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Commit Graph

44641 Commits

Author SHA1 Message Date
Nathen
2ea2e5f1db Be doubly careful 2024-11-14 01:47:24 -05:00
Nathen
ce818f59e7 Fix NaN PP values when SR is 0 2024-11-14 01:42:07 -05:00
Dean Herbert
fea6a54432
Fix more tests reading in wrong order 2024-11-14 14:46:58 +09:00
Dean Herbert
17b1888c59
Avoid using newTexst as it doesn't work well with tests 2024-11-14 14:39:05 +09:00
Dean Herbert
ebe9a9f083
Avoid writing changes to realm when collection name wasn't actually changed 2024-11-14 14:39:05 +09:00
Dean Herbert
695f156f5f
Change collection management dialog to handle changes more correctly 2024-11-14 14:39:05 +09:00
Dean Herbert
d37c1bb6d0
Remove redundant null initialisation and apply nullability 2024-11-14 13:37:58 +09:00
Dean Herbert
7670a81181
Merge branch 'master' into bat-max-performance 2024-11-14 13:35:29 +09:00
Dean Herbert
2afd357901
Re-throw OperationCanceledException for consistency?
Mostly to see if it breaks anything.
2024-11-14 13:14:35 +09:00
Shin Morisawa
a3da10ff44
fixed said issue 2024-11-14 07:19:18 +09:00
Shin Morisawa
7e96ae6da4
change stuff. (idk what exactly) 2024-11-14 06:58:54 +09:00
OliBomby
b6eff38520 Fix timing point truncation in legacy beatmap export 2024-11-13 14:23:28 +01:00
Dan Balasescu
85d292ae57
Merge pull request #30602 from peppy/increase-idle-time
Increase idle time before gameplay loads when hovering controls
2024-11-13 21:21:23 +09:00
Dean Herbert
68945daa40
Add confirmation when pressing 'q' to quit at the main menu
Kinda a weird key. I feel like this deserves a confirmation step unlike
mouse clicking the exit button.

Addresses https://github.com/ppy/osu/discussions/30471.
2024-11-13 19:27:20 +09:00
Dean Herbert
b82f420b52
Merge pull request #30433 from stanriders/fix-userpanel-overflow
Fix `UserRankPanel` rank overflowing on 6+ digits
2024-11-13 19:19:30 +09:00
Dean Herbert
54ca705680
Merge branch 'master' into hs-toggle2 2024-11-13 19:15:00 +09:00
Dean Herbert
2dbc275bb8
Make quick restart even faster 2024-11-13 18:11:25 +09:00
Dan Balasescu
60d45d44bb
Merge pull request #30536 from stanriders/add-diffcalc-helpers
Add `DifficultyCalculationUtils`
2024-11-13 17:49:40 +09:00
Dean Herbert
2ae8c36d17
Increase idle time before gameplay loads when hovering controls 2024-11-13 17:39:21 +09:00
Dan Balasescu
a2a930aa35
Fix CI issues 2024-11-13 17:15:50 +09:00
Dan Balasescu
5b2568d18b
Fix cases where the bindable is resolved directly 2024-11-13 16:38:49 +09:00
Dan Balasescu
99762da7b8
Make RoomID non-bindable
Most important changes are to `RoomSubScreen` and `PlaylistsRoomSubScreen`, because those are the only two cases that now bind to the event instead.
2024-11-13 16:28:54 +09:00
Dan Balasescu
db025d81ee
Reorder public property vs private field 2024-11-13 15:50:01 +09:00
Dean Herbert
78084e33af
Merge pull request #30411 from frenzibyte/editor-slider-touch-support-2
Fix placing objects via touch in editor not working sometimes
2024-11-13 15:09:57 +09:00
Dean Herbert
19f887e283
Merge branch 'master' into feat/optimize-polygon-tool 2024-11-13 13:59:54 +09:00
Dan Balasescu
f3fd87af7b
Make DrawableMatchRoom structurally match other implementations 2024-11-12 20:32:59 +09:00
Bartłomiej Dach
c25215d2cf
Merge pull request #30579 from peppy/fix-rank-display-song-select
Fix top rank display not showing up on beatmaps with many difficulties
2024-11-12 12:26:26 +01:00
Dan Balasescu
72564b5c98
Make CurrentPlaylistItem not a bindable 2024-11-12 18:17:24 +09:00
Dean Herbert
ce86208e09
Merge branch 'master' into import-paused-visibility 2024-11-12 17:02:21 +09:00
Dan Balasescu
678d14aa60
Merge pull request #30534 from Lawtrohux/difficult-strain
Globalise `CountDifficultStrains` within StrainSkill
2024-11-12 14:50:18 +09:00
Dean Herbert
8c5785fdf6
Make math more logical 2024-11-11 22:57:26 +09:00
Dean Herbert
ee4d58544d
Update framework (and other common packages) 2024-11-11 21:58:13 +09:00
Bartłomiej Dach
b430ac2214
Merge branch 'master' into song-select-less-semi-opaque 2024-11-11 11:04:48 +01:00
Bartłomiej Dach
d29dd2c223
Remove unused using directives 2024-11-11 11:04:43 +01:00
Bartłomiej Dach
c37e4877e2
Move setting back to timing panel 2024-11-11 10:08:26 +01:00
Dean Herbert
f84ee3996f
Reduce semi-opaque layers at song select
I made these changes while working on
https://github.com/ppy/osu/pull/30579. Basically, it's hard to fix the
ranks not loading while underneath the footer, and the transparency both
looks bad, and is going away in the redesign.

