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Commit Graph

5311 Commits

Author SHA1 Message Date
Dean Herbert
c58bb62408
Merge branch 'master' into hit-animations 2024-06-23 04:32:47 +09:00
sometimes
89d3f67eb3
fix accuracyProcess typo 2024-06-20 22:06:00 -04:00
Bartłomiej Dach
ad2cd0ba8f
Adjust behaviour of hit animations toggle to match user expectations 2024-06-20 13:42:32 +02:00
Dean Herbert
57774ae767
Merge branch 'master' into slider-anchor-type-switching 2024-06-20 19:01:22 +09:00
Dean Herbert
14104e57d4
Merge branch 'master' into timeline-drag-selection-crash 2024-06-20 15:16:10 +09:00
Dean Herbert
0eb533f2fd
Merge pull request #28444 from bdach/scrolling-ruleset-editor-reloads
Reload scrolling hitobject composer on control point changes
2024-06-20 15:15:26 +09:00
Bartłomiej Dach
4022a8b06c
Implement automatic break period generation 2024-06-19 10:22:06 +02:00
Bartłomiej Dach
6a6ccbc09f
Make list of breaks bindable 2024-06-19 07:44:03 +02:00
Bartłomiej Dach
5551bae7ce
Merge branch 'master' into navigate-to-timestamp 2024-06-18 18:32:33 +02:00
Bartłomiej Dach
f764ec24cd
Correct xmldoc 2024-06-18 18:32:24 +02:00
Bartłomiej Dach
7ee29667db
Parse plain numbers as millisecond count when parsing timestamp 2024-06-18 16:48:04 +02:00
Givikap120
1ddfc8f011 Updated the tests according to new logic
and fixed one minor CI code quality thing
2024-06-18 15:48:21 +03:00
Givikap120
ec2b8f3bc3 Changed timed difficulty attributes to be "per-HitObject" instead of "per-DifficultyHitObject" 2024-06-18 15:41:41 +03:00
Bartłomiej Dach
44b9a06639
Allow more lenient parsing of incoming timestamps 2024-06-18 13:13:50 +02:00
Bartłomiej Dach
2421751419
Fix code quality inspections 2024-06-18 08:33:02 +02:00
Bartłomiej Dach
310265c43f
Add slider placement binding description in tooltip 2024-06-18 08:16:25 +02:00
Dean Herbert
316125d47a
Merge pull request #23443 from OliBomby/edit-nodesample
Make NodeSamples editable
2024-06-18 11:12:02 +09:00
Bartłomiej Dach
7cfe8d8df2
Reduce editor opacity of several editor components when hovering over composer
Addresses https://github.com/ppy/osu/discussions/24384.
2024-06-17 12:14:28 +02:00
Dan Balasescu
41446a08b6
Annotate ControlPoint and Mod for AOT trimming support 2024-06-17 16:19:33 +09:00
Bartłomiej Dach
bdeea37a44
Commit active placement when starting drag selection via timeline
This was reported in https://github.com/ppy/osu/pull/28474, albeit the
code changes proposed there did not fix the issue at all.

See 8b6385f7d0 for demonstration of the
crash scenario. Basically what is happening there is:

- The starting premise is that there is a spinner placement active.
- At this time, a drag selection is started via the timeline.
- Once the drag selection finds at least one suitable object to select,
  it mutates `SelectedItems`.
- When selection changes for any reason, the `HitObjectComposer`
  decides to switch to the "select" tool, regardless of why
  the selection changed.
- Changing the active tool causes the current placement - if any -
  to be committed, which mutates the beatmap.
- Back at the drag box selection code, this causes a "collection
  modified when enumerating" exception.

The proposed fix here is to eagerly commit active placement - if any -
when drag selection is initiated via the timeline, which avoids this
issue. This also appears to vaguely match stable behaviour and is sort
of consistent with the logic of committing any outstanding changes upon
switching to the selection tool.
