Dean Herbert
89bff32274
Fix metrics not matching between skins and lazer
2020-02-17 19:16:40 +09:00
Dean Herbert
2133ba38e5
Add overlay layer
2020-02-17 19:07:43 +09:00
Dean Herbert
7ce00bebf0
Add basic structure for skinning fruits
2020-02-17 18:47:22 +09:00
Dean Herbert
a3e0f84fcc
Update catcher test to use SkinnableTestScene
2020-02-17 17:19:46 +09:00
Dean Herbert
bb541f5ae4
Update inspectcode version and fix new issues
2020-02-15 11:54:29 +09:00
Dean Herbert
53b62816f8
Add index constants for cross-class safety
2020-02-13 14:07:37 +09:00
voidedWarranties
ca237fd987
Simplify ordering by using only numbers, add xmldoc
2020-02-10 16:21:49 -08:00
voidedWarranties
ea521b466f
Switch numerical consts to an enum
2020-02-09 21:37:40 -08:00
voidedWarranties
137181017b
Naming consistency with osu!web
2020-02-09 20:36:54 -08:00
voidedWarranties
88a56d00bf
Allow specifying order to SettingSource
2020-02-09 20:11:37 -08:00
Dean Herbert
daf5fa9da4
Throw NotSupportedException instead
2020-02-06 13:16:32 +09:00
Dean Herbert
cd6902a312
Make EndTime and RepeatCount settable
2020-02-05 17:52:51 +09:00
Dean Herbert
d8ce1fd86c
Fix osu!catch not handling all vertical space
2020-01-30 13:23:39 +09:00
smoogipoo
7b2f58eb30
Apply OnRelease method signature refactorings
2020-01-22 13:22:34 +09:00
smoogipoo
91735ff367
Update MathUtils namespace usages
2020-01-09 13:43:44 +09:00
smoogipoo
97b5d71ee4
Adjust catch HP increase values
2020-01-07 15:09:30 +09:00
Albie Spriddell
3a903339d6
add playingverb and database migrations
2020-01-03 11:39:15 +00:00
Dean Herbert
2c8879f0fb
Lock user adjusted difficulty settings when changing beatmap
2019-12-27 19:05:17 +09:00
smoogipoo
522847987b
Implement break/gameplay start times
2019-12-26 15:00:58 +09:00
smoogipoo
90cb9d9162
Simplify scoreprocesor/healthprocessor implementations
2019-12-26 14:59:49 +09:00
smoogipoo
7414a6aadd
Merge remote-tracking branch 'huoyaoyuan/master' into health-processor
...
# Conflicts:
# osu.Game.Rulesets.Catch/CatchRuleset.cs
# osu.Game.Rulesets.Mania/ManiaRuleset.cs
# osu.Game.Rulesets.Taiko/TaikoRuleset.cs
2019-12-26 14:56:54 +09:00
Dan Balasescu
9702cc9809
Merge branch 'master' into remove-legacy-id
2019-12-25 21:01:12 +09:00
Dean Herbert
504a55e803
Merge branch 'master' into better-beatmap-conversion
2019-12-25 19:52:06 +09:00
Dean Herbert
911dc2d98d
Fix code inspections
2019-12-25 15:20:10 +09:00
Dean Herbert
52ba0cd816
Rename method to be more appropriate
...
Also adds xmldoc.
2019-12-25 15:20:04 +09:00
Dean Herbert
0677f746aa
Provide the ruleset to converter classes
2019-12-24 16:02:16 +09:00
Dean Herbert
a324bfbc2c
Remove LegacyID from Ruleset
2019-12-24 13:48:27 +09:00
smoogipoo
6e7426a098
Simplify/improve beatmap conversion precheck
2019-12-23 17:44:18 +09:00
unknown
fe73b9f8d3
make HP and OD generic and instantiate CS and AR to modes that need it
2019-12-22 16:45:32 +08:00
unknown
08b477ed52
make ModDifficultyAdjust abstract
2019-12-20 18:30:23 +08:00
smoogipoo
76f2fb378f
Separate score and health parts of ScoreProcessor
2019-12-19 20:03:14 +09:00
Dean Herbert
ea661fce21
Merge branch 'master' into adjustable-map-settings
2019-12-18 18:44:11 +09:00
Dean Herbert
51a01c7006
Merge pull request #7256 from peppy/remove-ruleset-ctor-param
...
