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Commit Graph

48 Commits

Author SHA1 Message Date
Dean Herbert
9a4d0494de Adjust various pooling defaults to better handle more intense beatmaps 2022-08-05 18:09:07 +09:00
Dan Balasescu
f8830c6850 Automated #nullable processing 2022-06-17 16:37:17 +09:00
Dean Herbert
6944151486 Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
ekrctb
b373b120ff Use general lifetime container for follow point container 2021-06-04 16:31:50 +09:00
smoogipoo
7bd75eca81 Separate classes 2020-11-20 16:53:08 +09:00
smoogipoo
c1f56cd0ba Remove aliveness hackery 2020-11-20 16:52:27 +09:00
smoogipoo
85eb98a7ec Clean up some code reuse 2020-11-20 16:43:07 +09:00
smoogipoo
2418f17b0c Fix lifetime not being set correctly in some cases 2020-11-20 16:19:02 +09:00
smoogipoo
2ed2ddfe8a Rename methods 2020-11-20 15:39:29 +09:00
smoogipoo
33eea64cfc Fix follow points not updating on positional changes 2020-11-20 15:31:04 +09:00
smoogipoo
2fc53a278d Add back reorder support 2020-11-20 14:10:28 +09:00
smoogipoo
17ff7fe163 Fix failing test due to early lifetime end 2020-11-20 13:55:27 +09:00
smoogipoo
a3145ed96d Fix test compile errors 2020-11-20 13:54:41 +09:00
smoogipoo
d467a00eea Add initial followpoint pooling implementation 2020-11-20 00:11:31 +09:00
smoogipoo
9c1c9945af Make FollowPointRenderer use hitobject models 2020-11-05 15:01:45 +09:00
Dean Herbert
ba160aab76 Fix large construction/disposal overhead on beatmaps with hitobjects at same point in time 2020-09-23 15:41:43 +09:00
Dean Herbert
090d9d9350 Make FollowPointRenderer a LifetimeManagementContainer 2020-02-23 04:37:04 +09:00
Dean Herbert
7b5b3ff15c Remove unused returns 2019-11-06 16:36:12 +09:00
Dean Herbert
ee544e174a Group -> Connection 2019-11-06 16:33:42 +09:00
smoogipoo
68ca5cb26a Adjust comments 2019-11-05 23:20:46 +09:00
smoogipoo
0a2af2b0fe Apply transform override at a higher level 2019-11-05 23:02:39 +09:00
smoogipoo
f2118b0eba Add automated test cases 2019-11-05 19:31:58 +09:00
smoogipoo
6c58faf30c Fix group ends potentially not being updated correctly 2019-11-05 19:31:48 +09:00
smoogipoo
3b6064336b Implement group re-ordering based on start time 2019-11-05 17:33:02 +09:00
smoogipoo
712253ff50 Replace follow point renderer with new implementation 2019-11-05 17:33:02 +09:00
smoogipoo
ddfcda9e02 Remove abstract ConnectionRenderer class 2019-11-05 17:33:02 +09:00
Dean Herbert
2b184658d1 Adjust follow points by circle size 2019-07-25 13:06:25 +09:00
Dean Herbert
612db31c38 Apply newline additions 2019-04-01 12:16:32 +09:00
Dean Herbert
0788a7e9f1
Merge branch 'master' into more-inspections 2019-02-28 14:32:57 +09:00
Dean Herbert
42be7857d1 Use expression body for property get/set where possible 2019-02-28 13:58:19 +09:00
Dean Herbert
c8793911a8 Enable more stringent inspectcode style inspections 2019-02-27 21:25:40 +09:00
ekrctb
504e79b968 Merge branch 'master' into use-lifetime-optimization 2019-01-29 12:15:02 +09:00
Dean Herbert
8617aaa2a7 Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
ekrctb
6f8a2e6ff2 Use LifetimeManagementContainer
This is a significant performance boost for gameplay,
especially for long or stroyboard-heavy maps.
2018-12-13 15:23:06 +09:00
smoogipoo
f27bd3ef3e OpenTK -> osuTK 2018-11-20 17:14:59 +09:00
tgi74000
84135c49ca Fix small FollowPoint rotation bug 2018-07-29 23:21:05 +02:00
Dean Herbert
1d6609d9f3 Add common custom words to dotsettings dictionary
Also fixes some typos and reduces spelling suggestions to hints.
2018-07-05 15:54:41 +09:00
Dean Herbert
32a74f95a5 Normalize all the line endings 2018-04-13 18:26:38 +09:00
Dean Herbert
d0881e443b Merge remote-tracking branch 'upstream/master' into approach-rate 2018-01-12 18:05:16 +09:00
Dean Herbert
37d393bca0 Update licence headers 2018-01-05 20:21:19 +09:00
Shawdooow
3ba5dce052 new Approach to approach rate 2017-12-31 11:15:14 -05:00
smoogipoo
4854302aaa Fix follow points not showing up again after rewinding
Fixes #1463.
2017-11-04 01:02:33 +09:00
Thomas Müller
e68675f970 Rename EasingTypes to Easing 2017-07-22 20:53:53 +02:00
Thomas Müller
546efc0181 Get rid of AddDelay & ResetDelay in osu.Game.Rulesets.Osu 2017-07-17 17:05:24 +03:00
Thomas Müller
032e9df67b ApplyDelay -> AddDelay 2017-07-16 17:47:29 +03:00
Thomas Müller
71105bb9ee Delay -> ApplyDelay; DelayReset -> ResetDelay 2017-07-16 14:06:46 +03:00
Dean Herbert
12c0a17711 Make FollowPoints dumb; use absolute sequence at renderer level. 2017-04-27 18:07:10 +09:00
Dean Herbert
fbd26a1d5e
Mode -> Ruleset. 2017-04-18 16:05:58 +09:00