StanR
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db8bb07c78
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Reduce 50s nerf effect
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2022-07-04 20:10:26 +03:00 |
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StanR
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212360f67e
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Make relax ok/meh nerfs less drastic, add flashlight nerf, remove ar bonus for relax
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2022-07-04 19:59:30 +03:00 |
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StanR
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45258b3f14
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Buff aim slightly
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2022-07-04 19:53:34 +03:00 |
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Dan Balasescu
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d4aa18112b
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Merge pull request #15035 from emu1337/speed-acc-scaling
Change speed accuracy scaling to be closer to worst case scenario
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2022-06-29 18:04:23 +09:00 |
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Dan Balasescu
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6d91c0f375
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Resolve inspection issue
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2022-06-29 16:57:11 +09:00 |
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Dan Balasescu
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ad95f037de
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Prevent another case of potential div-by-0
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2022-06-29 16:42:53 +09:00 |
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Dan Balasescu
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e6ccca8045
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Fix inspection
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2022-06-29 16:29:17 +09:00 |
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Dan Balasescu
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0211fe7ae8
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Fix exception + possible div-by-0
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2022-06-29 16:29:14 +09:00 |
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Dan Balasescu
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2989803b71
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Merge branch 'master' into speed-acc-scaling
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2022-06-29 16:15:20 +09:00 |
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Dan Balasescu
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34b9118fb3
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Cleanup by using const value
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2022-06-29 16:10:06 +09:00 |
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Dan Balasescu
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7d743994bc
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Merge branch 'master' into FL-diffspike
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2022-06-29 16:05:53 +09:00 |
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Dan Balasescu
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0fd2c010e5
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Remove NRT disables from attributes classes
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2022-06-27 16:07:15 +09:00 |
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Dan Balasescu
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0579780bb8
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Add IBeatmapOnlineInfo parameter and use to extract more data
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2022-06-27 16:07:15 +09:00 |
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Dan Balasescu
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a7de43ade6
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Add attribute ID
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2022-06-21 19:31:45 +09:00 |
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apollo-dw
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630bd244d5
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Inherit StrainSkill instead
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2022-06-21 10:01:11 +01:00 |
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apollo-dw
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0f6f000188
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Remove difficulty spike nerf
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2022-06-21 09:13:44 +01:00 |
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emu1337
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26b0815fc8
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fixed casting the wrong skill
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2022-06-20 04:19:07 +02:00 |
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emu1337
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ecbbd29c9b
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Merge branch 'master' into speed-acc-scaling
# Conflicts:
# osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyAttributes.cs
# osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs
# osu.Game.Rulesets.Osu/Difficulty/OsuPerformanceCalculator.cs
# osu.Game.Rulesets.Osu/Difficulty/Skills/Speed.cs
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2022-06-20 04:15:35 +02:00 |
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Dan Balasescu
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1bd6198da2
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Merge pull request #18692 from apollo-dw/dbltap
Rework doubletap detection in osu!'s Speed evaluator
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2022-06-19 11:03:16 +09:00 |
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apollo-dw
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c4d69405bf
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Adjust speed ratio fraction to avoid division by 0
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2022-06-17 21:18:16 +01:00 |
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Dan Balasescu
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f8830c6850
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
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apollo-dw
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2634e56944
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Further adjustments
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2022-06-14 16:16:12 +01:00 |
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apollo-dw
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737197591d
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Change doubletap algorithm
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2022-06-13 17:49:56 +01:00 |
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Dan Balasescu