2024-06-14 09:32:40 +02:00
Dan Balasescu
91f2cf8cc3
Use more descriptive HitObject names for debugger displays 2024-06-13 15:18:39 +09:00
Bartłomiej Dach
922837dd3a
Reload scrolling composer on control point changes 2024-06-11 12:01:35 +02:00
Bartłomiej Dach
10af642342
Split mania difficulty section implementation off completely from base
- "Circle size" / key count needs completely different handling.
- Approach rate does not exist in mania.
2024-06-11 11:30:20 +02:00
Salman Ahmed
6f729be573 Merge branch 'master' into LeaderBoardScore_clean 2024-06-07 22:42:49 +03:00
Bartłomiej Dach
86b13074a0
Merge branch 'master' into edit-nodesample 2024-06-06 13:42:25 +02:00
Dean Herbert
091104764e
Fix AssemblyRulesetStore not marking rulesets as available 2024-06-02 17:33:06 +09:00
Dean Herbert
4162d0babe
Merge pull request #28297 from Hecatia-Lapislazuli/near-straight-slider-crash-fix
Fix for nearly straight sliders causing a crash
2024-05-31 20:00:47 +09:00
Aurelian
9111da81d2 Updated comments 2024-05-31 08:20:19 +02:00
Bartłomiej Dach
a6c776dac8
Use hopefully safer implementation of anchoring judgements to objects 2024-05-29 11:11:43 +02:00
Aurelian
542809a748 Reduced subpoints limit to be a more practical value 2024-05-29 09:39:46 +02:00
Aurelian
6c4def1c09 Added check for infinite subpoints for PerfectCurve 2024-05-27 20:32:18 +02:00
Dean Herbert
740a3377fa
Merge branch 'master' into LeaderBoardScore_clean 2024-05-27 17:18:41 +09:00
Dean Herbert
11c3d11db9
Fix cinema mod not hiding playfield skin layer 2024-05-27 14:52:28 +09:00
Salman Ahmed
5955378004 Replace "X mods" text with a pill indicator 2024-05-25 16:11:24 +03:00
Aurelian
b2c4e0e951 Reworked linear line check, and optimized scaled flat slider test 2024-05-24 14:05:56 +02:00
Aurelian
fff52be59a Addressed code quality issues 2024-05-24 09:30:24 +02:00
Aurelian
d948e0fc5c Nearly straight sliders are treated as linear 2024-05-24 08:26:17 +02:00
Dean Herbert
d0b1ebff5a
Revert "Temporary rollback of framework / SDL3"
This reverts commit d7d569cf4e.
2024-05-22 16:29:39 +08:00
Dean Herbert
d7d569cf4e
Temporary rollback of framework / SDL3 2024-05-21 14:36:16 +08:00
Dean Herbert
a3960bf715
Add inline comment explaining LifetimeEnd set for future visitors 2024-05-15 14:17:28 +08:00
Dean Herbert
cfb2c8272b
Set a rudimentary lifetime end to improve seek performance in scrolling rulesets 2024-05-14 05:02:08 +08:00
Dean Herbert
a780abb0b4
Merge pull request #27912 from bdach/pre-mod-multiplier-score
Store total score without mod multipliers to local database and to replays, and send it on score submission
2024-05-10 22:46:34 +08:00
Dan Balasescu
3b8b56cbcb
Apply required changes after framework masking updates 2024-05-09 20:18:53 +09:00
Bartłomiej Dach
c9414da5d4
Merge branch 'master' into pre-mod-multiplier-score 2024-05-08 13:39:44 +02:00
Bartłomiej Dach
14658824e7
Adjust distance snap grid momentary toggle logic to not hide it on spacing adjust 2024-05-02 14:11:44 +02:00
Bartłomiej Dach
fe9e6168fe
Merge pull request #28050 from peppy/delay-resume-visibility
Tweak resume overlay to allow better visibility of hit objects underneath
2024-05-01 15:49:31 +02:00
Dean Herbert
87e814e201
Fix incorrect xmldoc and adjust colour provider to match Player 2024-05-01 20:30:36 +08:00
Dean Herbert
fd3f4a9e7b
Preserve storyboard events when saving a beatmap in the editor
Until we have full encoding support for storyboards, this stop-gap
measure ensures that storyboards don't just disappear from existence.
