Bartłomiej Dach
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a90f8dd4f6
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Seal a few more multiplayer playability flags of rate-changing mods
Not really changing anything, just tightening things down to curb
possible funny business.
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2023-10-31 16:20:33 +01:00 |
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Dean Herbert
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161890292f
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Move audio adjustment hookup to own method for clarity
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2023-10-18 17:38:11 +09:00 |
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Dean Herbert
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43238b0cee
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Split common functionality from rate adjust mods into helper class
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2023-10-18 17:23:50 +09:00 |
|
Dean Herbert
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d146da9546
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Fix rate adjust mods not showing "x" prefix on customisation slider's tooltip
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2023-09-13 16:43:48 +09:00 |
|
Dean Herbert
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25120060aa
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Use new helper method in ModTimeRamp
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2022-12-02 16:09:46 +09:00 |
|
o-dasher
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537796c3a1
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Cleanup mod bindings
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2022-09-25 15:49:22 -04:00 |
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Dean Herbert
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ec21ab8171
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Reduce ramp mod multipliers in line with other difficulty change mods for now
Closes https://github.com/ppy/osu/issues/20204.
Will require reprocessing of everything server-side.
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2022-09-09 16:39:57 +09:00 |
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andy840119
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1f9f2b413e
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Remove the nullable disable annotation.
Also, mark as nullable for some properties.
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2022-07-19 20:39:41 +08:00 |
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Dean Herbert
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31a447fda0
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Update parameter discards
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2022-06-24 21:26:19 +09:00 |
|
Dan Balasescu
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f8830c6850
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
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Salman Ahmed
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82b784ce5a
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Change IApplicableToSample to receive adjustable component instead
Done for consistency with `IApplicableToTrack`.
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2022-05-10 18:06:03 +03:00 |
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Salman Ahmed
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4f5001704e
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Change IApplicableToTrack to receive adjustable component instead
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2022-05-10 18:06:03 +03:00 |
|
Salman Ahmed
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bbbecbb6b7
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Apply time-ramping adjustment using clock instead of track
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2022-05-10 18:06:03 +03:00 |
|
Salman Ahmed
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8501a41619
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Bring back separate bool properties as non-cascading
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2022-05-05 14:37:38 +03:00 |
|
Salman Ahmed
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20e277d2e5
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Apply proposed naming changes
|
2022-05-04 17:12:17 +03:00 |
|
Salman Ahmed
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add9f3ec91
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Rename multiplayer mod usages to make more sense
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2022-03-20 13:12:24 +03:00 |
|
Salman Ahmed
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f2248ecc08
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Update usages to use IsPlayable instead
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2022-03-18 02:11:18 +03:00 |
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Salman Ahmed
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187059a37f
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Replace hardcoded overrides with the newly introduced Mod properties
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2022-03-17 03:51:27 +03:00 |
|
Henry Lin
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c9b205afeb
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Add adaptive speed mod
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2022-03-02 09:57:52 +08:00 |
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Ronnie Moir
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7394c62cc8
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Make ModTimeRamp and ModRateAdjust incompatible
|
2021-02-23 18:10:03 +00:00 |
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Bartłomiej Dach
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0229851c9c
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Apply rounding to ModTimeRamp to improve SPM consistency
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2021-02-07 19:02:09 +01:00 |
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Bartłomiej Dach
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7daeacaff2
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Add and implement IApplicableToRate interface
|
2021-02-07 18:35:34 +01:00 |
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Bartłomiej Dach
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a0de1cbfd0
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Handle no-duration single-object edge case
|
2021-01-31 21:09:41 +01:00 |
|
Bartłomiej Dach
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547b3d8bed
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Fix speed change calculation in time ramp mods
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2021-01-31 20:34:56 +01:00 |
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Bartłomiej Dach
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81b052b866
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Add failing test cases
|
2021-01-31 20:34:22 +01:00 |
|
Dean Herbert
|
136843c8e4
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Make DrawableStoryboardSample a SkinnableSound
Allows sharing pause logic with gameplay samples.
|
2020-09-29 14:25:39 +09:00 |
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smoogipoo
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e47a1eb313
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Use adjustable ITrack
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2020-08-12 01:41:21 +09:00 |
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smoogipoo
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7c3ae4ed42
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Remove generics from IApplicableToTrack
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2020-08-06 18:25:34 +09:00 |
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smoogipoo
|
e8ab3cff3c
|
Add class constraint
|
2020-08-06 17:02:47 +09:00 |
|
smoogipoo
|
5c05fe3988
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Expose track from MusicController
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2020-08-06 16:24:14 +09:00 |
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smoogipoo
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6e42b8219c
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Move track to MusicController, compiles
|
2020-08-06 16:24:14 +09:00 |
|
smoogipoo
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bd1f38cc3e
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Fix crash due to unsafe mod deserialisation
|
2020-06-26 23:21:44 +09:00 |
|
Ronnie Moir
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c3e268616f
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Implement grouping interface IApplicableToAudio
|
2020-06-17 14:11:00 +01:00 |
|
Ronnie Moir
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4138f6119f
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Update rate adjust mods to also use IApplicableToSample
|
2020-06-16 15:05:37 +01:00 |
|
Bartłomiej Dach
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e6ddd0380e
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Rename bool arguments for readability
|
2020-06-14 18:50:07 +02:00 |
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Bartłomiej Dach
|
5f0a345eeb
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Unify method naming
|
2020-06-14 18:48:49 +02:00 |
|
Bartłomiej Dach
|
9907b4763b
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Remove redundant default argument value
|
2020-06-14 18:39:41 +02:00 |
|
Ronnie Moir
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dc5bb12fa8
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Use local helper for selecting adjusted property
|
2020-06-13 16:32:43 +01:00 |
|
Ronnie Moir
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201bfda338
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Give ModTimeRamp an adjust pitch setting.
Implement in ModWindDown and ModWindUp
|
2020-06-13 15:16:27 +01:00 |
|
Liam DeVoe
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2fa42ed644
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use N2 for ModTimeRamp, add x text
|
2020-03-23 12:54:08 -04:00 |
|
Liam DeVoe
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1da590c63f
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use N1 format instead of 0.#
|
2020-03-22 22:54:21 -04:00 |
|
Liam DeVoe
|
cb6e602556
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enforce single signficiant digit precision for other mods
|
2020-03-22 22:06:35 -04:00 |
|
Liam DeVoe
|
cda1efef0b
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move overridability to SettingDescription method
|
2020-03-20 16:34:36 -04:00 |
|
Liam DeVoe
|
18bf7c913b
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show mod settings in ModIcon tooltip
|
2020-03-18 23:43:26 -04:00 |
|
unknown
|
d9e21a572f
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remove unecessary comment
|
2020-01-28 07:13:28 +08:00 |
|
unknown
|
7f538cfa74
|
allow setting initial rate instead of reversing
|
2020-01-27 07:56:18 +08:00 |
|
unknown
|
c06e558f87
|
add setting to start fully wounded
|
2019-12-15 18:12:37 +08:00 |
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smoogipoo
|
72ea871bff
|
Make constructor protected
|
2019-12-13 21:55:20 +09:00 |
|
Dean Herbert
|
af15662856
|
Fix WindUp applying too much change
|
2019-12-13 21:55:07 +09:00 |
|
Dean Herbert
|
623ab1ef3b
|
Update time ramp preview on setting change
|
2019-12-12 17:38:18 +09:00 |
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