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Commit Graph

34801 Commits

Author SHA1 Message Date
Dean Herbert
828b6f2c30 Remove unnecessary setClock shenanigans 2022-08-15 19:19:19 +09:00
Dean Herbert
27569e2ed5 Remove FrameStableClock (and redirect usages to FrameStabilityContainer) 2022-08-15 19:19:19 +09:00
Dean Herbert
cc982d374c Cache self rather than GameplayClock 2022-08-15 18:30:53 +09:00
Dean Herbert
c5f8529d20 Mark unused methods as NotImplemented for safety 2022-08-15 18:30:53 +09:00
Dean Herbert
f81c7644b4 Make GameplayClockContainer also an IGameplayClock and expose to remaining tests 2022-08-15 18:30:53 +09:00
Dean Herbert
c8764cb333 Move all usage of GameplayClock to IGameplayClock 2022-08-15 18:30:53 +09:00
Dean Herbert
6d78218142 Update usages of GameplayClockContainer.GameplayClock to access properties directly 2022-08-15 18:08:49 +09:00
Dean Herbert
224f3eaa84 Make GameplayClockContainer non-abstract and use in MultiSpectatorPlayer 2022-08-15 18:08:49 +09:00
Dean Herbert
95c1b488a7 Add non-null assertion to FrameStabilityContainer 2022-08-15 18:08:49 +09:00
Dean Herbert
623e90a7b2 Fix div-by-zero in SongProgress when no object duration could be calculated 2022-08-15 15:05:35 +09:00
Nao
c940f5abcb
Merge branch 'master' into ruleset-localization 2022-08-14 15:17:44 -04:00
naoei
45e9eda9e7 Localise hit result name 2022-08-14 14:57:02 -04:00
naoei
18ce784ae0 Allow StatisticItem's name param to be nullable 2022-08-14 14:51:35 -04:00
Bartłomiej Dach
05ddfe7522
Merge branch 'master' into editor-setup-no-state-change 2022-08-14 18:21:31 +02:00
basseX
383afe04f3 Remove not needed override 2022-08-14 15:15:36 +02:00
basseX
932becc4b2 Remove CommentMarkdownTextFlowContainer and rather use base-class OsuMarkdownTextFlowContainer 2022-08-14 10:11:49 +02:00
basseX
b05acb0073 Make CommentMarkdownTextFlowContainer render images 2022-08-13 21:32:24 +02:00
Dan Balasescu
c02990ad67
Merge pull request #19718 from peppy/fix-playlist-imported-items
Fix playlist overlay showing new imports when they don't match collection filter
2022-08-12 23:27:26 +09:00
Dan Balasescu
e6ecdf7457
Merge pull request #19715 from peppy/relax-mod-multiplier
Adjust various mod multipliers to avoid competition with normal scores
2022-08-12 23:12:57 +09:00
Dan Balasescu
9d1b0b5836 Revert sealing 2022-08-12 22:32:27 +09:00
Dean Herbert
e5e9841652 Apply multiple other mod debuffs as decided in pull request discussion 2022-08-12 18:58:09 +09:00
Dean Herbert
b76e5757e1 Fix InSelectedCollection not being applied to newly imported beatmaps 2022-08-12 15:06:34 +09:00
Dean Herbert
5111bad86c Refactor TestScenePlaylistOverlay to use realm for testing
Removes the dual-purpose flow which existed only for testing.
2022-08-12 15:06:34 +09:00
Dean Herbert
38afc53bad Update interactive visual test runs to use development directory 2022-08-12 13:40:29 +09:00
Dean Herbert
ac4213ecee Adjust relax mod multiplayer to 0.5x
Has previously been discussed internally. Probably good to get this out
before the next full reprocess of scores server-side.

The multiplier here was @smoogipoo's suggested value. I'd be willing to
go lower if this is seen at too high, but it should be a round number to
make it easy for users to understand the max score available to them.
2022-08-12 12:30:13 +09:00
Andrew Hong
667b700a28
Merge branch 'master' into open-profile-hotkey 2022-08-11 13:04:19 -04:00
Dan Balasescu
d88f247594 Fix possible null reference inspection 2022-08-11 20:38:08 +09:00
Dean Herbert
865d63f768 Refactor APIAccess main loop to read better 2022-08-11 15:43:39 +09:00
Dean Herbert
47196b19a5 Stop setting Online state in handleRequest
This is already handled amicably by the `Failing` -> `Connecting` flow.
Having this set in `handleRequest` throws things off, potentially
leading to the `Online` state change before the user has been populated.
2022-08-11 14:36:30 +09:00
Dean Herbert
7ec67c28b9 Set Online state sooner in connection process
This isn't really required as such, but feels more correct. There was no
reason for it to wait for the friend population to complete before
deeming things to be "online".
2022-08-11 14:35:56 +09:00
Dean Herbert
e01383b138 Tidy up user passing logic 2022-08-11 13:17:17 +09:00
Dean Herbert
e5b534bb26 Add thread safety to APIAccess.LocalUser 2022-08-11 12:45:26 +09:00
Andrew Hong
60abe83398 Remove newline 2022-08-10 17:56:36 -04:00
naoei
7cbe2fa522 Enable localisation for SettingSourceAttribute 2022-08-10 16:12:16 -04:00
naoei
6e13cf82e8 Don't render statistic header if display string is null 2022-08-10 16:05:34 -04:00
naoei
1e356f6137 Revert localisation for GetDisplayNameForHitResult
Came across an issue where `LeaderboardScoreTooltip` attempts to capitalize all letters for the `displayName`.

