Dean Herbert
9b790157d8
Merge branch 'master' into non-null-beatmap
2017-09-08 23:33:03 +09:00
Damnae
6cde687d87
Fix V commands parsing.
2017-09-08 12:36:13 +02:00
Damnae
13322b4293
Improve compatibility with older storyboards.
2017-09-08 12:09:45 +02:00
Dean Herbert
a528173943
Ensure that WorkingBeatmap's Beatmap is never null
...
Also ensures some extra fields inside Beatmap have non-null defaults.
2017-09-08 19:05:14 +09:00
Damnae
e547416193
Storyboards implementation.
2017-09-08 09:08:52 +02:00
MrTheMake
a7f874e5b6
Merge branch 'master' into leaderboard-scores
2017-09-07 18:25:33 +02:00
Dean Herbert
af0eaab78c
maybe fix
2017-09-07 01:46:07 +09:00
Dean Herbert
968c61902a
Merge branch 'master' into new-menus
2017-09-05 23:42:33 +09:00
Tom
05f5dfba81
Change difficulty colors and add ExpertPlus
...
ExpertPlus is for beatmaps above 6.75*
2017-09-05 13:57:30 +02:00
smoogipooo
b871323ed8
Fix BeatmapGroup initialization not correctly setting panels to Hidden.
2017-09-05 19:26:28 +09:00
smoogipooo
57678a13d9
Update in-line with framework changes.
2017-09-04 09:32:35 +09:00
Dean Herbert
dd26c80837
Delete -> Hide
2017-09-04 07:59:32 +09:00
Dean Herbert
1f646e6d54
Add hiding support for beatmap difficulties
2017-09-01 17:57:12 +09:00
Dean Herbert
5a58489adf
Hook up play and edit (kinda)
2017-08-30 21:12:58 +09:00
Dean Herbert
3b4b4b669b
Add framework for deleting difficulties
2017-08-30 21:12:46 +09:00
Dean Herbert
2fb4126ffc
Use BeatmapSetInfo instead of WorkingBeatmap
2017-08-30 20:53:33 +09:00
Dean Herbert
8619f28ced
Add context menu to beatmap difficulty (wip)
2017-08-30 20:41:53 +09:00
Dean Herbert
07da29ea1c
Add context menu to beatmap set header
2017-08-30 20:41:41 +09:00
smoogipooo
88151eff3f
Fix dofficulty calculators not working and make mania set the correct key count for non-mania specific maps.
2017-08-22 14:07:39 +09:00
Dean Herbert
31bb1ebe0e
Add comment and index on column
2017-08-22 12:42:35 +09:00
Dean Herbert
881eecb528
Merge branch 'master' into master
2017-08-22 12:35:36 +09:00
Dean Herbert
ea450fecf5
Merge branch 'master' into action-key-counter
2017-08-21 16:25:44 +09:00
Dean Herbert
16e96888ab
Update KeyCounterCollection to support action-based buttons
2017-08-21 12:39:22 +09:00
smoogipooo
6a7b410bc3
Make DifficultyControlPoint.SpeedMultiplier actually increase with an increasing speed. Fixes #1147
2017-08-21 11:58:54 +09:00
MrTheMake
6d401b5f21
Merge branch 'master' into leaderboard-scores
2017-08-19 00:00:40 +02:00
Dan Balasescu
243a6ca774
Update OsuLegacyDecoder.cs
2017-08-18 13:27:16 +09:00
Shane Woolcock
df683d9114
Fix multiple difficulty control points sharing the same time and thus confusing slider velocity calculations
2017-08-17 23:28:26 +09:30
tgi74000
dc31a0f0ac
Merged ppy/master
2017-08-17 13:01:42 +02:00
MrTheMake
81289db33b
CI fix, fixed nullref and removed abstraction of GetAutoplayMod
2017-08-13 20:12:01 +02:00
MrTheMake
d9c26f98c7
Suggested changes
2017-08-13 19:54:07 +02:00
MrTheMake
4c2d7bf343
Parse the mods of a leaderboard's score
2017-08-13 17:41:13 +02:00
MillhioreF
e216bfcf10
Recommended fixes (obsolete try/catch, fix infinite loop during variable parsing in a better way)
2017-08-13 00:40:05 -05:00
MillhioreF
2e5a7374a8
Actually use mapName whoops
2017-08-10 01:49:34 -05:00
MillhioreF
f819ffce2b
Make the legacy decoder more resilient against leading linebreaks
2017-08-10 00:08:39 -05:00
MillhioreF
64d92c1557
Fix infinite loop when importing maps that have storyboard elements with '$' in the filename
2017-08-09 23:31:18 -05:00
MillhioreF
a8cf7ff93a
Add a better error message for corrupt maps with no .osu files
2017-08-09 23:27:13 -05:00
MillhioreF
10321497ca
Add decoder entries for v3/4
2017-08-09 21:21:43 -05:00
tgi74000
8dd4f513e7
Symplified migration using MigrateTable<> instead of commands
2017-08-09 11:55:36 +02:00
tgi74000
c0642ad6d3
Added database migration
2017-08-09 10:54:03 +02:00
tgi74000
b00d1cd077
Merged ppy:master
2017-08-09 08:49:29 +02:00
tgi74000
a751c19cf7
Moved JsonProperty file_md5 and added file_sha2
2017-08-09 08:36:15 +02:00
Dean Herbert
723e27353c
HitRenderer -> RulesetContainer
2017-08-09 13:28:29 +09:00
Dean Herbert
7c0e7ebcd0
Give HitRenderer a reference to Ruleset
...
