Dean Herbert
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70d475be1f
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Fix elements appearing in front of hitobjects
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2020-10-01 18:54:59 +09:00 |
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Dean Herbert
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00a19b4879
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Also add toggle for ticks display
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2020-10-01 18:16:49 +09:00 |
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Dean Herbert
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0d03084cdc
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Move control point display to the base timeline class
We want them to display on all screens with a timeline as they are quite
useful in all cases.
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2020-10-01 18:16:12 +09:00 |
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Dan Balasescu
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7eb45990a4
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Merge pull request #10302 from peppy/timing-screen-clean-up
Fix timing screen tests and add simple view of control points to timeline
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2020-09-30 21:33:07 +09:00 |
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Dean Herbert
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3422db1bb2
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Use top-left colour for deciding the text colour (gradient was added in some cases)
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2020-09-30 17:10:22 +09:00 |
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Dean Herbert
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5b200a8ca4
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Change default zoom of timing screen timeline to most zoomed out
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2020-09-30 16:39:27 +09:00 |
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Dean Herbert
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6e1ea00443
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Don't apply gradient to non-duration objects
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2020-09-29 17:34:50 +09:00 |
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Dean Herbert
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c47652c97a
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Add gradient to hide subtractive colour issues
Good thing is looks better than without.
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2020-09-29 17:26:54 +09:00 |
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Dean Herbert
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8d8d45a0c0
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Add combo index display support
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2020-09-29 17:26:54 +09:00 |
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Dean Herbert
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f16fc29071
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Add combo colour display support
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2020-09-29 17:26:54 +09:00 |
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Dean Herbert
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53b3d23842
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Expose HitObjectComposer for other components in the Compose csreen to use
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2020-09-29 17:26:54 +09:00 |
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Dan Balasescu
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06ab33645e
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Merge branch 'master' into editor-implicit-autoplay
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2020-09-28 16:43:08 +09:00 |
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Dan Balasescu
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5cceb3c724
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Merge pull request #10273 from peppy/editor-fix-missing-update-after-drag
Trigger a hitobject update after blueprint drag ends
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2020-09-28 16:34:23 +09:00 |
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Dean Herbert
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d9ac5866b6
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Merge branch 'editor-default-hit-sample' into editor-implicit-autoplay
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2020-09-28 15:48:37 +09:00 |
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Dean Herbert
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a4e9c85333
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Trigger a hitobject update after blueprint drag ends
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2020-09-28 15:37:06 +09:00 |
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Dean Herbert
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0ae2266b82
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Fix new placement hitobjects in the editor not getting the default sample added
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2020-09-28 15:36:13 +09:00 |
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Dean Herbert
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1aa8b400d4
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Avoid unnecessary object updates from SelectionHandlers
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2020-09-28 15:33:49 +09:00 |
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Dan Balasescu
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cc41b4bb9e
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Merge branch 'master' into editor-sample-addition-buttons
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2020-09-25 19:39:12 +09:00 |
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Dean Herbert
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8e6bf516d9
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Merge branch 'master' into editor-ternary-buttons
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2020-09-25 18:30:59 +09:00 |
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Dean Herbert
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dbfa05d3b3
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Fix placement object not getting updated with initial state
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2020-09-25 18:00:17 +09:00 |
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Dean Herbert
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b561429f92
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Add toolbar toggle buttons for hit samples
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2020-09-25 17:53:41 +09:00 |
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Dean Herbert
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346d14d40b
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Rename variables to match
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2020-09-25 17:45:19 +09:00 |
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Dean Herbert
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22511c36c3
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Ensure toggles are not instantiated more than once for safety
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2020-09-25 17:43:09 +09:00 |
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Dean Herbert
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51cc644b7b
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Fix set access to SelectionHandler
Co-authored-by: Dan Balasescu <smoogipoo@smgi.me>
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2020-09-25 17:42:49 +09:00 |
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Dean Herbert
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b8e9f19b92
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Move common HitSampleInfo lookup to static method
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2020-09-25 17:30:31 +09:00 |
|
Dean Herbert
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98c6027352
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Remove unused using
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2020-09-25 17:07:58 +09:00 |
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Dean Herbert
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ae68dcd962
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Add ternary toggle buttons to editor toolbox selection
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2020-09-25 16:38:12 +09:00 |
|
Dean Herbert
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0f8551e9ea
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Merge branch 'editor-ternary-states' into new-combo-toggle
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2020-09-25 15:36:33 +09:00 |
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Dean Herbert
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a859fe78ee
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Expose update ternary state method and use better state determination function
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2020-09-25 15:32:36 +09:00 |
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Dean Herbert
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50290f3cb4
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Rework ternary states to fix context menus not updating after already displayed
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2020-09-25 15:10:13 +09:00 |
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Dean Herbert
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a6adf8334e
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Use existing method to update combo state of selection
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2020-09-25 14:19:35 +09:00 |
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Dean Herbert
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e009264f10
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Add new combo toggle to main composer interface
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2020-09-25 14:10:30 +09:00 |
|
Dan Balasescu
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952e84396a
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Merge branch 'master' into editor-object-object-snapping
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2020-09-25 13:17:30 +09:00 |
|
Dean Herbert
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158d307126
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Avoid destroying editor screens when changing between modes
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2020-09-24 17:03:54 +09:00 |
|
Dean Herbert
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44be0ab762
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Add basic osu! object to object snapping
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2020-09-24 16:24:35 +09:00 |
|
Dean Herbert
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ccb3ef5020
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Merge branch 'new-combo-editor-toggle' into fix-taiko-change-handling
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2020-09-23 17:08:27 +09:00 |
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Dean Herbert
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02201d0ec6
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Fix incorrect cast logic
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2020-09-23 17:08:25 +09:00 |
|
Dean Herbert
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487fc2a2c6
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Add missing change handler scopings to taiko context menu operations
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2020-09-23 16:58:22 +09:00 |
|
Dean Herbert
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2d67faeb72
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Add xmldoc
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2020-09-23 16:40:56 +09:00 |
|
Dean Herbert
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a1ec167982
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Add the ability to toggle new combo state from composer context menu
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2020-09-23 16:38:16 +09:00 |
|
Dean Herbert
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62c55165d4
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Merge branch 'editor-fix-multiple-selection' into editor-clipboard
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2020-09-14 15:47:20 +09:00 |
|
Dean Herbert
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b7a06524fb
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Update comment to make more sense
|
2020-09-14 15:47:10 +09:00 |
|
Dean Herbert
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75e4f224e5
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Add back accidentally removed remove
|
2020-09-14 15:47:04 +09:00 |
|
Dean Herbert
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81f30cd264
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Select blueprint if object is already selected at the point of adding
|
2020-09-12 21:23:11 +09:00 |
|
Dean Herbert
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94d929d8cd
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Remove unnecessary contains checks
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2020-09-11 22:03:19 +09:00 |
|
Dean Herbert
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22e6df02b6
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Fix editor selected hitobjects containing the selection up to five times
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2020-09-11 20:27:07 +09:00 |
|
Dean Herbert
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c3123bf117
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Rename drag blueprint selection method for discoverability
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2020-09-08 17:22:59 +09:00 |
|
Dean Herbert
|
249ae5df1b
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Merge branch 'master' into beatmap-track-rework
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2020-09-02 15:24:46 +09:00 |
|
Dean Herbert
|
d1f79a6a48
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Fix potentially incorrect zoom level getting set on very short audio
track
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2020-09-01 15:41:36 +09:00 |
|
Dean Herbert
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f65991f31f
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Revert some usages based on review feedback
|
2020-08-26 23:28:58 +09:00 |
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