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Commit Graph

137 Commits

Author SHA1 Message Date
Bartłomiej Dach
aea5eb37dc
Remove unused using directive 2023-06-22 20:24:44 +02:00
Dean Herbert
cb0f642ad7 Change skin editor flow to always save on toggle
This also moves the beatmap skin disable toggle to on toggle, in line
with review feedback.

I've decided to always apply the disable, not just on the `Player`
screen. It should be assumed that if a user is in the skin editor they
are never going to need access to this anyway.
2023-06-21 16:14:47 +09:00
Dean Herbert
366dd96875 Use bindable lease instead of reimplementing the same thing locally 2023-06-21 16:09:54 +09:00
Dean Herbert
d7b486e2ac Disable beatmap skinning when entering the skin editor 2023-06-20 19:18:17 +09:00
Dean Herbert
adf9a596b5 Fix weird state when attempting to enter gameplay skin editor scene from multiplayer
Closes https://github.com/ppy/osu/issues/23626.
2023-05-23 17:58:44 +09:00
Bartłomiej Dach
1d4d31e35c
Trim comments
Leaving only the ones that add anything useful and do not restate the
code verbatim.
2023-05-03 19:22:52 +02:00
Bartłomiej Dach
27fabd99fb
Rename variables for legibility
Having `typedComponents` and `typeComponents` next to each other is
asking for trouble.
2023-05-03 19:21:16 +02:00
Terochi
4d52ce769b Revert SaveState() calling on initialization 2023-05-01 12:53:58 +02:00
Terochi
fb4b681cc5 Use Queue instead of Stack 2023-04-30 16:36:01 +02:00
Terochi
8f02bd80f9 Addressed changes 2023-04-30 16:11:52 +02:00
Terochi
949dc1c0f9 Improved logic 2023-04-30 12:05:55 +02:00
Terochi
8ec2154965 Fixed ApplyStateChange to happen in correct order 2023-04-30 02:01:18 +02:00
Terochi
17e4b75dfd Save first state when editing 2023-04-29 20:54:19 +02:00
Terochi
3b0ba4b38b Improved logic for ApplyStateChange for skin editor 2023-04-29 19:52:22 +02:00
Dean Herbert
6546f5968a Merge branch 'master' into skin-editor-cyclic-selection 2023-03-14 20:43:56 +09:00
Bartłomiej Dach
5213bfa5c9
Merge branch 'master' into make_skin_reset_dangerous 2023-03-07 21:06:44 +01:00
Dean Herbert
97bee4db89 Fix localisations 2023-03-07 18:07:53 +09:00
Dean Herbert
26ef7c2637 Rename confirmation dialog class to mention revert not reset 2023-03-07 18:07:46 +09:00
Dean Herbert
21bdbb20e6 Add optional support for cyclic selection to BlueprintContainer 2023-03-07 14:22:12 +09:00
mk56-spn
908651cc11 make ResetConfirmDialog properly utilise its parent's logic
Adjust name of `DeleteAction` to `DangerousAction`
2023-03-05 20:57:26 +01:00
Bartłomiej Dach
60cdd3c070
Clear components sidebar unconditionally on every target change
Fixes the working layer dropdown lingering after exiting from a
skinnable screen to a non-skinnable one.
2023-03-04 14:10:05 +01:00
Bartłomiej Dach
d233f3a3ab
Show non-skinnable screen placeholder at higher level 2023-03-04 13:49:10 +01:00
Bartłomiej Dach
49e298e304
Accept ISerialisableDrawableContainer directly in SkinBlueprintContainer
An end result of #22674 is that `SkinBlueprintContainer`s are only ever
created by supplying a `SkinComponentsContainer` to them. However,
`SkinBlueprintContainer` still contained remnants of code that suggested
it was designed to handle cases where more than the drawable supplied to
it contained more than one `ISerialisableDrawableContainer`, or even
zero.