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f73142c50f
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Remove for loop
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2022-06-13 20:43:56 +09:00 |
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Dan Balasescu
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b300bc1e24
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Fix ever-increasing flashlight-strain
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2022-06-13 20:41:32 +09:00 |
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apollo-dw
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4e3dd1ce18
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Merge remote-tracking branch 'master/master' into evaluators
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2022-06-13 12:27:02 +01:00 |
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apollo-dw
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e7602563fb
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Fetch lastlast object from beatmap, not objects list
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2022-06-10 10:28:14 +01:00 |
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Dan Balasescu
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6d2a2ba7d6
|
Rename Position -> Index
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2022-06-09 18:49:11 +09:00 |
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apollo-dw
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774ac13900
|
Add xmldocs
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2022-05-28 14:09:08 +01:00 |
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apollo-dw
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b631cefc55
|
Move object difficulty calculation to evaluator methods
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2022-05-28 13:29:09 +01:00 |
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apollo-dw
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777d9af0f5
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Move object difficulty calculation to evaluator methods
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2022-05-28 13:28:04 +01:00 |
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apollo-dw
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66a6467403
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Pass object position to the object
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2022-05-26 19:26:14 +01:00 |
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Dan Balasescu
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8a4f52287c
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Re-invert distances, cleanup, use actual normalised distance
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2022-05-25 13:38:36 +09:00 |
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Dan Balasescu
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cde06ecf17
|
Apply code reviews
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2022-05-25 13:03:08 +09:00 |
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Dan Balasescu
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7b2a5d4f76
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Adjust xmldoc for correctness
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2022-05-25 13:01:27 +09:00 |
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apollo-dw
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1ef711de41
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Return null for out of range objects
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2022-05-24 16:40:24 +01:00 |
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apollo-dw
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30b9e0e7ab
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Use object list size for object position
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2022-05-24 16:30:25 +01:00 |
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apollo-dw
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5dbec92d9e
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Update comments
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2022-05-23 22:17:29 +01:00 |
|
Jamieson Berida
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c9b00a2302
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Merge branch 'master' into fl-slider
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2022-05-23 17:42:12 +10:00 |
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apollo-dw
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26985ca8af
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Store hitobject history in the hitobject
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2022-05-22 16:26:22 +01:00 |
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Dan Balasescu
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b71274265f
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Merge pull request #15665 from MBmasher/fl-opacity
Consider opacity of hit objects in Flashlight skill
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2022-05-12 19:00:21 +09:00 |
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Dan Balasescu
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4463a26f4e
|
Refactor opacity computation algorithm
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2022-05-12 18:31:10 +09:00 |
|
Dan Balasescu
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637f817696
|
Ignore zero-sections on a per-case basis
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2022-05-03 16:06:20 +09:00 |
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Dan Balasescu
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ce095d6af6
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Merge branch 'master' into fl-opacity
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2022-04-26 18:34:53 +09:00 |
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Dan Balasescu
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32e55e7d78
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Merge branch 'master' into osu-diff-calc-max-combo
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2022-03-31 15:08:08 +09:00 |
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Dan Balasescu
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523f668c8c
|
Remove unnecessary ctor argument
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2022-03-15 12:37:39 +09:00 |
|
Dan Balasescu
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4a3e3aba65
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Restructure PerformanceCalculator to not require ScoreInfo argument
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2022-03-14 14:25:28 +09:00 |
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Dan Balasescu
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567da9214e
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Merge branch 'master' into osu-diff-calc-max-combo
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2022-02-18 18:35:24 +09:00 |
|
Dan Balasescu
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84e82ef5e4
