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mirror of https://github.com/ppy/osu.git synced 2024-11-15 10:27:35 +08:00
Commit Graph

41511 Commits

Author SHA1 Message Date
Dean Herbert
069af13aaf
Reduce enumerator overhead in GameplayLeaderboard 2024-01-23 05:31:53 +09:00
Bartłomiej Dach
24be6d92ce
Expand xmldoc 2024-01-22 21:13:59 +01:00
Bartłomiej Dach
cdd6e71d01
Remove legacy computation of accuracy & ranks 2024-01-22 20:52:54 +01:00
Bartłomiej Dach
217cbf684b
Remove superfluous recomputation of accuracy 2024-01-22 20:52:54 +01:00
Bartłomiej Dach
db4849442e
Unify legacy total score / accuracy / rank recomputation flows 2024-01-22 20:52:51 +01:00
Bartłomiej Dach
2958631c5d
Use lazer accuracy & rank implementations across the board 2024-01-22 20:30:16 +01:00
Bartłomiej Dach
aa8eee0796
Move maximum statistics population to LegacyScoreDecoder 2024-01-22 20:01:24 +01:00
Bartłomiej Dach
45dc9de1e0
Remove remnant of old implementation of showing "A due to misses" 2024-01-22 19:58:11 +01:00
Bartłomiej Dach
cb8ec48717
Make RankFromScore()'s dictionary param readonly
Just to make sure nobody tries any "funny" business.
2024-01-22 19:56:30 +01:00
Bartłomiej Dach
5bae9074aa
Merge branch 'master' into s-rank-change 2024-01-22 19:54:53 +01:00
Bartłomiej Dach
4cd1573a4c
Merge pull request #26612 from peppy/fix-back-sample-playback
Fix back sound being too loud when exiting many screens
2024-01-22 16:18:32 +01:00
Bartłomiej Dach
3cf83e7106
Merge pull request #26667 from peppy/fix-star-fountains
Fix star fountains sometimes resetting visually
2024-01-22 16:13:55 +01:00
Bartłomiej Dach
43fa89ebcd
Merge branch 'master' into fix-back-sample-playback 2024-01-22 15:36:32 +01:00
Bartłomiej Dach
9aa7c7f591
Revert incorrect removal of exitConfirmed flag
Removing it meant that it was _literally impossible_ to exit
multiplayer.
2024-01-22 15:35:03 +01:00
Bartłomiej Dach
b85a861175
Merge pull request #26668 from peppy/adjust-tick-end-misses
Adjust slider tick / end miss animations to be less busy
2024-01-22 15:03:33 +01:00
Bartłomiej Dach
49c117793c
Merge pull request #26609 from peppy/fix-per-ruleset-hud-positioning
Fix gameplay elements not correctly offsetting to avoid per-ruleset skin layout
2024-01-22 15:00:03 +01:00
Bartłomiej Dach
95435ecd13
Merge pull request #26591 from peppy/offset-awareness
Show offset explanation tooltip on settings offset adjust slider bar
2024-01-22 14:59:31 +01:00
Bartłomiej Dach
17d05b0fdf
Fix non-miss drawable judgements fading out instantly on triangles skin
`else if` proves to be insidious once again.
