Thomas Müller
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f7d985fe18
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Fix and refactor star difficulty calculation boilerplate
Moves star difficulty calculation entry-point to Beatmap, and sets
star difficulty at the correct place for song select to display.
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2017-02-24 19:36:17 +01:00 |
|
Dean Herbert
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c178493877
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Add support for undeleting beatmaps if they are imported during an undeleted state.
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2017-02-24 18:13:38 +09:00 |
|
Dean Herbert
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d24403e58e
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Remove unused using statement.
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2017-02-24 17:20:00 +09:00 |
|
Dean Herbert
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958bf54c31
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Add safe deletion support.
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2017-02-24 17:08:13 +09:00 |
|
Dean Herbert
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6c3bda18b6
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Add beatmap deletion support.
Note that this is a very naive approach and will result in file access exceptions. This will be fixed in a further commit.
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2017-02-24 14:37:54 +09:00 |
|
Dean Herbert
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3a89348413
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Centralise access to WorkingBeatmaps.
They can now only be instantiated from BeatmapDatabase and are abstract (to avoid misuse).
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2017-02-24 13:43:21 +09:00 |
|
Thomas Müller
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a5dfa7ab06
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Remove unnecessary using statements
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2017-02-23 21:38:10 +01:00 |
|
Dean Herbert
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da2bfe6d3c
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Framework updates.
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2017-02-23 16:42:12 +09:00 |
|
Thomas Müller
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417f146386
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Add difficulty calculation
Adds base classes for difficulty calculations, hooks them up with
carousel container, and adds a port of the osu difficulty calculator.
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2017-02-19 17:41:51 +01:00 |
|
Dean Herbert
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11643d2e09
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Remove unnecessary methods and local variables.
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2017-02-13 18:30:51 +09:00 |
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Thomas Müller
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e3f35cd66e
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Merge branch 'master' into osb_loading
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2017-02-12 12:26:25 +01:00 |
|
Dean Herbert
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870aa2750f
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Don't attempt to import command line arguments as beatmaps.
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2017-02-12 14:53:33 +09:00 |
|
Damnae
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a504c73f33
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Load beatmap data from an optional osb file.
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2017-02-09 15:19:09 +01:00 |
|
Dean Herbert
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50bd80cb0c
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Update and standardise license headers.
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2017-02-07 14:27:41 +09:00 |
|
Dean Herbert
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756fd78a88
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Fix incorrect line endings.
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2017-02-07 13:52:19 +09:00 |
|
Dean Herbert
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0272c4b559
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Add StarDifficulty property and correct colouring of difficulty icons.
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2017-01-30 15:26:28 +09:00 |
|
Dean Herbert
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56fe69852d
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Change beatmap database reset logic to only run a maximum of once.
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2017-01-23 18:13:06 +09:00 |
|
Dean Herbert
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ef8347fe53
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Reset the beatmap database when it can't be read, rather than hard failing.
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2017-01-23 13:02:03 +09:00 |
|
柯十六夜
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acfbf2e32e
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Add prefix Online to BeatmapID and BeatmapSetID
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2017-01-09 21:05:01 +08:00 |
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柯十六夜
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ef11c3f389
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Add default Beatmap ID
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2016-12-21 14:47:56 +08:00 |
|
柯十六夜
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02f6e46105
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Add support for v9 beatmaps
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2016-12-20 23:56:49 +08:00 |
|
Dean Herbert
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f356640cb7
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Add missing licence headers.
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2016-12-06 19:07:15 +09:00 |
|
Dean Herbert
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0c841cffdd
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Change GetChildren recursive default to false (should be more common).
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2016-11-23 15:34:32 +09:00 |
|
Dean Herbert
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d71550d22a
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Don't do a recursive fill by default, we don't need it.
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2016-11-22 22:07:28 +09:00 |
|
Dean Herbert
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2ba365657e
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Tidy up some linq.
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2016-11-22 17:21:42 +09:00 |
|
Dean Herbert
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06f4f93918
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Move play modes to Modes namespace.
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2016-11-14 18:03:20 +09:00 |
|
Dean Herbert
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0f4538f69f
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Rename GameModes namespace to Screens.
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2016-11-14 17:23:33 +09:00 |
|
Huo Yaoyuan
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ef5968e243
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More robust metadata handling.
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2016-11-07 23:12:49 +08:00 |
|
Huo Yaoyuan
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c59cad2478
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AudioEquals method for BeatmapInfo.
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2016-11-07 21:52:23 +08:00 |
|
Dean Herbert
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a11d534067
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Add beatmap backgrounds.
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2016-11-05 20:00:14 +09:00 |
|
Dean Herbert
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8fe63689a4
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Fix thread safety issue when accessing files in beatmap (zip) files.
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2016-11-05 18:19:01 +09:00 |
|
Dean Herbert
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b86f308af6
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Add async workflow.
|
2016-11-01 23:24:14 +09:00 |
|
Dean Herbert
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10ef34b805
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Lazy parse beatmap; Don't reload audio track if it hasn't changed.
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2016-10-28 20:24:14 +09:00 |
|
Dean Herbert
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74f1a9622f
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Add initial game-wide beatmap flow.
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2016-10-28 19:55:48 +09:00 |
|
Dean Herbert
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feccb7286c
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Add the concept of a "WorkingBeatmap" and make player load beatmaps and audio from SongSelect.
