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Commit Graph

167 Commits

Author SHA1 Message Date
Dean Herbert
590f27e0a0
Merge branch 'master' into hotkeys-in-context-menus 2024-10-01 15:50:19 +09:00
Dean Herbert
c46d787f1e
Merge pull request #29949 from minetoblend/feature/scale-around-center
Support scaling around center when scaling with select box
2024-09-28 21:37:39 +09:00
OliBomby
d26e677bb7 fix warnings 2024-09-24 20:32:08 +02:00
OliBomby
e3b4483872 Refactor PlacementBlueprint to not be hitobject specific 2024-09-24 20:31:00 +02:00
Marvin Schürz
3180468db1 Prevent the distance snap grid from being activated by alt key while dragging select box handle 2024-09-21 14:22:17 +02:00
Bartłomiej Dach
130802e480
Add hotkey hints to editor menus 2024-09-04 12:16:54 +02:00
Dean Herbert
171ac0f510
Fix incorrect osu!catch snap display when last object is a juice stream
Addresses https://github.com/ppy/osu/discussions/29678.
2024-09-02 17:26:14 +09:00
Bartłomiej Dach
f3617eadad
Fix editing juice stream path sometimes changing its duration
I'm not *super* sure why this works, but it appears to, and my educated
guess as to why is that it counteracts the effects of a change in the SV
of the juice stream by artificially increasing or decreasing the
velocity when running the appropriate path conversions and expected
distance calculations. The actual SV change takes effect on the next
default application, which is triggered by the `Update()` call at the
end of the method.
2024-07-22 15:14:45 +02:00
Bartłomiej Dach
56af009e77
Fix EditablePath.UpdateHitObjectFromPath() not automatically updating object
This is important because the editable path conversions heavily depend
on the value of `JuiceStream.Velocity` being correct. The value is only
guaranteed to be correct after an `ApplyDefaults()` call, which is
triggered by updating the object via `EditorBeatmap`.
2024-07-22 14:50:25 +02:00
Bartłomiej Dach
6b3c1f4e47
Unify juice stream piece UX with osu! control point pieces
- Use same hover state
- Use shift-right click for quick delete rather than shift-left click
2024-07-22 13:30:15 +02:00
Bartłomiej Dach
47964f33d7
Fix catch juice stream vertex remove operation not undoing 2024-07-22 13:21:49 +02:00
Bartłomiej Dach
64381d4087
Fix catch juice stream vertex add operation not undoing 2024-07-22 12:18:53 +02:00
Dean Herbert
5350945340
Update HasFlag usages 2024-07-03 00:19:04 +09:00
Bartłomiej Dach
659505f711
Adjust calls to GetContainingInputManager() 2024-06-18 07:41:19 +02:00
Bartłomiej Dach
21201e616d
Merge pull request #27723 from 64ArthurAraujo/editor-fix-reverse-selection
Fix reverse selection not updating new combo location
2024-03-28 11:25:17 +01:00
Bartłomiej Dach
2f786ffc32
Simplify implementation 2024-03-28 10:12:27 +01:00
Arthur Araujo
01a72d5afa Fix combo not reversing properly depending on the order of selection 2024-03-26 12:10:40 -03:00
Bartłomiej Dach
1866b4b6b1
Refactor abstract check to reduce duplication 2024-03-26 11:13:03 +01:00
Arthur Araujo
10683de578 Use order of new combo flags instead of StartTime 2024-03-26 04:59:47 -03:00
Arthur Araujo
78037fa477 Handle new combo on HandleReverse 2024-03-25 04:19:14 -03:00
Arthur Araujo
6fa663c8ca Make check ruleset specific 2024-03-22 14:48:22 -03:00
OliBomby
ec578e1d9f fix near-zero length sliders n stuff being placeable 2023-12-19 21:20:21 +01:00
Thomas Müller-Höhne
926636cc03 Generalize Bezier curves to BSplines of Nth degree 2023-11-11 13:32:53 +01:00
Bartłomiej Dach
359ae31204
Fix catch distance snap grid not moving
Regressed in https://github.com/ppy/osu/pull/25154.
Specifically, in 013b5fa916
and 74b86349d5.