I've chosen values here that are moving *in the direction* of the new
design without overhauling everything.

- I know that there's still some transparency. I did this because it
helps keep all current elements / colours contrasting without too much
effort.
- I completely removed the transparency adjustments on the beatmap
panels. This always looked bad due to being applied per-layer, and I
don't think it added much.
2024-11-11 17:57:23 +09:00
Bartłomiej Dach
0cddb93dda
Move setting to user config 2024-11-11 09:57:17 +01:00
Bartłomiej Dach
a6cdf6df07
Merge branch 'master' into move-already-placed-objects-when-adjusting-offset-bpm 2024-11-11 09:50:00 +01:00
Dean Herbert
e8b69581b7
Fix top rank display not showing up on beatmaps with many difficulties 2024-11-11 17:49:34 +09:00
Dean Herbert
f8ac54d61c
Fix weird local variable typo 2024-11-11 16:59:02 +09:00
Dan Balasescu
8c68db0a36
Remove unused params 2024-11-11 16:10:15 +09:00
Dan Balasescu
7206e97b7b
Add IHasLegacyHitObjectType to ConvertHitObject 2024-11-11 16:10:15 +09:00
Dan Balasescu
e1d93a7d9c
Merge implementations of ConvertHitObjectParser
Having these be separate implementations sounded awesome at the time,
but it only ever led to confusion. There's no practical difference if,
for example, catch sees hitobjects with `IHasPosition` instead of
`IHasXPosition`.
2024-11-11 15:09:13 +09:00
Dean Herbert
322df72cce
Merge pull request #30425 from bdach/multiplayer-song-select-wyd
Fix multiplayer song select not correctly applying filter sometimes
2024-11-11 14:54:48 +09:00
Dean Herbert
caedbdeccf
Merge pull request #30545 from bdach/fix-restore-storage-not-restoring-storage
Fix retry button on storage unavailable dialog not reopening realm if retry succeeds
2024-11-11 14:30:50 +09:00
Joseph Madamba
9acfb3c900
Fix break overlay grades not using localised string 2024-11-09 16:45:18 -08:00
Bartłomiej Dach
091d02b3a8
Fix retry button on storage unavailable dialog not reopening realm if retry succeeds
Related: https://github.com/ppy/osu/issues/30539

When starting up the game with a data location that points to an
unavailable external device, a new realm file is created in the default
location. Eventually a popup is shown that informs the user that the
external storage is unavailable, and the user has an option to try the
storage again. The button that invokes said option would check said
storage correctly, but would not do anything about realm, which means
the previously opened empty realm that is placed in the default location
would remain open, which means the retry essentially doesn't work
because the user's stuff isn't there after the retry.

