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mirror of https://github.com/ppy/osu.git synced 2024-12-15 08:22:56 +08:00
osu-lazer/osu.Game/Beatmaps
2017-08-02 16:05:09 +02:00
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ControlPoints Simplify comparator 2017-07-19 18:09:59 +09:00
Drawables *Database -> *Store 2017-07-27 16:56:41 +09:00
Formats Fix OsuLegacyDecoder's parser being NULL if no ruleset was specified 2017-08-02 16:05:09 +02:00
IO Introduce a reference counting file store 2017-07-26 20:22:02 +09:00
Legacy What even was this lol. 2017-03-18 18:38:51 +09:00
Timing Split ControlPoint into different types. 2017-05-23 14:03:40 +09:00
Beatmap.cs Reshuffle namespaces 2017-07-26 13:22:46 +09:00
BeatmapDifficulty.cs Reshuffle namespaces 2017-07-26 13:22:46 +09:00
BeatmapInfo.cs Never cascade-delete rulesets 2017-07-27 12:51:21 +09:00
BeatmapManager.cs Run each import in a single transaction 2017-08-02 14:18:35 +09:00
BeatmapMetadata.cs Reshuffle namespaces 2017-07-26 13:22:46 +09:00
BeatmapMetrics.cs Reshuffle namespaces 2017-07-26 13:22:46 +09:00
BeatmapOnlineInfo.cs Reshuffle namespaces 2017-07-26 13:22:46 +09:00
BeatmapSetFileInfo.cs Allow a single beatmap to reference the same file multiple times 2017-07-31 21:49:57 +09:00
BeatmapSetInfo.cs Allow a single beatmap to reference the same file multiple times 2017-07-31 21:49:57 +09:00
BeatmapSetOnlineInfo.cs Reshuffle namespaces 2017-07-26 13:22:46 +09:00
BeatmapStore.cs Speed up startup cleanup operations. 2017-08-01 17:58:21 +09:00
DifficultyCalculator.cs Split ControlPoint into different types. 2017-05-23 14:03:40 +09:00
DummyWorkingBeatmap.cs Reshuffle namespaces 2017-07-26 13:22:46 +09:00
RankStatus.cs Reshuffle namespaces 2017-07-26 13:22:46 +09:00
WorkingBeatmap.cs Reshuffle namespaces 2017-07-26 13:22:46 +09:00