Bartłomiej Dach
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dd6e9308b3
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Extract user mod select button for reuse
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2024-06-10 12:45:27 +02:00 |
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Dean Herbert
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fb24c66342
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Mark ResultsScreen.Score as nullable
Is nullable in playlist results at very least.
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2024-01-29 16:43:26 +09:00 |
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Bartłomiej Dach
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0a02050a85
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Fix test crashing at the end in visual test browser
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2024-01-15 12:12:27 +01:00 |
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Salman Ahmed
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4cde8685d3
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Add failing test case
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2024-01-13 11:16:22 +03:00 |
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Dean Herbert
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44d35020d1
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Add test coverage of failed multiplayer score
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2024-01-04 17:54:52 +09:00 |
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Dean Herbert
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66b84d02cb
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Add note about TestGameplayExitFlow failure, and ignore for now
See:
https://github.com/ppy/osu/actions/runs/6695995685/job/18194110641
https://github.com/ppy/osu/actions/runs/6700910613/job/18208272419
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2023-10-31 14:27:55 +09:00 |
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Dean Herbert
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7a5349d747
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Remove constructor from MultiplayerPlaylistItem which is only used in tests
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2023-05-25 20:09:40 +09:00 |
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Salman Ahmed
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f63de55a20
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Mark ready-button-pressing multiplayer tests with FlakyTest attribute
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2023-01-16 22:34:32 +03:00 |
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Dan Balasescu
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7bc8908ca9
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Partial everything
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2022-11-27 00:00:27 +09:00 |
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Dean Herbert
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6d78218142
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Update usages of GameplayClockContainer.GameplayClock to access properties directly
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2022-08-15 18:08:49 +09:00 |
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Dean Herbert
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2b9d46d803
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Remove unused RulesetStore from BeatmapManager constructor
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2022-07-28 16:19:05 +09:00 |
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Dan Balasescu
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6b69ff19c8
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Remove unused using
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2022-07-22 17:24:46 +09:00 |
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Salman Ahmed
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e5ab6652fd
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Fix one more case of referencing old mod select overlay in tests
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2022-07-22 11:12:24 +03:00 |
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Adam Baker
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59018ab5ba
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Fix multiplayer queue edit button opening to the wrong beatmap
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2022-07-18 23:21:16 -05:00 |
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Dean Herbert
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dd5b127fb5
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Update various tests to enable NRT to avoid new inspection failures
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2022-07-07 17:51:49 +09:00 |
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Dan Balasescu
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93c68e4329
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More test hardening around ClientAPIRoom usages
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2022-07-01 19:49:27 +09:00 |
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Dan Balasescu
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b64c0d011c
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Isolate client's Room from TestMultiplayerClient
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2022-07-01 19:23:25 +09:00 |
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Dan Balasescu
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0be858b5bf
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Rename APIRoom -> ClientAPIRoom, remove unused asserts
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2022-07-01 19:21:59 +09:00 |
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Dan Balasescu
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f8830c6850
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
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Bartłomiej Dach
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76c63f1d0a
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Rename ModSelect{Screen -> Overlay} in place of removed old design
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2022-05-10 22:56:50 +02:00 |
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Bartłomiej Dach
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e7e7486a8e
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Merge branch 'mod-overlay/back-button' into mod-overlay/integration
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2022-05-07 10:59:30 +02:00 |
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Dean Herbert
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060461a431
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Add test coverage of multiplayer gameplay exit flow
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2022-05-06 15:22:22 +09:00 |
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Bartłomiej Dach
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199bdb8e7d
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Replace reference to old mod select in multiplayer test
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2022-05-05 22:16:56 +02:00 |
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Dean Herbert
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a3695c7e97
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Merge branch 'master' into fix-spectator-seeks
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2022-04-06 12:58:43 +09:00 |
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Dan Balasescu
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9138aaf780
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Split MultiplayerReadyButton