To fix this, take out a `BlockAllOperations()`, which will flush all
open realms, and re-open the realm on the external location if the
custom storage restore succeeds.
2024-11-08 09:28:14 +01:00
StanR
c9d3b6557d Fix code issues 2024-11-07 21:23:26 +05:00
StanR
78c97d2cd7 Add DifficultyCalculationUtils 2024-11-07 20:36:00 +05:00
Bartłomiej Dach
b0c6042b2a
Fix HUD elements shifting in unintended manner when partially off-screen flipped skin elements are present
Closes https://github.com/ppy/osu/issues/30286.
2024-11-07 14:01:34 +01:00
Jay Lawton
7c3a3c4d10 rename DifficultStrains for clarity 2024-11-07 21:56:42 +10:00
Jay Lawton
2b6a473164 update methods 2024-11-07 21:12:04 +10:00
Dean Herbert
54288c350a
Merge pull request #30525 from smoogipoo/multiplayer-refactor
Replace `MultiplayerRoomComposite` with local bindings
2024-11-07 19:53:44 +09:00
Jay Lawton
a5e6da76cb introduce difficult strains globally 2024-11-07 19:53:53 +10:00
Dean Herbert
c7d0a7dde2
Update xmldoc and make realm transactions more obvious 2024-11-07 18:31:06 +09:00
Dan Balasescu
bd630c189e
Fix tests not working by forgoing beatmap updates 2024-11-07 17:26:10 +09:00
Dean Herbert
da95a1a2f1
Update resources 2024-11-06 18:54:52 +09:00
Dean Herbert
366c0f664f
Merge branch 'master' into ruleset-selection-duck-tweak 2024-11-06 18:54:48 +09:00
Dan Balasescu
788ecc1e7b
Replace MultiplayerRoomComposite with local bindings 2024-11-06 15:31:27 +09:00
Bartłomiej Dach
2699ebb50d
Merge pull request #30505 from peppy/editor-hide-breaks
Add ability to hide breaks from timeline
2024-11-06 06:54:49 +01:00
Bartłomiej Dach
23f3890293
Fix effect point scroll speeds below 0.1x not being encoded properly
Closes https://github.com/ppy/osu/issues/30472.

Caused by mismatching bounds between

	2bd12e14db/osu.Game/Beatmaps/ControlPoints/EffectControlPoint.cs (L22-L26)

and

	2bd12e14db/osu.Game/Beatmaps/ControlPoints/DifficultyControlPoint.cs (L21-L28)
2024-11-05 11:56:19 +01:00
Bartłomiej Dach
2bd12e14db
Merge pull request #30467 from cdwcgt/friend-add
Add the ability to add/remove friends in `UserProfileHeader`
2024-11-05 10:25:27 +01:00
cdwcgt
c576fd8448
add AddFriendResponse 2024-11-05 15:55:42 +08:00
Dean Herbert
1fcdf67806
Handle response to get accurate mutual state immediately 2024-11-05 16:20:55 +09:00
Dean Herbert
0087270b7e
Update status and count immediately after friend request completes 2024-11-05 14:53:54 +09:00
Dean Herbert
f21d2de8e8
Merge pull request #30496 from bdach/copy-link-to-score
Add context menu option to copy link to an online score
2024-11-05 14:03:47 +09:00
Dean Herbert
9d65d394d3
Add ability to hide breaks from timeline
This was another IRL request from a mapper / team member. The rationale
here is that it can be very annoying to map with break time enabled if
you have a large gap in the beatmap you are trying to fill with
hitobjects, as you are placing objects on top of a very gray area.
2024-11-05 12:56:19 +09:00
Bartłomiej Dach
74d5de2d13
Remove redundant initialiser 2024-11-04 14:49:11 +01:00
Bartłomiej Dach
1dee041448
Add search textbox in friends display
Random user feature request that made sense to me because the same thing
is in currently online display.

