Dean Herbert
0e1f08eff8
Fix regressing BeatmapRecommendations
tests due to diffcalc running at
2022-07-01 17:10:15 +09:00
Dean Herbert
17ad6648d1
Fix new test failing on headless runs
2022-07-01 17:07:00 +09:00
Dean Herbert
3e0f4e7609
Add test coverage of difficulty filter reset
2022-07-01 15:28:55 +09:00
Dean Herbert
32139ac13f
Tidy up implementation and add basic visual test
2022-07-01 15:16:58 +09:00
Dean Herbert
46cbbf5c6e
Fix flaky song select placeholder test by changing ruleset post-display
...
Was failing occasionally due to the beatmap present operation causing
the test's ruleset change to undo.
```csharp
TearDown : System.TimeoutException : "wait for placeholder visible" timed out
--TearDown
at osu.Framework.Testing.Drawables.Steps.UntilStepButton.<>c__DisplayClass11_0.<.ctor>b__0()
at osu.Framework.Testing.Drawables.Steps.StepButton.PerformStep(Boolean userTriggered)
at osu.Framework.Testing.TestScene.runNextStep(Action onCompletion, Action`1 onError, Func`2 stopCondition)
--- End of stack trace from previous location ---
at osu.Framework.Testing.TestSceneTestRunner.TestRunner.RunTestBlocking(TestScene test)
at osu.Game.Tests.Visual.OsuTestScene.OsuTestSceneTestRunner.RunTestBlocking(TestScene test) in /opt/buildagent/work/ecd860037212ac52/osu.Game/Tests/Visual/OsuTestScene.cs:line 503
at osu.Framework.Testing.TestScene.RunTestsFromNUnit()
------- Stdout: -------
[runtime] 2022-06-29 10:36:45 [verbose]: 💨 Class: TestScenePlaySongSelect
[runtime] 2022-06-29 10:36:45 [verbose]: 🔶 Test: TestPlaceholderConvertSetting
[runtime] 2022-06-29 10:36:45 [verbose]: 🔸 Step #1 exit all screens
[runtime] 2022-06-29 10:36:45 [verbose]: 🔸 Step #2 reset defaults
[runtime] 2022-06-29 10:36:45 [verbose]: 🔸 Step #3 delete all beatmaps
[runtime] 2022-06-29 10:36:45 [verbose]: 🔸 Step #4 change ruleset to 2
[runtime] 2022-06-29 10:36:45 [verbose]: 🔸 Step #5 import test map for ruleset 0
[database] 2022-06-29 10:36:45 [verbose]: [efc1a] Beginning import from unknown...
[database] 2022-06-29 10:36:45 [verbose]: [efc1a] Import successfully completed!
[runtime] 2022-06-29 10:36:45 [verbose]: 🔸 Step #6 wait for imported to arrive in carousel
[runtime] 2022-06-29 10:36:45 [verbose]: 🔸 Step #7 change convert setting
[runtime] 2022-06-29 10:36:45 [verbose]: 🔸 Step #8 create song select
[runtime] 2022-06-29 10:36:45 [verbose]: ScreenTestScene screen changed → TestScenePlaySongSelect+TestSongSelect
[runtime] 2022-06-29 10:36:45 [verbose]: 📺 ScreenTestScene(OsuScreenStack)#338(depth:1) loading TestScenePlaySongSelect+TestSongSelect#263
[runtime] 2022-06-29 10:36:45 [verbose]: decoupled ruleset transferred ("" -> "osu!catch")
[runtime] 2022-06-29 10:36:45 [verbose]: 🔸 Step #9 wait for present
[runtime] 2022-06-29 10:36:45 [verbose]: 📺 ScreenTestScene(OsuScreenStack)#338(depth:1) entered TestScenePlaySongSelect+TestSongSelect#263
[runtime] 2022-06-29 10:36:45 [verbose]: 📺 BackgroundScreenStack#328(depth:1) loading BackgroundScreenBeatmap#338
[runtime] 2022-06-29 10:36:45 [verbose]: 📺 BackgroundScreenStack#328(depth:1) entered BackgroundScreenBeatmap#338
[runtime] 2022-06-29 10:36:45 [verbose]: Song select updating selection with beatmap:null ruleset:fruits
[runtime] 2022-06-29 10:36:45 [verbose]: Song select changing beatmap from "please load a beatmap! - no beatmaps available!" to "null"
[runtime] 2022-06-29 10:36:45 [verbose]: Song select working beatmap updated to Some Artist 0 - Some Song (set id 6224) ece7b702-895c-4f15-892f-05e4ff5e9a24 (Some Guy 3) [Normal 6224000 (length 0:50, bpm 106.7)]
[runtime] 2022-06-29 10:36:45 [verbose]: Song select updating selection with beatmap:null ruleset:osu
[runtime] 2022-06-29 10:36:45 [verbose]: decoupled ruleset transferred ("osu!catch" -> "osu!")