Used to get correct bindings for a mode (ActionMappingInputManager).
2017-08-09 13:05:52 +09:00
tgi74000
3d4db427ff
Pass RuleSet to ScoreStore, compute and store MD5 for legacy replays compatibility
2017-08-08 17:17:53 +02:00
Dean Herbert
de3b65e1fa
Fix StoredBookmarks not being serialized
2017-08-07 09:45:44 +09:00
Dean Herbert
e75f438c29
Add difficulty application mods
...
Also fixes circular references when using IJsonSerializable.
2017-08-07 08:54:54 +09:00
Huo Yaoyuan
62b3540fd6
Merge branch 'master' into fixes
2017-08-04 13:49:03 +08:00
Huo Yaoyuan
eb9972581e
Provide Autoplay mod in Ruleset.
2017-08-04 00:25:24 +08:00
Dean Herbert
248486f8f9
Merge branch 'master' into osulegacydecoder-parser
2017-08-03 16:30:37 +09:00
Dean Herbert
0d9ea97828
Allow Rulesets to create a non-FontAwesome icon
...
This also
- Renames TextAwesome to SpriteIcon.
- Removes the default size of "20" from SpriteIcon (now defaults to the underlying texture size).
2017-08-03 14:36:21 +09:00
MrTheMake
be3c7ec5f8
Added missing space
2017-08-02 16:17:33 +02:00
MrTheMake
79724e8018
Fix OsuLegacyDecoder's parser being NULL if no ruleset was specified
2017-08-02 16:05:09 +02:00
Dean Herbert
7cb87c7145
Run each import in a single transaction
...
Improves performance substantially.
2017-08-02 14:18:35 +09:00
Dean Herbert
6eb960010f
Speed up startup cleanup operations.
2017-08-01 17:58:21 +09:00
Dean Herbert
3b1166d1e6
Optimise file lookups and other database operations
...
FirstOrDefault when called on a TableQuery with a predicate doesn't use table indices
2017-08-01 17:37:21 +09:00
Dean Herbert
941f3f0934
Tidy up osu-stable import process
...
Now can locate any osu-stable installation using registry lookup (with ample fallbacks). Also uses a much more controlled access method via StableStorage.
2017-08-01 15:12:38 +09:00
Dean Herbert
b4acdd5f90
Merge remote-tracking branch 'upstream/master' into fix-file-references
2017-08-01 11:05:38 +09:00
Dean Herbert
c73e139954
Add "migration"
...
Also simplify initial migration for BeatmapStore by just nuking everything.
2017-08-01 10:24:04 +09:00
Dean Herbert
c060d32765
Separate out startup tasks to ensure they run after migrations
2017-08-01 10:24:00 +09:00
Dean Herbert
ed3e78452e
Lock beatmaps for good measure
2017-08-01 09:38:43 +09:00
Dean Herbert
6af0629cc0
Remove unnecessary newline
2017-08-01 09:37:33 +09:00
Dean Herbert
404497fa10
Allow a single beatmap to reference the same file multiple times
...
This fixes incorrect reference counts causing database desync.
2017-07-31 21:49:57 +09:00
Dean Herbert
f67822a59b
Add progress for deleting all maps
2017-07-31 18:52:59 +09:00
Dean Herbert
92b3c7ac08
Fix the whole database being retrieved when importing each beatmap
2017-07-31 18:38:42 +09:00
Dean Herbert
df5094c0d4
Rework how notifications are distributed
2017-07-31 18:03:55 +09:00
Dean Herbert
57d45b180c
Merge remote-tracking branch 'upstream/master' into import-from-stable
2017-07-31 17:31:10 +09:00
Dean Herbert
b45f1e5381
Merge branch 'master' into transaction-on-import
2017-07-28 17:43:18 +09:00
Dean Herbert
6807caa752
Use a transaction when adding a beatmap
...