2024-04-30 00:01:56 +08:00
Bartłomiej Dach
cbbf2dd158
Fix DifficultyBindable bound desync between maxValue and CurrentNumber.MaxValue 2024-04-23 18:58:40 +02:00
Bartłomiej Dach
787e60f706
Fix LegacyDrainingHealthProcessor drain rate computation diverging to infinity 2024-04-23 18:57:14 +02:00
Bartłomiej Dach
1f010c4bfd
Merge pull request #27808 from smoogipoo/fix-incorrect-pp-counter
Fix gameplay PP counter not matching results screen
2024-04-23 08:43:49 +02:00
Bartłomiej Dach
70a5288a68
Do not attempt to pass files that don't look like audio to BASS 2024-04-22 10:45:09 +02:00
Bartłomiej Dach
78f97d0ec7
Merge branch 'master' into verify-check-incorrect-audio-formats 2024-04-22 10:34:14 +02:00
Bartłomiej Dach
ceeb9b0819
Use explicit reference equality check 2024-04-22 10:27:30 +02:00
Bartłomiej Dach
1bcf835d22
Remove redundant array type specification 2024-04-22 10:25:46 +02:00
Arthur Araujo
49563f4e5b Use bitwise to check hitsound formats 2024-04-22 04:44:38 -03:00
Arthur Araujo
92b85beff6 Remove ChannelType from messages 2024-04-19 08:01:23 -03:00
Arthur Araujo
68e86b5105 Remove unsued import and add a blankline before yield break; 2024-04-19 07:39:31 -03:00
Arthur Araujo
eac9dededf
Use periods instead of semicolons
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2024-04-19 07:20:59 -03:00
Arthur Araujo
ac03856ebd Fix test methods names 2024-04-17 08:22:05 -03:00
Arthur Araujo
8d94f8d995 Remove BassFlags.Prescan and free the decodeStream 2024-04-17 08:14:19 -03:00
Bartłomiej Dach
e0178802b8
Populate TotalScoreWithoutMods on scores set locally 2024-04-17 08:52:47 +02:00
Arthur Araujo
c32d99250f Deal with corrupt audio files
This removes the corrupt file check from CheckTooShortAudioFiles and makes the audio formats checks deal with it instead to avoid redundant messages.
2024-04-16 06:53:55 -03:00
Arthur Araujo
9ef27104ce Add checks for audio formats 2024-04-16 06:15:21 -03:00
Dan Balasescu
343b3ba0e6
Don't re-filter unless mods may change the filter 2024-04-15 21:07:36 +09:00
Dan Balasescu
e9b319f4c6
Ensure all remaining objects are added in the last iteration 2024-04-12 00:11:54 +09:00
Dan Balasescu
19cc847be6
Implement a less failure-prone method 2024-04-11 23:40:40 +09:00
Dan Balasescu
f5555b9fa4
Also add potentially missed intermediate parents 2024-04-11 16:53:08 +09:00
Bartłomiej Dach
518addf323
Merge branch 'master' into fix-catmull-bulbs 2024-04-10 11:25:02 +02:00
Dan Balasescu
fefcd17db9
Fix gameplay PP counter not matching results screen 2024-04-08 22:34:11 +09:00
Bartłomiej Dach
cb82fb0487
Merge branch 'master' into mania-key-count-mod-query 2024-04-03 09:29:32 +02:00
Dean Herbert
94cbe1838f
Replace usages of is null with == null 2024-04-03 01:50:39 +08:00
Dean Herbert
51e9348d27
Merge pull request #26702 from honguyenminh/fix-rotate-editor-button-disabled
Fix rotate tool button in editor disabled when selecting 1 circle
2024-04-02 14:31:43 +08:00
Dan Balasescu
4806ea54f1
