smoogipoo
988baad16f
Expand statistics to fill more of the screen
2020-06-22 19:20:43 +09:00
smoogipoo
261adfc4e6
Create a local playable beatmap instead
2020-06-22 18:38:41 +09:00
smoogipoo
33fdd7466c
Merge branch 'master' into results-screen-statistics-overlapping-transition
2020-06-22 15:38:48 +09:00
smoogipoo
44925b3951
Reduce mania's HP drain by 20%
2020-06-21 18:05:26 +09:00
smoogipoo
486b899e8f
Rename method
2020-06-19 22:11:29 +09:00
smoogipoo
81ad257a17
Add timing distribution to mania ruleset
2020-06-19 21:18:58 +09:00
Dean Herbert
4c689c6ad2
Add constant for max stage keys
2020-04-21 10:56:04 +09:00
smoogipoo
4e271ff46f
Add support for 10K mod + 20K dual stages
2020-04-20 21:28:36 +09:00
smoogipoo
5d96d67226
Add special key definition just for sanity
2020-04-20 14:40:37 +09:00
smoogipoo
b881293b98
Allow 10k to be played on a single stage
2020-04-20 14:08:23 +09:00
smoogipoo
1f797207f7
Rework lookups to not require total playfield columns
2020-04-03 12:31:05 +09:00
Dean Herbert
546772192c
Add helper method to convert to legacy mods enums
2020-03-24 13:07:51 +09:00
Dean Herbert
bd7c137394
Remap osu!mania dual stage key bindings to be more ergonomic
2020-01-26 18:34:43 +09:00
Albie Spriddell
3a903339d6
add playingverb and database migrations
2020-01-03 11:39:15 +00:00
Dean Herbert
aa97487f8e
Merge branch 'master' into hp-drain
2019-12-27 14:58:22 +09:00
Dean Herbert
5260eb76d0
Merge remote-tracking branch 'upstream/master' into mania-judgement
2019-12-27 11:17:47 +09:00
Dean Herbert
cac011edc1
Merge branch 'master' into hp-drain
2019-12-26 23:51:12 +09:00
mcendu
92dd1ade17
Attempt to implement mania-specific sprites
2019-12-26 21:03:21 +08:00
smoogipoo
d45556eb6a
Remove whitespace
2019-12-26 17:57:16 +09:00
smoogipoo
522847987b
Implement break/gameplay start times
2019-12-26 15:00:58 +09:00
smoogipoo
90cb9d9162
Simplify scoreprocesor/healthprocessor implementations
2019-12-26 14:59:49 +09:00
smoogipoo
7414a6aadd
Merge remote-tracking branch 'huoyaoyuan/master' into health-processor
...
# Conflicts:
# osu.Game.Rulesets.Catch/CatchRuleset.cs
# osu.Game.Rulesets.Mania/ManiaRuleset.cs
# osu.Game.Rulesets.Taiko/TaikoRuleset.cs
2019-12-26 14:56:54 +09:00
Dan Balasescu
9702cc9809
Merge branch 'master' into remove-legacy-id
2019-12-25 21:01:12 +09:00
Dean Herbert
0677f746aa
Provide the ruleset to converter classes
2019-12-24 16:02:16 +09:00
Dean Herbert
a324bfbc2c
Remove LegacyID from Ruleset
2019-12-24 13:48:27 +09:00
unknown
08b477ed52
make ModDifficultyAdjust abstract
2019-12-20 18:30:23 +08:00
smoogipoo
76f2fb378f
Separate score and health parts of ScoreProcessor
2019-12-19 20:03:14 +09:00
Dean Herbert
ea661fce21
Merge branch 'master' into adjustable-map-settings
2019-12-18 18:44:11 +09:00
Dean Herbert
6e0802e50c
Remove RulesetInfo parameter from Ruleset constructor
2019-12-18 14:49:09 +09:00
Dean Herbert
e0ce87adca
Move CreateScoreProcessor() to Ruleset ( #7244 )
...
Move CreateScoreProcessor() to Ruleset
2019-12-17 22:15:42 +09:00
Dan Balasescu
fd2785bab3
Merge branch 'master' into fxcop
2019-12-17 20:14:45 +09:00
smoogipoo
49bf8d27d1
Move CreateScoreProcessor() to Ruleset
2019-12-17 20:08:13 +09:00
Huo Yaoyuan
ecfc6dfa3d
CA1825: use Array.Empty.