[runtime] 2022-06-29 10:36:45 [verbose]: Song select updating selection with beatmap:74232aa2-2a1f-4920-b643-e85976838251 ruleset:osu
[runtime] 2022-06-29 10:36:45 [verbose]: Song select decided to ensurePlayingSelected
[runtime] 2022-06-29 10:36:45 [verbose]: Game-wide working beatmap updated to Some Artist 0 - Some Song (set id 6224) ece7b702-895c-4f15-892f-05e4ff5e9a24 (Some Guy 3) [Normal 6224000 (length 0:50, bpm 106.7)]
[runtime] 2022-06-29 10:36:45 [debug]: Focus changed from nothing to SeekLimitedSearchTextBox.
[network] 2022-06-29 10:36:45 [verbose]: Failing request osu.Game.Online.API.Requests.GetBeatmapRequest (System.InvalidOperationException: DummyAPIAccess cannot process this request.)
[runtime] 2022-06-29 10:36:45 [verbose]: ✔️ 16 repetitions
[runtime] 2022-06-29 10:36:45 [verbose]: 🔸 Step #10 wait for carousel loaded
[runtime] 2022-06-29 10:36:45 [verbose]: 🔸 Step #11 wait for placeholder visible
[runtime] 2022-06-29 10:36:55 [verbose]: 💥 Failed (on attempt 1,459)
[runtime] 2022-06-29 10:36:55 [verbose]: ⏳ Currently loading components (0)
[runtime] 2022-06-29 10:36:55 [verbose]: 🧵 Task schedulers
[runtime] 2022-06-29 10:36:55 [verbose]: LoadComponentsAsync (standard) concurrency:4 running:0 pending:0
[runtime] 2022-06-29 10:36:55 [verbose]: LoadComponentsAsync (long load) concurrency:4 running:0 pending:0
[runtime] 2022-06-29 10:36:55 [verbose]: 🎱 Thread pool
[runtime] 2022-06-29 10:36:55 [verbose]: worker: min 1 max 32,767 available 32,766
[runtime] 2022-06-29 10:36:55 [verbose]: completion: min 1 max 1,000 available 1,000
[runtime] 2022-06-29 10:36:55 [debug]: Focus on "SeekLimitedSearchTextBox" no longer valid as a result of unfocusIfNoLongerValid.
[runtime] 2022-06-29 10:36:55 [debug]: Focus changed from SeekLimitedSearchTextBox to nothing.
```
2022-06-30 04:45:04 +09:00
Dean Herbert
569fde4b47
Add messages to all InvalidOperationException
s
...
Without this, they can be very non-descript and hard to track down
2022-06-28 01:34:25 +09:00
Dean Herbert
31a447fda0
Update parameter discards
2022-06-24 21:26:19 +09:00
Dean Herbert
01da6f20b3
Tidy up all remaining usages
2022-06-23 19:27:35 +09:00
Dan Balasescu
f8830c6850
Automated #nullable processing
2022-06-17 16:37:17 +09:00
Dan Balasescu
c9dfffbc0e
Merge pull request #18619 from peppy/fix-collection-performance
...