2024-01-22 14:23:46 +01:00
Bartłomiej Dach
b8dd78eec8
Merge branch 'master' into fix-per-ruleset-hud-positioning 2024-01-22 13:55:56 +01:00
Dean Herbert
15df6b1da1
Revert keyboard seek speed change 2024-01-22 21:47:38 +09:00
Bartłomiej Dach
99d3fcc326
Fix crash if ruleset components container is not present 2024-01-22 13:45:55 +01:00
Dean Herbert
83f9118b22
Adjust results screen to handle S->A rank adjustment when misses are present 2024-01-22 21:43:32 +09:00
Dean Herbert
644e7d6fe6
Add migration 2024-01-22 21:43:32 +09:00
Dean Herbert
4eba3b5d70
Move BackgroundDataStoreProcessor to better namespace 2024-01-22 21:43:32 +09:00
Dean Herbert
c8521b49cd
Change S rank to require no miss 2024-01-22 21:43:32 +09:00
Bartłomiej Dach
7f31070b87
Merge pull request #26648 from peppy/fix-followpoint-pooling
Fix `FollowPointConnection` pool filling up when follow points are hidden
2024-01-22 13:31:43 +01:00
Bartłomiej Dach
0d6c681275
Merge pull request #26649 from peppy/fix-more-allocations
Remove `FillFlow` overhead of argon counters
2024-01-22 12:57:16 +01:00
Bartłomiej Dach
c8053a8077
Merge pull request #26600 from peppy/frame-stable-catchup-zoom
Change frame stable catch-up method to allow for much faster sync
2024-01-22 11:29:15 +01:00
Bartłomiej Dach
b7f0102461
Merge pull request #26662 from peppy/fix-player-crash
Fix potential null reference in player screen transition handling
2024-01-22 11:07:16 +01:00
Dean Herbert
47e9846315
Adjust slider tick / end miss animations to be less busy 2024-01-22 18:48:48 +09:00
Bartłomiej Dach
77ef12ebb0
Merge branch 'master' into frame-stable-catchup-zoom 2024-01-22 10:37:06 +01:00
Bartłomiej Dach
daa9279a23
Merge pull request #26607 from peppy/replay-seek-single-frame
Add ability to step forward/backwards single frames when watching replays
2024-01-22 10:36:13 +01:00
Dean Herbert
319af2d0c6
Merge branch 'master' into fix-storyboard-sprites-3 2024-01-22 18:03:24 +09:00
Dean Herbert
cd551b1abd
Fix star fountains sometimes resetting visually
Addresses https://github.com/ppy/osu/discussions/26622.
2024-01-22 18:01:21 +09:00
Dean Herbert
993e733fce
Merge pull request #26598 from frenzibyte/fix-storyboard-sprites-2
Remove handling for non-legacy texture lookup paths in `LegacySkin`
2024-01-22 17:50:55 +09:00
Bartłomiej Dach
1ac682e2c9
Merge branch 'master' into replay-seek-single-frame 2024-01-22 09:36:15 +01:00
Bartłomiej Dach
af5e6700af
Merge pull request #26606 from peppy/frame-stable-update-while-paused
Allow seeking while paused
2024-01-22 09:35:52 +01:00
Dean Herbert
3dd18c777a
Remove a couple more overrides 2024-01-22 17:00:35 +09:00
Dean Herbert
f6fa965252
Merge pull request #26661 from frenzibyte/fix-mouse-blueprint
Fix blueprint container not handling right clicks correctly while moving a blueprint
2024-01-22 16:53:54 +09:00
Bartłomiej Dach
cd9cb7d6c8
Merge branch 'master' into frame-stable-update-while-paused 2024-01-22 08:52:15 +01:00
Bartłomiej Dach
493d495992
Merge pull request #26605 from peppy/simplify-gameplay-pause
Simplify gameplay pause sequence
2024-01-22 08:49:08 +01:00
Dean Herbert
62965549e7
Merge pull request #26660 from EVAST9919/carousel-alloc
Reduce allocation overhead in `BeatmapCarousel`
2024-01-22 16:47:28 +09:00
Dean Herbert
3e5fe66e58
Fix potential null reference in player screen transition handling
See https://github.com/ppy/osu/actions/runs/7607677219/job/20715418536?pr=26660.
2024-01-22 16:37:56 +09:00
Dean Herbert
1f0ad5cff2
Apply same fix in more places 2024-01-22 15:56:16 +09:00
Dean Herbert
74f05a5c4b
Use container itself rather than ScrollContent 2024-01-22 15:54:24 +09:00
Salman Ahmed
2bd9cd5d34 Fix blueprint container not handling right clicks correctly while moveing an element 2024-01-22 04:39:08 +03:00
Andrei Zavatski
cec4f670d1 Reduce allocation overhead in BeatmapCarousel 2024-01-22 03:12:23 +03:00
Dean Herbert
3b7a47aded
Merge branch 'master' into update-framework 2024-01-21 13:49:44 +09:00
Dean Herbert
02369139b3
Remove FillFlow overhead of argon counters 2024-01-21 13:22:58 +09:00
Andrei Zavatski
1393f52b2b Rename Masking to ClampToDrawable 2024-01-21 05:20:42 +03:00
Dean Herbert
a69fd8198d
Update framework and other nuget packages
- Moq held back because dicks
- NUnit held back because large API changes (trivial but effort)
- SignalR held back due to api deprecations
2024-01-21 11:00:53 +09:00
Andrei Zavatski
e003ecb593 Change default masking value to true 2024-01-21 04:57:48 +03:00
Dean Herbert
2dedead1d1
Allow debug instances to coexist alongside release instances 2024-01-21 10:56:55 +09:00
Dean Herbert
1999e772f6
Fix FollowPointConnection pool filling up when follow points are hidden
Closes https://github.com/ppy/osu/issues/26642.

