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Commit Graph

598 Commits

Author SHA1 Message Date
StanR
11eb344476 Reduce 50s nerf further 2022-07-04 20:28:15 +03:00
StanR
db8bb07c78 Reduce 50s nerf effect 2022-07-04 20:10:26 +03:00
StanR
212360f67e Make relax ok/meh nerfs less drastic, add flashlight nerf, remove ar bonus for relax 2022-07-04 19:59:30 +03:00
StanR
45258b3f14 Buff aim slightly 2022-07-04 19:53:34 +03:00
Dan Balasescu
d4aa18112b
Merge pull request #15035 from emu1337/speed-acc-scaling
Change speed accuracy scaling to be closer to worst case scenario
2022-06-29 18:04:23 +09:00
Dan Balasescu
6d91c0f375 Resolve inspection issue 2022-06-29 16:57:11 +09:00
Dan Balasescu
ad95f037de Prevent another case of potential div-by-0 2022-06-29 16:42:53 +09:00
Dan Balasescu
e6ccca8045 Fix inspection 2022-06-29 16:29:17 +09:00
Dan Balasescu
0211fe7ae8 Fix exception + possible div-by-0 2022-06-29 16:29:14 +09:00
Dan Balasescu
2989803b71 Merge branch 'master' into speed-acc-scaling 2022-06-29 16:15:20 +09:00
Dan Balasescu
34b9118fb3 Cleanup by using const value 2022-06-29 16:10:06 +09:00
Dan Balasescu
7d743994bc Merge branch 'master' into FL-diffspike 2022-06-29 16:05:53 +09:00
Dan Balasescu
0fd2c010e5 Remove NRT disables from attributes classes 2022-06-27 16:07:15 +09:00
Dan Balasescu
0579780bb8 Add IBeatmapOnlineInfo parameter and use to extract more data 2022-06-27 16:07:15 +09:00
Dan Balasescu
a7de43ade6 Add attribute ID 2022-06-21 19:31:45 +09:00
apollo-dw
630bd244d5 Inherit StrainSkill instead 2022-06-21 10:01:11 +01:00
apollo-dw
0f6f000188 Remove difficulty spike nerf 2022-06-21 09:13:44 +01:00
emu1337
26b0815fc8 fixed casting the wrong skill 2022-06-20 04:19:07 +02:00
emu1337
ecbbd29c9b Merge branch 'master' into speed-acc-scaling
# Conflicts:
#	osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyAttributes.cs
#	osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs
#	osu.Game.Rulesets.Osu/Difficulty/OsuPerformanceCalculator.cs
#	osu.Game.Rulesets.Osu/Difficulty/Skills/Speed.cs
2022-06-20 04:15:35 +02:00
Dan Balasescu
1bd6198da2
Merge pull request #18692 from apollo-dw/dbltap
Rework doubletap detection in osu!'s Speed evaluator
2022-06-19 11:03:16 +09:00
apollo-dw
c4d69405bf Adjust speed ratio fraction to avoid division by 0 2022-06-17 21:18:16 +01:00
Dan Balasescu
f8830c6850 Automated #nullable processing 2022-06-17 16:37:17 +09:00
apollo-dw
2634e56944 Further adjustments 2022-06-14 16:16:12 +01:00
apollo-dw
737197591d Change doubletap algorithm 2022-06-13 17:49:56 +01:00
Dan Balasescu
f73142c50f Remove for loop 2022-06-13 20:43:56 +09:00
Dan Balasescu
b300bc1e24 Fix ever-increasing flashlight-strain 2022-06-13 20:41:32 +09:00
apollo-dw
4e3dd1ce18 Merge remote-tracking branch 'master/master' into evaluators 2022-06-13 12:27:02 +01:00
apollo-dw
e7602563fb Fetch lastlast object from beatmap, not objects list 2022-06-10 10:28:14 +01:00
Dan Balasescu
6d2a2ba7d6 Rename Position -> Index 2022-06-09 18:49:11 +09:00
apollo-dw
774ac13900 Add xmldocs 2022-05-28 14:09:08 +01:00
apollo-dw
b631cefc55 Move object difficulty calculation to evaluator methods 2022-05-28 13:29:09 +01:00
apollo-dw
777d9af0f5 Move object difficulty calculation to evaluator methods 2022-05-28 13:28:04 +01:00
