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mirror of https://github.com/ppy/osu.git synced 2024-12-16 03:42:58 +08:00
Commit Graph

1235 Commits

Author SHA1 Message Date
David Zhao
a0f6718145 Better tests and implementation 2019-03-26 10:48:29 +09:00
Dean Herbert
245f463e3f Don't update gameplay loop while paused 2019-03-25 20:31:55 +09:00
Dean Herbert
8ad4009c33 osu! resume overlay 2019-03-25 20:31:55 +09:00
David Zhao
d37968d88d Add better test for facade containers 2019-03-24 15:18:38 +09:00
Dean Herbert
11b474e194 Handle released for safety 2019-03-24 12:19:09 +09:00
Dean Herbert
0d72104235 Refactor for formatting sanity 2019-03-24 12:03:06 +09:00
Dean Herbert
8ad19fc2d4 Merge branch 'master' into menu-globalaction-select 2019-03-24 11:58:52 +09:00
David Zhao
6e98a8dd7c Initial implementation 2019-03-22 20:01:58 +09:00
David Zhao
e93311fdc9 DI facade 2019-03-22 19:01:32 +09:00
Dean Herbert
9e6cdd7bd5 Combine conditionals and clarify comment 2019-03-22 14:42:51 +09:00
Dean Herbert
5b8fd6822e Move storyboard logic region down 2019-03-22 14:39:20 +09:00
Dean Herbert
15f9a6b9df Merge remote-tracking branch 'upstream/master' into pause-logic-simplification 2019-03-21 16:04:18 +09:00
Dean Herbert
67a65b80fc
Merge branch 'master' into visual-settings-container 2019-03-20 20:48:30 +09:00
Dean Herbert
ba89bfee0c Define explicit method to add background
Also cleans up some redundant/misplaced comments.
2019-03-20 20:16:45 +09:00
Dean Herbert
8865d53992 Reword comment 2019-03-20 20:04:07 +09:00
David Zhao
2e9d823af4 Add comment regarding HandlePositionalInput 2019-03-20 19:59:54 +09:00
David Zhao
2ff7aa6c2e Remove handle positional input 2019-03-20 19:49:37 +09:00
David Zhao
bc6e8ce7b4 Merge branch 'visual-settings-container' of https://github.com/nyquillerium/osu into visual-settings-container 2019-03-20 19:48:57 +09:00
Dean Herbert
01f795b046 Make restart public rather than reimplementing 2019-03-20 19:45:04 +09:00
David Zhao
8543e8c36f Put loadcomplete next to other protected overrides 2019-03-20 19:42:39 +09:00
Dean Herbert
cda5bc28c8 Add proper comment 2019-03-20 19:41:20 +09:00
David Zhao
9013afe412 Query for input manager once 2019-03-20 19:35:40 +09:00
David Zhao
fbfef844de Add test case for resuming PlayerLoader 2019-03-20 17:18:42 +09:00
David Zhao
a5916f995e Use the previous conditional instead 2019-03-20 16:54:42 +09:00
David Zhao
e9034c8a30 Move blurring logic into Update instead 2019-03-20 16:50:47 +09:00
Dean Herbert
f43e7a880c Merge remote-tracking branch 'upstream/master' into pause-logic-simplification 2019-03-20 15:27:06 +09:00
Dean Herbert
6f1610be79
Merge branch 'master' into ruleset-container-refactor 2019-03-20 14:55:58 +09:00
Dean Herbert
5f288650bf Fix misses/typos 2019-03-20 14:49:33 +09:00
David Zhao
15637f9c4a Rework instant blur logic such that updateVisuals doesn't need to be public 2019-03-20 14:17:35 +09:00
Dean Herbert
baea7230bc Rename RulesetContainer to DrawableRuleset 2019-03-19 23:47:31 +09:00
Dean Herbert
68f28326a2 Refactor RulesetContainer for readability 2019-03-19 20:21:31 +09:00
David Zhao
a8e2072286 Make blurtarget private, improve documentation 2019-03-19 20:15:28 +09:00
David Zhao
dc26e90a8d Remove unused usings 2019-03-19 13:16:06 +09:00
David Zhao
