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Commit Graph

668 Commits

Author SHA1 Message Date
Dean Herbert
1ab3b43b59 Fix weird right-toolbox distance snapping display in osu!catch editor 2023-06-09 14:36:17 +09:00
Dean Herbert
a842f79ad4 Refactor IWorkingBeatmap.Background to GetBackground() 2023-06-08 16:19:32 +09:00
Bartłomiej Dach
53c91349fe
Merge branch 'master' into slider-control-point-no-distance-snap 2023-05-26 19:52:54 +02:00
Bartłomiej Dach
adee624a8f
Change PlacementBlueprint.AutomaticBankAssignment to property
Mostly for consistency.
2023-05-25 21:32:21 +02:00
Dean Herbert
804671ca74 Split out grid snapping modes into "relative" and "global" types 2023-05-25 21:41:19 +09:00
Dean Herbert
3a05dffa50 Add "auto" bank selection during placement 2023-05-24 17:11:12 +09:00
Dean Herbert
a22ad98cb7 Fix hotkeys not actually working 2023-05-24 14:56:11 +09:00
Dean Herbert
298989ffd2 Merge branch 'master' into sample-set-controls 2023-05-24 14:03:04 +09:00
Bartłomiej Dach
afdddb0195
Merge pull request #23582 from peppy/placement-blueprint-timeline-combo-fixes
Fix timeline blueprint display not showing correct combo number / colour during placement
2023-05-20 15:02:55 +02:00
Dean Herbert
ee522253cb Remove a couple of unnecessary volume declarations 2023-05-18 14:12:57 +09:00
Dean Herbert
b58ab28765 Make EditorClock non-nullable in PlacementBlueprint 2023-05-17 21:40:52 +09:00
Dean Herbert
0b25818bd2 Update combo information on placement blueprint 2023-05-17 17:26:19 +09:00
Dean Herbert
e43f2c2c43 Improve previous hitobject lookup efficient and correctness 2023-05-17 17:19:29 +09:00
Dean Herbert
7d7d402d4e Apply NRT to PlacementBlueprint 2023-05-17 17:19:29 +09:00
Dean Herbert
83dcd78826 Make HitSampleInfo.Bank non-nullable 2023-05-16 18:12:56 +09:00
Dean Herbert
0c1959ef2f Allow commiting / undoing placement of blueprints using back / select bindings 2023-05-12 16:06:20 +09:00
Dean Herbert
f443cfb93e Move blueprint validity conditions to allow more correct external usage of EndPlacement
Until now, these were haphazardly enforce inline in blueprint
implementations. The only thing stopping complete breakage is that
`EndPlacement` wasn't called (too much) from outside the blueprint,
leaving them responsible for their own placement.

By moving this conditional out of the provided paramters to
`EndPlacement`, it allows more flexible usage of that method externally.
Coming in a future PR.
2023-05-12 16:02:22 +09:00
Dean Herbert
cc70d89bf9 Move editor inspector classes out of ruleset namespace 2023-05-05 15:57:38 +09:00
Dean Herbert
4663057060 Split out EditorInspector implementation for reuse 2023-05-05 15:54:15 +09:00
Dean Herbert
76b2f0e6dd Show slider velocity in hit object inspector 2023-05-05 15:15:18 +09:00
Dean Herbert
6b017ac05f
Merge pull request #23308 from OliBomby/sample-control-points
Remove SampleControlPoint and DifficultyControlPoint from HitObject
2023-05-03 14:21:51 +09:00
Dean Herbert
67f83f246b Add more padding around playfield in editor to avoid overlap with tool areas
Closes #23130.
2023-05-02 15:37:02 +09:00
Dean Herbert
e3c384c6b5 Merge branch 'master' into sample-control-points 2023-05-02 14:38:39 +09:00
OliBomby
cf5211aec9 Enable current distance snap when exactly on a hit object 2023-05-01 19:22:52 +02:00
OliBomby
2a94757154 Make sure the first object you place has bank and volume 2023-05-01 00:49:01 +02:00
OliBomby
83111223e0 fix null sample 2023-04-30 01:08:52 +02:00
OliBomby
c44f71a737 remove all regular usage of DifficultyControlPoint 2023-04-26 17:55:38 +02:00
OliBomby
ebe1d852f5 remove other usages of hitobject SampleControlPoint 2023-04-25 16:01:43 +02:00
Bartłomiej Dach
60358c7203
Perform first inspector text update immediately
Provides better and more consistent initial state for the inspector.
2023-04-10 14:13:53 +02:00
Bartłomiej Dach
641415ca32
Unify displayed duration format for single/multiple selection 2023-04-10 14:05:32 +02:00
Dean Herbert
ad717d2368 Fix scheduled calls piling up during transactions 2023-04-06 23:39:36 +09:00
Dean Herbert
9c8b25e034 Fix display not always updating when expected by updating on a schedule 2023-04-05 13:45:24 +09:00
Dean Herbert
f07d859532 Optimise how often we update the display 2023-04-04 19:31:33 +09:00
Dean Herbert
3209b09270 Move inspector into own file 2023-04-04 19:17:34 +09:00
Dean Herbert
4aed483005 Tidy up dependency resolution 2023-04-04 19:14:30 +09:00
Dean Herbert
195b5fc3f1 Add view for selections of size != 1 2023-04-04 19:11:48 +09:00
Dean Herbert
b0d5761667 Add object type 2023-04-04 19:05:50 +09:00
Dean Herbert
c356c163fa Add hit object inspector view 2023-04-04 19:03:45 +09:00
Dean Herbert
f9ebdadfe8 Move right-side editor toolbox to base HitObjectComposer
Move right-side editor toolbox to base `HitObjectComposer`
2023-04-04 19:00:56 +09:00
Bartłomiej Dach
d9ca7102f0
Use more generic wording for future-proofing 2023-02-19 15:06:40 +01:00
Bartłomiej Dach
aac32a2c9f
Combine config and time checks into one
Functionally equivalent right now, but the combined variant is more
localised to what it actually needs to do, and less error-prone if
any new code gets appended to the method.
2023-02-19 13:14:51 +01:00
Maximilian Kruse
f3522c4162 change bindable seekToHitObject to private 2023-02-19 10:18:02 +01:00
Maximilian Kruse
ddd37bb319 Add setting to disable automatic seeking after object placement 2023-02-18 19:43:45 +01:00
Joseph Madamba
191259c050 Use equals instead and update other usage 2023-02-04 19:58:48 -08:00
Dean Herbert
b792dc3af0
Merge pull request #22281 from cdwcgt/editor-check-previewtime
Add preview time setting check
2023-02-02 15:10:06 +09:00
Dean Herbert
5b3d7a8f26 Fix typo in missing-preview-point message 2023-02-02 14:34:59 +09:00
Dean Herbert
c2cde8361a Fix message not reading well 2023-02-02 14:33:41 +09:00
Dean Herbert
3a861fd943 Remove multiple cases of excess braces 2023-02-02 14:28:21 +09:00
cdwcgt
76296eb35a Consistent with BeatmapsetVerifier 2023-02-01 11:52:14 +08:00
Bartłomiej Dach
1f40b2daf6
Clean up xmldocs 2023-01-23 21:22:18 +01:00