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Renamed ManiaMirrorMod to ManiaModMirror
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@ -91,7 +91,7 @@ namespace osu.Game.Rulesets.Mania
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},
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new ManiaModRandom(),
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new ManiaModDualStages(),
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new ManiaMirrorMod(),
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new ManiaModMirror(),
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new MultiMod
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{
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Mods = new Mod[]
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@ -10,7 +10,7 @@ using System.Linq;
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namespace osu.Game.Rulesets.Mania.Mods
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{
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public class ManiaMirrorMod : Mod, IApplicableToRulesetContainer<ManiaHitObject>
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public class ManiaModMirror : Mod, IApplicableToRulesetContainer<ManiaHitObject>
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{
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public override string Name => "Mirror";
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public override string ShortenedName => "MR";
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@ -81,7 +81,7 @@
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<Compile Include="Judgements\ManiaJudgement.cs" />
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<Compile Include="ManiaDifficultyCalculator.cs" />
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<Compile Include="Mods\IPlayfieldTypeMod.cs" />
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<Compile Include="Mods\ManiaMirrorMod.cs" />
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<Compile Include="Mods\ManiaModMirror.cs" />
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<Compile Include="Mods\ManiaKeyMod.cs" />
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<Compile Include="Mods\ManiaModAutoplay.cs" />
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<Compile Include="Mods\ManiaModDaycore.cs" />
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