Yes web doesn't have this, but web is in a browser where you can Ctrl-F.
You can't do that in the client.

Design taken out of posterior because I can't be bothered waiting for
design cycles for this.
2024-11-04 14:40:30 +01:00
Bartłomiej Dach
6a1893ff3f
Add context menu option to copy link to an online score
I feel like this may become useful soon enough to help diagnose weird
issues.
2024-11-04 13:59:48 +01:00
Bartłomiej Dach
51f26993fa
Extract "copy link" text to common localisation 2024-11-04 13:59:48 +01:00
Bartłomiej Dach
e064965281
Remove weird method 2024-11-04 13:13:23 +01:00
Bartłomiej Dach
00e795cf76
Merge pull request #30484 from peppy/store-scale-origin-mode
Remember origin for editor scale/rotation popover
2024-11-04 12:58:06 +01:00
Bartłomiej Dach
cb833007e0
Adjust colours to actually match web 2024-11-04 12:02:20 +01:00
Dean Herbert
c99c82ab08
Merge pull request #30460 from Lawtrohux/t-speed-deviation
Implement stamina consideration for Mono (single-coloured) patterns.
2024-11-04 19:38:50 +09:00
Dean Herbert
c4a02b7991
Merge pull request #30489 from iSlodinxOsu/loved
Remove `by the beatmap creator` in `PlayerLoaderStrings`
2024-11-04 18:39:21 +09:00
iSlodinx
a49b2eaa3b
Update PlayerLoaderStrings.cs 2024-11-03 18:52:40 +01:00
Dean Herbert
3a3471c202
Remember origin for editor rotation popover 2024-11-03 15:23:55 +09:00
Dean Herbert
b03963ac84
Remember origin for editor scale popover 2024-11-03 15:20:51 +09:00
Bartłomiej Dach
7e3bb763cd
Merge branch 'master' into key-reversion-conflict 2024-11-01 19:40:27 +01:00
Bartłomiej Dach
f5a2674f66
Rewrite fix in a more legible way
- Use better param name ("restoring" what bindings? the key information
  there is that the *defaults* are being restored)
- Split ugly and not easily understandable (but probably
  best-that-can-be-done) conditional out to a method and comment it
  appropriately
2024-11-01 19:38:45 +01:00
Bartłomiej Dach
f2afec23f9
Merge branch 'master' into hs-toggle2 2024-11-01 18:44:33 +01:00
Bartłomiej Dach
8f48682d0a
Remove hide sample toggle
In line with feedback from
https://github.com/ppy/osu/pull/29896#issuecomment-2378676851.
2024-11-01 18:44:24 +01:00
Dan Balasescu
ef22b6b1a8
Round to integral units
The rounding matches the implementation of `PerformancePointsCounter`.
2024-11-01 22:43:52 +09:00
Bartłomiej Dach
3dc2408965
Merge branch 'master' into bat-max-performance 2024-11-01 13:13:20 +01:00
cdwcgt
1a92e5ad19
remove CreateAPIRelationFromAPIUser 2024-11-01 19:24:58 +08:00
cdwcgt
fbe6077ec2
rename FriendDeleteRequest to DeleteFriendRequest 2024-11-01 19:17:25 +08:00
cdwcgt
21b1c799f3
rename FriendAddRequest to AddFriendRequest 2024-11-01 19:16:56 +08:00
cdwcgt
729c7f11a9
add StringEnumConverter for RelationType 2024-11-01 19:15:20 +08:00
Bartłomiej Dach
1b5d1347aa
Merge branch 'master' into bat-mods 2024-11-01 11:27:06 +01:00
Bartłomiej Dach
5f63950598
Add missing disposal 2024-11-01 11:26:59 +01:00
Dan Balasescu
9766d51559
Store attribute to the database 2024-11-01 16:02:02 +09:00
cdwcgt
9e4c382a61
add tooltips 2024-11-01 14:43:00 +08:00
cdwcgt
3bd116cd65
typo 2024-11-01 14:42:50 +08:00
cdwcgt
29ba13fe77
store follower count locally 2024-11-01 14:06:23 +08:00
cdwcgt
0b2f4facac
add test 2024-11-01 14:05:24 +08:00
cdwcgt
45cc830aee
logic in FollowersButton 2024-11-01 12:54:13 +08:00
cdwcgt
350e1d6332
add ability to shou loading layer and set icon for followersButton 2024-11-01 12:53:57 +08:00
cdwcgt
69b5bd3b50
Fix existing friend logic 2024-11-01 12:53:13 +08:00
cdwcgt
bf53833b7b
add API model and request 2024-11-01 12:52:37 +08:00
Dan Balasescu
372162de5d
Ignore casing when matching mods acronyms 2024-10-31 08:55:42 +09:00
Bartłomiej Dach
7e3564cb4a
Bring back matching by filename when performing online metadata lookups 2024-10-30 10:25:20 +01:00
Luke Knight
0f61e19857 Fixed formatting for InspectCode 2024-10-30 03:02:51 -05:00
Bartłomiej Dach
2b0fd3558f
Remove more no-longer-required checks
The scenario that remaining guard was trying to protect against is
obviated by and no longer possible after
776fabd77c.
2024-10-30 08:44:23 +01:00
Bartłomiej Dach
0e52797f29
Prefer not deleted models when picking model instances for reuse when importing
This fell out while investigating why the issue with online IDs
mismatching in the `.osu` could be worked around by importing the map
three times in total when starting from it not being available locally.