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2016-10-28 14:14:45 +09:00 |
|
Dean Herbert
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33ef55df88
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Allow BeatmapDatabase to be constructed without a host.
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2016-10-27 17:34:50 +09:00 |
|
Dean Herbert
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f16cc430f8
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Stop using memory database. Load sample data local to TestCase.
Also makes the connection private.
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2016-10-27 17:08:53 +09:00 |
|
Drew DeVault
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063fdd9a2d
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Add test data to db for VisualTests
Also fixes the broken IPC condition
|
2016-10-24 14:57:00 -04:00 |
|
Dean Herbert
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d3a857edb9
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Make importing work properly.
Moves import code to BeatmapDatabase.
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2016-10-24 11:39:53 -04:00 |
|
Dean Herbert
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0c9e26e546
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Return the populated item when calling GetChildren to write more elegant code.
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2016-10-24 11:39:18 -04:00 |
|
Dean Herbert
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6f80efdb29
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Add a database reset method.
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2016-10-24 11:39:18 -04:00 |
|
Dean Herbert
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7650bb1707
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Don't insert to database until we're completely finished importing a beatmap.
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2016-10-24 11:39:18 -04:00 |
|
Dean Herbert
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ee6c810df5
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Fix cascading inserts.
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2016-10-24 11:39:18 -04:00 |
|
Drew DeVault
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42f8d19c73
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Sort by difficulty and fix relationship
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2016-10-24 11:39:18 -04:00 |
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Drew DeVault
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8d6431b35e
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Add star counter to difficulty select
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2016-10-24 11:39:18 -04:00 |
|
Drew DeVault
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6da092ab30
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Fix additional bugs, tweak L+F
|
2016-10-24 11:39:18 -04:00 |
|
Drew DeVault
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8d4a211419
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Fix initialization of BeatmapInfo
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2016-10-24 11:39:18 -04:00 |
|
Drew DeVault
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3ee0bf2b80
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Fix cascade insert
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2016-10-24 11:39:18 -04:00 |
|
Drew DeVault
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641855c790
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Fix issues with beatmap import file contention
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2016-10-24 11:39:18 -04:00 |
|
Drew DeVault
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c41b3d92c6
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Fix up wrt upstream development
|
2016-10-24 11:39:18 -04:00 |
|
Drew DeVault
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674f624bfc
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Improve song selection layout, database loading
Also adds event that notifes the song select when a beatmap is added.
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2016-10-24 11:39:11 -04:00 |
|
Drew DeVault
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a14edc06c8
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Pull beatmap list from db and render simple list
|
2016-10-24 11:39:11 -04:00 |
|
Dean Herbert
|
c81c4cbbcd
|
Fix missing Metadata initialisation.
|
2016-10-19 12:28:48 +09:00 |
|
Drew DeVault
|
7bdf1fe1bf
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Drop BeatmapSet, only BeatmapSetInfo is necessary
|
2016-10-18 15:48:24 -04:00 |
|
Drew DeVault
|
768dd38fa0
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s/AddBeatmap/ImportBeatmap/g
|
2016-10-18 15:42:07 -04:00 |
|
Drew DeVault
|
105bba6178
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Rework duplicate detection in AddBeatmap
|
2016-10-18 15:41:46 -04:00 |
|
Drew DeVault
|
ad14462369
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Add lifecycle management to BeatmapDatabase
|
2016-10-18 15:38:59 -04:00 |
|
Drew DeVault
|
449f04c07b
|
Refactor the database code
|
2016-10-18 13:38:27 -04:00 |
|
John Leuenhagen
|
fedfb8a22a
|
Converted all .cs files to use CRLF line endings.
|
2016-10-13 23:33:58 -04:00 |
|
Drew DeVault
|
25d08c8e2c
|
Improve beatmap loading and hydration
|
2016-10-13 10:29:30 -04:00 |
|
Drew DeVault
|
fd10e6e582
|
Copy imported beatmaps into beatmap storage
|
2016-10-13 10:15:08 -04:00 |
|
Drew DeVault
|
880399f5a5
|
Fix casing on private properties
|
2016-10-13 12:17:52 +09:00 |
|
Drew DeVault
|
0267eb7649
|
Fixup
|
2016-10-13 12:17:13 +09:00 |
|
Drew DeVault
|
c9a057b510
|
Update AddBeatmap accordingly
|
2016-10-12 11:32:40 -04:00 |
|
Drew DeVault
|
e9a45de51f
|
Refactor database to reuse existing types
|
2016-10-12 11:32:40 -04:00 |
|
Drew DeVault
|
bc69aa1455
|
Initial support code for beatmap loading
|
2016-10-12 11:32:40 -04:00 |
|
Drew DeVault
|
768c3bc31e
|
Use PlayMode instead of GameMode
|
2016-10-12 11:32:40 -04:00 |
|
Drew DeVault
|
e8de245032
|
Use @strings
|
2016-10-12 11:32:40 -04:00 |
|
Drew DeVault
|
f6b6446a9c
|
MetadataID -> BeatmapMetadataID
|
2016-10-12 11:32:27 -04:00 |
|
Drew DeVault
|
72c4a26aea
|
Move control of databases into osu-framework
|
2016-10-12 11:32:27 -04:00 |
|
Drew DeVault
|
2d810f72fa
|
Add initial DB schema and support code
|
2016-10-12 11:32:07 -04:00 |
|