df37973e84 Move showstoryboard into player 2019-03-19 13:13:19 +09:00
David Zhao
27a92e017c rename back to UserDimContainer 2019-03-19 13:06:14 +09:00
David Zhao
f1b2073bf6 Merge remote-tracking branch 'upstream/master' into visual-settings-container 2019-03-19 13:01:05 +09:00
Dean Herbert
4f075f4740 Add more comprehensive testing 2019-03-18 20:33:43 +09:00
Dean Herbert
9433a97747 Add resume requesting support and fix exit scenarios 2019-03-18 20:33:43 +09:00
Dean Herbert
536b5e0dab Remove PausableGameplayContainer 2019-03-18 20:33:43 +09:00
Dean Herbert
f13003c53b Simplify and localise storyboard logic in Player.cs 2019-03-18 20:33:43 +09:00
Dean Herbert
bcaff9f7b4 Add basic pause tests 2019-03-18 20:33:43 +09:00
Dean Herbert
465c95e952 Refactor pause logic so GameplayClockContainer is in control 2019-03-18 20:33:43 +09:00
Dean Herbert
14df9f94e2
Merge branch 'master' into fix-background-loading 2019-03-18 14:59:35 +09:00
Dan Balasescu
e0b3149e32
Merge branch 'master' into api-testability 2019-03-18 10:59:06 +09:00
David Zhao
8fc90bb9a0 Remove unused usings 2019-03-14 16:26:34 +09:00
David Zhao
8cdfb1fd61 Remove BlurrableBackgroundScreen, rework tests 2019-03-14 16:09:17 +09:00
David Zhao
8714902349 Handle all blurring directly from background 2019-03-14 14:02:46 +09:00
Dean Herbert
0042cc5337
Merge branch 'master' into mod-ramp-hotfix 2019-03-14 13:02:29 +09:00
David Zhao
de6d8fc637 Move user blurring into VIsualSettingsContainer 2019-03-13 18:25:22 +09:00
Dean Herbert
f0114d776d Use interface to access API
Allows for better testability.
2019-03-13 12:58:18 +09:00
Dean Herbert
c1a356161f Allow use rate adjust to fallback to clock rate adjust 2019-03-12 18:14:01 +09:00
Dean Herbert
3c2d8cad0a Add better async logic for ScreenWithBeatmapBackground 2019-03-12 17:32:40 +09:00
Dean Herbert
cdeaa80fea Call ResetSpeedAdjustments before adjusting clock 2019-03-12 11:35:25 +09:00
Dean Herbert
13b3036ec6 Fix "wind" mods adjusting rate twice
This is a hotfix for incorrect framework behaviour.

Closes #4442
2019-03-12 02:45:45 +09:00
Dean Herbert
1be4c7b813 Fix excess newline 2019-03-12 02:23:23 +09:00
Dean Herbert
38e75421ab Fix HoldForMenuButton getting stuck in a confirming state
Closes #4446.
2019-03-12 02:21:34 +09:00
smoogipoo
d055b248ac Remove blank line 2019-03-08 15:56:36 +09:00
smoogipoo
7c5ca67691 Merge remote-tracking branch 'origin/master' into gameplay-clock-container
# Conflicts:
#	osu.Game/Screens/Play/Player.cs
2019-03-08 15:54:15 +09:00
Dean Herbert
ed8c9bc88a Merge remote-tracking branch 'upstream/master' into gameplay-clock-container 2019-03-08 15:07:55 +09:00
Dean Herbert
42efea1e06 Apply review 2019-03-08 15:05:45 +09:00
Dean Herbert
64b6eaa844 Simplify inward bindings 2019-03-07 16:04:11 +09:00
Dean Herbert
58ef397f4f Move all clock related gameplay logic inside GameplayClockContainer 2019-03-07 16:02:24 +09:00
Dean Herbert
ffe53411f6 Add back cursor proxying 2019-03-06 17:44:58 +09:00
Dean Herbert
acf518c208 Move cursor inside playfield 2019-03-06 17:41:54 +09:00
Dean Herbert
5411c63093 Fix menu cursor not displaying outside of gameplay scaling area 2019-03-06 17:14:08 +09:00
Dean Herbert
6b042eae94
Merge branch 'master' into fix-cursor-in-scale-container 2019-03-05 22:22:56 +09:00
