Dean Herbert
8a97e2e28d
Update LocalisedString usages to RomanisedString
2021-02-22 19:01:42 +09:00
Dean Herbert
1fd76ea3fb
Apply changes to UI components overriding functions with changing signatures
2021-02-22 19:01:42 +09:00
Dean Herbert
b713eb2eae
Make field readonly
2021-02-18 17:13:48 +09:00
Dean Herbert
c3a98b6ad1
Fix carousel items' borders getting blown out when selected and hovered
...
I tried restructuring the hierarchy to avoid needing this added property
(moving the hover layer out of the border container) but this leads to
some subpixel leakage outside the borders which looks even worse.
Closes #6915 .
2021-02-18 16:59:44 +09:00
smoogipoo
d3f0c0730d
Merge branch 'master' into non-concurrent-sample-playback
2021-02-12 17:22:15 +09:00
Dean Herbert
cd01591dda
Consume new debounce logic in carousel header
2021-02-12 12:22:35 +09:00
Jamie Taylor
bc7f4a4f88
Use a single sample for CarouselHeader on-hover with randomised pitch instead of multiple samples
2021-02-10 17:53:47 +09:00
smoogipoo
de9d075f94
Initial sample + samplechannel rework
2021-01-19 17:11:40 +09:00
Bartłomiej Dach
43b9fde457
Add some nullability annotations for good measure
2021-01-06 13:15:15 +01:00
Dean Herbert
99701a6d9b
Add null check on beatmapContainer for safety
2021-01-06 21:06:33 +09:00
Dean Herbert
83dbba3cbf
Fix carousel beatmap set panels applying transforms to difficulties while they are loading
2021-01-05 18:41:45 +09:00
Endrik Tombak
c25e2c3dd5
Select recommended beatmap if last selection is filtered
2020-12-03 23:13:14 +02:00
smoogipoo
31f7f7072d
Fix song select panels not loading if partially offscreen
2020-12-03 15:13:20 +09:00
Dean Herbert
6058c66edb
Move drawable carousel set movement logic into panels themselves
2020-11-26 18:32:43 +09:00
Dean Herbert
5113d4af8f
Rename BeatmapDifficultyManager to BeatmapDifficultyCache
2020-11-06 13:14:29 +09:00
Bartłomiej Dach
3090b6ccb5
Resolve CA2249 inspections
...
"Use `string.Contains` instead of `string.IndexOf` to improve
readability"
2020-11-01 18:54:44 +01:00
Dean Herbert
8b04cd2cb0
Fix a potential null reference when loading carousel difficulties
2020-10-25 20:28:24 +09:00
Dan Balasescu
1fe987d4b3
Merge pull request #10497 from peppy/beatmap-carousel-less-diffcalc-stutter
...
Disable difficulty calculation for set-level difficulty icons
2020-10-20 14:57:34 +09:00
Dean Herbert
30e1fce7a4
Reduce alloc overhead of DrawableCarouselBeatmapSet using new function-based ctor
2020-10-14 15:10:50 +09:00
Dean Herbert
07e6609e6d
Disable difficulty calculation for set-level difficulty icons
2020-10-14 14:16:22 +09:00
Dean Herbert
e662dc5342
Add missing licence headers
2020-10-13 20:57:26 +09:00
Dean Herbert
8057ea1097
Fix formatting issues
2020-10-13 20:50:36 +09:00
Dean Herbert
3d416f4d64
Clean up beatmapSet resolution in DrawableCarouselBeatmapSet
2020-10-13 19:31:29 +09:00
Dean Herbert
75b6a5e17e
Remove unnecessary hack (fixed via framework update)
2020-10-13 19:31:29 +09:00
Dean Herbert
5d11db7753
Locallise ChildItems to DrawableCarouselBeatmapSet for clarity
2020-10-13 19:31:29 +09:00
Dean Herbert
37daefc2b5
Remove outdated comment
2020-10-13 19:12:33 +09:00
Dean Herbert
834b0186f4
Adjust fade duration to be slightly shorter
2020-10-13 18:50:10 +09:00
Dean Herbert
2346644c04
Switch DelayedLoadUnloadWrappers to DelayedLoadWrappers
...
Due to pooling usage, there is no time we need to unload. Switching to
DelayedLoadWrapper cleans up the code and reduces overhead
substantially.
2020-10-13 18:47:40 +09:00
Dean Herbert
4f4f222514
Remove unnecessary fade (already applied by base DrawableCarouselItem)
2020-10-13 18:28:28 +09:00
Dean Herbert
83358d487f
Remove logging
2020-10-13 18:18:22 +09:00
Dean Herbert
3d9ea852ec
Remove masking override (no longer needed as our size is now correct)
2020-10-13 18:14:23 +09:00
Dean Herbert
69650c16fc
Simplify vertical position calculations by including spacing in height definition
2020-10-13 18:13:36 +09:00
Dean Herbert
b1ddb08a4e
Fix right click context menus appearing in incorrect locations
2020-10-13 18:01:12 +09:00
Dean Herbert
d9a6a6b245
Split content out into own class
2020-10-13 18:01:12 +09:00
Dean Herbert
9b2ebb8f0f
Fix main content DelayedLoadUnloadWrapper not getting a valid size before load
2020-10-13 17:45:41 +09:00
Dean Herbert
f3b937e358
Fix masking issues with certain aspect ratio displays
2020-10-13 17:37:33 +09:00
Dean Herbert
fdd4d95cdc
Fix difficulties being at incorrect vertical positions after filter is applied
2020-10-13 17:37:33 +09:00
Dean Herbert
b536f571fd
Move header height propagation to update for safety
2020-10-13 17:37:33 +09:00
Dean Herbert
ded09b78cb
Avoid usage of AutoSize for DrawableCarouselItems in general
2020-10-13 17:37:33 +09:00
Dean Herbert
cecdf14f53
Avoid reconstructing beatmap difficulties that were recently displayed
2020-10-13 17:37:33 +09:00
Dean Herbert
1da49073ab
Calculate content height automatically
2020-10-13 17:37:33 +09:00
Dean Herbert
c08b5e8d03
Align beatmap difficulties correctly
2020-10-13 17:37:33 +09:00
Dean Herbert
cfec4f4fc1
Extract header element from base DrawableCarouselItem class
2020-10-13 17:37:33 +09:00
Dean Herbert
20b54fb904
Move transform clean-up to pooling free call
2020-10-13 17:37:33 +09:00
Dean Herbert
f6aa448523
Store y positions inside items rather than in a separate array
2020-10-13 17:37:33 +09:00
Dean Herbert
b92c22ad42
Add logging
2020-10-13 17:37:33 +09:00
Dean Herbert
9814e9ba7f
Split classes out to reduce loc burder on DrawableCarouselBeatmapSet
2020-10-13 17:37:33 +09:00
Dean Herbert
975cd5a840
Add back beatmap difficulty appear/disappear movement
2020-10-13 17:37:33 +09:00
Dean Herbert
fd8654cff3
Add back difficulty panel spacing
2020-10-13 17:37:33 +09:00
Dean Herbert
82f9ca3de9
Bind to filter event changes in base drawable item
2020-10-13 17:37:33 +09:00