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Add XMLDocs to difficulty attribute properties
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2022-02-16 14:09:19 +09:00 |
|
Dan Balasescu
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215da7e933
|
Reimplement as extension method on IBeatmap
Implementation has changed slightly to support arbitrary levels of
nested hitobjects.
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2022-02-16 12:06:49 +09:00 |
|
Henry Lin
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74a55ead77
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Simplify combo counting logic
|
2022-01-23 13:00:54 +08:00 |
|
Henry Lin
|
f53ce5aedf
|
Fix max combo calculation in osu diffcalc
|
2022-01-23 11:11:12 +08:00 |
|
Bartłomiej Dach
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1ce0b18003
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Merge branch 'master' into display-performance-attributes
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2022-01-22 14:12:57 +01:00 |
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Dan Balasescu
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36d1cdb95a
|
Merge branch 'master' into fl-opacity
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2022-01-20 14:48:20 +09:00 |
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StanR
|
b77e6f92b7
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Fix touch device difficulty reduction not affecting star rating
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2022-01-19 22:31:11 +03:00 |
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Dan Balasescu
|
58bae9bda3
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Merge pull request #16331 from stanriders/continuous-effective-misscount
Don't floor `effectiveMissCount`
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2022-01-19 14:13:12 +09:00 |
|
Henry Lin
|
b81fc675e8
|
Include PropertyName in PerformanceDisplayAttribute
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2022-01-17 20:45:25 +08:00 |
|
Henry Lin
|
d014fef179
|
Hide confusing attributes
|
2022-01-17 20:36:36 +08:00 |
|
Henry Lin
|
511a607599
|
Display performance breakdown in a tooltip
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2022-01-17 18:28:17 +08:00 |
|
Dan Balasescu
|
b88a65166e
|
Fix pp counter underflow with SpunOut mod
|
2022-01-11 10:22:16 +09:00 |
|
StanR
|
dc755f4a7f
|
Remove redundant casts
|
2022-01-05 15:07:02 +03:00 |
|
StanR
|
b317a95fe1
|
Don't floor effectiveMissCount
|
2022-01-05 14:36:07 +03:00 |
|
Bartłomiej Dach
|
63e0492725
|
Mark ShouldSerialize() methods as implicitly used
|
2021-12-28 09:02:03 +01:00 |
|
MBmasher
|
bb4e8add4d
|
Merge branch 'master' into fl-slider
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2021-12-23 15:31:30 +11:00 |
|
Dan Balasescu
|
98f044881e
|
Merge branch 'master' into refactor-diffcalc
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2021-12-22 12:31:28 +09:00 |
|
Dan Balasescu
|
e50609c546
|
Rename method
|
2021-12-22 12:28:07 +09:00 |
|
StanR
|
40b3ce0ade
|
Clean up comments
|
2021-12-21 14:03:24 +03:00 |
|
StanR
|
cca02a8016
|
Create PerformanceAttributes
|
2021-12-21 13:08:31 +03:00 |
|
MBmasher
|
2aafcd3628
|
Refactor code regarding hidden boolean
|
2021-12-21 20:58:05 +11:00 |
|
MBmasher
|
c5de203aa5
|
Multiply opacityBonus to base strain
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2021-12-21 20:10:19 +11:00 |
|
MBmasher
|
5d8968498c
|
Adjust skillMultiplier after merging #15728, #15867
|
2021-12-21 20:08:57 +11:00 |
|
MBmasher
|
3d3de00581
|
Move hidden initialisation to Flashlight constructor
|
2021-12-21 20:06:53 +11:00 |
|
MBmasher
|
a7aea49cb3
|
Rename osuPreviousHitObject to currentHitObject
|
2021-12-21 20:06:07 +11:00 |
|
MBmasher
|
0a33f336b0
|
Merge branch 'master' into fl-opacity
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2021-12-21 19:48:49 +11:00 |
|
Dan Balasescu
|
05b79f864e
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Merge pull request #15867 from MBmasher/fl-cumulative-strain
Fix cumulative strain time calculation in Flashlight skill
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2021-12-21 17:19:09 +09:00 |
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Dan Balasescu
|
f366cdc73e
|
Extract initial set out of loop
|
2021-12-21 12:39:34 +09:00 |
|
Dan Balasescu
|
c21b2d1662
|
Fix incorrect variable
|
2021-12-21 12:39:09 +09:00 |
|
Dan Balasescu
|
e21dbf10ff
|
Refactor further to remove indexing confusion
|
2021-12-21 12:25:32 +09:00 |
|
Dan Balasescu
|
377cb1d9e3
|
Merge pull request #15728 from MBmasher/fl-decay
Remove decay factor in Flashlight skill
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2021-12-21 07:59:32 +09:00 |
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MBmasher
|
c71655a75e
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Merge branch 'master' into fl-cumulative-strain
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2021-12-21 06:06:19 +11:00 |
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MBmasher
|
6caa950c44
|
Rename osuPrevious to osuLoop
|
2021-12-20 19:16:41 +11:00 |
|
StanR
|
2f2006715e
|
Slightly refactor difficulty and pp calculators
|
2021-12-17 23:40:23 +03:00 |
|
rumoi
|
e662a9f0c4
|
Remove redundant code.
|
2021-12-15 12:36:45 +13:00 |
|
rumoi
|
4664bb1d29
|
Remove uneeded complexity
|
2021-12-15 05:16:10 +13:00 |
|
rumoi
|
c87ff82c1c
|
calculateRhythmBonus performance fix.
|
2021-12-14 09:25:29 +13:00 |
|
Dan Balasescu
|
99991a6703
|
Minor cleanups, unifying wording a bit more
|
2021-12-08 15:59:15 +09:00 |
|
Dan Balasescu
|
1a09a3469a
|
Merge branch 'master' into refactor-osu-difficulty-hit-object
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2021-12-08 15:53:44 +09:00 |
|
Dan Balasescu
|
11104124f1
|
Restructure doc for easier readability
|
2021-12-08 15:52:59 +09:00 |
|
Dan Balasescu
|
814f072767
|
Use new LazyJumpDistance terminology in documentation
|
2021-12-08 15:17:56 +09:00 |
|
Dan Balasescu
|
7c0f7b1baa
|
Use "x" for cursor position in diagrams
|
2021-12-08 14:57:21 +09:00 |
|
Dan Balasescu
|
ded86282c1
|
Rename + better documentation
|
2021-12-07 23:14:35 +09:00 |
|
MBmasher
|
9824d805ea
|
Remove unnecessary clockRate in Opacity function
|
2021-11-30 14:36:38 +11:00 |
|
MBmasher
|
5884b058b9
|
Add blank line
|
2021-11-30 13:54:41 +11:00 |
|
MBmasher
|
3339afd648
|
Change input variable name in Opacity function
|
2021-11-30 13:52:58 +11:00 |
|
MBmasher
|
b0dc8bf061
|
Change Opacity function to take in absolute map time rather than relative time
|
2021-11-30 12:58:49 +11:00 |
|
MBmasher
|
4354699258
|
Fix cumulative strain time calculation in Flashlight skill
|
2021-11-30 12:51:23 +11:00 |
|
Dan Balasescu
|
383bf7cdfc
|
Only allow HD combination alongside FL
|
2021-11-30 10:39:48 +09:00 |
|
Dan Balasescu
|
e6e6e2d951
|
Merge branch 'master' into fl-opacity
|
2021-11-30 10:00:44 +09:00 |
|
Dan Balasescu
|
3e4b774992
|
Invert lines for better chronological order
|
2021-11-25 14:08:08 +09:00 |
|
Dan Balasescu
|
b20ff22af0
|
Ensure travel distance is calculated for all sliders
|
2021-11-24 16:50:33 +09:00 |
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