apollo-dw
66a6467403 Pass object position to the object 2022-05-26 19:26:14 +01:00
Dan Balasescu
8a4f52287c Re-invert distances, cleanup, use actual normalised distance 2022-05-25 13:38:36 +09:00
Dan Balasescu
cde06ecf17 Apply code reviews 2022-05-25 13:03:08 +09:00
Dan Balasescu
7b2a5d4f76 Adjust xmldoc for correctness 2022-05-25 13:01:27 +09:00
apollo-dw
1ef711de41 Return null for out of range objects 2022-05-24 16:40:24 +01:00
apollo-dw
30b9e0e7ab Use object list size for object position 2022-05-24 16:30:25 +01:00
apollo-dw
5dbec92d9e Update comments 2022-05-23 22:17:29 +01:00
Jamieson Berida
c9b00a2302
Merge branch 'master' into fl-slider 2022-05-23 17:42:12 +10:00
apollo-dw
26985ca8af Store hitobject history in the hitobject 2022-05-22 16:26:22 +01:00
Dan Balasescu
b71274265f
Merge pull request #15665 from MBmasher/fl-opacity
Consider opacity of hit objects in Flashlight skill
2022-05-12 19:00:21 +09:00
Dan Balasescu
4463a26f4e Refactor opacity computation algorithm 2022-05-12 18:31:10 +09:00
Dan Balasescu
637f817696 Ignore zero-sections on a per-case basis 2022-05-03 16:06:20 +09:00
Dan Balasescu
ce095d6af6 Merge branch 'master' into fl-opacity 2022-04-26 18:34:53 +09:00
Dan Balasescu
32e55e7d78 Merge branch 'master' into osu-diff-calc-max-combo 2022-03-31 15:08:08 +09:00
Dan Balasescu
523f668c8c Remove unnecessary ctor argument 2022-03-15 12:37:39 +09:00
Dan Balasescu
4a3e3aba65 Restructure PerformanceCalculator to not require ScoreInfo argument 2022-03-14 14:25:28 +09:00
Dan Balasescu
567da9214e Merge branch 'master' into osu-diff-calc-max-combo 2022-02-18 18:35:24 +09:00
Dan Balasescu
84e82ef5e4 Add XMLDocs to difficulty attribute properties 2022-02-16 14:09:19 +09:00
Dan Balasescu
215da7e933 Reimplement as extension method on IBeatmap
Implementation has changed slightly to support arbitrary levels of
nested hitobjects.
2022-02-16 12:06:49 +09:00
Henry Lin
74a55ead77 Simplify combo counting logic 2022-01-23 13:00:54 +08:00
Henry Lin
f53ce5aedf Fix max combo calculation in osu diffcalc 2022-01-23 11:11:12 +08:00
Bartłomiej Dach
1ce0b18003
Merge branch 'master' into display-performance-attributes 2022-01-22 14:12:57 +01:00
Dan Balasescu
36d1cdb95a Merge branch 'master' into fl-opacity 2022-01-20 14:48:20 +09:00
StanR
b77e6f92b7 Fix touch device difficulty reduction not affecting star rating 2022-01-19 22:31:11 +03:00
Dan Balasescu
58bae9bda3
Merge pull request #16331 from stanriders/continuous-effective-misscount
Don't floor `effectiveMissCount`
2022-01-19 14:13:12 +09:00
Henry Lin
b81fc675e8 Include PropertyName in PerformanceDisplayAttribute 2022-01-17 20:45:25 +08:00
Henry Lin
d014fef179 Hide confusing attributes 2022-01-17 20:36:36 +08:00
Henry Lin
511a607599 Display performance breakdown in a tooltip 2022-01-17 18:28:17 +08:00
Dan Balasescu
b88a65166e Fix pp counter underflow with SpunOut mod 2022-01-11 10:22:16 +09:00
StanR
dc755f4a7f Remove redundant casts 2022-01-05 15:07:02 +03:00
StanR
b317a95fe1 Don't floor effectiveMissCount 2022-01-05 14:36:07 +03:00
Bartłomiej Dach
63e0492725
Mark ShouldSerialize() methods as implicitly used 2021-12-28 09:02:03 +01:00
MBmasher
bb4e8add4d
Merge branch 'master' into fl-slider 2021-12-23 15:31:30 +11:00
