Dean Herbert
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23ef666f34
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Merge pull request #13887 from ekrctb/legacy-converted-y
Preserve Y position of hit objects in osu!catch
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2021-07-19 18:48:23 +09:00 |
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ekrctb
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c347584851
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Use added utility function
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2021-07-19 13:33:46 +09:00 |
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ekrctb
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70c9d7105f
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Add a function to compute hit object position in catch editor
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2021-07-19 13:33:22 +09:00 |
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Bartłomiej Dach
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fb5d25405e
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Replace calls to obsoleted GetOrDefault() extension
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2021-07-18 21:52:16 +02:00 |
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ekrctb
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7f432665e5
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Preserve Y position of hit objects in osu!catch
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2021-07-14 14:38:38 +09:00 |
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Dan Balasescu
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0c52b26d23
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Merge pull request #13824 from peppy/da-mod-refactor
Refactor `ModDifficultyAdjust` to more elegantly track user override status
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2021-07-12 12:03:45 +09:00 |
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Dean Herbert
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79d546afa2
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Add missing osu!catch difficulty adjust attributes
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2021-07-11 10:14:42 +09:00 |
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Bartłomiej Dach
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6f89f8e572
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Merge branch 'master' into da-mod-refactor
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2021-07-10 11:41:54 +02:00 |
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Bartłomiej Dach
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c5011865fc
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Invert strangely negated condition
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2021-07-10 11:23:38 +02:00 |
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Bartłomiej Dach
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494089e402
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Fix up English in comment
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2021-07-10 11:22:54 +02:00 |
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ekrctb
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995ef953c6
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Modify comment
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2021-07-09 15:13:54 +09:00 |
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Dean Herbert
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90326f8864
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Standardise variables
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2021-07-09 13:24:26 +09:00 |
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ekrctb
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7e14679606
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Expand the selection movement limiting code with detailed comments
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2021-07-09 12:58:08 +09:00 |
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ekrctb
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c937c45360
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Don't move selected objects outside the playfield in catch editor
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2021-07-08 18:49:32 +09:00 |
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Dean Herbert
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88b00123f6
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Use existing reflection methods to avoid manual binding of ExtendedLimits
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2021-07-08 17:49:00 +09:00 |
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Dean Herbert
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bd7c334588
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Avoid the need for per-settings control classes
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2021-07-08 17:49:00 +09:00 |
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Dean Herbert
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a6e94dd491
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Add back extended limits support
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2021-07-08 17:49:00 +09:00 |
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Dean Herbert
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0e4f4a6fde
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Initial storage changes
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2021-07-08 14:28:13 +09:00 |
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ekrctb
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f1aa99e103
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Fix catch selection blueprint not displayed after copy-pasted
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2021-07-07 21:03:26 +09:00 |
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ekrctb
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7d76fcf2b6
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Fix hit object placement not receiving input when outside playfield
The input area is vertical infinite, but horizontally restricted to the playfield due to `CatchPlayfield`'s `ReceivePositionalInputAt` override.
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2021-07-07 16:18:21 +09:00 |
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ekrctb
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115376c538
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Add playfield border to catch editor
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2021-07-07 16:14:45 +09:00 |
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Dean Herbert
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fd46d30f29
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Merge pull request #13795 from ekrctb/juice-stream-selection-1
Add path visualization to juice stream selection blueprint
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2021-07-07 15:24:39 +09:00 |
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ekrctb
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7b21d1ecf9
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Fix juice stream outline disappears away when start position is outside the screen.
