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Commit Graph

266 Commits

Author SHA1 Message Date
David Zhao
8e09c66cbb Split out testcase player for use in slider input tests 2019-02-23 14:14:34 +09:00
smoogipoo
d8c55bc729 Adjust namespaces 2019-02-21 19:05:52 +09:00
smoogipoo
bca347427f Update with framework bindable changes 2019-02-21 18:56:34 +09:00
Dean Herbert
87dd7bcf6b Fix one more test regression 2019-02-19 13:02:33 +09:00
Dean Herbert
f8033a3b35 Give TestWorkingBeatmap a reference clock 2019-02-19 12:27:30 +09:00
Dean Herbert
65721a01ab Fix regressed screen test cases 2019-02-15 17:01:06 +09:00
Dean Herbert
490d48fa5e Fix MultiplayerTestCase not being abstract 2019-02-15 13:48:14 +09:00
Dean Herbert
3ec94e4ab3 Remove disable setting 2019-02-13 15:14:34 +09:00
Dean Herbert
43843ac558 Remove explicit dispose 2019-02-13 14:58:40 +09:00
Dean Herbert
19bef01dd0 Attempt to maybe fix tests 2019-02-13 11:05:02 +09:00
Dean Herbert
b967b93b88 Fix regressions in tests 2019-02-12 19:53:08 +09:00
Dean Herbert
e2e615cc5c
Merge branch 'master' into leased-bindables-dont-work 2019-02-11 16:30:12 +09:00
smoogipoo
7aca0f4a1d Fix failing test cases 2019-02-08 16:08:23 +09:00
smoogipoo
aac371ba6e Use CMC for all of multiplayer 2019-02-05 19:00:08 +09:00
Dean Herbert
ca5c8d37d1 Use leased bindables 2019-02-01 16:44:06 +09:00
smoogipoo
b90207fa54 Give ScreenTestCase a background stack 2019-01-31 14:55:48 +09:00
Dean Herbert
e8c39b9c37 Fix test screen loading 2019-01-31 11:00:44 +09:00
smoogipoo
91302ea0bc Merge remote-tracking branch 'origin/master' into iscreen
# Conflicts:
#	osu.Game/Screens/Multi/Match/MatchSubScreen.cs
#	osu.Game/Screens/Multi/Multiplayer.cs
#	osu.Game/Screens/Multi/MultiplayerSubScreen.cs
#	osu.Game/Screens/OsuScreen.cs
#	osu.Game/osu.Game.csproj
#	osu.sln
2019-01-29 21:21:36 +09:00
smoogipoo
8ea7ec6445 Convert everything to use IScreen 2019-01-24 19:47:44 +09:00
Dean Herbert
8617aaa2a7 Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
Dean Herbert
f107a922b4 Add tests for key counter inside player heirarchy 2019-01-23 14:51:25 +09:00
smoogipoo
1a3c06f2d9 Fix OsuTestCase beatmap not having a correct default beatmap 2018-12-05 20:33:27 +09:00
Dean Herbert
1da2006dea
Merge branch 'master' into note-placement 2018-11-22 19:44:39 +09:00
smoogipoo
f27bd3ef3e OpenTK -> osuTK 2018-11-20 17:14:59 +09:00
Dean Herbert
4dec2d1db0 Merge remote-tracking branch 'upstream/master' into note-placement 2018-11-14 18:29:31 +09:00
Dean Herbert
a83efe225e Merge remote-tracking branch 'upstream/master' into add-mania-selection-testcase 2018-11-14 18:11:53 +09:00
smoogipoo
7274908059 Implement interface 2018-11-14 15:33:09 +09:00
smoogipoo
3d8ef97e81 Add testcase 2018-11-12 19:41:06 +09:00
smoogipoo
3a1fee59fb Implement note placement 2018-11-12 18:24:18 +09:00
smoogipoo
2e0e1befe9 Add selection mask testcases
# Conflicts:
#	osu.Game/Tests/Visual/SelectionBlueprintTestCase.cs
2018-11-12 17:40:09 +09:00
smoogipoo
d8e7ad8241 Fix post-rebase issues 2018-11-12 17:36:19 +09:00
smoogipoo
10543cf1b6 Move rest of ScrollingPlayfield into ScrollingRulesetContainer 2018-11-12 17:34:35 +09:00
smoogipoo
e7969ecec7 Move ScrollAlgorithm inside IScrollingInfo 2018-11-12 17:34:35 +09:00