Dan Balasescu
98f044881e
Merge branch 'master' into refactor-diffcalc 2021-12-22 12:31:28 +09:00
Dan Balasescu
e50609c546 Rename method 2021-12-22 12:28:07 +09:00
StanR
40b3ce0ade Clean up comments 2021-12-21 14:03:24 +03:00
StanR
cca02a8016 Create PerformanceAttributes 2021-12-21 13:08:31 +03:00
MBmasher
2aafcd3628 Refactor code regarding hidden boolean 2021-12-21 20:58:05 +11:00
MBmasher
c5de203aa5 Multiply opacityBonus to base strain 2021-12-21 20:10:19 +11:00
MBmasher
5d8968498c Adjust skillMultiplier after merging #15728, #15867 2021-12-21 20:08:57 +11:00
MBmasher
3d3de00581 Move hidden initialisation to Flashlight constructor 2021-12-21 20:06:53 +11:00
MBmasher
a7aea49cb3 Rename osuPreviousHitObject to currentHitObject 2021-12-21 20:06:07 +11:00
MBmasher
0a33f336b0
Merge branch 'master' into fl-opacity 2021-12-21 19:48:49 +11:00
Dan Balasescu
05b79f864e
Merge pull request #15867 from MBmasher/fl-cumulative-strain
Fix cumulative strain time calculation in Flashlight skill
2021-12-21 17:19:09 +09:00
Dan Balasescu
f366cdc73e Extract initial set out of loop 2021-12-21 12:39:34 +09:00
Dan Balasescu
c21b2d1662 Fix incorrect variable 2021-12-21 12:39:09 +09:00
Dan Balasescu
e21dbf10ff Refactor further to remove indexing confusion 2021-12-21 12:25:32 +09:00
Dan Balasescu
377cb1d9e3
Merge pull request #15728 from MBmasher/fl-decay
Remove decay factor in Flashlight skill
2021-12-21 07:59:32 +09:00
MBmasher
c71655a75e
Merge branch 'master' into fl-cumulative-strain 2021-12-21 06:06:19 +11:00
MBmasher
6caa950c44 Rename osuPrevious to osuLoop 2021-12-20 19:16:41 +11:00
StanR
2f2006715e Slightly refactor difficulty and pp calculators 2021-12-17 23:40:23 +03:00
rumoi
e662a9f0c4 Remove redundant code. 2021-12-15 12:36:45 +13:00
rumoi
4664bb1d29 Remove uneeded complexity 2021-12-15 05:16:10 +13:00
rumoi
c87ff82c1c calculateRhythmBonus performance fix. 2021-12-14 09:25:29 +13:00
Dan Balasescu
99991a6703 Minor cleanups, unifying wording a bit more 2021-12-08 15:59:15 +09:00
Dan Balasescu
1a09a3469a Merge branch 'master' into refactor-osu-difficulty-hit-object 2021-12-08 15:53:44 +09:00
Dan Balasescu
11104124f1 Restructure doc for easier readability 2021-12-08 15:52:59 +09:00
Dan Balasescu
814f072767 Use new LazyJumpDistance terminology in documentation 2021-12-08 15:17:56 +09:00
Dan Balasescu
7c0f7b1baa Use "x" for cursor position in diagrams 2021-12-08 14:57:21 +09:00
Dan Balasescu
ded86282c1 Rename + better documentation 2021-12-07 23:14:35 +09:00
MBmasher
9824d805ea Remove unnecessary clockRate in Opacity function 2021-11-30 14:36:38 +11:00
MBmasher
5884b058b9 Add blank line 2021-11-30 13:54:41 +11:00
MBmasher
3339afd648 Change input variable name in Opacity function 2021-11-30 13:52:58 +11:00
MBmasher
b0dc8bf061 Change Opacity function to take in absolute map time rather than relative time 2021-11-30 12:58:49 +11:00
MBmasher
4354699258 Fix cumulative strain time calculation in Flashlight skill 2021-11-30 12:51:23 +11:00
Dan Balasescu
383bf7cdfc Only allow HD combination alongside FL 2021-11-30 10:39:48 +09:00
Dan Balasescu
e6e6e2d951 Merge branch 'master' into fl-opacity 2021-11-30 10:00:44 +09:00
Dan Balasescu
3e4b774992 Invert lines for better chronological order 2021-11-25 14:08:08 +09:00