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Commit Graph

36 Commits

Author SHA1 Message Date
Bartłomiej Dach
8d91580dc1
Rename {KeyCounter -> InputCount}Controller 2023-06-26 19:27:42 +02:00
tsrk
c637fddf73
refactor: decouple Trigger logic from KeyCounterDisplay
This allows to keep a coeherent state regardless of the progress of the play
2023-06-14 21:13:35 +02:00
tsrk
758831b983
test: remove hard usages of KeyCounterDisplay 2023-06-14 13:25:24 +02:00
tsrk
44297a7d0a
refactor: make KCD a CompositeDrawable 2023-03-08 00:47:16 +00:00
tsrk
1beec71037
refactor(KeyCounterDisplay): apply suggestions
I also took the freedom to add type checking, as we can't limit the
usage of `Add()` since it's a Container. The exception thrown also
advises of using the suggested `AddTrigger()` instead.
2023-02-22 14:58:27 +00:00
tsrk
ddd6c1a1c6
refactor(KeyCounter): address bindables issues
`IsCounting` is back being an auto-property.
`countPresses` is now encapsulated and being exposed as an
`IBindable<int>` via `CountPresses`
2023-02-16 22:20:34 +00:00
Dan Balasescu
7bc8908ca9 Partial everything 2022-11-27 00:00:27 +09:00
Salman Ahmed
0c125db197 Fix potential nullref on TestSceneAutoplay check steps 2022-07-30 10:11:01 +03:00
Dan Balasescu
c5d31f50cd Attempt to fix flaky TestSceneAutoplay test 2022-06-30 11:38:51 +09:00
Dan Balasescu
f8830c6850 Automated #nullable processing 2022-06-17 16:37:17 +09:00
Bartłomiej Dach
f4184cb6fe
Fix typo in step name 2022-03-30 22:04:55 +02:00
Dean Herbert
7059e4bf94 Add test coverage for autoplay avatar not being clickable 2022-03-28 23:37:39 +09:00
Dean Herbert
6ae631b03a Remove previous seek testing logic from common test scene 2021-07-09 16:52:03 +09:00
Dean Herbert
45984f035b Make autoplay tests test via the ReplayPlayer code path 2021-06-02 11:49:06 +09:00
Dean Herbert
da0913ca2d Make SongProgress a skinnable component 2021-05-17 18:52:56 +09:00
Joehu
ef3c918a3c Simplify input buttons/keys in tests 2020-11-09 14:18:20 -08:00
Dean Herbert
fa407d2c7b Make tests better 2020-07-15 16:42:37 +09:00
Joehu
ec3fe8d346 Add test for arrow key seeking 2020-07-14 21:59:26 -07:00
Salman Ahmed
9a29797a5b Use IntervalList<double> for tracking break periods 2020-04-09 23:00:16 +03:00
Dean Herbert
98a700ef3a Attempt to fix tests by skipping one break at a time 2020-03-30 00:58:06 +09:00
Dean Herbert
653480b2f8 Add regression test 2020-03-29 23:29:46 +09:00
Bartłomiej Dach
46af4bce32 Cover regression in autoplay test 2020-03-27 19:42:45 +01:00
Dean Herbert
07462120e4 Split break tracking into its own component 2020-03-26 15:30:23 +09:00
Dean Herbert
3b0e3cd71a Remove using statements 2020-03-06 17:55:57 +09:00
Dean Herbert
40074f10db Remove unnecessary override 2020-03-06 17:55:05 +09:00
Dean Herbert
90dbb90470 Merge branch 'master' into disable-keycounter-breaks 2020-03-06 17:53:10 +09:00
Dean Herbert
5200633f9f Centralise TestPlayer implementations as much as possible 2020-03-05 11:25:07 +09:00
naoey
1ce972dd5b
Remove unused variable 2020-02-29 21:53:49 +05:30
naoey
bca58ddb42
Make KeyCounter stop counting during breaks 2020-02-29 21:18:43 +05:30
Dean Herbert
5f48affcba Centralise screen exit logic to ScreenTestScene 2020-01-31 14:19:29 +09:00
Dean Herbert
bc31146560 Mods -> SelectedMods 2019-12-13 21:45:38 +09:00
Dean Herbert
8d1b11d4bd Add storyboard lead-in tests 2019-11-21 18:50:54 +09:00
Dean Herbert
e17cd9e964 Reduce length of tests 2019-09-18 16:14:31 +09:00
Dean Herbert
77947e8309 Fix rewind tests failing 2019-09-17 22:33:27 +09:00
Dean Herbert
09a0c9f4d2 Add key counter rewind tests 2019-09-12 18:10:50 +09:00
Roman Kapustin
459a285cd8 Rename test cases to test scenes inline with the framework change 2019-05-14 22:37:25 +03:00