Remove RulesetInfo parameter from Ruleset constructor
2019-12-18 18:42:42 +09:00
smoogipoo
2a128340d0
Merge remote-tracking branch 'refs/remotes/origin/master' into nightcore-beats
2019-12-18 17:58:37 +09:00
Dean Herbert
6e0802e50c
Remove RulesetInfo parameter from Ruleset constructor
2019-12-18 14:49:09 +09:00
Dean Herbert
e0ce87adca
Move CreateScoreProcessor() to Ruleset ( #7244 )
...
Move CreateScoreProcessor() to Ruleset
2019-12-17 22:15:42 +09:00
Dan Balasescu
fd2785bab3
Merge branch 'master' into fxcop
2019-12-17 20:14:45 +09:00
smoogipoo
49bf8d27d1
Move CreateScoreProcessor() to Ruleset
2019-12-17 20:08:13 +09:00
Huo Yaoyuan
ecfc6dfa3d
CA1825: use Array.Empty.
2019-12-17 12:59:48 +08:00
Dean Herbert
b5db927d93
Merge branch 'master' into cinema-mod
2019-12-17 12:56:06 +09:00
Dean Herbert
3f3ba603c1
Merge remote-tracking branch 'upstream/master' into nightcore-beats
2019-12-16 18:03:32 +09:00
smoogipoo
a554ca728b
Don't reuse the same control point references
2019-12-16 15:27:54 +09:00
unknown
01c036b0b0
implement backing beats for nightcore mods
2019-12-15 16:56:02 +08:00
unknown
7f659cd057
Merge branch 'update-beatmap-settings' into adjustable-map-settings
2019-12-13 09:45:10 +08:00
unknown
002a125b4a
make ModDifficultyAdjust generic
2019-12-12 21:14:26 +08:00
Dean Herbert
37a94988a3
Merge branch 'improve-hud-hiding' into cinema-mod
2019-12-12 16:12:19 +09:00
smoogipoo
5861eca80d
Make DrawableRuleset take a converted beatmap
2019-12-12 15:58:11 +09:00
Albie
4a1c6db3ed
Merge branch 'master' into cinema-mod
2019-12-11 18:00:17 +00:00
unknown
b0cf44c3be
fix appveyor issues
2019-12-11 20:12:29 +08:00
unknown
b795532aa5
add difficulty adjustment mods
2019-12-11 19:43:16 +08:00
smoogipoo
48f1dad4aa
Remove abstract ScoreProcessor class
2019-12-11 17:25:06 +09:00
Dean Herbert
77b9989e11
Fix some weird private field names
2019-12-11 14:10:35 +09:00
Albie
a61f8cc2c3
Merge branch 'master' into cinema-mod
2019-12-10 17:06:53 +00:00
Dean Herbert
5f3d163772
Merge branch 'master' into segmented-slider-paths-3
2019-12-10 14:28:20 +09:00
Dean Herbert
1e71681916
Fix osu!catch catcher not scaling down correctly
2019-12-10 02:00:39 +09:00
smoogipoo
fa1468325e
Refactor hitobjects to remove default control point
2019-12-09 17:48:27 +09:00
smoogipoo
b9d12e5fe4
Fix nested hitobjects not updating
2019-12-06 20:53:40 +09:00
Dean Herbert
15ee65b8e9
Merge branch 'master' into ctb-relax
2019-12-04 23:35:55 +09:00
Dean Herbert
f0d49d0cdf
Decouple APILegacyScoreInfo from ScoreInfo
2019-12-03 15:31:11 +09:00
Dean Herbert
c7305f0b44
Simplify implementation structure
2019-11-29 18:27:27 +09:00
Dean Herbert
63128c9465
Extend mouse hiding in catch to include catcher area
2019-11-29 18:25:11 +09:00
Dean Herbert
3864ea6ca3
Move position updating logic back to CatcherArea
2019-11-29 18:24:46 +09:00
Dean Herbert
4f081f2fe8
Remove catch-specific cursor provider
2019-11-29 17:38:28 +09:00
Dean Herbert
8ec25a6af2
Merge branch 'master' into ctb-relax
2019-11-29 16:28:06 +09:00
Albie
7864899249
Merge branch 'master' into cinema-mod
2019-11-28 16:42:01 +00:00
Dan Balasescu
c6a85a11bd
Merge branch 'master' into sharpen
2019-11-27 17:09:11 +09:00
Huo Yaoyuan
9425e80a5d
Unify to use double in performance calculators.
