TocoToucan
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89d7de31ee
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VolumeControl: add controls for Effects and Music
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2016-10-09 20:45:34 +03:00 |
|
Adonais Romero González
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37115c8c9f
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Merge branch 'master' into counters
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2016-10-08 22:02:43 -05:00 |
|
Adonais Romero González
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5ebb2fc289
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Refactor + Stars Counter (initial)
Moved a few things to allow using common transforms
for a star counter. This implementation is basic and
hacky, but good enough as proof of concept.
|
2016-10-08 19:11:01 -05:00 |
|
Dean Herbert
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9594b7193c
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Standardise drawable state access and split large nested classes out of MainMenu.ButtonSystem
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2016-10-08 23:27:46 +09:00 |
|
Dean Herbert
|
47faf8f40d
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Add in-game chat display, along with a global hotkey handling method.
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2016-10-08 19:23:21 +09:00 |
|
Dean Herbert
|
3067c890ce
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General improvements to chat querying and logic organisation.
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2016-10-08 19:23:21 +09:00 |
|
Dean Herbert
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b2d899feb5
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Add basic intro sequence.
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2016-10-08 15:54:04 +09:00 |
|
Dean Herbert
|
bdb72d7b82
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Add basic VolumeControl and saving of volume to config.
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2016-10-08 15:54:00 +09:00 |
|
Dean Herbert
|
d1dfa120d1
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Move BackgroundModes to their own files.
|
2016-10-08 15:53:57 +09:00 |
|
Dean Herbert
|
d6042bd689
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Add intro and begin to create central logic nest.
|
2016-10-08 15:53:56 +09:00 |
|
Adonais Romero González
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00cfc51004
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Rolling counters (initial)
|
2016-10-07 02:05:02 -05:00 |
|
Dean Herbert
|
c0f25a2683
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Improve white-boxed game modes.
|
2016-10-05 20:08:58 +09:00 |
|
Dean Herbert
|
03aea04a00
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Add BackgroundMode stack.
|
2016-10-05 20:06:55 +09:00 |
|
Dean Herbert
|
cc52580568
|
Implement mode selector highlight line.
|
2016-10-04 19:41:18 +09:00 |
|
Dean Herbert
|
11403a922a
|
Make Home, Settings and PlayMode buttons work.
|
2016-10-04 17:15:03 +09:00 |
|
Dean Herbert
|
f0681f35c4
|
Merge remote-tracking branch 'refs/remotes/upstream/master' into game-modes-layout
# Conflicts:
# osu.Game/OsuGame.cs
# osu.Game/OsuGameBase.cs
# osu.Game/osu.Game.csproj
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2016-10-01 17:10:27 +09:00 |
|
Dean Herbert
|
b110a879a7
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Merge branch 'refs/heads/master' into api-channels-messages
# Conflicts:
# osu.Desktop.VisualTests/osu.Desktop.VisualTests.csproj
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2016-10-01 17:05:56 +09:00 |
|
Dean Herbert
|
5afb038025
|
Use explicit cast to OsuGame rather than in-between derived classes.
# Conflicts:
# osu.Game/GameModes/Menu/MainMenu.cs
|
2016-10-01 17:02:57 +09:00 |
|
Dean Herbert
|
cc14aeb802
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Add basic background display system.
|
2016-09-30 18:45:55 +09:00 |
|
Dean Herbert
|
d93718d953
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Add template toolbar.
|
2016-09-30 18:45:27 +09:00 |
|
Dean Herbert
|
357c94ed8a
|
Add OsuGameMode. Standardise naming of classes.
|
2016-09-30 13:30:55 +09:00 |
|
Dean Herbert
|
643ae0cefe
|
Merge remote-tracking branch 'upstream/master' into beatmap_framework
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2016-09-30 00:13:08 +09:00 |
|
Dean Herbert
|
b4c9dca54b
|
Merge remote-tracking branch 'upstream/master' into api-channels-messages
Conflicts:
osu.Game/Online/Chat/Message.cs
|
2016-09-29 23:54:33 +09:00 |
|
Dean Herbert
|
154226b9a3
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Basic white-boxing of all game modes.
|
2016-09-29 23:51:17 +09:00 |
|
Dean Herbert
|
2db962dc33
|
Add basic tweening mouse cursor.
# Conflicts:
# osu-framework
|
2016-09-29 23:46:33 +09:00 |
|
Dean Herbert
|
8650e951e5
|
Merge branch 'refs/heads/master' into api-channels-messages
# Conflicts:
# osu.Desktop.VisualTests/osu.Desktop.VisualTests.csproj
|
2016-09-28 16:30:00 +09:00 |
|
Dean Herbert
|
eaab1b718e
|
Merge branch 'refs/heads/master' into beatmap_framework
# Conflicts:
# osu.Desktop.VisualTests/osu.Desktop.VisualTests.csproj
|
2016-09-28 16:09:26 +09:00 |
|
Dean Herbert
|
67652a6d8e
|
Improve formatting of chat lines.
|
2016-09-27 20:45:26 +09:00 |
|
Dean Herbert
|
28045b7136
|
Add back basic API support for channel/message retrieval.