Fix performance overhead of large collections
2022-06-10 15:01:31 +09:00
Dean Herbert
4a5e86e451
Rename Beatmaps
to BeatmapHashes
for clarity
2022-06-10 14:03:51 +09:00
Endrik Tombak
bf67b35ade
Use new own profile statistics in difficulty recommender
2022-06-08 17:44:57 +03:00
Dean Herbert
42cd7d9e6e
Change CollectionManager
to only store MD5 hashes instead of full BeatmapInfo
2022-06-08 18:23:09 +09:00
Dean Herbert
0d32c94104
Add initial implementation of beatmap carousel no-results-placeholder
2022-06-07 17:25:06 +09:00
Salman Ahmed
1f17652c1d
Fix test failure due to async-loading of content
2022-05-20 19:08:41 +03:00
Salman Ahmed
84a3cee452
Apply rate multiplier outside BPM rounding
2022-05-20 18:04:12 +03:00
Salman Ahmed
de8aedf348
Add failing test case
2022-05-20 17:53:28 +03:00
Bartłomiej Dach
76c63f1d0a
Rename ModSelect{Screen -> Overlay}
in place of removed old design
2022-05-10 22:56:50 +02:00
Bartłomiej Dach
8f65e0e60f
Add failing test coverage for toggling mod overlay with hotkey
2022-05-05 22:16:56 +02:00
Salman Ahmed
856ca96b66
Allow right-clicking to rewind on random button
2022-04-29 10:12:24 +03:00
Salman Ahmed
294340279e
Add inputting test coverage
2022-04-29 04:14:09 +03:00
Joseph Madamba
0146949ad6
Fix failing string comparison tests
2022-04-20 16:52:24 -07:00
Salman Ahmed
3cbc6cd297
Update further tests to cache using IDialogOverlay
2022-04-18 21:04:22 +03:00
Dan Balasescu
cb1ee05539
Merge pull request #17555 from peppy/remove-source-from-wedge
...
Remove song source from main wedge display
2022-03-30 18:57:25 +09:00
Dean Herbert
bc0b982102
Remove song source from main wedge display
...
This was definitely added at someone's request, since I wouldn't have
put it here. But it's displayed below in the details section already and
also not displayed in the updated "wedge" in the new design.
See https://github.com/ppy/osu/discussions/17537 for discussion.
2022-03-30 17:59:40 +09:00
Salman Ahmed
b7ae431252
Add test coverage
2022-03-30 01:08:22 +03:00
Dan Balasescu
810cbd745d
Merge pull request #17170 from peppy/fix-top-local-rank-test-failures-realm-callback
...
Refactor top local rank test method to be more resilient to slow realm callbacks
2022-03-09 11:14:37 +09:00
Dean Herbert
233c8232d3
Fix TestSceneTopLocalRank.TestHighScoreSet
not waiting for potentially slow realm callback
...
As brought to light by https://gist.github.com/smoogipoo/56eda7ab56b9d1966556f2ca7a80a847 .
2022-03-09 01:22:01 +09:00
Dean Herbert
286bafe326
Refactor multiple TestScenePlaySongSelect
test methods to be resilient to slow realm callbacks
2022-03-09 01:18:53 +09:00
Dean Herbert
c342030b2c
Add specific placeholder message for custom rulesets rather than showing network error
2022-03-02 14:10:59 +09:00
Dan Balasescu
3a03833912
Merge pull request #16890 from peppy/beatmap-decoder-ruleset-store
...
Fix `LegacyBeatmapDecoder` not populating correct rulesets
2022-02-25 19:03:43 +09:00
dekrain
15ed9ec4fa
Merge scoreboard and leaderboard implementations together
2022-02-19 20:47:02 +01:00
dekrain
f4d1e6f600
Add tests for timerefs
2022-02-17 10:38:29 +01:00
Dean Herbert
0138f22c8d
Update existing usages to point to RealmRulesetStore
2022-02-16 17:13:54 +09:00
Dean Herbert
f012f64fd1
Add test coverage checking carousel panel visual state after ruleset filter change
2022-02-11 15:21:01 +09:00
Dean Herbert
41aa4b8cca
Fix TestSelectingFilteredRuleset
failing under visual tests due to using local database
2022-02-03 16:04:05 +09:00
Dean Herbert
35b7653290
Revert mod flow changes and add visual test coverage showing an overflow case
2022-02-02 09:13:19 +09:00
Dean Herbert
3ca2c90684
Add test scores in BeatmapLeaderboard
test scene with more mods
2022-02-01 16:35:25 +09:00
Dean Herbert
f8939af5e6
Track loading via state as well
2022-01-31 01:12:03 +09:00
Dean Herbert
04dbb5d3c6
Disallow setting "NoScores" externally as it is handled internally
2022-01-30 16:18:19 +09:00
Dean Herbert
acc1199add
Consolidate flows of Set
operations, either result or error
2022-01-30 16:16:00 +09:00
Dean Herbert
c401629dd8
Also refactor placeholder
logic to make more sense
2022-01-30 10:50:32 +09:00
Dean Herbert
06660ff960
Fix null beatmap in test scene
2022-01-30 03:02:56 +09:00
Dean Herbert
d21464ea61
Fix assertions to work in both directions
2022-01-30 02:54:51 +09:00
Dean Herbert
51acf79935
Change test exposure to property instead of method
2022-01-30 02:29:51 +09:00
Dean Herbert
9861c50b33
Remove pointless tests that no longer show anything valid
2022-01-30 00:03:22 +09:00
Dean Herbert
661fec7c8a
Make score setter private
2022-01-29 23:58:57 +09:00
Bartłomiej Dach
04d6ca59a3
Merge branch 'master' into song-select-scroll-position-during-delete
2022-01-27 20:46:19 +01:00
Dean Herbert
e872877185
Merge pull request #16648 from peppy/fix-song-select-tests
...