Unsure if I should completely ignore it and localise it anyway.
2022-08-10 16:03:59 -04:00
naoei
60dae70a18 Change mod description type to LocalisableString 2022-08-10 15:54:48 -04:00
naoei
8cb2e11766 Change most ruleset-accessible string types to Localisable strings 2022-08-10 15:51:11 -04:00
its5Q
2499b7f0cd Add localisation support for beatmap editor setup 2022-08-11 03:53:20 +10:00
Andrew Hong
11d480997a
Merge branch 'master' into open-profile-hotkey 2022-08-10 13:34:53 -04:00
Andrew Hong
396860d9e8 Move Hide() to OsuGame 2022-08-10 13:32:33 -04:00
Dan Balasescu
1721a91168
Merge pull request #19661 from peppy/overlay-key-binding-organisation
Reorganise global bindings and split out overlay bindings to make things easier to find
2022-08-10 21:18:28 +09:00
Dan Balasescu
98c7138803
Merge pull request #19586 from peppy/realm-versioning-for-debug
Version realm files for debug executions
2022-08-10 21:17:51 +09:00
Dan Balasescu
f9c6dc314b
Merge pull request #19678 from peppy/fix-file-comparisons-many-places
Fix audio track not correctly advancing when changing between certain beatmaps
2022-08-10 20:38:14 +09:00
Dan Balasescu
69cbf4185b Match class name to file 2022-08-10 19:53:40 +09:00
Dan Balasescu
76fea25668
Merge pull request #19646 from its5Q/settings-localisation
Add missing localisation for settings enums
2022-08-10 18:51:52 +09:00
Dean Herbert
6e9031b03e Update framework 2022-08-10 17:49:39 +09:00
its5Q
8f5bd437f6 Rename enum member to be more like the other 2022-08-10 18:41:53 +10:00
its5Q
231c331690
Rename keys to match enum members
Co-authored-by: Dan Balasescu <smoogipoo@smgi.me>
2022-08-10 18:31:57 +10:00
Dan Balasescu
c151cb4443
Merge pull request #19677 from peppy/fix-mobile-import-crash
Fix crash when attempting to import on mobile platforms
2022-08-10 16:11:38 +09:00
Dean Herbert
ef10d074e8 Update framework 2022-08-10 16:07:47 +09:00
Dean Herbert
ac99c1ad69 Migrate the majority of existing file lookups to use new extension methods 2022-08-10 16:01:16 +09:00
Dean Herbert
5f10ec1955 Add extension methods for case insensitive file lookups 2022-08-10 15:48:25 +09:00
Dean Herbert
ddffa9b1bd Fix crash when attempting to import on mobile platforms
Regressed with NRT application to this file. It's probably the first
time we've actually hit this due to an optional DI that is actually not
available outside of tests.
2022-08-10 15:32:43 +09:00
Andrew Hong
6f1fdd4c34
Merge branch 'master' into open-profile-hotkey 2022-08-10 01:31:37 -04:00
Dan Balasescu
87133b9cc5
Merge pull request #19669 from peppy/abort-load-player-more
Handle cancellation at more points during `Player` initialisation
2022-08-10 13:53:27 +09:00
Dan Balasescu
888c4c8e08
Merge pull request #19662 from peppy/startup-correct-username
Use a placeholder user with the correct username during login process
2022-08-10 13:09:37 +09:00
Andrew Hong
8c7ede6111 Add proper toggling 2022-08-09 14:43:37 -04:00
Andrew Hong
7ed489b56d Add hotkey to Toolbar 2022-08-09 14:10:38 -04:00
Andrew Hong
b4fc2a0fc8
Merge branch 'master' into open-profile-hotkey 2022-08-09 13:41:21 -04:00
Dean Herbert
ad410fc88b Update resources 2022-08-10 01:50:23 +09:00
Dean Herbert
e8fef6e05c Update framework 2022-08-10 01:36:39 +09:00
its5Q
abca3d1b2a Prefix common strings for context 2022-08-10 00:35:19 +10:00
Dean Herbert
a5081826b7 Handle cancellation at more points during Player initialisation
As discussed in discord, this will help avoid null references during
cancellation which can otherwise be quite confusing to debug.
2022-08-09 23:25:19 +09:00
Dan Balasescu
4107049b08 Fix host room status showing ended after playing 2022-08-09 21:43:10 +09:00
Dan Balasescu
41af03dec5
Merge pull request #19597 from frenzibyte/hotfix-multi-spectator-results-screen
Fix multi-spectator potentially getting stuck for passed players (hotfix)
2022-08-09 21:11:10 +09:00
Dean Herbert
551e1cf7ff Revert ordering and reword comment 2022-08-09 19:26:24 +09:00
Dean Herbert
940629f2f1 Fix database storing order being changed by previous changes 2022-08-09 18:18:03 +09:00
Dean Herbert
106932b906 Add null check in TestPlayer's disposal code to avoid cascading test failure 2022-08-09 18:15:50 +09:00
Dan Balasescu
efc4a129d9
Merge pull request #19658 from peppy/user-button-better-display
Display connecting / failing states on toolbar user display
2022-08-09 17:59:28 +09:00
Dean Herbert
4a312d5658 Use a placeholder user with the correct username during connecting process
This allows for various components (like gameplay) to obtain a correct
username even if the API is not yet in a connected state. The most
common case is during startup, where a connection may not have been
established yet, but the user's username was restored from their config
file.