The zero path is totally dead right now (because every
`SkinComponentsContainer` is *by necessity* an
`ISerialisableDrawableContainer`), and the more-than-one path is dead
*for now* (and potentially forever?). Therefore, just hard-couple
`SkinBlueprintContainer` to receive a single target container.
2023-03-04 13:33:21 +01:00
Bartłomiej Dach
2f25fb4083
Move NonSkinnableScreenPlaceholder to outer scope 2023-03-04 13:22:43 +01:00
Bartłomiej Dach
15409b9c15
Fix skin selection not clearing on exit to non-skinnable screen 2023-03-04 13:18:34 +01:00
mk56-spn
2b7111867c Adjust reversion header text naming. 2023-03-03 15:12:20 +01:00
mk56-spn
90227a6496 Rename DeleteConfirmationDialog.cs into DangerousActionDialog.cs 2023-02-27 21:57:59 +01:00
mk56-spn
00a00ead22 Make ResetConfirmDialog inherit from DeleteConfirmationDialog 2023-02-27 21:50:27 +01:00
mk56-spn
1239de6f41 Upper case web using alias 2023-02-27 21:34:07 +01:00
mk56-spn
bf1897a98f Adjust warning text slightly. 2023-02-27 16:08:14 +01:00
mk56-spn
ff0d1aa9f7 Make reverting changes to a given skin into a "dangerous action" 2023-02-26 20:38:50 +01:00
Dean Herbert
dc3c1150b8 Set better defaults for SkinBlueprint transforms 2023-02-23 21:10:15 +09:00
Dean Herbert
c48aceb055 Fix undo history not being batched correctly for depth change operations 2023-02-23 20:03:36 +09:00
Dean Herbert
16c8a392a1 Add ability to send selected skin components to front or back 2023-02-22 18:17:20 +09:00
Bartłomiej Dach
051eb18b33
Merge branch 'master' into skin-editor-layer-select 2023-02-21 21:38:51 +01:00
Bartłomiej Dach
ec1bf7b0b2
Merge branch 'master' into skin-editor-clipboard 2023-02-21 19:35:58 +01:00
Dean Herbert
af062e7a68 Change placeComponent to only add to selection, not clear an existing selection 2023-02-21 14:11:18 +09:00
Dean Herbert
0d229d959b Remove unnecessary TriggerChange call 2023-02-21 13:50:19 +09:00
Bartłomiej Dach
6799492596
Merge branch 'master' into skin-editor-layer-select 2023-02-20 21:33:48 +01:00
Dean Herbert
43d33d45ca Only add valid placed components to selected collection on paste 2023-02-20 20:02:43 +09:00
Dean Herbert
b68562b033 Make placeComponent resilient to missing dependencies 2023-02-20 20:00:12 +09:00
Dean Herbert
a9c7edd087 Remove copy pasted comment 2023-02-20 19:57:16 +09:00
Bartłomiej Dach
1ba1298850
Merge branch 'master' into blueprint-improve-visuals 2023-02-19 15:55:30 +01:00
Dean Herbert
d7381b762c Also tween origin position 2023-02-19 23:52:21 +09:00
Bartłomiej Dach
ea04c487f2
Merge branch 'master' into blueprint-labels-while-hovering 2023-02-18 15:57:30 +01:00
Bartłomiej Dach
fbea3e312f
Merge branch 'master' into skin-editor-improve-toolbox-hover 2023-02-18 10:02:02 +01:00
Bartłomiej Dach
2aa4481f68
Fix toolbox items spontaneously contracting after briefly losing hover
Reproduction scenario:

1. Hover a toolbox item
2. Unhover the item, but do not hover any other item (can be done by
   exiting the toolbox completely to the right)
3. Come back to the item hovered in step (1)
4. The item would spontaneously contract after a second
2023-02-17 22:54:11 +01:00
Bartłomiej Dach
b390fdb8cc
Remove unused field 2023-02-17 21:51:19 +01:00
Dean Herbert
0a018514e1 Make skin editor focus only one layer at a time 2023-02-17 19:27:16 +09:00
Dean Herbert
00fcee0c5a Add per-ruleset component toolbox and placement support 2023-02-17 19:27:16 +09:00
Dean Herbert
ba5a87ca04 Add basic target layer selection in skin editor 2023-02-17 19:27:16 +09:00
Dean Herbert
5ed038fbb3 Improve the feel of hovering toolbox component items 2023-02-17 19:26:03 +09:00
Dean Herbert
814080d982 Only show blueprint labels when hovering or selected 2023-02-17 19:23:52 +09:00
Dean Herbert
6c61c5f4a8 Fix selection on the edge of blueprints (in the new inflation area) failing 2023-02-17 18:19:46 +09:00
Dean Herbert
16d94b4ea2 Improve visuals of skin blueprint 2023-02-17 18:19:46 +09:00
Dean Herbert
925deb7ca5 Make skin editor clipboard shared between screens and skins to allow moving elements over 2023-02-15 19:35:37 +09:00
Dean Herbert
bc83b0c264 Fix clipboard changes not batching as undo steps 2023-02-15 19:35:22 +09:00
Dean Herbert
bcf2555545 Fix components having incorrect default positions 2023-02-15 19:34:42 +09:00
Dean Herbert
d653335b6f Add basic skin editor clipboard implementation 2023-02-15 19:28:42 +09:00
Dean Herbert
a92e42bb84 Rename SkinnableTargetContainer to SkinComponentsContainer
Also use full `SkinComponentsContainerLookup` instead of the sub-type.
This will potentially be useful once we bring in per-ruleset targets.
2023-02-15 18:37:41 +09:00
Dean Herbert
b1cf6d83d8 Move extension methods closer to serialisation classes 2023-02-15 18:37:41 +09:00
Dean Herbert
e61d2d571c Move the lookup type out of ISserialisableDrawableContainer 2023-02-15 18:37:41 +09:00
Dean Herbert
a7b47f6503 Rename ISkinnableTarget to ISerialisableDrawableContainer 2023-02-15 18:37:41 +09:00
Dean Herbert
d159d6b970 Rename ISkinnableDrawable to ISerialisableDrawable 2023-02-15 18:37:41 +09:00
Dean Herbert
856efd9fd9 Rename SkinnableDrawableInfo to SerialisedDrawableInfo 2023-02-15 18:23:19 +09:00
Dean Herbert
9e651a7ca2 Rename SkinnableInfo to SkinnableDrawableInfo 2023-02-15 18:23:17 +09:00
Dean Herbert
6010dde86e Move SkinnableInfo to better namespace 2023-02-15 18:23:10 +09:00
Joseph Madamba
bfd83768c1 Fix skin component previews on toolbox buttons having incorrect size for one frame 2023-02-10 17:58:34 -08:00
Dean Herbert
17ca26ebee Remove unnecessary null check on targetScreen 2023-02-08 15:44:24 +09:00
Dean Herbert
0320ba770f Handle component changes via ISkinnableTarget.Components rather than inside SkinEditor directly
Seems saner? Maybe?
2023-02-07 16:23:25 +09:00
Dean Herbert
dad348111d Fix holding a selection while changing screens causing a crash 2023-02-07 16:07:33 +09:00
Dean Herbert
71eef238c4 Make OnStateChange non-implemented rather than wrong 2023-02-07 16:04:31 +09:00
Dean Herbert
4c868372a2 Correctly handle anchor/origin changes as undo states 2023-02-06 15:05:05 +09:00
Dean Herbert
7445814fc6 Handle changes to SettingSource skin element settings 2023-02-06 14:42:59 +09:00
Dean Herbert
10ab4d572a Merge branch 'master' into skin-editor-undo-support 2023-02-06 13:46:50 +09:00
Bartłomiej Dach
4bd43171e8
Merge branch 'master' into fix-skin-editor-padding-weirdness 2023-02-03 20:28:47 +01:00
Bartłomiej Dach
59656a7286
Merge branch 'master' into skin-editor-dont-show-save-on-no-change 2023-02-03 19:08:33 +01:00
Dean Herbert
2cda277c09 Add a basic change handler to the skin editor 2023-02-03 18:57:50 +09:00
Dean Herbert
b19047b90b Fix skin editor component list having uneven padding 2023-02-03 16:55:51 +09:00
Dean Herbert
32207dc9dd Merge branch 'master' into locale/skin-editor-components 2023-02-03 15:24:00 +09:00
Dean Herbert
5ca5f04794 Add parameter hint for optional bool value 2023-02-03 15:18:40 +09:00
Bartłomiej Dach
4d46a8f32d
Merge branch 'master' into skin-editor-dont-show-save-on-no-change 2023-02-02 19:36:23 +01:00
Bartłomiej Dach
f7fa9e3927
Remove outdated comment 2023-02-02 18:41:35 +01:00
Dean Herbert
015f4f2b38 Avoid showing skin save message when changing scenes after making no changes 2023-02-02 18:42:37 +09:00
Dean Herbert
9b6d95b3d6 Adjust skin editor pop in/out to be more snappy 2023-02-02 18:33:45 +09:00
Dean Herbert
26efb8e842 Replace white box legacy placeholder with something that visually fits 2023-02-02 18:33:31 +09:00
Dean Herbert
8dc2e6872e Move skin editor to overlays namespace 2023-02-02 14:00:31 +09:00