smoogipoo
ad45bc7666 Move scroll direction to scrollinginfo 2018-11-12 17:34:35 +09:00
smoogipoo
4277cb0d59 Adjust some missed renames 2018-11-07 15:04:48 +09:00
smoogipoo
52f4923c8e Remove intermediate Screens namespace 2018-11-06 18:28:22 +09:00
smoogipoo
b3fa7c111b Rename testcases 2018-11-06 18:06:20 +09:00
smoogipoo
bd775af274 PlacementMask -> PlacementBlueprint 2018-11-06 18:04:03 +09:00
smoogipoo
f2a5f28ea2 SelectionMask -> SelectionBlueprint 2018-11-06 17:56:04 +09:00
smoogipoo
951a309d04 Increase placement testcase circlesize 2018-10-26 15:36:09 +09:00
smoogipoo
2f42112d87 Add placement mask testcase 2018-10-25 19:11:57 +09:00
smoogipoo
4ecd4ca462 Add selection mask test cases 2018-10-25 19:10:52 +09:00
ekrctb
50091252e2 Adapt signature change of event handlers 2018-10-02 12:02:55 +09:00
ekrctb
99fc04c8af Change signature to new event handler 2018-10-02 12:02:47 +09:00
Dean Herbert
02313c6d6e Wait longer before confirming test players are cleaned up 2018-09-11 13:21:05 +09:00
Dean Herbert
2169a47325 Prevent fatal failures on delete failures 2018-07-23 10:39:43 +02:00
Dean Herbert
0f37758314 Update framework 2018-07-21 16:21:53 +09:00
Dean Herbert
7be3a5d466 Centralise test storage logic 2018-07-19 14:07:55 +09:00
Dean Herbert
fbc5250bf1 Update framework 2018-07-11 17:12:01 +09:00
smoogipoo
b61fe10f62 Adapt to IBindables 2018-07-02 15:07:18 +09:00
Dean Herbert
018dcc98b4 Fix failing tests 2018-06-26 19:17:34 +09:00
Dean Herbert
4bcc05a7fc Remove null checks on ruleset
Add a default ruleset to `OsuTestCase` to cover testing scenarios.
2018-06-26 18:24:34 +09:00
ekrctb
d6084c0b30 Adapt to new input handling changes 2018-06-22 18:10:27 +09:00
Dean Herbert
a20ec0d4cc Merge branch 'master' into timeline-audio-scrolling 2018-06-17 19:01:21 +09:00
Dean Herbert
e0ee5e2085 Merge branch 'master' into timeline-audio-scrolling 2018-06-17 19:01:16 +09:00
smoogipoo
540b43313e Remove PP test cases (osu-tools/osu-server should be used instead) 2018-06-14 15:57:06 +09:00
Dean Herbert
0fdb04f57d Fix empty line 2018-06-13 15:43:18 +09:00
Dean Herbert
39738a997e Add check for player screens too 2018-06-13 15:26:23 +09:00
Dean Herbert
14f5c814a6 Add test for WorkingBeatmap leakage 2018-06-13 15:12:10 +09:00
smoogipoo
ca3186f34c Create dependencies before children are loaded 2018-06-12 19:51:35 +09:00
Dean Herbert
475fb06559 Use new bind method 2018-06-07 16:46:54 +09:00
Dean Herbert
621be3bbfc Merge branch 'master' into disallow-beatmap-change 2018-06-07 00:38:40 +09:00
smoogipoo
ebcfe97ccf Expose Dependencies from base OsuTestCase 2018-06-06 20:25:40 +09:00
smoogipoo
f2ac5b8b2d CreatePlayer shouldn't receive a beatmap 2018-06-06 20:21:47 +09:00
smoogipoo
72cc53aded Rename GameBeatmap -> BindableBeatmap 2018-06-06 20:16:20 +09:00
smoogipoo
4086ff7313 Merge remote-tracking branch 'origin/master' into disallow-beatmap-change
# Conflicts:
#	osu.Game.Tests/Visual/TestCaseBeatmapInfoWedge.cs
#	osu.Game/Screens/Menu/Intro.cs
#	osu.Game/Screens/Menu/MenuSideFlashes.cs
2018-06-06 18:26:51 +09:00
Dean Herbert
601ef3b6f7 Consume osu.Framework via nuget 2018-06-05 14:14:56 +09:00
Dean Herbert
64eda27547 Update framework 2018-06-03 03:05:53 +09:00
smoogipoo