Here follows an explanation of why that "helped".

Import 1:
- The beatmap set is imported normally.
- Online metadata population sees the online ID mismatch and resets it
  on the problematic beatmap.

Import 2:
- The existing beatmap set is found, but deemed not reusable
  because of the single beatmap having its ID reset to -1.
- The existing beatmap set is marked deleted, and all the IDs of
  its beatmaps are reset to -1.
- The beatmap set is reimported afresh.
- Online metadata population still sees the online ID mismatch
  and resets it on the problematic beatmap.

Note that at this point the first import *is still physically present
in the database* but marked deleted.

Import 3:
- When trying to find the existing beatmap set to see if it can be
  reused, *the one pending deletion and with its IDs reset -
  - the remnant from import 1 - is returned*.
- Because of this, `validateOnlineIds()` resets online IDs
  *on the model representing the current reimport*.
- The beatmap set is reimported yet again.
- With the online ID reset, the online metadata population check for
  online ID mismatch does not run because *the IDs were reset to -1*
  earlier.

Preferring undeleted models when picking the model instance for reuse
prevents this scenario.
2024-10-30 08:18:44 +01:00
Bartłomiej Dach
776fabd77c
Only use MD5 when performing metadata lookups
Both online and offline using the cache.

The rationale behind this change is that in the current state of
affairs, `TestPartiallyMaliciousSet()` fails in a way that cannot be
reconciled without this sort of change.

The test exercises a scenario where the beatmap being imported has an
online ID in the `.osu` file, but its hash does not match the online
hash of the beatmap. This turns out to be a more frequent scenario than
envisioned because of users doing stupid things with manual file editing
rather than reporting issues properly.

The scenario is realistic only because the behaviour of the endpoint
responsible for looking up beatmaps is such that if multiple parameters
are given (e.g. all three of beatmap MD5, online ID, and filename), it
will try the three in succession:

	f6b341813b/app/Http/Controllers/BeatmapsController.php (L260-L266)

and the local metadata cache implementation reflected this
implementation.