2019-12-17 12:59:48 +08:00
Dean Herbert
b5db927d93
Merge branch 'master' into cinema-mod
2019-12-17 12:56:06 +09:00
unknown
002a125b4a
make ModDifficultyAdjust generic
2019-12-12 21:14:26 +08:00
smoogipoo
5861eca80d
Make DrawableRuleset take a converted beatmap
2019-12-12 15:58:11 +09:00
unknown
b795532aa5
add difficulty adjustment mods
2019-12-11 19:43:16 +08:00
Albie Spriddell
20edaf4ba6
add cinema mod support
2019-11-23 17:32:16 +00:00
Bartłomiej Dach
a407e267a2
Fix PF/SD legacy mod conversion
...
Upon investigating an user report in #6091 that indicated that viewing
replays using the Perfect mod would also display the Sudden Death mod
icon despite Perfect being the more restrictive of the two, it turned
out that the logic of importing legacy scores was missing that corner
case. A similar case of Double Time/Nightcore mutual exclusion was
handled, but PF/SD was missed.
Add analogous handling of PF/SD legacy mods for all four rulesets,
and additionally cover a tiny fraction of all cases with unit tests.
The most problematic cases (NC+HD and PF+SD) are covered in all four
basic rulesets.
2019-09-15 22:55:25 +02:00
Dean Herbert
a15828ab25
Introduce the concept of SkinComponents
...
Removes reliance on string lookups and better defines elements for introduction into database
2019-08-30 14:55:52 +09:00
smoogipoo
6ab2b20c70
Add an interface for working beatmaps
2019-08-29 19:38:44 +09:00
smoogipoo
8a64ab0384
Remove generics from IApplicableToBeatmap
2019-08-01 12:39:32 +09:00
smoogipoo
d7c09e7dbd
Merge remote-tracking branch 'origin/master' into fix-new-inspections
...
# Conflicts:
# osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs
# osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
# osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
# osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs
# osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs
# osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs
# osu.Game/Graphics/OsuFont.cs
# osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs
# osu.Game/Overlays/Profile/Header/BadgeContainer.cs
# osu.Game/Overlays/Profile/ProfileHeader.cs
# osu.Game/Screens/Select/PlaySongSelect.cs
# osu.Game/Skinning/LegacySkinDecoder.cs
2019-05-07 13:20:17 +09:00
smoogipoo
0222424aef
Make mods IReadOnlyList<Mod> gamewide
...
Prevents potential multiple evaluations of enumerable.
2019-04-10 17:20:36 +09:00
smoogipoo
c584967eb1
Remove mods from workingbeatmap
2019-04-09 12:59:32 +09:00
Dean Herbert
612db31c38
Apply newline additions
2019-04-01 12:16:32 +09:00
Dean Herbert
de80fc0eac
Update icon usage to match framework changes
2019-03-27 19:29:27 +09:00
Dean Herbert
baea7230bc
Rename RulesetContainer to DrawableRuleset
2019-03-19 23:47:31 +09:00
Dean Herbert
d70b373af9
Merge branch 'master' into mod-wind
2019-03-06 14:04:04 +09:00
smoogipoo
78596dfe80
Merge remote-tracking branch 'origin/master' into move-osu-settings
...
# Conflicts:
# osu.Game.Rulesets.Mania/UI/ManiaRulesetContainer.cs
# osu.Game.Rulesets.Osu.Tests/TestCaseSlider.cs
2019-03-05 13:25:03 +09:00
LeNitrous
c271a3a781
remove ruleset specific mods
2019-03-04 17:36:44 +08:00
LeNitrous
ecc2c28a62
mod rule changes
2019-03-03 16:22:00 +08:00
Dean Herbert
c8793911a8
Enable more stringent inspectcode style inspections
2019-02-27 21:25:40 +09:00
Ignacio Conde
a62f150962
Fixed Issue #4159
2019-02-22 02:28:38 -03:00
smoogipoo
7e41fbc29b
Remove LegacyDifficultyCalculator
2019-02-21 13:12:37 +09:00
smoogipoo
68725dc005
Implement new difficulty calculator for Rulesets.Mania
2019-02-18 15:00:20 +09:00
smoogipoo
a8faa942a6
Implement new difficulty calculator structure
2019-02-18 14:49:43 +09:00
LeNitrous
c6e26a92ec
add wind up and wind down mods
2019-01-26 12:15:45 +08:00
Unknown
8ddff673b7
revert previous rename and rename ruleset specific classes instead
2019-01-25 11:14:37 +01:00
Dean Herbert
8617aaa2a7
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
Dean Herbert
831cd3ed59
ScoreInfo scoreInfo -> ScoreInfo score
2018-11-30 15:18:52 +09:00
smoogipoo
219929eb47
Score -> ScoreInfo
2018-11-28 18:33:01 +09:00
smoogipoo
09b79d736b
Remove unused usings
2018-11-28 16:33:42 +09:00
smoogipoo
5fd6e6ca77
Re-namespacing
2018-11-28 16:12:57 +09:00
Dean Herbert
0c920fe486
Merge branch 'master' into mania-mask-container
2018-08-06 04:22:21 +09:00
Dean Herbert
3c06655672
Split out Special mods into Automation and Conversion
2018-07-31 18:00:42 +09:00
smoogipoo
577ff4cc7f
Merge remote-tracking branch 'origin/master' into mania-mask-container
...
