Dean Herbert
51bd32bf7e
Restore comment regarding usage of MinBy
2024-01-09 01:08:47 +09:00
Dean Herbert
e77d203a24
Refactor delayed load logic to hopefully read better
2024-01-09 01:08:17 +09:00
Dean Herbert
81c6fd5589
Load items closer to the centre of the screen as a priority
2024-01-04 19:25:12 +09:00
Dean Herbert
adac3b65ce
Fix beatmap carousel not preloading panels when off-screen
2024-01-04 19:25:12 +09:00
Dean Herbert
bbfdd6892d
Allow choosing "Edit" from any beatmap carousel item
2023-12-19 19:58:49 +09:00
Dean Herbert
7139592e43
Fix collections not being sorted correctly in context menus
2023-10-16 16:03:12 +09:00
Dean Herbert
10c43d2273
Reduce delays and fades for carousel panels to improve song select initial display performance
...
Entering song select has seen a hit since the new renderer
implementations. The underlying cause is large numbers of vertex buffer
uploads (the counter hits >200k for me during the transition).
Song select is in the process of being redesigned, and we are probably
going to make improvements to the renderer to alleviate this, but in the
mean time we can greatly improve the user experience by reducing how
long the initial fade in delays take on panels.
Visually this doesn't look too jarring, and gives a more immediate
feeling when scrolling. It's also more feasible to load elements sooner
with https://github.com/ppy/osu/pull/23809 applied.
2023-06-08 17:28:58 +09:00
Dean Herbert
c54670aee1
Add comment explaining implementation
2023-06-06 13:30:56 +09:00
Joseph Madamba
4eb0f0261c
Fix song select beatmap panels not displaying correct background shown in web
2023-06-04 22:54:15 -07:00
Dean Herbert
b7e845201f
Fix whitespace around Debug.Assert
2023-01-10 18:03:17 +09:00
mk56-spn
6abbc7dc28
Further fix nullability
2023-01-09 20:59:28 +01:00
mk56-spn
69260ca3c3
remove unnecessary usages of nullable forgiveness, add asserts for debugging
2023-01-09 18:36:55 +01:00
mk56-spn
47fb467012
Remove nullable disabling in carousel
2023-01-08 19:02:48 +01:00
Dan Balasescu
7bc8908ca9
Partial everything
2022-11-27 00:00:27 +09:00
Dean Herbert
438067a18b
Convert realm data propagation to more correctly use Live<T>
...
wip
2022-07-27 19:35:09 +09:00
Dean Herbert
41393616d8
Replace BeatmapCollection
with RealmBeatmapCollection
2022-07-27 19:35:09 +09:00
Dean Herbert
9c543fef48
Remove CollectionManager
2022-07-27 18:45:33 +09:00
Dean Herbert
a05d7f4d8c
Change carousel terminology to not use Children
/ InternalChildren
2022-07-21 16:06:06 +09:00
Dan Balasescu
f8830c6850
Automated #nullable processing
2022-06-17 16:37:17 +09:00
Dean Herbert
4a5e86e451
Rename Beatmaps
to BeatmapHashes
for clarity
2022-06-10 14:03:51 +09:00
Dean Herbert
42cd7d9e6e
Change CollectionManager
to only store MD5 hashes instead of full BeatmapInfo
2022-06-08 18:23:09 +09:00
Dean Herbert
e315313266
Split out IDialogOverlay
to allow for easier testing
2022-04-18 18:36:26 +09:00
Dean Herbert
eb25730b61
Revert "Merge pull request #16716 from peppy/carousel-less-invalidations"
...
This reverts commit 8d13e0514b
, reversing
changes made to 95582a9023
.