a3470f9ec3 Merge remote-tracking branch 'origin/master' into disallow-beatmap-change
# Conflicts:
#	osu.Game/Overlays/Music/PlaylistOverlay.cs
#	osu.Game/Screens/OsuScreen.cs
2018-05-28 18:01:15 +09:00
smoogipoo
3a5228af43 Make GameBeatmap late-bind its AudioManager for ctor Beatmap access 2018-05-28 17:55:41 +09:00
Dean Herbert
975ce82177 Ensure autoplay tests actually increase score above zero 2018-05-26 14:46:05 +09:00
Dean Herbert
699f661b02 Merge remote-tracking branch 'upstream/master' into AlFasGD-editor-seekbar-fix 2018-05-25 19:07:30 +09:00
smoogipoo
f1ac84d95b Fix base.CreateLocalDependencies sometimes not being called 2018-05-24 13:03:25 +09:00
smoogipoo
5a517bad63 Move beatmap cleanup to Dispose() 2018-05-24 12:53:32 +09:00
smoogipoo
a25462e10f Fix testcase audio + dependency overrides not working 2018-05-23 18:52:09 +09:00
smoogipoo
8004b8af4d Privatise the OsuGame beatmap, add local beatmap to OsuTestCase 2018-05-23 17:38:02 +09:00
AlFasGD
e44062b77a Fix tests and implementation 2018-05-08 16:37:06 +03:00
smoogipoo
1aefd71b65 Merge remote-tracking branch 'origin/master' into i-beatmap 2018-05-07 09:58:53 +09:00
Dean Herbert
64ddee5646 Change load order to ensure runner is loaded before blocking op 2018-04-22 04:26:27 +09:00
Dean Herbert
44a9aa529a Test CI run with new changes 2018-04-22 03:51:17 +09:00
smoogipoo
66b3b295e7 Use IBeatmap wherever possible 2018-04-19 20:44:38 +09:00
smoogipoo
d5ce618d9b Update with framework changes 2018-04-18 15:12:48 +09:00
Dean Herbert
32a74f95a5 Normalize all the line endings 2018-04-13 18:26:38 +09:00
smoogipoo
6e35910419 Remove start/stop clock logic
Beatmap track shouldn't be start/stopped anyway - the IAdjustableClock should be DI'd in to perform the functionality.
2018-04-12 14:06:36 +09:00
smoogipoo
fbc50d6030 Merge master into editor-clock 2018-04-12 13:35:53 +09:00
smoogipoo
070e68f235 Give the test case clock an accurate IsRunning value 2018-04-06 19:14:04 +09:00
smoogipoo
e59124962c Remove re-instantiation of clock in EditorClockTestCase 2018-04-06 18:38:44 +09:00
smoogipoo
b238130fe4 DI beat divisors to test cases with editor clocks 2018-04-06 18:23:22 +09:00
smoogipoo
fdb3227fd7 Fix + cleanup testcases 2018-04-06 18:12:44 +09:00
smoogipoo
e97349fd63 Derive ScreenTestCase + use LoadComponentAsync 2018-03-13 16:00:56 +09:00
smoogipoo
0c705b0397 Rename to EditorTestCase 2018-03-13 15:57:05 +09:00
smoogipoo
d2859d779d Create a base TestCaseEditor for rulests to derive 2018-03-12 19:43:52 +09:00
smoogipoo
7406cb290f Split out test beatmap from TestCasePlayer into instantiable class 2018-03-12 19:41:09 +09:00
Dean Herbert
ab4c527ebc
Merge branch 'master' into decoders 2018-03-12 13:38:22 +09:00
HoLLy
9c75c392f2 Only check by null instead of sign 2018-03-11 21:27:49 +01:00
HoLLy
a321bcf3af Fix check against LegacyID for non-default rulesets 2018-03-11 20:19:03 +01:00
Dean Herbert
217dd2ecdc Initial push for better decoders 2018-03-09 21:24:15 +09:00
Dean Herbert
f2b3d9a0e8 Change some missed instances 2018-02-22 14:17:35 +09:00
Dan Balasescu
c5b71d2cb7
Remove unused using 2018-02-14 23:15:34 +09:00
Dan Balasescu
9f7736fab3
Merge branch 'master' into restore-ruleset-tests 2018-02-14 22:48:29 +09:00