Dean Herbert
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0b728f483f
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Rename base test class to help avoid incorrect reference
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2020-03-23 10:01:33 +09:00 |
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Bartłomiej Dach
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23338a6c82
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Adjust test implementation
* Use slider bar and slider marker coordinates in manual tests instead
of hard-coded offsets.
* Reword test steps slightly for greater clarity.
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2020-03-18 22:23:06 +01:00 |
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Bartłomiej Dach
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1d3cac4cdc
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Eliminate osuTK.Input namespace qualifications
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2020-03-18 21:55:35 +01:00 |
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Bartłomiej Dach
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4bda520695
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Use [SetUp] instead of reset method
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2020-03-18 21:54:17 +01:00 |
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Fuewburvpoa
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d5541dfc65
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Codefactor fix
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2020-03-18 21:06:14 +02:00 |
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Fuewburvpoa
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463dde1fc4
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Tests for BeatDivisorControl
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2020-03-18 21:04:38 +02:00 |
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Dean Herbert
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09273d1da9
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Fix test scene not correctly building a playable beatmap
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2020-02-05 18:35:31 +09:00 |
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Dean Herbert
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dffc58c5fa
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Add blueprint type to timeline test
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2020-02-05 17:52:51 +09:00 |
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Dean Herbert
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96986bf5fc
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Remove beat divisor from ctor and use DI instead
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2020-02-05 17:48:21 +09:00 |
|
Dean Herbert
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29daabb40a
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Fix distance snap grid showing incorrect colouring
Now matches timeline colours (based on timing point).
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2020-01-28 11:59:21 +09:00 |
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Dean Herbert
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9a2867d3d9
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Rename test class
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2020-01-27 18:10:42 +09:00 |
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Dean Herbert
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493390b750
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Rename class to TimelineTickDisplay
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2020-01-27 18:08:01 +09:00 |
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Dean Herbert
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084fa2f04a
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Add timeline beat display
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2020-01-27 17:38:50 +09:00 |
|
Dean Herbert
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03b7c6cfa7
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Add base test scene for timeline
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2020-01-27 17:34:40 +09:00 |
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smoogipoo
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811ddb02a4
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General refactoring
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2020-01-24 17:50:36 +09:00 |
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Dean Herbert
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0e9ab8c76b
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Rename test scene to match
|
2020-01-24 13:39:47 +09:00 |
|
Dean Herbert
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56c044c44a
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Move beat snapping to its own interface
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2020-01-23 14:30:25 +09:00 |
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Dean Herbert
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477e1b7d27
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Rename TimelineHitObjectDisplay to TimelineBlueprintContainer
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2020-01-23 14:30:25 +09:00 |
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Dean Herbert
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195068ba9a
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Cache EditorBeatmap in test
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2020-01-21 17:35:36 +09:00 |
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smoogipoo
|
91735ff367
|
Update MathUtils namespace usages
|
2020-01-09 13:43:44 +09:00 |
|
Dean Herbert
|
2d6482f586
|
Fix remaining tests
|
2020-01-02 01:43:37 +09:00 |
|
smoogipoo
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8c378dc625
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Move EditorBeatmap construction/conversion to Editor
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2019-12-30 14:51:14 +09:00 |
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smoogipoo
|
6069d98ced
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Remove generic editor beatmap
|
2019-12-27 19:39:30 +09:00 |
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Dean Herbert
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81e842f6b4
|
Fix waveform test beatmap accessing zip archive across multiple threads
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2019-12-19 19:48:48 +09:00 |
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smoogipoo
|
94a298a82d
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Refactor distance snap grid to not require hitobjects
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2019-12-10 16:00:09 +09:00 |
|
Dean Herbert
|
28400aa865
|
Update test scene
|
2019-12-06 11:27:24 +09:00 |
|
Dean Herbert
|
e76f8bdd64
|
Fix warnings
|
2019-12-05 23:31:21 +09:00 |
|
Dean Herbert
|
e225b0032a
|
Add basic hitobject display to timeline
|
2019-12-05 19:31:40 +09:00 |
|
Dean Herbert
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a2963b66f6
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Limit distance snap between two adjacent hit objects (#6740)
Limit distance snap between two adjacent hit objects
|
2019-11-06 17:18:00 +09:00 |
|
Dan Balasescu
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ff6bfc453b
|
Merge pull request #6718 from peppy/update-framework
Update framework
|
2019-11-06 16:38:15 +09:00 |
|
smoogipoo
|
b83ceab1c1
|
Add tests
|
2019-11-06 16:20:13 +09:00 |
|
smoogipoo
|
020b08b450
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Initial implementation of limited distance snap
|
2019-11-06 15:27:48 +09:00 |
|
Dean Herbert
|
4ce3450cfc
|
Move button implementation to OsuButton
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2019-11-06 14:08:52 +09:00 |
|
Dean Herbert
|
44d0791676
|
Update button usage
|
2019-11-05 16:26:31 +09:00 |
|
Dean Herbert
|
1953aa64b6
|
Merge branch 'bindable-control-points' into editor-timing-screen
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2019-10-28 12:00:51 +09:00 |
|
Dean Herbert
|
8069674824
|
Merge remote-tracking branch 'upstream/master' into bindable-control-points
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2019-10-28 11:52:04 +09:00 |
|
Dean Herbert
|
0fba272e78
|
Add the ability to add new ControlPoint types to existing groups
|
2019-10-27 15:19:36 +09:00 |
|
Dean Herbert
|
e987db37ec
|
Add grouping of ControlPoints
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2019-10-25 19:52:02 +09:00 |
|
Dean Herbert
|
94ffe03e6e
|
Group timing points
|
2019-10-25 19:36:12 +09:00 |
|
smoogipoo
|
a9ec6b2562
|
Fix testcase failure
|
2019-10-25 19:00:10 +09:00 |
|
smoogipoo
|
ae011e8ee8
|
Fix distance snap grid test scenes
|
2019-10-25 17:25:46 +09:00 |
|
smoogipoo
|
607b4d874a
|
Refactor flow of snapping through HitObjectComposer
|
2019-10-25 16:40:30 +09:00 |
|
smoogipoo
|
d83b9ef0e4
|
Rename grid snapping methods
|
2019-10-24 18:18:04 +09:00 |
|
Dean Herbert
|
0fbba9a5e5
|
Split out more classes
|
2019-10-20 23:42:13 +09:00 |
|
Dean Herbert
|
7dc65ec964
|
Add missing required types
|
2019-10-20 23:32:49 +09:00 |
|
Dean Herbert
|
f22ec6f5bd
|
Merge branch 'master' into editor-timing-screen
|
2019-10-18 16:57:46 +09:00 |
|
Dean Herbert
|
f92331531c
|
Rename grid to DistanceSnap to be more in line with its purpose
|
2019-10-17 15:32:02 +09:00 |
|
smoogipoo
|
631f155554
|
Add grid to make the test not appear empty
|
2019-10-11 18:24:33 +09:00 |
|
smoogipoo
|
050d86a741
|
Always use the local coordinate space
|
2019-10-11 18:24:33 +09:00 |
|
smoogipoo
|
9ecec806c2
|
Rename grid creation method + parameter
|
2019-10-11 18:24:33 +09:00 |
|