Only optimise Catmull segments in osu ruleset 2024-04-01 17:22:50 +09:00
Dean Herbert
95b50576bd
Merge pull request #27698 from bdach/banish-rulesets-that-do-stupid-crap-to-the-BLAGOLE
Attempt to disable custom rulesets that can be linked to an unhandled crash
2024-04-01 15:47:47 +08:00
Nguyên Minh Hồ
6f782266b5 Fix inspection 2024-03-30 17:28:57 +07:00
Nguyên Minh Hồ
5d497ba4a8 Simplify TooltipText for EditorRadioButton 2024-03-30 16:04:22 +07:00
Nguyên Minh Hồ
113dbcd10f
Merge branch 'master' into fix-rotate-editor-button-disabled 2024-03-30 13:56:31 +07:00
Dan Balasescu
9fd6449fd8
Add mods to FilterCriteria, pass to ruleset method 2024-03-28 23:03:26 +09:00
Dan Balasescu
10edb54614
Add ability to query key count with mods 2024-03-28 22:51:12 +09:00
Dan Balasescu
5febd40bd9
Add HP and AR to LegacyBeatmapConversionDifficultyInfo 2024-03-28 22:30:39 +09:00
Dan Balasescu
600098d845
Fix bulbs on Catmull sliders 2024-03-27 04:05:04 +09:00
Bartłomiej Dach
b74f8dba41
Merge branch 'master' into verify-abnormal-difficulty-settings 2024-03-26 11:13:16 +01:00
Bartłomiej Dach
1866b4b6b1
Refactor abstract check to reduce duplication 2024-03-26 11:13:03 +01:00
Bartłomiej Dach
4979305b2d
Ensure TryDisableCustomRulesetsCausing() never actually crashes itself 2024-03-25 11:34:29 +01:00
Arthur Araujo
8a05fecad5 Fix formatting issue 2024-03-23 23:28:55 -03:00
Arthur Araujo
6fbe1a5b8d Add video resolution check 2024-03-23 19:22:47 -03:00
Bartłomiej Dach
c7c0330265
Attempt to disable rulesets that can be linked to an unhandled crash 2024-03-22 19:05:58 +01:00
Arthur Araujo
a4822fd615 Make CheckAbnormalDifficultySettings abstract 2024-03-22 01:37:06 -03:00
Salman Ahmed
1efa08a1b8
Merge branch 'master' into convert-path-string-new 2024-03-22 05:15:04 +03:00
Bartłomiej Dach
3e764ae4f0
Merge pull request #27639 from 64ArthurAraujo/verify-unused-audio-at-end
Add verify checks to unused audio at the end
2024-03-21 12:19:53 +01:00
Bartłomiej Dach
983385bafc
Merge pull request #27677 from smoogipoo/fix-catch-banana-fail
Fix catch banana shower judgement causing fail when at 0 HP
2024-03-21 11:23:51 +01:00
Arthur Araujo
b132734f9c Fix codefactor issues 2024-03-20 18:54:38 -03:00
Arthur Araujo
c605e463a4 Add mania keycount check 2024-03-20 15:52:16 -03:00
Arthur Araujo
4904c49c38 Add abnormal difficulty settings checks 2024-03-20 09:31:58 -03:00
Dan Balasescu
c78e203df5
Fix infinite health processor loop when no top-level objects
This is unlikely to occur in actual gameplay, but occurs in the
follow-up test.
2024-03-20 17:30:37 +09:00
Bartłomiej Dach
2b83e6bc4c
Fix check crash on empty beatmap 2024-03-19 19:17:22 +01:00
Salman Ahmed
bbdcb38f5d
Merge branch 'master' into convert-path-string-new 2024-03-19 02:51:24 +03:00
Salman Ahmed
a8ce6a0bba Use Slice method instead of index range operators for readability 2024-03-19 02:43:36 +03:00
Arthur Araujo
5241c999c1 Add different warning to maps with storyboard/video 2024-03-18 16:08:41 -03:00