A simple case of too-much-code-deleted-itis.
2023-10-26 15:42:50 +02:00
Dean Herbert
74b86349d5
Tidy up CatchHitObjectComposer 2023-10-19 23:57:36 +09:00
Dean Herbert
013b5fa916
Move beat snap grid implementation details to ScrollingHitObjectComposer 2023-10-19 23:54:34 +09:00
Dean Herbert
52c2eb93de
Merge branch 'master' into taiko-beat-snap-grid 2023-10-19 23:53:01 +09:00
Bartłomiej Dach
0c4e74c82d
Inherit ScrollingHitObjectComposer in catch 2023-10-19 11:58:25 +02:00
Bartłomiej Dach
31849192c3
Remove DistancedHitObjectComposer inheritance from catch composer 2023-10-19 11:46:30 +02:00
Dean Herbert
5341a335a6
Bypass Parent nullability checks for now 2023-10-17 17:48:45 +09:00
Dean Herbert
4381169a3f
Combine selection and input handling logic for beat snap grids across all rulesets 2023-10-17 17:09:42 +09:00
Dean Herbert
1b9acdf55c
Abstract out common implementation of BeatSnapGrid 2023-10-17 16:42:52 +09:00
Bartłomiej Dach
f2791d4f3e
Move comment a bit to fix formatting
Would otherwise trigger IDE0055, but that isn't resolveable without
an inspection cycle with resharper, so just move in a more sane place.
2023-09-20 12:22:05 +02:00
Dean Herbert
41a8239e49 Remvoe null default for mods which can't be null 2023-09-20 15:27:50 +09:00
Dean Herbert
c5397bdbb3
Merge branch 'master' into mania-edit-disable-sv 2023-09-20 14:23:07 +09:00
Dean Herbert
1a37543d28 Rename SliderVelocity to SliderVelocityMultiplier to distinguish from Velocity 2023-09-06 19:01:08 +09:00
Dean Herbert
37c2b330a2 Move toggle implementation to work on all scrolling rulesets automatically 2023-09-01 19:53:10 +09:00
Dean Herbert
d12845d7b1 Remove no-longer-necessary ReceivePositionalInputAt overide in CatchPlacementBlueprint 2023-07-12 17:39:54 +09:00
Dean Herbert
6d446d3e97 Fix incorrect colouring of beat snap grids (mania and catch) 2023-06-07 12:25:34 +09:00
Dean Herbert
c1f23ef211 Add beat snap grid for osu!catch editor
As discussed in https://github.com/ppy/osu/discussions/23462.
2023-06-06 17:52:29 +09:00
Dean Herbert
3c69956b55 Fix incorrect catch grid specification 2023-05-26 10:41:29 +09:00
Dean Herbert
804671ca74 Split out grid snapping modes into "relative" and "global" types 2023-05-25 21:41:19 +09:00
Dean Herbert
f443cfb93e Move blueprint validity conditions to allow more correct external usage of EndPlacement
Until now, these were haphazardly enforce inline in blueprint
implementations. The only thing stopping complete breakage is that
`EndPlacement` wasn't called (too much) from outside the blueprint,
leaving them responsible for their own placement.

By moving this conditional out of the provided paramters to
`EndPlacement`, it allows more flexible usage of that method externally.
Coming in a future PR.
2023-05-12 16:02:22 +09:00
OliBomby
d2d81bb82c remove redundant zero check in sv calculation 2023-05-02 12:29:11 +02:00
OliBomby
79f3cfec91 fix 0 velocity juicestream 2023-04-30 16:43:26 +02:00
OliBomby
c44f71a737 remove all regular usage of DifficultyControlPoint 2023-04-26 17:55:38 +02:00
Dean Herbert
f9ebdadfe8 Move right-side editor toolbox to base HitObjectComposer
Move right-side editor toolbox to base `HitObjectComposer`
2023-04-04 19:00:56 +09:00
ekrctb
d664a66a37 Remove redundant canBeNull: true 2023-01-15 23:11:59 +09:00
ekrctb
a75fc5108a Remove #nullable disable from Catch.Edit namespace 2023-01-15 17:29:32 +09:00
Dylan Nantz
6028abff39 Code Quality 2023-01-13 10:16:52 -05:00