Thomas Müller
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b12b82fdd3
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Fix depth values.
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2016-11-29 20:50:12 +01:00 |
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Dean Herbert
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53df2932ad
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Merge pull request #199 from stanriders/back-button
Add stable-alike BackButton
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2016-11-30 03:20:03 +09:00 |
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stanriders
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988a9bbaad
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Switch to relative sizes
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2016-11-29 20:27:59 +03:00 |
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Dean Herbert
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fa80cc84f8
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Fix volume control fill being incorrect on first display.
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2016-11-29 18:35:59 +09:00 |
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Dean Herbert
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139fe873f3
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Remove silly weld weld weld.
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2016-11-29 18:35:40 +09:00 |
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Dean Herbert
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a47507fff3
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Remove redundant property assignments.
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2016-11-29 16:54:54 +09:00 |
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Dean Herbert
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3526c299ec
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Reformat code.
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2016-11-29 16:24:37 +09:00 |
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stanriders
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2ecf72d0d7
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More consts, less crap (probably)
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2016-11-29 05:36:48 +03:00 |
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stanriders
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775e8ac5d6
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Hardcoded button size, fixed input handling, fixed flash not being visible
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2016-11-27 18:56:05 +03:00 |
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Thomas Müller
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bd872f6ab8
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Explicitly make various member variabled of CursorTrail private.
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2016-11-27 15:04:56 +01:00 |
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stanriders
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fb3d5a3b79
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One more
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2016-11-27 07:18:56 +03:00 |
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stanriders
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a3ceef48a6
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More backbutton
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2016-11-27 07:06:50 +03:00 |
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stanriders
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88ead18929
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Backbutton improvements
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2016-11-27 06:50:36 +03:00 |
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stanriders
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ba18c9a309
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Merged ExtendableButton and BackButton
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2016-11-27 05:48:31 +03:00 |
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stanriders
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af57984d5c
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Moved ExtendableButton out of framework
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2016-11-27 04:41:17 +03:00 |
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stanriders
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e9343fe53d
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Add stable-alike BackButton
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2016-11-27 04:21:12 +03:00 |
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Thomas Müller
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069a19a916
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Make CursorTrail efficient and add colouring and transparency support.
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2016-11-26 18:01:24 +01:00 |
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Thomas Müller
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23d0e52d4f
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Optimize draw portion of cursor trail.
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2016-11-26 14:08:43 +01:00 |
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Dean Herbert
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be0cc7badc
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Code tidying.
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2016-11-26 19:25:58 +09:00 |
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Dean Herbert
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c978a4c091
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Tidy up code. Make trail smooth.
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2016-11-26 19:22:56 +09:00 |
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Drew DeVault
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69cb9cf4de
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Fix up volume encapsulation
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2016-11-25 00:21:42 -05:00 |
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Drew DeVault
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a3db259071
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Fix VolumeMeter.Bindable
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2016-11-25 00:21:42 -05:00 |
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Dean Herbert
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c48acd4c3d
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Fix coordinates being in wrong space.
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2016-11-24 16:17:40 +09:00 |
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Dean Herbert
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9938084343
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Make parallax container work with global mouse state (so it ignores bounds checks).
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2016-11-24 16:04:16 +09:00 |
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Dean Herbert
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20ae8df2bd
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Refactor volume control to load asynchronously.
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2016-11-23 16:12:21 +09:00 |
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Dean Herbert
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60d939f323
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Use FillMode in more cases.
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2016-11-23 13:18:22 +09:00 |
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Dean Herbert
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611619fd9c
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Fix some namespaces.
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2016-11-23 12:00:17 +09:00 |
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Dean Herbert
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3e9c398652
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Update input handler logic to match framework changes.
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2016-11-21 21:36:11 +09:00 |
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Thomas Müller
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f8788bb24b
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Update the background according to the currently selected beatmap and blur it within song select.
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2016-11-19 17:39:43 +01:00 |
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Huo Yaoyuan
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53deaf2a00
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Merge branch 'master'
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2016-11-16 10:51:39 +08:00 |
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Dean Herbert
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867797a089
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Change volume control mouse wheel behaviour to not gain full-screen focus.
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2016-11-15 15:22:14 +09:00 |
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Huo Yaoyuan
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1cddc4eb5b
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Use EqualityComparer<T> to avoid boxing and casting when comparing.
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2016-11-15 01:49:05 +08:00 |
|
Tom94
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c860eb25f9
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Migrate to new anchor system without x/y reversal.
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2016-11-14 17:22:20 +01:00 |
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Thomas Müller
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ac99e2d488
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Avoid using load to construct the drawable hierarchy whereever possible.
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2016-11-12 18:34:36 +01:00 |
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Dean Herbert
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cc0f61f545
|
Merge branch 'refs/heads/master' into dependency-injection
# Conflicts:
# osu-framework
# osu.Game/GameModes/OsuGameMode.cs
# osu.Game/GameModes/Play/Player.cs
# osu.Game/OsuGame.cs
# osu.Game/Overlays/MusicController.cs
# osu.Game/Overlays/Options/EditorSection.cs
# osu.Game/Overlays/Options/Input/MouseOptions.cs
# osu.Game/Overlays/Options/Online/InGameChatOptions.cs
# osu.Game/Overlays/Options/SkinSection.cs
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2016-11-12 20:18:26 +09:00 |
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Drew DeVault
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0d4560a054
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Update to latest DI stuff
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2016-11-10 17:40:42 -05:00 |
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Drew DeVault
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fe9034323b
|
Get the game running, though not perfectly
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2016-11-10 16:42:29 -05:00 |
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Drew DeVault
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ee24cd310c
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Convert everything to DI pattern
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2016-11-10 16:41:18 -05:00 |
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Dean Herbert
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a61fb5ef5d
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Initial updates to make generic containers work.
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2016-11-07 21:13:56 +09:00 |
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Dean Herbert
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f14a35d480
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Update FontAwesome definitions.
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2016-11-07 17:59:00 +09:00 |
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Thomas Müller
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103176826f
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Ensure transformations are never used prior to being added to the Drawable tree.
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2016-11-06 11:13:52 +01:00 |
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Thomas Müller
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5f2bf165a2
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Remove now obsolete clock usages.
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2016-11-06 10:06:09 +01:00 |
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Thomas Müller
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a6c0fd29f2
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Make use of new timing system in Drawables and Transforms.
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2016-11-06 08:25:21 +01:00 |
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Dean Herbert
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2ee5e2efb7
|
Bring framework up-to-date.
# Conflicts:
# osu-framework
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2016-11-05 18:18:52 +09:00 |
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Dean Herbert
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bc53642cab
|
Fix some warnings.
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2016-11-04 15:40:05 +09:00 |
|
Drew DeVault
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cb40b7079f
|
Rework how references are passed about
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2016-11-03 22:43:00 -04:00 |
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Drew DeVault
|
6c0cef894e
|
Add OsuButton with sane defaults
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2016-11-03 19:06:22 -04:00 |
|
Dean Herbert
|
b86f308af6
|
Add async workflow.
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2016-11-01 23:24:14 +09:00 |
|
Dean Herbert
|
13b5fb0578
|
Update transforms to not accept clock.
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2016-10-28 17:42:00 +09:00 |
|
Dean Herbert
|
ee8b678989
|
Fix volume controls handling mouse wheel at a higher level than anything else game-wide.
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2016-10-26 18:45:48 +09:00 |
|