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2021-07-06 19:50:32 +09:00 |
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ekrctb
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2ba3003934
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Add nested fruit outlines to juice stream selection blueprint
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2021-07-06 17:15:51 +09:00 |
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ekrctb
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7833a1b09a
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Allow FruitOutline to be used for nested hit objects
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2021-07-06 17:15:27 +09:00 |
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ekrctb
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0fa7716ced
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Show path of juice stream in selection blueprint
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2021-07-06 16:46:12 +09:00 |
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ekrctb
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7ef7c5148f
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Add ScrollingPath for visualization of the real path of a JuiceStream
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2021-07-06 16:41:53 +09:00 |
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ekrctb
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175d666906
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Use getters of OriginalX and XOffset
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2021-07-06 15:32:32 +09:00 |
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ekrctb
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ae1b1cbec9
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Allow serialization of catch hit objects
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2021-07-06 15:32:32 +09:00 |
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Dean Herbert
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01961fe4f9
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Merge pull request #13747 from ekrctb/catcher-flip
Don't flip catcher plate contents when catcher changes direction
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2021-07-06 00:02:23 +09:00 |
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ekrctb
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d247b8042e
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Fix default skin catcher not flipping catcher plate
When legacy beatmap skin is present but catcher is not provided, it was using the legacy setting (always false).
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2021-07-05 20:05:08 +09:00 |
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ekrctb
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83c80291d4
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Don't flip catcher plate contents in legacy skin
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2021-07-02 23:23:21 +09:00 |
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ekrctb
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fbba32647e
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Decouple direction of catcher from its scale
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2021-07-02 23:22:39 +09:00 |
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ekrctb
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170513568b
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Move caught object stack vertical offset logic
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2021-07-02 20:43:47 +09:00 |
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Dean Herbert
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ee6cf4396a
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Merge pull request #13648 from ekrctb/dropped-object-container
Use DI to resolve "dropped object target" container in `Catcher`
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2021-06-25 18:23:39 +09:00 |
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ekrctb
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c0c1b8d620
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Fix catcher hyper-dash afterimage is not always displayed
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2021-06-24 16:12:43 +09:00 |
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ekrctb
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ae09c23e4e
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Resolve DroppedObjectContainer via DI
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2021-06-24 16:09:13 +09:00 |
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ekrctb
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16d5893535
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Add DroppedObjectContainer class
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2021-06-24 15:51:54 +09:00 |
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smoogipoo
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6215f2d42b
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Remove unnecessary string interpolation
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2021-06-23 17:40:11 +09:00 |
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smoogipoo
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7767e2e77f
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Add to tooltip
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2021-06-23 17:34:30 +09:00 |
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ekrctb
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ad60b9d5a0
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Allow catch difficulty adjust to enable hard rock offsets
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2021-06-23 14:52:41 +09:00 |
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ekrctb
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a0fd7f72ac
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Use IApplicableToBeatmapProcessor in CatchModHardRock
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2021-06-23 14:47:32 +09:00 |
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Dean Herbert
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f62b4f2d24
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Merge pull request #13617 from ekrctb/catch-editor
Add "placeholder" (pre-MVP) implementation of osu!catch editor
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2021-06-23 14:00:34 +09:00 |
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ekrctb
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125e143401
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Fix banana shower placement outline initial opacity
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2021-06-23 10:27:40 +09:00 |
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ekrctb
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5a5cb39c9f
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Add some comments about logic
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2021-06-23 10:27:40 +09:00 |
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ekrctb
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69c8865a04
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Use more consistent method names
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2021-06-23 10:19:25 +09:00 |
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ekrctb
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a9b8736f70
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Order field and properties consistently
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2021-06-23 10:18:44 +09:00 |
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ekrctb
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e96814bb86
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Remove comment about using skin for blueprint
As the current game-wise direction is not using skin elements in blueprints.
The design of the blueprint could be improved somehow, though.
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2021-06-23 09:37:30 +09:00 |
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ekrctb
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1a7bfafc69
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Add icon for composition tools
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2021-06-23 09:34:11 +09:00 |
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Dean Herbert
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4cb9c6a842
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Merge pull request #13423 from frenzibyte/transformers-per-skin
Refactor ruleset skin transforming logic to be per-`ISkin` rather than one `ISkinSource`
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2021-06-22 21:24:56 +09:00 |
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