Fix song select tests not waiting for beatmap imports to arrive
2022-01-27 23:00:58 +09:00
Dean Herbert
fae4f8bd8e
Move nulling of previous songSelect
to SetUpSteps
instead
2022-01-27 21:59:44 +09:00
Dean Herbert
831fa44433
Fix song select tests not waiting for beatmap imports to arrive
...
After the change to realm, notification fires could take a frame or two.
We aren't accounting for this.
Fixes test failures like
https://github.com/ppy/osu/runs/4963255990?check_suite_focus=true
2022-01-27 19:35:42 +09:00
Dean Herbert
f2cecad83b
Add failing test coverage showing carousel deletions don't keep scroll position
2022-01-27 16:52:02 +09:00
Dean Herbert
5288eedd31
Update all usages of RulesetID
and Ruleset.ID
to use Ruleset.OnlineID
2022-01-27 15:38:03 +09:00
Dean Herbert
c0ed308016
Use more correct method of deletion in TestScenePlaySongSelect
2022-01-25 17:55:39 +09:00
Dean Herbert
778d2a71b4
Remove Task
from the inner-most Import
method in RealmArchiveModelImporter
...
One of my pending work items for post-realm merge.
The lowest-level import task is no longer asynchronous, as we don't want
it to span multiple threads to allow easier interaction with realm.
Removing the `Task` spec simplifies a heap of usages.
Individual usages should decide whether they want to run the import
asynchronously, by either using an alternative override or spooling up a
thread themselves.
2022-01-25 15:30:29 +09:00
Dean Herbert
3e5c9e8436
Fix cases of Access
instead of Realm
2022-01-25 12:58:15 +09:00
Dean Herbert
6eb2c28e41
Rename RealmContextFactory
to RealmAccess
2022-01-24 20:38:07 +09:00
Dan Balasescu
581873f944
Merge pull request #16497 from peppy/top-local-rank-optimisation
...
Rewrite `TopLocalRank` to use realm subscriptions
2022-01-19 14:22:12 +09:00
Dan Balasescu
3e5d29ed00
Merge pull request #16505 from peppy/remove-base-difficulty-usage
...
Remove all usage of `BaseDifficulty` (and access `Difficulty` instead)
2022-01-19 13:53:55 +09:00
Dean Herbert
201f2d7813
Add comprehensive test coverage for TopLocalRank
2022-01-19 13:48:00 +09:00
Dean Herbert
67bf95bc91
Remove all usage of AuthorString
2022-01-18 23:30:40 +09:00
Dean Herbert
7f65f3a47f
Remove all usage of BaseDifficulty
(and access Difficulty
instead)
2022-01-18 22:57:39 +09:00
Dean Herbert
5dc7425b2c
Fix incorrect realm (non-isolated instance) being used in two test scenes
2022-01-17 14:55:23 +09:00
Dean Herbert
9900a3f408
Remove outdated comment
2022-01-14 21:40:35 +09:00
Dean Herbert
289ae7c72f
Update one more mismatched test implementation
2022-01-14 21:39:42 +09:00
Dean Herbert
a59dcccab7
Add local ContextFactory
caching to all remaining test scenes that create local managers
2022-01-14 19:59:21 +09:00
Dean Herbert
51251e3204
Fix CI reported warnings
2022-01-12 22:39:00 +09:00
Dean Herbert
38cc1ce098
Add missing ruleset in test scores
2022-01-12 18:51:30 +09:00
Dean Herbert
cd88ccab4f
Fix TestScenePlaySongSelect
failure due to detach clone depth
2022-01-12 17:49:11 +09:00
Dean Herbert
9e2ca583a3
Fix incorrect realm factory isolation in TestScenePlaySongSelect
2022-01-12 17:49:11 +09:00
Dean Herbert
8e79898e26
Fix a couple of minor issues with TestSceneBeatmapRecommendations
2022-01-12 17:49:10 +09:00
Dean Herbert
605898ec53
Add missing "non-null" elements missing from some tests
2022-01-12 17:49:10 +09:00
Dean Herbert
41d90cd0b5
Fix beatmap carousel test failures
2022-01-12 17:49:10 +09:00
Dean Herbert
43c7b0d2c8
Fix unsupported realm operations in multiple tests
2022-01-12 17:49:10 +09:00
Dean Herbert
e74a5022c9
Fix multiple tests via null checks and changing ToLive
to Detach
...
