Dan Balasescu
972fc54c2d
Merge pull request #10710 from peppy/user-id-as-int
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Use int instead of long for user_id fields for now
2020-11-06 14:35:14 +09:00
Dan Balasescu
9ec5f9bff8
Merge pull request #10711 from peppy/rename-cache-classes
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Rename cache classes in line with their function (and share a base implementation)
2020-11-06 14:34:47 +09:00
Dan Balasescu
d0be5e8983
Merge pull request #10685 from peppy/drawable-hit-object-hit-state-fix
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Add new method handling hit state specifically
2020-11-06 14:33:47 +09:00
Dean Herbert
517a656899
Move StarDifficulty to own file
2020-11-06 13:51:25 +09:00
Dean Herbert
74ca2faa31
Remove unused using
2020-11-06 13:48:06 +09:00
Dean Herbert
07166ec819
Fix a couple of remaining unnecessary casts
2020-11-06 13:29:47 +09:00
Dean Herbert
0103b12575
Add basic base class to begin to standardise function across caching components
2020-11-06 13:26:39 +09:00
Dan Balasescu
71a1165209
Merge branch 'master' into drawable-hit-object-hit-state-fix
2020-11-06 13:19:25 +09:00
Dean Herbert
14bb079feb
Rename ScorePerformanceManager to ScorePerformanceCache
2020-11-06 13:15:33 +09:00
Dean Herbert
5113d4af8f
Rename BeatmapDifficultyManager to BeatmapDifficultyCache
2020-11-06 13:14:29 +09:00
Dean Herbert
1e1569eb53
Use int instead of long for user_id fields for now
2020-11-06 12:59:46 +09:00
Dean Herbert
3e652fdf9c
Merge pull request #10702 from peppy/update-framework
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Update framework
2020-11-05 23:24:26 +09:00
Dean Herbert
d774afd224
Update framework
2020-11-05 22:29:44 +09:00
Dean Herbert
309b1d6334
Merge pull request #10695 from peppy/fix-skinnable-test-scene
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Fix SkinnableTestScene's autosize propagation
2020-11-05 20:48:36 +09:00
Dean Herbert
2bbdbfda5c
Merge pull request #10696 from smoogipoo/visibility-adjustment-mod
2020-11-05 18:18:57 +09:00
Dean Herbert
2d50a7b616
Fix a few xmldoc typos
2020-11-05 17:38:02 +09:00
Dean Herbert
8aa0a698d9
Avoid errors due to second set
2020-11-05 17:26:41 +09:00
Dean Herbert
9c91f16e3a
Update sizing as early as possible in addition to scheduling (to handle any dependent edge cases)
2020-11-05 17:24:59 +09:00
Dean Herbert
8293846afc
Merge branch 'master' into fix-skinnable-test-scene
2020-11-05 17:24:24 +09:00
Dean Herbert
0cadb31947
Merge branch 'master' into drawable-hit-object-hit-state-fix
2020-11-05 17:07:52 +09:00
smoogipoo
9d5b1ec28c
Add removal dates
2020-11-05 17:04:11 +09:00
Dean Herbert
0b683c8c74
Merge pull request #10694 from peppy/fix-pausable-skinnable-sound-for-the-last-time
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Fix paused samples potentially getting stuck in a playing state in rapid toggling
2020-11-05 16:54:25 +09:00
Dean Herbert
4a4fa96fef
Merge pull request #10692 from smoogipoo/followpointrenderer-hitobject
2020-11-05 16:39:05 +09:00
Dean Herbert
2d0c62dce2
Fix SkinnableTestScene's autosize propagation
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Regressed with recent DrawableHitObject changes (moving of
RelativeSizeAxes specifications out of constructors).
2020-11-05 16:37:48 +09:00
Dean Herbert
54775ccacf
Merge pull request #10690 from smoogipoo/osu-remove-hitobject-references
2020-11-05 16:22:13 +09:00
Dean Herbert
414daab1dc
Fix paused samples potentially getting stuck in a playing state in rapid toggling
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Closes #10693 . Should be obvious why.
2020-11-05 16:14:23 +09:00
smoogipoo
d1fa391d25
Make OsuModHidden apply fadein adjustment on custom state update
2020-11-05 16:12:55 +09:00
smoogipoo
f513c95ab2
Use class with transform and wiggle mods
2020-11-05 16:04:42 +09:00
smoogipoo
cc518feca7
Make methods abstract
2020-11-05 16:03:10 +09:00
smoogipoo
a219aa7ba2
Add xmldoc
2020-11-05 15:53:35 +09:00
smoogipoo
77a618dd71
Use class with other osu! mods
2020-11-05 15:52:06 +09:00
Dean Herbert
a43166e8a9
Merge branch 'master' into followpointrenderer-hitobject
2020-11-05 15:42:09 +09:00
Dean Herbert
54f927ee11
Move casts to DrawableHitObject instead
2020-11-05 15:41:55 +09:00
smoogipoo
628b8be15d
Implement ModWithVisibilityAdjustment
2020-11-05 15:40:25 +09:00
Dean Herbert
c26fd4dc3d
Merge pull request #10691 from smoogipoo/osu-lighting-colour-reuse
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Remove AccentColour binding from judgement lighting
2020-11-05 15:37:28 +09:00
Dean Herbert
e2d028908a
Fix one more case of local variable preference
2020-11-05 15:25:20 +09:00
Dean Herbert
4457e363d3
Bring back local variables to reduce two-level-deep variable access
2020-11-05 15:22:40 +09:00
Dean Herbert
7fd21b8d57
Merge branch 'master' into osu-remove-hitobject-references
2020-11-05 15:10:37 +09:00
Dean Herbert
ec01de807c
Merge pull request #10689 from smoogipoo/osu-bdl-load
2020-11-05 15:09:12 +09:00
smoogipoo
9c1c9945af
Make FollowPointRenderer use hitobject models
2020-11-05 15:01:45 +09:00
smoogipoo
9ac822beed
Remove AccentColour binding from judgement lighting
2020-11-05 14:49:15 +09:00
smoogipoo
400fcedf0f
Remove stored hitobject references from skinnable components
2020-11-05 14:40:48 +09:00
smoogipoo
9a7fcadabc
Use BDL for top-level osu! DHOs
2020-11-05 13:51:46 +09:00
Dean Herbert
a3dc1d5730
Update existing implementations
2020-11-04 17:14:23 +09:00
Dean Herbert
68b7efe4d5
Change order of execution to be chronological
2020-11-04 17:14:23 +09:00
Dean Herbert
831325978a
Always execute UpdateHitStateTransforms (even for idle)
2020-11-04 17:14:23 +09:00
Dan Balasescu
a386765a9d
Merge pull request #10684 from peppy/ios-editor-crash-fix
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Fix crash on entering the editor on iOS
2020-11-04 17:02:09 +09:00
Dean Herbert
3b6cf95f49
Remove parameter from StartTime method and add obsoleted previous version
2020-11-04 16:39:52 +09:00
Dean Herbert
7f30140b7e
Add new method handling hit state specifically
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Until now UpdateStateTransforms was applying results offsets to
StartTime. This didn't cover the case of a HitObject with duration,
where the call would be made with `StartTime + hitOffset` rather than
`EndTime + hitOffset`.
To resolve this, a new method has been added which should be used to
handle hit-specific state transforms.
2020-11-04 16:13:14 +09:00
Dan Balasescu
3322c2bbc5
Merge branch 'master' into ios-editor-crash-fix
2020-11-04 15:56:40 +09:00