2022-02-05 16:12:58 +09:00
Dean Herbert
6bc6675fa1
Adjust fade in times slightly
2022-01-31 14:46:20 +09:00
Dean Herbert
2ee0db0ebf
Move fade in function local
2022-01-31 14:46:20 +09:00
Dean Herbert
00e3af3366
Update model manager and many related classes to get things compiling again
2022-01-12 17:00:00 +09:00
Dean Herbert
692e846acd
Rename BeatmapSetInfo.OnlineBeatmapSetID
to OnlineID
to match interface
2021-11-12 17:52:44 +09:00
Dean Herbert
6944151486
Apply batch fixing of built-in types using var
2021-10-27 13:04:41 +09:00
Dean Herbert
046087a367
Fix access to AliveChildren
before IsLoaded
2021-05-27 16:58:01 +09:00
Dean Herbert
b3b39c4c13
Fix BeatmapCarousel
accessing ScreenSpaceDrawQuad
of non-loaded children
...
Fixes failure seen at
https://ci.appveyor.com/project/peppy/osu/builds/39302762/tests .
2021-05-26 15:42:27 +09:00
Dean Herbert
df5970fab4
Create base implementations of the two most common TernaryStateMenuItem
s
2021-05-20 19:34:53 +09:00
Bartłomiej Dach
43b9fde457
Add some nullability annotations for good measure
2021-01-06 13:15:15 +01:00
Dean Herbert
99701a6d9b
Add null check on beatmapContainer for safety
2021-01-06 21:06:33 +09:00
Dean Herbert
83dbba3cbf
Fix carousel beatmap set panels applying transforms to difficulties while they are loading
2021-01-05 18:41:45 +09:00
smoogipoo
31f7f7072d
Fix song select panels not loading if partially offscreen
2020-12-03 15:13:20 +09:00
Dean Herbert
6058c66edb
Move drawable carousel set movement logic into panels themselves
2020-11-26 18:32:43 +09:00
Dean Herbert
8b04cd2cb0
Fix a potential null reference when loading carousel difficulties
2020-10-25 20:28:24 +09:00
Dean Herbert
30e1fce7a4
Reduce alloc overhead of DrawableCarouselBeatmapSet using new function-based ctor
2020-10-14 15:10:50 +09:00
Dean Herbert
3d416f4d64
Clean up beatmapSet resolution in DrawableCarouselBeatmapSet
2020-10-13 19:31:29 +09:00
Dean Herbert
75b6a5e17e
Remove unnecessary hack (fixed via framework update)
2020-10-13 19:31:29 +09:00
Dean Herbert
5d11db7753
Locallise ChildItems to DrawableCarouselBeatmapSet for clarity
2020-10-13 19:31:29 +09:00
Dean Herbert
834b0186f4
Adjust fade duration to be slightly shorter
2020-10-13 18:50:10 +09:00
Dean Herbert
2346644c04
Switch DelayedLoadUnloadWrappers to DelayedLoadWrappers
...
Due to pooling usage, there is no time we need to unload. Switching to
DelayedLoadWrapper cleans up the code and reduces overhead
substantially.
2020-10-13 18:47:40 +09:00
Dean Herbert
4f4f222514
Remove unnecessary fade (already applied by base DrawableCarouselItem)
2020-10-13 18:28:28 +09:00
Dean Herbert
83358d487f
Remove logging
2020-10-13 18:18:22 +09:00
Dean Herbert
3d9ea852ec
Remove masking override (no longer needed as our size is now correct)
2020-10-13 18:14:23 +09:00
Dean Herbert
69650c16fc
Simplify vertical position calculations by including spacing in height definition
2020-10-13 18:13:36 +09:00
Dean Herbert
d9a6a6b245
Split content out into own class
2020-10-13 18:01:12 +09:00
Dean Herbert
9b2ebb8f0f
Fix main content DelayedLoadUnloadWrapper not getting a valid size before load
2020-10-13 17:45:41 +09:00
Dean Herbert
fdd4d95cdc
Fix difficulties being at incorrect vertical positions after filter is applied
2020-10-13 17:37:33 +09:00