flow
2022-01-12 17:00:17 +09:00
Dean Herbert
3811bd8520
Fix some null inspections
2022-01-12 17:00:16 +09:00
Dean Herbert
3152d2d8a0
"Update" BeatmapCarousel
2022-01-12 17:00:16 +09:00
Dean Herbert
00e3af3366
Update model manager and many related classes to get things compiling again
2022-01-12 17:00:00 +09:00
Dean Herbert
4f6a05ce3d
Reimplement all query methods
2022-01-12 16:57:27 +09:00
Dean Herbert
53792811b2
more fixes (almost compiles, except ruleset and manager)
2022-01-12 16:57:27 +09:00
Dean Herbert
e6fdd0e969
Miscellaneous fixes that don't fit elsewhere
2022-01-12 16:39:36 +09:00
Dean Herbert
2cb97dd599
Remove unnecessary assigns of EF foreign ID
fields in tests
2022-01-12 16:39:36 +09:00
Dean Herbert
37673f4cf8
Update sets of BeatmapSet.Metadata
to instead create a Beatmap
2022-01-12 16:39:36 +09:00
Dean Herbert
e6f6558ddf
Update mock model usage to set GUID
s instead of int
s
2022-01-12 16:39:36 +09:00
Dean Herbert
00177a3ae1
Update usages to new naming
2022-01-06 22:54:43 +09:00
Dean Herbert
73b40e6833
Replace usage of .Result
with .WaitSafelyForResult
2022-01-04 11:51:41 +09:00
Dean Herbert
031a40af6a
Replace usages of Wait
with WaitSafely
2022-01-04 11:51:41 +09:00
Bartłomiej Dach
f492cf84d9
Ensure presence of at least 1 difficulty for each ruleset
2021-12-20 11:34:39 +01:00
Dean Herbert
5c8e317a6e
Chooser earlier items in song select tests to avoid potentially not having enough
2021-12-20 17:11:15 +09:00
Dean Herbert
af78a3e99d
Fix weird loop logic
2021-12-20 17:09:08 +09:00
Dean Herbert
309290a3c9
Use new method in more places that can benefit from it
2021-12-13 16:56:43 +09:00
Dean Herbert
a73919917c
Fix intermittent test failures in TestScenBeatmapInfoWedge
due to async load
...
https://github.com/ppy/osu/runs/4358685294?check_suite_focus=true
Occurs due to the wedge content also reloading on ruleset change, which
wasn't being accounted for. In a fail case, the content would change
during the "select beatmap" step's async load wait, causing incorrect
results.
51a353e12d/osu.Game/Screens/Select/BeatmapInfoWedge.cs (L70)
2021-11-30 12:32:09 +09:00
Dan Balasescu
f712aeee01
Merge pull request #15795 from peppy/realm-integration/separate-download-flow
...
Split out download logic from main manager classes
2021-11-25 20:59:23 +09:00
Dean Herbert
a2ab9f457d
Move score download logic out of ScoreManager
2021-11-25 17:33:04 +09:00
Dean Herbert
e6cfe44652
Fix occasional test failure due to default value oversight in TestSceneBeatmapCarousel
2021-11-25 16:29:06 +09:00
Dan Balasescu
e176083898
Merge pull request #15781 from peppy/beatmap-set-status
...