2019-11-26 18:34:23 +08:00
Huo Yaoyuan
c0fe91a84c
Merge branch 'master' into sharpen
2019-11-26 18:21:50 +08:00
Albie
09158b6b08
Merge branch 'master' into cinema-mod
2019-11-26 06:57:47 +00:00
Dean Herbert
709ec1404f
Centralise End/StartTime retrieval to extension method
2019-11-25 19:09:14 +09:00
Albie
0a70ec0b11
Merge branch 'master' into cinema-mod
2019-11-25 07:25:30 +00:00
Berkan Diler
fccdbffa93
Use MathF instead of Math- functions when possible
...
MathF-functions are faster than the Math-counterpart and it looks cleaner, so use MathF when we cast to float or int anyway.
2019-11-25 00:45:42 +01:00
Albie Spriddell
3b9f59cb33
add cinema mod support
2019-11-23 17:34:53 +00:00
Albie Spriddell
20edaf4ba6
add cinema mod support
2019-11-23 17:32:16 +00:00
Huo Yaoyuan
818553027b
Merge branch 'master' into sharpen
2019-11-21 23:42:46 +08:00
Berkan Diler
6cab517b2d
.NET Standard 2.1 implements Math.Clamp , use it instead of MathHelper.Clamp from osuTK.
2019-11-20 13:37:47 +01:00
Huo Yaoyuan
374ef6ff83
Merge branch 'master' into sharpen
2019-11-20 17:30:58 +08:00
Huo Yaoyuan
608785b99a
Update .Net Standard projects to 2.1
2019-11-18 18:35:58 +08:00
Huo Yaoyuan
144812669d
Use static local functions.
2019-11-12 19:56:54 +08:00
Huo Yaoyuan
e5e8e70704
Use pattern matching.
2019-11-12 19:55:19 +08:00
Huo Yaoyuan
7d7b9e36b2
Use compound assignment.
2019-11-12 19:53:50 +08:00
Huo Yaoyuan
bbeab6fa76
Use auto property.
2019-11-12 19:53:25 +08:00
Dean Herbert
b37bf4ea01
Merge remote-tracking branch 'upstream/master' into selection-hitsound-addition
2019-11-12 10:44:53 +09:00
Huo Yaoyuan
e9b8cbb516
Apply other styles.
2019-11-11 20:27:04 +08:00
Huo Yaoyuan
ccc8aa6fa4
Apply brace style.