|
2016-09-27 18:33:52 +09:00 |
|
Dean Herbert
|
f0284ce57c
|
Use the old naming style for now.
|
2016-09-26 15:07:29 +09:00 |
|
Dean Herbert
|
ae100e3137
|
Move PlayTest to the VisualTests project.
|
2016-09-25 13:59:38 +09:00 |
|
Dean Herbert
|
58ed5c00e4
|
Merge remote-tracking branch 'refs/remotes/upstream/master' into beatmap_framework
# Conflicts:
# osu.Game/GameModes/Menu/ButtonSystem.cs
# osu.Game/OsuGame.cs
|
2016-09-25 13:40:06 +09:00 |
|
Huo Yaoyuan
|
63535df6dc
|
Fix typo and missnaming.
|
2016-09-24 19:46:10 +08:00 |
|
Huo Yaoyuan
|
c70bf53486
|
Rename counter classes to avoid confusing.
|
2016-09-24 19:46:10 +08:00 |
|
Huo Yaoyuan
|
81f269ee69
|
MouseCount and KeyBoardCount, input handling.
|
2016-09-24 19:46:10 +08:00 |
|
Huo Yaoyuan
|
55a1a3827a
|
Implement KeyCounter and base Count class.
|
2016-09-24 19:46:10 +08:00 |
|
Dean Herbert
|
7bdb2fcfc7
|
Add basic implementation of VisualTest framework for osu! project.
Comes with one complimentary test.
|
2016-09-24 15:47:17 +09:00 |
|
Dean Herbert
|
e0c06a4f19
|
Merge branch 'refs/heads/general-fixes' into beatmap_framework
# Conflicts:
# osu-framework
# osu.Game/GameModes/FieldTest.cs
# osu.Game/GameModes/FontTest.cs
# osu.Game/GameModes/Menu/ButtonSystem.cs
# osu.Game/Graphics/UserInterface/TextBox.cs
# osu.Game/OsuGame.cs
# osu.Game/osu.Game.csproj
|
2016-09-20 16:36:42 +09:00 |
|
Remie Richards
|
f2fa9f611a
|
Replaced osu.Game.Graphics.Cursor.CursorContainer.cs with osu.Framework.Graphics.Cursor.CursorContainer.cs
|
2016-09-17 22:11:27 +01:00 |
|
Remie Richards
|
4754c0e2d1
|
Clears out old tests (use the framework tests!), Replaces osu.Game.Graphics.UserInterface references with osu.Framework.Graphics.UserInterface
|
2016-09-17 21:54:52 +01:00 |
|
Dean Herbert
|
9e76feb159
|
Add remaining HitRenderers.
Many general improvements.
|
2016-09-06 21:42:45 +09:00 |
|
Dean Herbert
|
024ae1d1c2
|
Move playfields to own class.
|
2016-09-06 21:42:45 +09:00 |
|
Dean Herbert
|
93744f7372
|
Add basic TaikoHitRenderer.
|
2016-09-06 21:42:45 +09:00 |
|
Dean Herbert
|
2ea5a5c675
|
Add basic HitRenderer framework.
|
2016-09-06 21:42:45 +09:00 |
|
Dean Herbert
|
ec25a50249
|
Add basic structure for catch mode objects.
|
2016-09-06 21:41:16 +09:00 |
|
Dean Herbert
|
49110cf8d8
|
Add mania Note and HoldNote.
|
2016-09-06 21:41:16 +09:00 |
|
Dean Herbert
|
cf12f4764f
|
Add basic structure for osu! mode objects.
|
2016-09-06 21:41:16 +09:00 |
|
Dean Herbert
|
7cee44ab1d
|
HitObject -> HitBase. Also add BaseHits for each game mode.
|
2016-09-06 21:41:16 +09:00 |
|
Dean Herbert
|
016521240a
|
Add playtest class.
|
2016-09-06 21:41:16 +09:00 |
|
Dean Herbert
|
ef98e4ee3c
|
Move beatmap metadata to separate class.
|
2016-09-06 21:41:16 +09:00 |
|
Dean Herbert
|
abe8ff21f6
|
Add more timing and sample related classes.
|
2016-09-06 21:41:16 +09:00 |
|
Dean Herbert
|
3098204dda
|
Add basic class structure for Beatmap/HitObject/SampleInfo/User.
|
2016-09-06 21:41:16 +09:00 |
|
Dean Herbert
|
7e3d2ebe80
|
Update nuget packages and framework reference once more.
|
2016-09-06 20:41:18 +09:00 |
|
Dean Herbert
|
ebd15d6f7c
|
Remove System.Drawing dependency.
|
2016-09-02 14:30:08 +09:00 |
|
Dean Herbert
|
b3e2339175
|
Make TextBox rendering work again.
|
2016-09-01 22:51:03 +09:00 |
|
Dean Herbert
|
013cf1cf3f
|
Fix broken namespaces.
|
2016-08-31 20:16:05 +09:00 |
|
Dean Herbert
|
8870935a4b
|
Add basic online API support.
|
2016-08-31 20:14:01 +09:00 |
|
Dean Herbert
|
6cbbeaaac0
|
Initial commit.
|
2016-08-26 14:41:47 +09:00 |
|