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Commit Graph

12404 Commits

Author SHA1 Message Date
RATCM
d20a357c0e Fixed ordering bug 2022-11-20 19:24:51 +01:00
RATCM
9040dfbd4e Match leaderboard filter behaviour to web 2022-11-20 17:39:46 +01:00
Bartłomiej Dach
1269afd0c5
Merge pull request #21307 from frenzibyte/disable-scroll-speed-on-osu
Hide scroll speed control from effects section on rulesets which don't support it
2022-11-20 16:17:55 +01:00
Bartłomiej Dach
7b274083d3
Fix phantom beatmap sets appearing on carousel after delete/update
Regressed in c40c70509e.

As it turns out, `item.Item.Filtered.Value` is not the only condition
that should be checked to determine if a carousel item should be hidden
or not - `item.Item.State.Value != CarouselItemState.Collapsed` should
also be true. This was even available as the `item.Item.Visible`
convenience property, which is used in this commit.

Failing to check `item.Item.State.Value` led to setting non-zero alpha
on collapsed carousel items, leading to phantom beatmap sets appearing,
as the alpha was set in the entire carousel's `Update()` method, thus
firing every frame.
2022-11-20 10:08:34 +01:00
Salman Ahmed
4b0ba86bd0 Identify scrolling rulesets using temporary DrawableRuleset instances 2022-11-20 04:12:52 +03:00
Bartłomiej Dach
c05c1625f2
Merge branch 'master' into editor-test-play-dont-retain-test-time 2022-11-19 12:09:04 +01:00
Salman Ahmed
60c424837b
Merge branch 'master' into disable-scroll-speed-on-osu 2022-11-19 12:13:45 +03:00
Salman Ahmed
2e3af97892 Remove unused using 2022-11-19 12:13:36 +03:00
Salman Ahmed
290369db47 Hide scroll speed slider on rulesets which don't support it 2022-11-19 06:42:27 +03:00
Salman Ahmed
016de2f5a0 Fix editor not always playing hitsounds with clock offsets applied 2022-11-19 05:15:22 +03:00
Dawid Sośnia
9ad484a0f4
Merge branch 'ppy:master' into gameplay-leaderboard-fix 2022-11-18 12:11:22 +01:00
Dean Herbert
06ce8130c2 Apply changes in line with framework NRT updates 2022-11-18 18:13:15 +09:00
Dan Balasescu
d8e99d811d
Merge pull request #21293 from frenzibyte/fix-timeline-extent-scrolling
Fix timeline potentially scrolling at extents while not dragging
2022-11-18 16:19:30 +09:00
Dean Herbert
d59befc9d3 Fix initial visual state of positions before sort runs 2022-11-18 16:08:27 +09:00
Dean Herbert
aff218dfd5 Redirect through validity function rather than overriding Sort 2022-11-18 16:03:40 +09:00
Dean Herbert
20af8217f4 Tidy up bindable flow 2022-11-18 15:50:41 +09:00
Dean Herbert
e4f522aad1 Fix inspections / typos 2022-11-18 15:47:37 +09:00
Dean Herbert
d17c091d63 Move constant to a better location 2022-11-18 15:47:31 +09:00
Dean Herbert
3faa7f5f74
Merge branch 'master' into gameplay-leaderboard-fix 2022-11-18 15:44:30 +09:00
Salman Ahmed
90cd386323 Fix timeline potentially scrolling at extents while not dragging 2022-11-18 09:43:16 +03:00
Dan Balasescu
219d049edf
Merge pull request #21140 from maromalo/long-standard
Standardise scores to `long` type
2022-11-18 15:26:33 +09:00
Dan Balasescu
57b8495c7a Merge branch 'master' into long-standard 2022-11-18 14:24:04 +09:00
Dean Herbert
e4d134a820 Reduce time waited on a score submission token from 60 to 30s 2022-11-18 14:07:40 +09:00
Dean Herbert
1ff1738988
Merge pull request #21244 from nanashi-1/beatmapoptions-disabled
Disable certain beatmap option buttons when there are no beatmaps selected
2022-11-18 12:55:07 +09:00
Dawid Sośnia
0dbf491872
Merge branch 'master' into gameplay-leaderboard-fix 2022-11-17 22:06:51 +01:00
Piggey
eb691266c1 cleanup 2022-11-17 21:50:39 +01:00
Dean Herbert
20d87fbed4 Eagerly dispose of triangles intro textures to avoid holding for full length of game session 2022-11-17 23:05:34 +09:00
Piggey
fa00fc5c6d change scoresType to be a bindable 2022-11-17 13:27:56 +01:00
Piggey
dea2a6ed8d override sort() function in SoloGameplayLeaderboard 2022-11-17 12:12:36 +01:00
nanashi-1
4773979e52 add condition 2022-11-17 16:15:34 +08:00
Dean Herbert