Rename `BeatmapSetOnlineStatus` to `BeatmapOnlineStatus`
2021-11-24 19:25:29 +09:00
Dean Herbert
183b95cbc2
Rename BeatmapSetOnlineStatus
to BeatmapOnlineStatus
...
This variable is used at more than just a set level.
2021-11-24 18:42:49 +09:00
Dean Herbert
0fe27cc8a1
Replace one more usage
2021-11-24 18:29:33 +09:00
Dean Herbert
7603f7eb36
Fix a few incorrectly updated arguments
2021-11-24 18:14:18 +09:00
Dean Herbert
0c819b9cfb
Combine all test data BeatmapSetInfo
creation into a single method
2021-11-24 18:07:32 +09:00
Dan Balasescu
74b6c33fab
Merge pull request #15778 from peppy/ruleset-info-id-usage
...
Update usages of `RulesetInfo.ID` to use `OnlineID` instead
2021-11-24 16:55:28 +09:00
Dean Herbert
f283770f34
Update mock RulesetInfo
usage to set OnlineID
instead of ID
2021-11-24 15:50:26 +09:00
Dean Herbert
44c34ca7b2
Revert changes causing BeatmapSet.Metadata
to be expectedly null in some tests
2021-11-24 14:52:08 +09:00
Dean Herbert
8c60f37508
Fix cases of dynamically assigning Beatmap
s to BeatmapSetInfo
using list assignment
2021-11-24 13:27:37 +09:00
Dean Herbert
001f7c36f3
Use Equals
in carousel tests for better realm compatibility
2021-11-22 17:20:21 +09:00
Bartłomiej Dach
15feb17da8
Change difficulty cache storage type to nullable
...
The recent changes related to adding support for working beatmap load
cancellation exposed a flaw in the beatmap difficulty cache. With the
way the difficulty computation logic was written, any error in the
calculation process (including beatmap load timeout, or cancellation)
would result in a 0.00 star rating being permanently cached in memory
for the given beatmap.
To resolve, change the difficulty cache's return type to nullable.
In failure scenarios, `null` is returned, rather than
`default(StarDifficulty)` as done previously.
2021-11-20 17:00:50 +01:00
Dean Herbert
a4953b5658
Update some remaining test usage of database ID
2021-11-17 20:56:57 +09:00
Dean Herbert
7c2e79f911
Update all simple cases of switching to IWorkingBeatmap
2021-11-17 20:56:57 +09:00
Dean Herbert
4856180912
Use new helper method
2021-11-15 19:19:53 +09:00
Dean Herbert
86b8fd3720
Fix TestSceneBeatmapRecommendations
testing with an online ID of 0
2021-11-15 19:19:53 +09:00
Dean Herbert
692e846acd
Rename BeatmapSetInfo.OnlineBeatmapSetID
to OnlineID
to match interface
2021-11-12 17:52:44 +09:00
Dean Herbert
6a098a8634
Rename BeatmapInfo.OnlineBeatmapID
to OnlineID
to match interface
2021-11-12 17:46:24 +09:00
Dean Herbert
51a353e12d
Rename BeatmapInfo.Version
to DifficultyName
to match underlying interface
2021-11-11 17:20:53 +09:00
Dean Herbert
ebe58cee11
Rename BeatmapInfo.StarDifficulty
to StarRating
to match underlying interface
2021-11-11 17:19:46 +09:00
Dean Herbert
ed07ee8c61
Update all existing usages of AuthorString
/AuthorId
...
Unfortunately the getters need to be left in place else EF breaks.