2019-11-11 20:13:13 +08:00
smoogipoo
6fc1be64c2
Make hitobject samples a bindable list
2019-11-08 14:04:57 +09:00
unknown
131809838f
pleasing CI
2019-11-03 16:22:07 +01:00
unknown
c180a71afe
even more formatting
2019-11-03 15:57:52 +01:00
unknown
9570f7c04b
more formatting
2019-11-03 15:34:09 +01:00
unknown
2a0db8aeac
add missing access modifier
2019-11-03 15:34:08 +01:00
unknown
883d5ed58e
formatting
2019-11-03 15:34:08 +01:00
unknown
bd5cb86b15
add license header
2019-11-03 15:34:08 +01:00
unknown
8e248d5cfa
add invisible cursor for ctb
2019-11-03 15:34:08 +01:00
unknown
750e3c4aaf
replace 'as' with direct cast to avoid possible nullref
2019-11-03 15:34:07 +01:00
unknown
a8fab4cba1
make catcher field readonly
2019-11-03 15:34:07 +01:00
unknown
a842d727c7
formatting
2019-11-03 15:34:07 +01:00
unknown
5761cc673f
implement CatchModRelax
2019-11-03 15:34:07 +01:00
Huo Yaoyuan
bcf8e3a9d4
Remove redundant properties from desktop projects.
...
While OutputType=Library maybe doubtful, PlatformTarget=AnyCPU should be clearly the default.
2019-10-30 22:56:33 +08:00
Huo Yaoyuan
31595159be
Normalize .props
2019-10-30 21:54:14 +08:00
smoogipoo
f429a8f7c2
Add back/obsolete old AddNested() method
2019-10-17 14:02:08 +09:00
smoogipoo
d8f3678c3c
Rename parameter
2019-10-17 12:53:54 +09:00
smoogipoo
1a0dfcdd46
Make catch use the new nested hitobject structure
2019-10-17 12:37:09 +09:00
Dean Herbert
51bf600ea7
Use empty hitwindows instead of null
2019-10-09 19:08:31 +09:00
smoogipoo
bbf0544a8d
Add bindables for IHasComboInformation properties
2019-09-26 16:55:08 +09:00
Dean Herbert
381daffe52
Generate better temporary frames to support framed handling flaws
2019-09-18 16:09:48 +09:00
Dean Herbert
77947e8309
Fix rewind tests failing
2019-09-17 22:33:27 +09:00
Bartłomiej Dach
a407e267a2
Fix PF/SD legacy mod conversion
...
Upon investigating an user report in #6091 that indicated that viewing
replays using the Perfect mod would also display the Sudden Death mod
icon despite Perfect being the more restrictive of the two, it turned
out that the logic of importing legacy scores was missing that corner
case. A similar case of Double Time/Nightcore mutual exclusion was
handled, but PF/SD was missed.
Add analogous handling of PF/SD legacy mods for all four rulesets,
and additionally cover a tiny fraction of all cases with unit tests.
The most problematic cases (NC+HD and PF+SD) are covered in all four
basic rulesets.
2019-09-15 22:55:25 +02:00
Dean Herbert
624e5644a4
Change osu!catch key trigger to occur on frame before positional change
2019-09-13 23:06:35 +09:00
Dean Herbert
82561aa44a
Fix catcher additive sprite rewinding and remove unnecessary update code
2019-09-13 22:44:40 +09:00
Dean Herbert
744085fa54
Fix exploding fruit not getting correct lifetime
2019-09-13 20:25:08 +09:00
Dean Herbert
8ba12fc91f
Merge remote-tracking branch 'upstream/master' into fix-catch-rewind
2019-09-13 19:49:36 +09:00
Dan Balasescu
125b3fda6c
Merge branch 'master' into improve-catch-replay-frames
2019-09-13 19:23:15 +09:00
Dean Herbert
1c317bc9dc
Merge branch 'reset-dho-lifetimes' into fix-catch-rewind
2019-09-12 19:40:26 +09:00
Dean Herbert
f21e47d6d2
Move expire to DrawableHitObject
2019-09-12 19:29:08 +09:00
Dean Herbert
acdfeef1dc
Improve how osu!catch stores and replays key actions
2019-09-12 18:33:46 +09:00
Dean Herbert
ec7a50b75f
Fix already caught osu!catch objects not correctly disappearing
2019-09-08 00:10:31 +09:00
Dean Herbert
fdd3687437
Fix catcher additive sprites staying on screen during rewind
2019-09-08 00:09:24 +09:00
Dean Herbert
f925e781a9
Refactor HitWindows for legibility
2019-09-06 15:24:14 +09:00
Dean Herbert
d1cdf49dd5
Revert SkinnableSprite lookups to old behaviour
2019-09-03 14:21:54 +09:00
Dean Herbert
0261456d5a
Merge branch 'master' into play-to-gameplay
2019-09-03 11:42:15 +09:00
Dean Herbert
0f04357f1f
Revert short name change for now
2019-09-02 14:41:14 +09:00
Dean Herbert
70e417533f
Update naming
2019-08-30 15:13:29 +09:00
Dean Herbert
a15828ab25
Introduce the concept of SkinComponents
...