Because online ID and filename are inherently unreliable in this
scenario due to being directly manipulable by clueless or malicious
users, neither should not be used as a fallback.
2024-10-30 08:12:30 +01:00
Luke Knight
b42fa23e42 Prevent key bind conflict on reversion 2024-10-30 02:04:03 -05:00
Bartłomiej Dach
1a2e323c11
Remove problematic online ID check 2024-10-30 07:40:08 +01:00
Dan Balasescu
904b76b9d7
Merge pull request #30424 from bdach/wtf-wtf-wtf-wtf
Do not fall back to beatmap's original ruleset if conversion fails
2024-10-28 17:14:19 +09:00
StanR
86989aa5ce Fix UserRankPanel rank overflowing on 6+ digits 2024-10-27 13:40:29 +05:00
Salman Alshamrani
0e65655fef Remove redundant condition in else branch
Yep.
2024-10-25 23:15:17 -04:00
Bartłomiej Dach
09582aa653
Merge pull request #30413 from peppy/slider-bar-focus
Adjust slider bar implementations to show focused state
2024-10-25 21:51:54 +02:00
Bartłomiej Dach
b78e7d5d9a
Fix multiplayer song select not correctly applying filter sometimes
Fixes the root client-side failure causing
https://github.com/ppy/osu/issues/30415.

Thread of breakage is as follows:

1. `SongSelect` loads the carousel.
   At this point, the ruleset is what the ambient ruleset would have
   been at the time of pushing song select, so most likely it will
   match the current ruleset.
   Notably, the carousel is loaded with `AllowSelection == false`.
2. `OnlinePlaySongSelect` sets the ruleset to the one taken from
   the relevant playlist item in `LoadComplete()`.
3. At any point between the previous and the next step, the user
   changes the ruleset manually.
4. `SongSelect.carouselBeatmapsLoaded()` is ran, which calls
   `transferRulesetValue()`, which calls `FilterControl.FilterChanged`.
   But at this stage `Carousel.AllowSelection` is still false, so
   the filter is not executed, but `pendingFilterApplication` is set
   instead.
   Unfortunately, the pending filter never gets applied after that.
   The only place that checks that flag is `OnEntering()`, which at
   this point has already ran.

