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mirror of https://github.com/ppy/osu.git synced 2024-11-12 00:27:25 +08:00
osu-lazer/osu.Game/Beatmaps
Dean Herbert 9ee59dd637 Add the ability to create migrations on a per-store level
Now stores store versions to the database itself.
2017-07-28 12:58:35 +09:00
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ControlPoints Simplify comparator 2017-07-19 18:09:59 +09:00
Drawables *Database -> *Store 2017-07-27 16:56:41 +09:00
Formats Introduce a reference counting file store 2017-07-26 20:22:02 +09:00
IO Introduce a reference counting file store 2017-07-26 20:22:02 +09:00
Legacy What even was this lol. 2017-03-18 18:38:51 +09:00
Timing Split ControlPoint into different types. 2017-05-23 14:03:40 +09:00
Beatmap.cs Reshuffle namespaces 2017-07-26 13:22:46 +09:00
BeatmapDifficulty.cs Reshuffle namespaces 2017-07-26 13:22:46 +09:00
BeatmapInfo.cs Never cascade-delete rulesets 2017-07-27 12:51:21 +09:00
BeatmapManager.cs Use SHA2 for hashing 2017-07-27 17:40:08 +09:00
BeatmapMetadata.cs Reshuffle namespaces 2017-07-26 13:22:46 +09:00
BeatmapMetrics.cs Reshuffle namespaces 2017-07-26 13:22:46 +09:00
BeatmapOnlineInfo.cs Reshuffle namespaces 2017-07-26 13:22:46 +09:00
BeatmapSetFileInfo.cs Introduce a reference counting file store 2017-07-26 20:22:02 +09:00
BeatmapSetInfo.cs Recursively retrieve files 2017-07-27 12:41:34 +09:00
BeatmapSetOnlineInfo.cs Reshuffle namespaces 2017-07-26 13:22:46 +09:00
BeatmapStore.cs Add the ability to create migrations on a per-store level 2017-07-28 12:58:35 +09:00
DifficultyCalculator.cs Split ControlPoint into different types. 2017-05-23 14:03:40 +09:00
DummyWorkingBeatmap.cs Reshuffle namespaces 2017-07-26 13:22:46 +09:00
RankStatus.cs Reshuffle namespaces 2017-07-26 13:22:46 +09:00
WorkingBeatmap.cs Reshuffle namespaces 2017-07-26 13:22:46 +09:00