I think this applied to all pooling cases here.
2024-01-21 10:31:27 +09:00
Andrei Zavatski
6ba3546be5 Enable masking in RoundedButton 2024-01-21 02:28:14 +03:00
Andrei Zavatski
60f7b4ea2f Enable masking in DrawableRank 2024-01-21 02:25:29 +03:00
Andrei Zavatski
421ae73715 Enable masking in DrawableCarouselBeatmap 2024-01-21 02:21:09 +03:00
Andrei Zavatski
087d0f03a4 Enable masking in toolbar 2024-01-21 02:15:48 +03:00
Andrei Zavatski
a3703d657a Enable masking in popup dialog 2024-01-21 02:12:49 +03:00
Andrei Zavatski
3ad3b052df Enable masking is osu logo 2024-01-21 02:10:36 +03:00
Andrei Zavatski
45effdb6df Remove local vertex batching from triangles backgrounds 2024-01-20 08:41:34 +03:00
Joseph Madamba
3eeefd5b7e Fix changelog stream user count only accounting for latest build 2024-01-18 16:15:52 -08:00
Dean Herbert
0383bdf6a1
Add bindings for stepping backward/forward 2024-01-18 20:38:25 +09:00
Dean Herbert
c50534c819
Move seek/step logic into ReplayPlayer 2024-01-18 20:38:15 +09:00
Salman Ahmed
b97c3ac9ee Fix revert-to-default button appearing on disabled settings regardless of value 2024-01-18 14:24:49 +03:00
Dean Herbert
8c4af58109
Keep replay controls expanded by default 2024-01-18 20:13:32 +09:00
Dean Herbert
60e972cd15
Add ability to step forward/backwards single frames 2024-01-18 20:13:32 +09:00
Dean Herbert
dafff26d0e
Tidy up implementation of PlaybackSettings 2024-01-18 20:13:32 +09:00
Dean Herbert
e73910571f
Allow FrameStabilityContainer to continue updating while paused during replay playback 2024-01-18 20:13:28 +09:00
Dean Herbert
2afa4c7e1c
Remove redundant RequiresChildrenUpdate usage
We are already manually calling `base.UpdateSubTree` when we need to.
Changing this flag is doing nothing and just adds to the complexity of
the implementation.
2024-01-18 20:13:28 +09:00
Andrei Zavatski
4532a409d2
Fix ConstrainedIconContainer always using masking 2024-01-18 20:13:27 +09:00
Dean Herbert
c4e9bcd140
Remove test guarantee of audio time not advancing 2024-01-18 20:06:53 +09:00
Dean Herbert
82e7643df5
Update IPC usages
Of note, I've disabled IPC on visual test runners as we generally don't
use IPC in these cases. Having it set means that the game will not open
while visual tests are open, which has been a complaint from devs in the
past.
2024-01-18 19:45:36 +09:00
Bartłomiej Dach
2be989b9f5
Merge pull request #26542 from peppy/non-touch-fade-button
Fade hold-for-menu button out completely on non-touch devices
2024-01-18 11:27:50 +01:00
Dean Herbert
fd9c7184e4
Only play back sample once when traversing up multiple screens in stack 2024-01-18 16:31:33 +09:00
Dean Herbert
ef0b5c9406
Stop playing back samples for nested screens in multiplayer
I'd argue this sounds better.