To fix, move the `pendingFilterApplication` check to `Update()`, which
seems like the most obvious and safe solution.
2024-10-25 21:29:53 +02:00
Bartłomiej Dach
e96d593b1f
Fix redundant array type specification 2024-10-25 19:58:31 +02:00
Bartłomiej Dach
b72a50bbaa
Merge pull request #30387 from peppy/editor-sidebars-always-expanded
Keep editor sidebars expanded by default
2024-10-25 19:46:35 +02:00
Jamie Taylor
f5071c205f
Increase ducking duration when selecting Mania ruleset 2024-10-26 01:45:51 +09:00
Bartłomiej Dach
9902c22f5c
Do not fall back to beatmap's original ruleset if conversion fails
I don't know why this was ever a good idea, and would say that we want
this to fail *hard* not soft. If things ever get in this state, things
have gone *seriously* wrong elsewhere, and need to be fixed there.
2024-10-25 13:16:24 +02:00
Dean Herbert
68e8819f3b
Fix taiko playfield looking weird with new editor toolbox displays 2024-10-25 17:17:19 +09:00
Dean Herbert
1fc221bb39
Fix focus glow appearing above range slider's nubs 2024-10-25 16:13:02 +09:00
Dean Herbert
c666fa7472
Update framework 2024-10-25 16:09:08 +09:00
Salman Alshamrani
1d559b2cad Remove fade transitions 2024-10-24 16:20:49 -04:00
OliBomby
eb61da4232 only consider hit objects which are visible in timeline for contracted state 2024-10-24 21:22:09 +02:00
Dean Herbert
6e8400a958
Fix gap in ShearedSliderBar when focused 2024-10-24 20:37:38 +09:00
OliBomby
88e88bdc4f Fix addition banks disabled on reset 2024-10-24 13:17:49 +02:00
OliBomby
5b92a9ff59 Fix enabled state not updating drawable 2024-10-24 13:15:09 +02:00
Dean Herbert
940220b649
Fix big oops 2024-10-24 19:57:39 +09:00
Dean Herbert
6dd1efa013
Adjust slider bar implementations to show focused state 2024-10-24 19:46:20 +09:00
Dean Herbert
787d3dceea
Merge branch 'master' into auto-addition2 2024-10-24 18:40:27 +09:00
Dean Herbert
77bd0e8d70
Add visual disabled state to ternary buttons 2024-10-24 18:36:34 +09:00
Dean Herbert
61f0cfd688
Make flow more async to avoid any chance of deadlocks 2024-10-24 17:56:51 +09:00
Salman Alshamrani
6e9ff49e59
Merge branch 'master' into editor-slider-touch-support-2 2024-10-23 17:02:38 -04:00
Salman Alshamrani
3a4d5af83e Fix placement blueprints sometimes not behaving correctly with touch input
More specifically, this fixes placement blueprints not beginning placement when using touch input while the cursor was previously outside compose area, due to the placement blueprint not existing (removed from the scene by `ComposeBlueprintContainer`).
2024-10-23 16:51:21 -04:00
OliBomby
ddbeb56f0f Show tooltip on auto normal bank when not usable 2024-10-23 21:25:37 +02:00
Dean Herbert
7b2ca2f388
Merge pull request #30400 from peppy/quote-source-search
Quote source text when searching for it via click
2024-10-23 23:50:03 +09:00
Dean Herbert
77d2f35765
Merge pull request #30375 from bdach/fix-broken-playfield-skin-layer-rotation
Fix playfield skinning layer no longer correctly rotating with the playfield
2024-10-23 19:50:39 +09:00
Dean Herbert
064aaeb60e
Initialise container earlier to avoid null reference failures 2024-10-23 18:46:20 +09:00
Dean Herbert
c1453cfd0c
Merge pull request #30389 from bdach/fix-looping-samples-not-stopping
Fix old looping samples not stopping when replacing a `SkinnableSound`'s `Samples`
2024-10-23 18:39:55 +09:00
Dean Herbert
cb880f7e9b
Merge branch 'master' into move-already-placed-objects-when-adjusting-offset-bpm 2024-10-23 18:20:43 +09:00
Dean Herbert
be5cb209e5
Update notification text when import is paused due to gameplay
Addresses https://github.com/ppy/osu/discussions/30388.
2024-10-23 17:51:29 +09:00
Dan Balasescu
2bea1fe4a6
Also add source prefix 2024-10-23 16:21:28 +09:00
Dan Balasescu
af7d35bfbf
Doubly quote strings
Note the external-action case (currently used for tags) doesn't match
osu!web but it doesn't matter because tags are single words
anyway.
2024-10-23 16:15:49 +09:00
Dean Herbert
5939c78760
Merge branch 'master' into auto-addition2 2024-10-23 15:53:07 +09:00
Dean Herbert
2103b3e186
Merge pull request #28863 from OliBomby/additions
Add toggles and hotkeys for configuring sample addition bank
2024-10-23 15:52:55 +09:00
Dean Herbert
21351b1be4
Quote source text when searching for it via click
Addresses https://github.com/ppy/osu/discussions/30181.
2024-10-23 15:41:42 +09:00
Bartłomiej Dach
1008d32ddb
Fix old looping samples not stopping when replacing a SkinnableSound's Samples
Closes https://github.com/ppy/osu/issues/30365.
2024-10-22 14:35:21 +02:00
Dean Herbert
53a340938a
Merge pull request #30377 from bdach/very-bad-completely-no-good-comparer
Fix timeline blueprints sometimes causing crashes due to current placement blueprint becoming unsorted
2024-10-22 20:20:03 +09:00
Bartłomiej Dach
24dfc1b66e
Merge pull request #30328 from TaterToes/seekingControlPointFix
Add breathing room to seek back between control points in editor
2024-10-22 13:14:24 +02:00
Dean Herbert
213be029ed
Merge pull request #30382 from Maks1mio/ChatChannelListSearch
Add search box to chat overlay
2024-10-22 20:10:53 +09:00
Dean Herbert
e37d415c6f
Keep editor sidebars expanded by default
They will not only contract if the user chooses to have them contract
(new setting in the `View` menu) or if the game isn't wide enough to
allow full interaction with the playfield while they are expanded.

Addressess https://github.com/ppy/osu/discussions/28970.
2024-10-22 20:08:50 +09:00
Bartłomiej Dach
2ab68c6ab9
Select first filtered channel on search box commit 2024-10-22 12:29:23 +02:00