Fixes flakey unit test.
2017-07-28 17:31:50 +09:00
Dean Herbert
c48bf3940e
Add a progress notification when importing beatmaps
2017-07-28 16:57:33 +09:00
Dean Herbert
f5b0253e82
Apply CI fixes
2017-07-28 15:36:23 +09:00
Dean Herbert
d93d9e6190
Tidy up file deletion after import
2017-07-28 15:08:56 +09:00
Dean Herbert
6616721e37
Don't block imports and BeatmapStore operations using the same lock
2017-07-28 15:05:12 +09:00
Dean Herbert
d51ce896f9
Add locking to all BeatmapManager operations
2017-07-28 12:58:35 +09:00
Dean Herbert
7d4218ea6c
Add option to import from osu-stable
...
Also adds an option to delete all beatmaps for testing purposes.
2017-07-28 12:58:35 +09:00
Dean Herbert
9ee59dd637
Add the ability to create migrations on a per-store level
...
Now stores store versions to the database itself.
2017-07-28 12:58:35 +09:00
Dean Herbert
3a6f3cdd8a
Add the ability to create migrations on a per-store level
...
Now stores store versions to the database itself.
2017-07-27 20:38:40 +09:00
Dean Herbert
996e5e8b4a
Use SHA2 for hashing
2017-07-27 17:40:08 +09:00
Dean Herbert
5f53426a9a
*Database -> *Store
...
Welcome back BeatmapManager
2017-07-27 16:56:41 +09:00
Dean Herbert
fdc6666c71
Simplify hashing method
...
Also exit the import process before importing files to the file store to avoid incorrect reference count increments.
2017-07-27 15:55:55 +09:00
Dean Herbert
cbe7b08642
Make BeatmapStore's BeatmapDatabase private
2017-07-27 15:34:13 +09:00
Dean Herbert
96b08b8777
Simplify and document DatabaseStore API
2017-07-27 15:06:10 +09:00
Dean Herbert
a90eff69db
Simplify BeatmapSetInfo deletion by relying on cascading deletes
2017-07-27 12:51:49 +09:00
Dean Herbert
c7a6343985
Never cascade-delete rulesets
2017-07-27 12:51:21 +09:00
Dean Herbert
aa81397df4
Recursively retrieve files
2017-07-27 12:41:34 +09:00
Dean Herbert
690b41b1e9
Fix join rows not being deleted when a beatmap is cleaned up
2017-07-27 12:37:37 +09:00
Dean Herbert
4e742959f2
CI fixes
2017-07-27 00:21:57 +09:00
Dean Herbert
87add0765e
Initial documentation pass on BeatmapDatabase
...
Also a bit of tidying up.
2017-07-27 00:08:19 +09:00
Dean Herbert
07d4d2dbe4
Secondary documentation pass on BeatmapStore
2017-07-26 23:13:02 +09:00
Dean Herbert
99e53b5109
Initial documentation pass on BeatmapStore
2017-07-26 22:48:16 +09:00
Dean Herbert
898a601098
Introduce a reference counting file store
2017-07-26 20:22:02 +09:00
Dean Herbert
5fc68aabbf
Fix reset function not running in correct order
2017-07-26 17:14:38 +09:00
Dean Herbert
9e20a02c0a
Split out BeatmapDatabase into BeatmapStore
...
Hide database functionality at a lower level in preparation from eventually making it private.
2017-07-26 16:31:34 +09:00
Dean Herbert
fce580d717
Reshuffle namespaces
2017-07-26 13:22:46 +09:00
Dean Herbert
64f2e2dc32
Use Colour instead of ColourInfo
2017-07-23 13:06:16 +02:00
Thomas Müller
e68675f970
Rename EasingTypes to Easing
2017-07-22 20:53:53 +02:00
Thomas Müller
2cd8f6b30c
Merge branch 'master' of github.com:ppy/osu into better-transforms
...
# Conflicts:
# osu-framework
2017-07-21 11:15:26 +02:00
Dean Herbert
d6968ca09c
Remove FullyLoaded logic
...
Always parse storyboards for now.
Let's not optimise this until it is necessary. It was leading to weird threading problems due to the load call in Player's async load method.
2017-07-20 11:01:50 +09:00
Dean Herbert
d69470f2ae
Fix TestWorkingBeatmap broken by attempting to load storyboard
2017-07-20 09:22:39 +09:00
Thomas Müller
c4619f614a
Merge branch 'master' of github.com:ppy/osu into better-transforms
...
# Conflicts:
# osu-framework
2017-07-19 19:15:51 +02:00
Dean Herbert
da92fccdb0
Merge branch 'master' into non-null-beatmap
2017-07-19 18:32:42 +09:00