2024-01-18 16:31:20 +09:00
Dean Herbert
a756942f4d
Merge branch 'master' into fix-storyboard-sprites-2 2024-01-18 16:07:02 +09:00
Dean Herbert
ee3de9c522
Fix gameplay elements not correcly offsetting to avoid per-ruleset skin layout
Closes https://github.com/ppy/osu/issues/26601.
2024-01-18 15:44:27 +09:00
Dean Herbert
8ab8c90e33
Remove "pause rate adjust" flow 2024-01-18 14:21:02 +09:00
Dean Herbert
799c74cfe5
Simplify gameplay pause sequence 2024-01-18 14:17:19 +09:00
Dean Herbert
c362a93a36
Change frame stable catch-up method to allow for much faster sync 2024-01-18 14:01:37 +09:00
Andrei Zavatski
42e4c933d3 Fix ConstrainedIconContainer always using masking 2024-01-18 04:06:02 +03:00
Salman Ahmed
06da7f74de
Merge branch 'master' into fix-storyboard-sprites-2 2024-01-17 18:43:25 +03:00
Dean Herbert
e260e75fac
Merge pull request #26594 from frenzibyte/fix-storyboard-sprites-1
Change legacy beatmap skins to not handle `@2x` textures (to match stable)
2024-01-18 00:40:29 +09:00
Salman Ahmed
5597b48882 Fix storyboard animations stripping path directory on skin lookup 2024-01-17 18:39:48 +03:00
Bartłomiej Dach
b718897b30
Merge pull request #26593 from peppy/rolling-counter-unstick
Change rolling counters to use quicker easing types
2024-01-17 14:37:52 +01:00
Salman Ahmed
e54d20ea93 Remove ancient osu-resources lookup path from legacy skin textures 2024-01-17 16:33:14 +03:00
Bartłomiej Dach
d335c01553
Merge pull request #26589 from peppy/key-binding-overlay-ordering
Change key overlay to use the ordering provided by rulesets
2024-01-17 13:37:26 +01:00
Dean Herbert
6a8a45bb13
Merge pull request #26585 from frenzibyte/fix-editor-ux
Fix timing point changes not applying after selecting another one
2024-01-17 19:53:35 +09:00
Bartłomiej Dach
5cb17bcacf
Merge pull request #26502 from frenzibyte/prevent-submission-with-invalid-mods
Add guard against submitting score with invalid mod instances
2024-01-17 11:39:32 +01:00
Dean Herbert
0ddd89a5b8
Merge pull request #26579 from bdach/accuracy-rank-lazer-score-reimport
Fix incorrect accuracy and rank population when decoding lazer replays
2024-01-17 19:33:26 +09:00
Salman Ahmed
98c65f36c9 Disable high resolution texture lookup for legacy beatmap skins to match stable 2024-01-17 12:56:29 +03:00
Salman Ahmed
5ad2918a75 Allow disabling high resolution texture lookups in LegacySkin 2024-01-17 12:56:29 +03:00
Dean Herbert
456a8e6e82
Merge pull request #26549 from bdach/hit-error-meter-pooling-bad
Fix `ColourHitErrorMeter` not loading pooled drawables ahead of time
2024-01-17 18:43:47 +09:00
Dean Herbert
a66ddc7813
Change rolling counters to use quicker easing types 2024-01-17 18:18:53 +09:00
Dean Herbert
cc7be137bc
Show tooltip on global offset adjust slider bar 2024-01-17 17:57:49 +09:00
Dean Herbert
123e36a999
Change display text for beatmap audio offset adjust to make more sense 2024-01-17 17:51:46 +09:00
Dean Herbert
45e52854ca
Change key overlay to use the ordering provided by rulesets
osu!mania already goes out of its way to order things correctly.
Arguably, osu!taiko just did it wrong.
2024-01-17 17:37:38 +09:00
Dean Herbert
ee18123fc2
Merge pull request #26340 from stanriders/user-rank-card
Add user card with global/country ranks to login overlay
2024-01-17 17:22:33 +09:00
Dean Herbert
c1c2e61723
Merge pull request #26446 from LeNitrous/add/replay-playback-controls
Add replay playback controls
2024-01-17 17:06:15 +09:00