a4e713a61f When returning to the editor after test play, use the original editor time rather than the point of exit 2022-11-17 12:36:24 +09:00
Dean Herbert
bfcd9e0f45 Don't seek to current editor location when location is close to (or before) the first object 2022-11-17 12:32:35 +09:00
Salman Ahmed
87b4fee10f Remove leftover constant 2022-11-17 04:05:21 +03:00
Salman Ahmed
55beaf5d93 Revert buttons order change 2022-11-17 04:05:15 +03:00
Salman Ahmed
039ab83a46 Disable beatmap options button when none selected 2022-11-17 04:00:23 +03:00
Salman Ahmed
0e46614c57 Revert beatmap option button state changes 2022-11-17 03:57:01 +03:00
Salman Ahmed
7a28a7f2a0 Move IGameplaySettings override to compose screen to keep test mode unaffected 2022-11-17 01:45:16 +03:00
Dean Herbert
ee6fffec5f Fix combo colour normalisation setting not applying to editor test play 2022-11-16 17:54:49 +09:00
nanashi-1
5d8d8ffce5 fix naming 2022-11-16 10:09:51 +08:00
nanashi-1
55edd6c907 add space 2022-11-16 09:58:49 +08:00
nanashi-1
1fb8357e93 change disabledAlpha from readonly to const 2022-11-16 09:58:32 +08:00
nanashi-1
9101ad0cbd fixed naming 2022-11-16 09:42:40 +08:00
nanashi-1
5973bb1956 AddButton now returns the button 2022-11-15 20:57:31 +08:00
nanashi-1
1186ed3e32 add disable 2022-11-15 20:56:18 +08:00
nanashi-1
e8d170e772 disable certain options when no beatmap is selected 2022-11-15 20:55:55 +08:00
Dean Herbert
489dca79a1 Remove upper limit for pooling 2022-11-15 12:31:25 +09:00
Dean Herbert
308ed1abd1 Fix number of judgements shown potentially exceeding upper limit 2022-11-15 12:31:25 +09:00
Dean Herbert
59a8603728 Ensure flowing animation starts correctly from zero 2022-11-15 12:04:40 +09:00
Dean Herbert
aef6ee23eb Apply pooling support to ColourHitErrorMeter 2022-11-15 12:04:40 +09:00
Dean Herbert
a86b50d62a Apply nullability to BarHitErrorMeter 2022-11-15 11:33:27 +09:00
Dean Herbert
576f462f59 Add pooling support to BarHitErrorMeter 2022-11-15 11:33:27 +09:00
maromalo
1911120afe
Merge branch 'master' into long-standard 2022-11-12 09:52:11 -03:00
Thomas Müller-Höhne
fa8e38d9d6 Target rounded fragment shader
Compatibility with osu-framework change https://github.com/ppy/osu-framework/pull/5512
2022-11-12 17:18:23 +09:00
Dan Balasescu
db25e9e9c8 Merge branch 'master' into combo-colour-brightness-limit 2022-11-11 15:31:28 +09:00
Dan Balasescu
94772a9cda
Merge pull request #21147 from peppy/fix-timeline-editor-crash
Fix editor hard crash when beatmap file specified out-of-range timeline zoom value
2022-11-10 22:59:55 +09:00
Dan Balasescu
606d42c679
Merge pull request #21184 from peppy/skinnable-things-cleanup
Skinnable class naming pass
2022-11-10 12:52:08 +09:00
Dan Balasescu
051f7f4c68
Merge pull request #21173 from peppy/toggle-hit-markers
Add the ability to toggle off hit marker displays in the editor
2022-11-10 12:23:53 +09:00
Dean Herbert
3547c04002
Merge branch 'master' into skinnable-things-cleanup 2022-11-10 12:09:32 +09:00
Piggey
0011f4e7be fix comment lol 2022-11-09 19:59:04 +01:00
Piggey
4fbc240aa1 Merge remote-tracking branch 'origin/gameplay-leaderboard-fix' into gameplay-leaderboard-fix 2022-11-09 19:53:56 +01:00
Piggey
ab53fb17d3 change displayed text from #? to - 2022-11-09 19:53:36 +01:00
Dean Herbert
1aa0e40f2f Add "Component" prefix to lookup naming 2022-11-09 17:46:43 +09:00
Dean Herbert
e75c3b3f94 Rename SkinnableTarget to GlobalSkinLookup 2022-11-09 17:46:43 +09:00
Dean Herbert
c908969d9b Rename ISkinComponent to ISkinLookup 2022-11-09 17:46:43 +09:00
Dean Herbert
4457648b1c Fix editor playing too many sounds when user performs a manual seek during playback 2022-11-09 17:42:33 +09:00
Dawid Sośnia
9549e55ef8
Merge branch 'ppy:master' into gameplay-leaderboard-fix 2022-11-08 20:04:13 +01:00
Piggey
d48c56818f change positionText to display "#?" if tracked score is being 51st on the leaderboard 2022-11-08 20:02:21 +01:00
Dean Herbert
4448fcb3c8 Override combo colour brightness normalisation setting only in editor 2022-11-08 18:29:10 +09:00