Dean Herbert
8a6fa0915e
Merge branch 'master' into simplify-gameplay-clock 2019-03-05 20:22:46 +09:00
Dean Herbert
76ce3954a0 Rename PauseContainer 2019-03-05 19:30:55 +09:00
Dan Balasescu
fafc80818c
Fix typo
Co-Authored-By: peppy <pe@ppy.sh>
2019-03-05 18:50:46 +09:00
Dean Herbert
fc0b297232 Fix menu cursor not displaying outside of gameplay scaling area 2019-03-05 18:06:24 +09:00
smoogipoo
c06dac5b1a Remove null check (beatmap cannot be null) 2019-03-05 17:58:30 +09:00
smoogipoo
2fee7276ae Combine creation + assignment 2019-03-05 17:58:05 +09:00
Dan Balasescu
bb6c83ab25
Merge branch 'master' into show-mods-on-loader 2019-03-05 17:46:35 +09:00
Dan Balasescu
fd147dae21
Merge branch 'master' into fix-disabled-set-crash 2019-03-05 17:25:13 +09:00
Dean Herbert
93c79023dc Merge remote-tracking branch 'upstream/master' into simplify-gameplay-clock 2019-03-05 16:41:01 +09:00
Dean Herbert
4e33a98dbc Move gameplay clock to own class 2019-03-05 13:53:47 +09:00
Dean Herbert
c5cd9972c4 Make restart private 2019-03-05 13:37:51 +09:00
Dean Herbert
01f1018d02 Tidy up clock logic using DI and a GameplayClock 2019-03-05 13:37:51 +09:00
Dean Herbert
5bb0511f0a Fix SquareGraph not correctly filling columns when loaded with a non-zero time 2019-03-05 13:37:28 +09:00
LeNitrous
cf51c8aa31 attempt to comply with appveyor 2019-03-01 19:10:32 +08:00
LeNitrous
4e081fe1fc Merge branch 'show-mods-on-loader' of https://github.com/LeNitrous/osu into show-mods-on-loader 2019-03-01 18:41:41 +08:00
Dean Herbert
30e820d107 Fix storyboard potentially being loaded many times 2019-02-28 20:36:00 +09:00
Dean Herbert
53eb0e7e4e More formatting fixes 2019-02-28 20:30:23 +09:00
Dean Herbert
6861163226 Remove pointless method 2019-02-28 20:21:27 +09:00
David Zhao
e3338e94d1 Make test cases more compact, add two way toggles 2019-02-28 20:01:15 +09:00
Dan Balasescu
99812bd448
Apply suggestions from code review
Co-Authored-By: nyquillerium <nyquill@ppy.sh>
2019-02-28 18:25:58 +09:00
Dean Herbert
b2872b47d0
Merge branch 'master' into UserDimLogic 2019-02-28 17:18:04 +09:00
David Zhao
69b1c76dce Actually implement blurring fix 2019-02-28 16:51:17 +09:00
Dan Balasescu
3a1066ff02
Merge branch 'master' into toquantity-1 2019-02-28 15:57:51 +09:00
Joehu
2241e1af9d Use ToQuantity for words with number prefixes 2019-02-27 21:55:45 -08:00
Dean Herbert
2dbf7d122c
Merge branch 'master' into use-pattern-matching 2019-02-28 14:53:07 +09:00
Dean Herbert
e2c6a8bc07 Use pattern matching wherever possible 2019-02-28 14:35:00 +09:00
Dean Herbert
0788a7e9f1
Merge branch 'master' into more-inspections 2019-02-28 14:32:57 +09:00
Dean Herbert
42be7857d1 Use expression body for property get/set where possible 2019-02-28 13:58:19 +09:00
Dean Herbert
26d53d06a9 Fix remaining issues 2019-02-28 13:31:40 +09:00
Dean Herbert
3e1f283281 Merge remote-tracking branch 'upstream/master' into more-inspections 2019-02-28 13:09:18 +09:00
Dean Herbert
c8793911a8 Enable more stringent inspectcode style inspections 2019-02-27 21:25:40 +09:00
Dean Herbert
3af7d4939c Add debounce testing 2019-02-27 19:11:09 +09:00
Dean Herbert
43a1df6e5c Inline cancellation token source creation 2019-02-27 18:58:53 +09:00
Dean Herbert
6f5d4ce2e2 Debounce SquareGraph some more 2019-02-27 18:58:45 +09:00