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mirror of https://github.com/ppy/osu.git synced 2024-11-06 11:27:24 +08:00
Commit Graph

217 Commits

Author SHA1 Message Date
smoogipoo
2a9fb2c2c6 Make NestedHitObjects lazily-constructed 2018-03-05 21:40:26 +09:00
Dean Herbert
2003887cc8
Merge branch 'master' into clock-fixes 2018-03-05 17:45:08 +09:00
Dean Herbert
bd510e5356 Merge remote-tracking branch 'upstream/master' into clock-fixes 2018-03-02 21:01:53 +09:00
Dean Herbert
c54c1699bf
Merge branch 'master' into ruleset-replayframes 2018-03-01 22:26:16 +09:00
smoogipoo
a3c7755ade Implement a conversion process for ReplayFrames 2018-03-01 02:28:14 +09:00
Dean Herbert
01fcf9c813 Update in line with framework changes 2018-02-28 22:01:48 +09:00
Dean Herbert
cff17f1864 Update in line with inverse ShoudProcessClock default 2018-02-27 17:23:38 +09:00
Dean Herbert
73fb185132 Change the way ShouldProcessClock is specified in line with framework changes 2018-02-27 17:23:38 +09:00
smoogipoo
d72290ee24 Make ScaledContainer private 2018-02-23 15:06:08 +09:00
Dean Herbert
a3336f2577
Merge branch 'master' into fix-editor-osu-scale 2018-02-22 14:14:41 +09:00
smoogipoo
5faec5c2f1 Add a separate property to control playfield area 2018-02-21 20:54:33 +09:00
smoogipoo
6757be2007 Fix incorrect RelativeChildSize in Catch 2018-02-21 20:15:51 +09:00
smoogipoo
7fd7dc1538 Extract playfield scaling into a separate class
And make it more general.
2018-02-21 11:07:42 +09:00
smoogipoo
b7be162f28 Remove AspectAdjust property (override GetAspectAdjustedSize instead) 2018-02-19 17:05:10 +09:00
smoogipoo
cd2c9a9de6 Adjust xmldoc and rename to GetAspectAdjustedSize 2018-02-19 17:04:18 +09:00
smoogipoo
4699b5ad7c Fix a few code styling issues
These are present in the netstandard branch (the rules aren't working there - probably using the wrong configuration).
2018-02-08 23:47:03 +09:00
smoogipoo
75858bd3de Update in-line with framework changes 2018-02-02 15:41:54 +09:00
Dean Herbert
9d4ec6f8b5 Merge branch 'master' into ismaskedaway-input-fix 2018-02-01 19:29:10 +09:00
smoogipoo
1b99e54005 Fix IsMaskedAway not being up-to-date when fastfowarding replays 2018-02-01 15:21:23 +09:00
Dean Herbert
cd37be9440
Merge branch 'master' into better-slider-objects 2018-02-01 08:39:39 +09:00
Dean Herbert
888d2362fd
Merge branch 'master' into fix-taiko-fastforwarding 2018-01-31 18:30:15 +09:00
smoogipoo
c97ea3ed60 Post-process beatmap before applying defaults 2018-01-30 15:49:55 +09:00
smoogipoo
ef3fb8c05a InputManager -> Container where KeyBindings are involved 2018-01-30 14:49:12 +09:00
Dean Herbert
03154dbc63 Fix incorrect initial migration
Also adds variant to settings
2018-01-25 23:41:03 +09:00
smoogipoo
57cd50c45e Reorder the way input is handled for replays
Fixes https://github.com/ppy/osu/issues/1625 .
2018-01-25 17:39:50 +09:00
Dean Herbert
5a00ae36d1 Add database-based configuration for rulesets 2018-01-24 17:45:28 +09:00
Dean Herbert
b197cd56af Allow DI'd OnScreenDisplay to be null 2018-01-23 16:42:31 +09:00
Dean Herbert
c01f67b0d8 Merge remote-tracking branch 'upstream/master' into ruleset-configs 2018-01-23 16:23:25 +09:00
smoogipoo
c1331cef1b Disallow DualStages for non-converted beatmaps 2018-01-22 15:52:54 +09:00
smoogipoo
9ac035f3d5 Merge branch 'bdl-cache-changes' into ruleset-configs 2018-01-22 13:11:45 +09:00
為什麼
feb79ff9e7
Merge branch 'master' into mania_stage_fix 2018-01-19 20:08:24 +08:00
smoogipoo
a94ea7025e Register/Unregister -> BeginTracking/StopTracking and add exceptions 2018-01-18 18:45:48 +09:00
smoogipoo
dee298c395 No more statics + better unregistration 2018-01-18 17:40:05 +09:00
smoogipoo
7910b47868 Move ConfigManager registration/dependency injection to RulesetContainer 2018-01-18 17:00:23 +09:00
ANDY840119-PC\andy840119
6c67f96fdb fix ci error 2018-01-18 02:01:01 +09:00
ANDY840119-PC\andy840119
3b291abf60 Merge branch 'master' of https://github.com/ppy/osu into mania_stage_fix
# Conflicts:
#	osu.Game.Rulesets.Mania/UI/ManiaPlayfield.cs
#	osu.Game/Rulesets/UI/Playfield.cs
2018-01-17 22:27:32 +09:00
smoogipoo
2ebb3d6e0e Fix ReplayLoader not being treated as having a replay loaded
Player checks for HasReplayLoaded in Player.load(), but the replay is attached in ReplayPlayer.LoadComplete(), which is too late.
2018-01-17 17:37:14 +09:00
smoogipoo
8c5ef0a330 Remove base OnJudgement from Playfield to properly accomodate nested playfields 2018-01-15 20:48:57 +09:00
smoogipoo
c32ff9c43b Move nested playfields to the base Playfield 2018-01-15 20:39:57 +09:00
smoogipoo
28586317dd Give stages a size again 2018-01-15 19:44:42 +09:00
Dean Herbert
0796d33e66
Merge branch 'master' into fix-skipbutton-ordering 2018-01-15 15:54:18 +09:00
smoogipoo
512e4d2c9f Rewrite the way that cursor overrides are done game-wide 2018-01-12 18:13:17 +09:00
smoogipoo
8a04c954a9 Cleanup 2018-01-12 17:19:59 +09:00
smoogipoo
441e8aced5 Better namings for the speed change "algorithms" 2018-01-12 17:18:34 +09:00
smoogipoo
4b2d971b00 Add some comments 2018-01-12 13:06:17 +09:00
smoogipoo
712d586d41 Revert "Add OSD + config value for scroll speed"
This reverts commit a6d8b28221.
2018-01-12 12:28:43 +09:00
smoogipoo
ab762045d6 Move back to using load(), fix testcase 2018-01-11 16:51:46 +09:00
smoogipoo
d998936e9e Fix testcase errors 2018-01-11 15:50:44 +09:00
smoogipoo
9ae67b519b Optimise nested hitobject position computations 2018-01-11 15:25:15 +09:00
smoogipoo
9d00e5bb7d Make ScrollingHitObjectContainer handle nested hitobjects 2018-01-11 15:08:30 +09:00