FreezyLemon
7d428875b8
Changed LoadWrapper back to DelayedLoadWrapper and fixed the implementation (dependent on framework change, delay now in ctor)
2017-11-22 15:46:04 +01:00
FreezyLemon
2203a84300
Small fixes and style corrections
2017-11-21 19:16:44 +01:00
FreezyLemon
870807c265
Switched over to the new LoadWrapper class for all delayed loading.
2017-11-21 16:17:33 +01:00
FreezyLemon
a033eb46d3
Changed to LoadComponentAsync call instead of adding an AsyncLoadWrapper instance.
2017-11-21 16:12:23 +01:00
Dean Herbert
44671ad9cb
Move common width definition to base class
2017-11-14 19:03:50 +09:00
Dean Herbert
acc299c7b9
Correct and simplify RulesetStore
2017-10-16 17:02:31 +09:00
Dean Herbert
cd722e4abb
Fix beatmap author being stored in two different places
2017-10-14 11:39:55 +09:00
Dean Herbert
3644fa46be
Make sure the loading overlay is hidden when preview is user cancelled
2017-10-14 10:53:39 +09:00
Jorolf
2938ca9488
fix loading animation not playing
2017-10-13 20:44:05 +02:00
Dean Herbert
5b16f5d3b5
Remove unused field
2017-10-13 14:19:25 +09:00
Dean Herbert
abf5418080
Apply some renames and refactoring of loading logic
...
Reduced publicly facing properties where possible. Also fixes a potentially bad state issue when the beatmapset was changed while a load was in progress.
2017-10-13 14:06:34 +09:00
Jorolf
f3ca6cc387
remove redundant stuff
2017-10-06 22:02:33 +02:00
Jorolf
5a8b8dacbb
move stuff thats duplicated in PreviewButton and DirectPanel to PlayButton
2017-10-06 21:02:00 +02:00
Jorolf
2457df8e18
remove unused usings and reset the track to the start when playing again
2017-09-29 23:26:16 +02:00
Jorolf
259d49e6b9
Merge branch 'master' of git://github.com/ppy/osu into direct-previews
2017-09-29 23:09:33 +02:00
Jorolf
647304c14b
move logic to DirectPanel and reuse stuff for the PreviewButton
2017-09-29 23:08:30 +02:00
Dean Herbert
ec50834e98
Load osu!direct overlay to "newest maps" tab by default
2017-09-27 12:23:48 +08:00
Jorolf
355a7b6649
Merge branch 'master' of git://github.com/ppy/osu into direct-previews
2017-09-26 12:22:11 +02:00
Jorolf
1f2a82b7ab
make PreviewPlaying readonly instead of abstract
2017-09-26 12:21:00 +02:00
Dean Herbert
40f597f762
Add download button to grid view panels
2017-09-26 00:18:35 +08:00
Dean Herbert
c2bb3ea7bc
Add minimal viable implementation of BeatmapSetOver in game
2017-09-25 17:58:03 +08:00
Jorolf
3e8ae93b34
appveyor
2017-09-17 22:54:23 +02:00
Jorolf
be1e868a2a
add previews to osu!direct
2017-09-17 22:39:34 +02:00
naoey
0c2bad1de4
Get rid of some properties and todos.
2017-09-09 12:44:27 +05:30
naoey
e67606e203
Return existing download if it exists.
2017-09-09 10:25:28 +05:30
naoey
20becbe576
Use the specifically created progress action, add license header.
2017-09-09 01:53:42 +05:30
naoey
5a3814b02e
XMLdoc fixes and a cautionary check.
2017-09-09 01:04:55 +05:30
naoey
0e4973020a
Resharper and test case fixes.
2017-09-09 00:58:54 +05:30
naoey
00306b6e38
Maintain download progress between switching result views.
...
- Check for existing download requests on creating DirectPanel
- Actually remove downloaded beatmap from results
2017-09-09 00:57:48 +05:30
naoey
20f93c83d6
Make downloads happen in BeatmapManager.
2017-09-09 00:57:40 +05:30
Dean Herbert
70154d1036
Update usage of FadeEdgeEffect
...
Improves the visual appearance of DirectPanels' shadows too.
2017-08-25 14:58:19 +09:00
Dean Herbert
ca0d1b79b2
Disallow multiple download requests for the same panel
2017-08-25 11:54:18 +09:00
Dean Herbert
febf0348be
Permit nulls to allow test cases to run successfully
2017-08-24 21:26:50 +09:00
Dean Herbert
32a23c7fe4
Add initial osu!direct beatmap download and import process
2017-08-24 20:16:03 +09:00
Dean Herbert
cacf256aad
Add placeholder download method with progress bar
2017-08-24 18:51:50 +09:00
Dean Herbert
a2549157ca
Add hover effects
2017-08-24 18:18:03 +09:00
Dean Herbert
4e1cf329c8
Move background logic to base class; reduce overdraw after set fades in
2017-08-24 17:39:39 +09:00
Dean Herbert
76a95495d3
Move shared code to base class
2017-08-24 17:30:10 +09:00
Dean Herbert
0d9ea97828
Allow Rulesets to create a non-FontAwesome icon
...
This also
- Renames TextAwesome to SpriteIcon.
- Removes the default size of "20" from SpriteIcon (now defaults to the underlying texture size).
2017-08-03 14:36:21 +09:00
Dean Herbert
5f53426a9a
*Database -> *Store
...
Welcome back BeatmapManager
2017-07-27 16:56:41 +09:00
Dean Herbert
fce580d717
Reshuffle namespaces
2017-07-26 13:22:46 +09:00
Dean Herbert
64f2e2dc32
Use Colour instead of ColourInfo
2017-07-23 13:06:16 +02:00
Thomas Müller
e68675f970
Rename EasingTypes to Easing
2017-07-22 20:53:53 +02:00
Thomas Müller
a5e610a7ba
Update framework and fix compilation
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Most issues were related to BeginLoopedSequence usage and lack of
"this." in front of transform helpers.
2017-07-14 19:18:12 +03:00
Dean Herbert
3aeed86392
Merge branch 'master' into drawable-room-update
2017-07-14 15:29:27 +09:00
Dean Herbert
de46f3ab07
Remove all unnecessary parenthesis where object initialisers are used
...
Enforces at CI.
2017-07-13 15:11:33 +09:00
DrabWeb
fea40ccc1a
Share BeatmapSet cover sprite code.
2017-07-13 01:17:47 -03:00
Dean Herbert
190ea3bfab
Remove unnused variable
2017-07-13 11:06:28 +09:00
Dean Herbert
3f2f42d13c
Always load high resolution for now
...
Also rename GetBackground to CreateBackground, since it's returning a new instance.
2017-07-13 10:30:09 +09:00
DrabWeb
b448603d6c
CI fixes.
2017-07-11 01:42:51 -03:00