# Conflicts:
# osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs
# osu.Game.Rulesets.Mania/UI/ManiaPlayfield.cs
# osu.Game.Rulesets.Mania/UI/ManiaRulesetContainer.cs
# osu.Game.Rulesets.Mania/UI/ManiaStage.cs
2018-07-17 13:13:57 +09:00
Dean Herbert
57011ff13b
Merge branch 'master' into mania-playfield-inversions
2018-06-15 18:33:40 +09:00
smoogipoo
8f7334874c
Fix up performance calculators
2018-06-14 16:04:48 +09:00
smoogipoo
966099fabc
Adjust ManiaDifficultyCalculator in-line with changes
2018-06-14 15:54:05 +09:00
smoogipoo
f49b7d6e16
Add mania direction to settings
2018-06-11 14:36:19 +09:00
smoogipoo
eca016ec6c
Move ruleset config managers to Ruleset
2018-06-11 13:17:08 +09:00
Dan Balasescu
4dfc328117
Remove unused array
2018-06-08 17:46:38 +09:00
smoogipoo
279a2844f0
Actually make ManiaHitObjectComposer constructible/testable
2018-06-07 16:08:37 +09:00
smoogipoo
83ff47ec80
Rewrite difficulty mod combinations
2018-06-06 16:20:17 +09:00
smoogipoo
8274623ad6
Cleanup multi mod constructions
2018-06-06 14:07:50 +09:00
smoogipoo
2ccffb9ac4
Add difficulty calculation mod types
2018-06-03 10:59:56 +09:00
smoogipoo
4019683f6c
Implement osu!mania performance calculation
2018-05-16 01:24:53 +09:00
smoogipoo
803200ff6a
Apply similar changes to other rulesets
2018-05-15 17:40:19 +09:00
smoogipoo
995fda9b6f
Move base classes to osu.Game.Rulesets.Difficulty namespace
2018-05-15 17:38:08 +09:00
smoogipoo
4ecdea8b2e
Remove now-unnecessary IsForCurrentRuleset property of RulesetContainer
2018-05-07 10:17:54 +09:00
smoogipoo
03a5df84c6
Initial rework of beatmap conversion process
2018-04-19 22:04:12 +09:00
smoogipoo
66b3b295e7
Use IBeatmap wherever possible
2018-04-19 20:44:38 +09:00
tgi74000
9b36cf2066
Review changes
2018-04-16 14:14:40 +02:00
tgi74000
b23b0a445b
Add support for replay mods
2018-04-13 15:41:35 +02:00
Dean Herbert
32a74f95a5
Normalize all the line endings
2018-04-13 18:26:38 +09:00
Dean Herbert
9f644571ea
Merge branch 'master' into mania-difficulty
2018-03-12 13:31:48 +09:00
tgi74000
a4dfeff2d7
Renamed ManiaMirrorMod to ManiaModMirror
2018-03-10 08:44:46 +01:00
tgi74000
1f48cfb79a
Added Mirror Mod for Mania
2018-03-08 17:35:20 +01:00
Dean Herbert
e82cadc811
Make LegacyID nullable
...
The -1 default was getting stored to the database.
2018-03-06 17:40:14 +09:00
Poyo
e187c6453d
Added mania-difficulty mod support
2018-03-05 18:19:06 -08:00
smoogipoo
c9c65cab53
CreateReplayFrame -> CreateConvertibleReplayFrame
2018-03-01 02:28:14 +09:00
smoogipoo
222ae70062
Populate rulesets with their replay frames
2018-03-01 02:28:14 +09:00
smoogipoo
3d36fd3676
Update xmldoc to be more descriptive of single/dual stages
2018-01-22 16:11:26 +09:00
smoogipoo
ba58b25f01
Fix showing too many keybindings
2018-01-22 15:47:31 +09:00
smoogipoo
1350b68f15
DualStages always doubles the column count in lazer
2018-01-22 15:18:39 +09:00
smoogipoo
eede8333ba
getVariantType -> getPlayfieldType
2018-01-22 15:18:11 +09:00
smoogipoo
77c4da5f0f
KeyCoop -> DualStages
2018-01-22 15:11:15 +09:00
smoogipoo
65a2e09593
Privatise VariantMappingGenerator to ManiaRuleset
2018-01-22 15:03:05 +09:00
smoogipoo
2674859b54
ManiaKeyBindingVariantType -> PlayfieldType
2018-01-22 14:59:17 +09:00