By making the change, local scores will now have the correct username
(although avatar etc. will be missing, which I think it fine) even if
the API is not yet connected. Previously, they would show up as "Guest".
2022-08-09 17:13:09 +09:00
Dean Herbert
f9d0cc3c4e Change APIAccess.IsLoggedIn to also return true when connecting
All usages of this are made with the intention of showing data when an
api is going to eventually become available. In the case of a login
failure, components are also able to display a correct state.

With this change, it makes online components display in a more correct
state during startup or initial logging in phase.
2022-08-09 17:11:44 +09:00
Dean Herbert
beb3d41f0c Fix unsafe usage of APIAccess.LocalUser in BeatmapListingOverlay 2022-08-09 17:11:44 +09:00
Andrew Hong
ce67820d87
Merge branch 'master' into open-profile-hotkey 2022-08-09 04:10:27 -04:00
Andrew Hong
aee18135a9 Switch to toggle 2022-08-09 04:09:22 -04:00
Dean Herbert
961f5d4acc Reorganise global bindings section to be easier to find things 2022-08-09 17:08:31 +09:00
Dan Balasescu
d80db2aee7
Merge pull request #19639 from peppy/fix-fps-damping
Fix incorrect FPS damping implementation
2022-08-09 17:03:55 +09:00
Dean Herbert
a71c2bbe28 Split overlay toggles into own section in key bindings
Things were getting hard to find..
2022-08-09 17:01:38 +09:00
Andrew Hong
6903ce1bcc
Merge branch 'master' into open-profile-hotkey 2022-08-09 03:25:41 -04:00
Andrew Hong
a705c4f5d2 Moved ShowProfile to the bottom of the enum 2022-08-09 03:17:55 -04:00
Andrew Hong
04108a749e Rename translation key 2022-08-09 03:03:14 -04:00
Dean Herbert
47ca812faf
Merge pull request #19656 from smoogipoo/fix-gameplay-test-rerun
Fix gameplay tests crashing when run multiple times
2022-08-09 16:01:39 +09:00
Dean Herbert
32852e5b21 Fix potentially thread-unsafe LocalUser usage 2022-08-09 16:01:04 +09:00
Andrew Hong
ededaed5ef Remove unused import 2022-08-09 02:58:28 -04:00
Dean Herbert
5d8bd1de28 Share localised strings with expanded display message 2022-08-09 15:57:16 +09:00
Andrew Hong
3473347f35 Lowercase "p" 2022-08-09 02:56:12 -04:00
Dean Herbert
3f8cedff3a Add tooltips showing current connecting status 2022-08-09 15:51:27 +09:00
Dean Herbert
4da9482a3e Add ability for loading layer to not block input 2022-08-09 15:51:11 +09:00
Dean Herbert
c35b4ef914 Display connecting / failing states on toolbar user display 2022-08-09 15:51:10 +09:00
Andrew Hong
f65b7ef058 Add keybind for showing profile 2022-08-09 02:49:53 -04:00
Dean Herbert
c7313ac371 Allow LoadingLayer's spinning circle to scale smaller than before 2022-08-09 15:34:11 +09:00
Dan Balasescu
00bdd52cff Move to TestPlayer and add null check 2022-08-09 15:05:40 +09:00
Dan Balasescu
e79052c8a0
Merge pull request #19651 from bdach/mod-select/mod-preset-buggy-sounds
Fix spurious sample playbacks from already-removed mod preset panels
2022-08-09 15:00:47 +09:00
Dan Balasescu
6c671434ec Fix gameplay tests crashing when run multiple times 2022-08-09 14:41:36 +09:00
BlauFx
0afa3a5ec8
Fix xml doc 2022-08-08 21:20:09 +02:00
Bartłomiej Dach
f74fb3491e
Use alternative implementation of preset panel cleanup 2022-08-08 21:08:54 +02:00
Bartłomiej Dach
e77f47e489
Merge branch 'master' into fix-collection-import-notification 2022-08-08 21:05:48 +02:00
BlauFx
f6e65cf1af
Improve implementation 2022-08-08 20:53:05 +02:00
Bartłomiej Dach
a0a6e1faee
Fix spurious sample playbacks from already-removed panels 2022-08-08 20:30:55 +02:00
Bartłomiej Dach
f21a51aa24
Simplify mirror copy of task logic in ModColumn 2022-08-08 19:20:50 +02:00