2021-11-04 18:59:37 +09:00
Dean Herbert
b9983add15
Rename User
to APIUser
and move to correct namespace
2021-11-04 18:21:31 +09:00
Dean Herbert
9c926e5514
Remove BeatmapSetInfo.OnlineInfo
and all usages
2021-11-04 15:23:04 +09:00
Bartłomiej Dach
0d65493b56
Mark test usages of Ruleset.CreateInstance()
as returning non-null
2021-11-01 12:12:21 +01:00
Dean Herbert
bb9769aa17
Fix null ruleset in another place
2021-10-29 20:12:12 +09:00
Dean Herbert
22c2f48e4d
Fix more null rulesets
2021-10-29 19:05:42 +09:00
Dean Herbert
a16c8f1ebc
Update all beatmap overlay views to use APIBeatmap
/APIBeatmapSet
2021-10-29 18:50:55 +09:00
Dean Herbert
04acc7601c
Fix one more missed case
2021-10-29 18:35:15 +09:00
Dean Herbert
07e3ced315
Fix test scene and remove "impossible" nullable coalesce
2021-10-29 18:22:23 +09:00
Dean Herbert
3598adb344
Fix test implementing old version of class
2021-10-29 17:04:56 +09:00
Dean Herbert
2c308f3008
Rename BeatmapMetrics
to APIFailTimes
2021-10-25 15:34:41 +09:00
Dean Herbert
20baae9094
Move online metrics out of BeatmapInfo
model
2021-10-25 15:32:18 +09:00
Dean Herbert
045dd94a6e
Move online metrics out of BeatmapSetInfo
model
2021-10-25 15:12:39 +09:00
Dean Herbert
3964e5c448
Fix test failure due to retyped class
2021-10-14 14:11:12 +09:00
smoogipoo
91c286b1ad
Fix intermittent TestScenePlaySongSelect test failures
2021-10-12 22:07:57 +09:00
Dean Herbert
94153e8bba
Fix TestDifficultyIconSelectingForDifferentRuleset
potentially failing due to async load
2021-10-05 18:06:24 +09:00
Dan Balasescu
4bd1083388
Merge pull request #14903 from peppy/importer-returns-live
...
Add `ILive<T>` and use as return type of `Import` methods
2021-10-04 20:16:32 +09:00
smoogipoo
4871db2f86
Merge branch 'master' into importer-returns-live
2021-10-04 19:42:36 +09:00
Dean Herbert
853cf6feaa
Rename last remaining BeatmapInfo Beatmap
usage
2021-10-04 17:35:53 +09:00
Dean Herbert
ec61c3c5ee
Rename all remaining cases
2021-10-03 00:55:29 +09:00
Dean Herbert
973c31132b
Rename BeatmapInfo
variables which were named beatmap
for clarity
2021-10-02 12:45:34 +09:00
Dean Herbert
a2e61883e3
Initial push to use ILive
in import process
2021-09-30 22:55:25 +09:00
Dean Herbert
9cf79a80c2
Replace many more calls to CreateAllMods
with more specific calls
2021-09-10 12:04:55 +09:00
Dean Herbert
cf633973a9
Refactor exposed mod retrieval methods for better safety
2021-09-10 11:09:13 +09:00
smoogipoo
df7480e68c
Fix bindable implementation being synchronous
2021-09-01 20:56:23 +09:00
Bartłomiej Dach
e4a8f72167
Add failing test case
2021-08-22 19:16:43 +02:00
Dean Herbert
7021133029
Merge branch 'master' into temporary-directory-test-storage
2021-08-20 11:54:33 +09:00
Dean Herbert
2758a83d55
Fix TestSettingsMigration
's usage of RecycleLocalStorage
2021-08-18 16:39:10 +09:00
Salman Ahmed
eb6c6830bc
Add visual test slider for changing star difficulty in beatmap wedge
2021-08-17 05:46:14 +03:00
Dean Herbert
665bd3690a
Add a few cases of missing ConfigureAwait
calls in tests project
2021-07-30 15:27:24 +09:00
Dean Herbert
78c74e97d1
Change to alternative formatting
2021-07-12 18:08:19 +09:00
Dean Herbert
3642febbb6
Fix one new incorrect formatting inspection from EAP6
2021-07-12 12:35:40 +09:00
Dean Herbert
ec71deec51
Remove some mentions of "lazer"
...
I am aware there are more throughout the codebase but intentionally left
the remaining mentioned for one reason or another. The intention here is
to mainly change user-facing versioning to change the positioning of the
"lazer" term (to be where we would expect "cuttingedge" or "beta" to
be).
2021-07-04 12:41:27 +09:00
Dean Herbert
fcb0b8d825
Add test coverage
2021-06-14 15:06:33 +09:00
Dean Herbert
b06477a1f5
Split out tests into individual test methods
2021-06-14 14:35:24 +09:00
Dean Herbert
b16d10bd95
Provide game-wide resources via IStorageResourceProvider
2021-05-31 18:57:47 +09:00