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2022-03-23 10:38:56 +09:00 |
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Dean Herbert
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2c4a6c2465
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Add missing async safeties to new tests
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2022-03-22 16:46:42 +09:00 |
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Dean Herbert
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b5ff9ed13a
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Add test coverage of multiplayer being paused when users are still loading
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2022-03-18 15:07:42 +09:00 |
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Dean Herbert
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631c23ea3a
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Merge branch 'master' into beatmap-decoder-ruleset-store
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2022-02-18 16:52:33 +09:00 |
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Dean Herbert
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0138f22c8d
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Update existing usages to point to RealmRulesetStore
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2022-02-16 17:13:54 +09:00 |
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Dean Herbert
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7e24b36f26
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Merge branch 'master' into remove-playlistitem-beatmap
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2022-02-16 14:24:57 +09:00 |
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Dean Herbert
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6a08fd57ef
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Rename "client" fields in tests to specify whether spectator or multiplayer
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2022-02-16 09:52:18 +09:00 |
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Dean Herbert
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187870b794
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Merge branch 'master' into fix-multi-cache-dependencies
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2022-02-16 09:44:37 +09:00 |
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Dan Balasescu
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ea5bb46fb8
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Merge branch 'master' into net6
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2022-02-16 00:40:04 +09:00 |
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Dan Balasescu
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bdc3b76df0
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Remove beatmap bindable from PlaylistItem
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2022-02-15 23:50:08 +09:00 |
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Dan Balasescu
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539cbe62c6
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Fix incorrect usages of user lookup cache in tests
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2022-02-15 21:23:24 +09:00 |
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Dan Balasescu
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efeba30b9f
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Remove ruleset and mod bindables from PlaylistItem
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2022-02-15 16:28:15 +09:00 |
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Dean Herbert
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6005daeba8
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Fix fire-and-forget async calls to use WaitSafely
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2022-02-11 16:02:42 +09:00 |
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Dan Balasescu
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b41655d5b9
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Fix crash when gameplay starts while in multi-spectator screen
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2022-02-04 17:47:41 +09:00 |
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Dan Balasescu
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d4ebff6ea1
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Add failing test
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2022-02-03 23:18:22 +09:00 |
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Dean Herbert
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5288eedd31
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Update all usages of RulesetID and Ruleset.ID to use Ruleset.OnlineID
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2022-01-27 15:38:03 +09:00 |
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Dean Herbert
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3e5c9e8436
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Fix cases of Access instead of Realm
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2022-01-25 12:58:15 +09:00 |
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Dean Herbert
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6eb2c28e41
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Rename RealmContextFactory to RealmAccess
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2022-01-24 20:38:07 +09:00 |
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Dean Herbert
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a59dcccab7
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Add local ContextFactory caching to all remaining test scenes that create local managers
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2022-01-14 19:59:21 +09:00 |
|
Dean Herbert
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1f9318265e
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Update ToLive usages in line with recent changes
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2022-01-12 17:00:16 +09:00 |
|
Dean Herbert
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31a3161189
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Make tests compile again
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2022-01-12 17:00:16 +09:00 |
|
Dean Herbert
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00e3af3366
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Update model manager and many related classes to get things compiling again
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2022-01-12 17:00:00 +09:00 |
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Dan Balasescu
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af9fad00c3
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Merge branch 'master' into async-deadlock-safety
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2022-01-10 16:11:09 +09:00 |
|
Bartłomiej Dach
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446962446e
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Add test coverage for correct revert of mods when play starts at song select
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2022-01-08 14:50:58 +01:00 |
|
Bartłomiej Dach
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50077f05bd
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Add test coverage for correct revert of ruleset when play starts at song select
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2022-01-08 14:50:57 +01:00 |
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Dean Herbert
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031a40af6a
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Replace usages of Wait with WaitSafely
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2022-01-04 11:51:41 +09:00 |
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