Removes reliance on string lookups and better defines elements for introduction into database
2019-08-30 14:55:52 +09:00
smoogipoo
6ab2b20c70
Add an interface for working beatmaps
2019-08-29 19:38:44 +09:00
Dean Herbert
9a98f39f06
Share logic with other rulesets (and make default)
2019-08-28 18:12:47 +09:00
iiSaLMaN
62edfe7327
Correct comment
2019-08-26 15:16:01 +03:00
iiSaLMaN
fb69755869
Use transform management for catch hit objects
2019-08-26 15:15:23 +03:00
Dean Herbert
48716f8f2b
Update framework
2019-08-21 13:29:50 +09:00
smoogipoo
e9eea7157d
Trim unnecessary file contents
2019-08-01 18:04:57 +09:00
smoogipoo
2ae8cba24d
Add hardrock spinner test
2019-08-01 17:58:20 +09:00
smoogipoo
b978727422
Add stream + repeat slider tests
2019-08-01 14:58:17 +09:00
smoogipoo
8a1d690011
Reset tick offsets
2019-08-01 14:57:54 +09:00
smoogipoo
423857f403
Fix inverted offset
2019-08-01 14:57:07 +09:00
smoogipoo
38a2b9d92b
Fix multiple invocations by using a separate variable
2019-08-01 13:33:00 +09:00
smoogipoo
fdc6a3958d
Make catch HR properly utilise the RNG
2019-08-01 13:10:20 +09:00
smoogipoo
8a64ab0384
Remove generics from IApplicableToBeatmap
2019-08-01 12:39:32 +09:00
Dean Herbert
c3b81bef4a
Flip default to the preferred method going forward
2019-07-22 15:55:38 +09:00
Dean Herbert
91f86adb66
Move DrawableHitObject state management to base class
2019-07-22 15:07:12 +09:00
Dean Herbert
8327452fe1
Make AccentColour a bindable
2019-07-22 14:48:59 +09:00
Dean Herbert
3b5ffdc2cb
Merge branch 'master' into android
2019-07-03 19:05:58 +09:00
Dean Herbert
392985a95b
Merge branch 'master' into ctb-hd
2019-07-03 13:29:59 +09:00
Dean Herbert
9bed0094de
Merge remote-tracking branch 'upstream/master' into android
2019-07-02 19:40:50 +09:00
Dean Herbert
60ea3d4e1a
Fix skinning support for combobreak
2019-06-30 21:58:30 +09:00
Unknown
01508e6813
implement HD for CtB
2019-06-28 10:34:04 +02:00
Albert Tang
3cf2ffc1a7
Merge branch 'master' into android
2019-06-25 17:54:23 -05:00
Dean Herbert
9baf8160d1
Remove pointless SkinReloadableDrawable specification
2019-06-24 15:10:50 +09:00
Dean Herbert
d9f7011769
Use SkinnableSprite to reduce complexity of implementation
2019-06-24 15:10:50 +09:00
Lucas A
332ac0b82b
Fix CI inspections
2019-06-22 18:23:20 +02:00
Lucas A
e2f82ac29b
Move CatcherSprite to its own file + Make CatcherSprite a SkinReloadableDrawable
2019-06-22 17:53:00 +02:00
Shane Woolcock
17d103181c
Merge branch 'master' into android
2019-06-18 20:05:14 +09:30