Dean Herbert
ada039151b Add the ability to toggle off hit marker displays in the editor 2022-11-08 18:07:06 +09:00
Dean Herbert
9650ae1329 Limit editor background dim to 75% maximum 2022-11-08 17:20:37 +09:00
Dean Herbert
349d262c18 Remove commented unbind 2022-11-08 17:19:48 +09:00
Dean Herbert
b166e477c2
Merge branch 'master' into editor-background 2022-11-08 17:18:34 +09:00
Salman Ahmed
1465d043f4
Merge branch 'master' into song-select-transition-improvement 2022-11-08 03:36:19 +03:00
Dean Herbert
f6d93fcd5a Fix editor hard crash when beatmap file specified out-of-range timeline zoom value 2022-11-07 12:54:02 +09:00
Dean Herbert
391840404d Play exiting transition in both directions 2022-11-07 11:59:43 +09:00
maromalo
8eef2ba8de quality shenanigans 2022-11-06 20:12:26 -03:00
maromalo
b7ef9b176d Make score type consistent 2022-11-06 19:59:27 -03:00
Bartłomiej Dach
84179fb087
Merge branch 'master' into combo-colour-brightness-limit 2022-11-05 16:48:56 +01:00
Dean Herbert
4f14ae4e34 Adjust transition effect for main menu backgrounds 2022-11-04 17:45:14 +09:00
Dean Herbert
2b934e0bea Increase delay for changing background on returning to main menu 2022-11-04 17:45:13 +09:00
Dean Herbert
c40c70509e Improve song select transition to gameplay 2022-11-04 15:24:37 +09:00
Dean Herbert
486515ed90
Merge pull request #20758 from frenzibyte/maintain-common-mod-selection
Maintain selection of common mods when switching rulesets
2022-11-03 20:08:32 +09:00
Dean Herbert
e336d486a6
Merge pull request #21093 from peppy/auto-skip-multiple-times
Fix automated skip not skipping more than once when required
2022-11-03 15:46:56 +09:00
Dean Herbert
20dd405c2b
Merge branch 'master' into maintain-common-mod-selection 2022-11-03 15:32:40 +09:00
Dan Balasescu
fc191807c6 Fix velocity test failing with no audio device 2022-11-03 13:59:22 +09:00
Dean Herbert
4154be6cda Adjust auto-skip to skip multiple times if necessary 2022-11-03 13:52:29 +09:00
Dean Herbert
aef3c7918c Add total skip count to SkipOverlay 2022-11-03 13:52:24 +09:00
Dean Herbert
3ec9686e58 Fix test failures and rename configuration value to match better 2022-11-02 18:15:18 +09:00
Dean Herbert
0e502de8b4 Rename field to match usage 2022-11-02 18:04:42 +09:00
Dean Herbert
c3eb0c6330 Merge branch 'master' into editor-background 2022-11-02 17:43:38 +09:00
cdwcgt
9884618290
rename editorDim to editorBackgroundDim 2022-11-02 15:12:15 +09:00
cdwcgt
d6b8439121
add xmldoc for DimAmount 2022-11-02 15:11:49 +09:00
Dean Herbert
37300ba9e2 Standardise "Visual Settings" components to fix mismatched paddings and labels 2022-11-02 14:01:57 +09:00
Dean Herbert
50b6fe4acb Localise new label 2022-11-02 14:01:03 +09:00
Dean Herbert
61fc3c8cc0 Add setting to visual settings toolbox 2022-11-02 13:58:34 +09:00
Dean Herbert
d8aa06ea92 Standardise "Visual Settings" components to fix mismatched paddings and labels 2022-11-02 13:55:56 +09:00
Dean Herbert
2a88409dfe Fix time snap of sliders not matching when SV is not 1.0x
This regressed with https://github.com/ppy/osu/pull/20850 because the
function was used in other places which expect it to factor slider
velocity into the equation.

Rather than reverting, I've added a new argument, as based on the method
naming alone it was hard to discern whether SV should actually be
considered.

The reason for the change in #20850 was to avoid the SV coming in from a
reference object which may not have a correct SV in the first place. In
such cases, passing `false` to the function will give the expected
behaviour.
2022-11-01 15:12:58 +09:00
Dean Herbert
9ea2bd84bd
Merge pull request #21018 from andy840119/reuse-the-function-in-timeline-class
Reuse function in the timeline class
2022-10-30 23:49:02 +09:00
Dean Herbert
1035b5fb19 Fix hold to pause button not working when HUD is hidden 2022-10-30 21:38:45 +09:00
andy840119
a753369d3e Reuse function TimeAtPosition() and PositionAtTime(). 2022-10-30 17:21:50 +08:00