter to SelectBeatmap to skip selecting
filtered maps
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2018-03-09 15:51:00 +05:30 |
|
Dan Balasescu
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a3d26d7d55
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Merge branch 'master' into fix-song-select-iteration
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2018-02-28 21:40:25 +09:00 |
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Dean Herbert
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4a52db14d1
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Fix depth of already-visible panels not being updates after a sorting change
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2018-02-28 14:18:25 +09:00 |
|
Dean Herbert
|
9b44f447ca
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Fix song select iteration when all panels are filtered
Resolves #2069.
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2018-02-27 17:52:12 +09:00 |
|
Dean Herbert
|
9b33499fe7
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Merge remote-tracking branch 'upstream/master' into RefactorInputQueues
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2018-01-16 20:04:34 +09:00 |
|
Dean Herbert
|
a3f05ca9ec
|
Avoid unnecessary use of linq
|
2018-01-09 12:43:10 +09:00 |
|
Dean Herbert
|
b90b1e326e
|
Merge branch 'master' into fix-randomizer
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2018-01-09 12:00:21 +09:00 |
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TocoToucan
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ae032cbf23
|
Support HandleKeyboardInput, HandleMouseInput, CanReceiveKeyboardInput, CanReceiveMouseInput properties
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2018-01-07 23:40:00 +03:00 |
|
Dean Herbert
|
37d393bca0
|
Update licence headers
|
2018-01-05 20:21:19 +09:00 |
|
Endrik Tombak
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ce156098f6
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Merge branch 'fix-randomizer' of https://github.com/LittleEndu/osu into fix-randomizer
|
2018-01-03 12:33:43 +02:00 |
|
Endrik Tombak
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969fa65c42
|
Merge branch 'master' of https://github.com/ppy/osu into fix-randomizer
|
2018-01-03 12:31:59 +02:00 |
|
Endrik
|
35af5d1ce6
|
Merge branch 'master' into fix-randomizer
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2018-01-03 12:25:07 +02:00 |
|
Endrik Tombak
|
5abf93038b
|
Reset only visible sets for more randomized feel
|
2017-12-31 14:47:27 +02:00 |
|
Dean Herbert
|
dfee8e911f
|
Fix dummy beatmap selection not propagating to song select components
|
2017-12-31 12:55:53 +09:00 |
|
Endrik Tombak
|
987a6403da
|
Faster count for AppVeyor
|
2017-12-31 03:25:43 +02:00 |
|
Endrik Tombak
|
d032790e19
|
Doesn't allow randomizer to select invisible maps
|
2017-12-31 03:10:54 +02:00 |
|
Dean Herbert
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e4a8402d3c
|
Use better logic
We need to still perform selection if selectedBeatmap itself is null
|
2017-12-28 12:38:40 +09:00 |
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FreezyLemon
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33480b85c8
|
fix for Drawables being empty crashing
|
2017-12-28 03:35:53 +01:00 |
|
Dan Balasescu
|
3a2dadc9d3
|
Fix spelling error
|
2017-12-27 23:14:48 +09:00 |
|
Dean Herbert
|
cf9a9762f7
|
Fix beatmap wedge appearing with incorrect info on entering song select
Closes #1762
|
2017-12-27 13:02:21 +09:00 |
|
Dean Herbert
|
9ccc49c9b5
|
Make selection triggering more liberal
|
2017-12-26 15:32:39 +09:00 |
|
Dean Herbert
|
ed7ae4e956
|
Merge branch 'master' into fix-info-wedge
|
2017-12-26 15:08:52 +09:00 |
|
Dean Herbert
|
09ce24a7db
|
Switch to a better way of deciding on null selection
This avoids `SelectionChanged` potentially being invoked multiple times after `selectedBeatmapSet` is already `null`.
|
2017-12-26 13:41:02 +09:00 |
|
FreezyLemon
|
c737e5245e
|
Removed unnecessary SelectNext() call and change to dummy map when no items present
|
2017-12-26 01:50:05 +01:00 |
|
Dean Herbert
|
482e10966c
|
Ensure a selection is made on entering song select if no selection is current
|
2017-12-24 17:02:56 +09:00 |
|
Dean Herbert
|
cf316b3c51
|
Add tests for initial load states of PlaySongSelect
|
2017-12-24 15:39:25 +09:00 |
|
Dean Herbert
|
8e644e878a
|
Merge remote-tracking branch 'upstream/master' into fix-info-wedge
|
2017-12-23 21:40:27 +09:00 |
|
Aergwyn
|
1d67746d32
|
fix crash in SongSelect when traversing while zero beatmaps are loaded
|
2017-12-23 12:53:11 +01:00 |
|
Dean Herbert
|
2313ff0ddb
|
Fix beatmap info wedge not showing up when zero beatmaps are loaded
Closes #1722.
|
2017-12-22 22:19:11 +09:00 |
|
Dean Herbert
|
6121cd3b67
|
Remove animating skipping and reorder file a bit
|
2017-12-18 12:30:39 +09:00 |
|
Dean Herbert
|
23e014b52d
|
Simplify drawable removal logic
|
2017-12-18 12:05:49 +09:00 |
|
Dean Herbert
|
b2cd32eb95
|
Move children to CarouselGroup
|
2017-12-18 11:57:13 +09:00 |
|
Dean Herbert
|
7173829896
|
Add filter checks to difficulty selection
|
2017-12-18 11:43:10 +09:00 |
|
Dean Herbert
|
5bfb6d1f58
|
Remove unused variable
|
2017-12-18 11:13:51 +09:00 |
|
Dean Herbert
|
954bc77a71
|
Indicate unused variable
|
2017-12-18 08:05:57 +09:00 |
|
Dean Herbert
|
482941b333
|
Preload drawables to force asynchronous construction
|
2017-12-18 06:59:32 +09:00 |
|
Dean Herbert
|
30a15729ec
|
Fix event handling from outside carousel being scheduled at the wrong level
Was causing BeatmapSet's Set to run *after* newer events were received.
|
2017-12-18 02:46:53 +09:00 |
|
Dean Herbert
|
942054a30f
|
Re-fix null selection
|
2017-12-18 02:26:40 +09:00 |
|
Dean Herbert
|
19643ba5e6
|
Resolve scroll animation/position issues
|
2017-12-18 02:23:03 +09:00 |
|
Dean Herbert
|
54cc6fadf9
|
Greatly improve performance when many hidden panels are on-screen
|
2017-12-17 05:57:50 +09:00 |
|
Dean Herbert
|
5d7413f19c
|
Improve performance with large numbers of panels visible
|
2017-12-17 04:30:56 +09:00 |
|
Dean Herbert
|
e2710a309c
|
Fix panel animation and depth
|
2017-12-17 02:43:24 +09:00 |
|
Dean Herbert
|
da0940ae0b
|
Only apply criteria if there are items populated in the carousel
|
2017-12-16 23:55:55 +09:00 |
|
Dean Herbert
|
33f8c8419a
|
Fix initial beatmap selection potentially being incorrect
|
2017-12-16 21:25:54 +09:00 |
|
Dean Herbert
|
59dbca2612
|
Fix ScrollToSelected being called in too many cases
|
2017-12-16 16:44:42 +09:00 |
|
Dean Herbert
|
df7e795aa3
|
Simplify and rename filter methods
|
2017-12-16 16:27:39 +09:00 |
|
Dean Herbert
|
3c406662ed
|
Ensure correct selection after deletion of currently selected
Also fixes a lot of bad interactions and simplifies further.
|
2017-12-16 16:18:44 +09:00 |
|